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May Equipment Enhancement Event - 1F
##
# Mission 'May Equipment Enhancement Event - 1F' (11030101)
# Enemy has first strike!
# BattleScript: 110301011
#
# Battles
# * ヴォア・ウォルストーク
# * ヴォア・ベルガ, ヴォア・ベルガ
# * ヴォア・アンディーゴ
##
##
# Monster Info
##
#
# Monster ヴォア・ウォルストーク (407301004)
# Race Dragon
# Level 99
# Actions 15-15
#
#
# Stats
# HP 10000000000
# MP 10000
# ATK 20000
# DEF 1500000
# MAG 20000
# SPR 1500000
#
#
# Damage resist
# physical 0%
# magical 0%
#
#
# Element resist
# Fire 0%
# Ice 0%
# Lightning 0%
# Water 0%
# Wind 0%
# Earth 0%
# Light 0%
# Dark 0%
# Non-Elemental 0%
#
#
# Status resist (+0% / application)
# Poison 100%
# Blind 100%
# Sleep 100%
# Silence 100%
# Paralyze 100%
# Confusion 100%
# Disease 100%
# Petrify 100%
#
#
# Debuff resist
# ATK 0%
# DEF 0%
# MAG 0%
# SPR 0%
# Stop 100%
# Charm 100%
# Berserk 100%
#
#
# Immunity
# Death +
# Gravity +
# Unknown (7) +
#
###
###
# Skills
###
#
# カーズブレス (223476) [None]
#
# Reduce ATK, DEF, MAG and SPR by 85% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# パーティの全ステータスがダウン! (222781) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 霧がたちこめる (223388) [None]
#
# Inflict Blind (100%) on all enemies
# Increase DEF and SPR by 100% for one turn to caster (can not be removed)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 虚無竜の姿が消えてゆく…… (223390) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 虚無竜の爪 (223393) [Physical]
#
# Physical damage (4x, ATK) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# ベノムブレスorミストブレス (223399) [Physical]
#
# Randomly use:
# 50%: ベノムブレス (223392)
# 50%: ミストブレス (223489)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 懺悔の光 (223490) [Magic]
#
# Magic light damage (4x, MAG) to one enemy
# Magic light damage (2x, MAG) per turn to one enemy for 5 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 銀虹の侵蝕 (223394) [None]
#
# Remove resistances to Poison, Blind and Petrify from all enemies for 4 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 毒・暗闇・石化の状態異常耐性がダウン! (223395) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# ベノムブレスorミストブレス (223399) [Physical]
#
# Randomly use:
# 50%: ベノムブレス (223392)
# 50%: ミストブレス (223489)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# ベノムブレスorミストブレス (223399) [Physical]
#
# Randomly use:
# 50%: ベノムブレス (223392)
# 50%: ミストブレス (223489)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Stone Gaze (166550) [Physical]
#
# Inflict Petrify (100%) on one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 白銀の鉄槌 (223398) [Magic]
#
# Magic light damage (4x, MAG) to all enemies
# Reduce resistance to Light by 300% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Maelstrom (157520) [Magic]
#
# 99% HP damage to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 +
#
##
#
# 白銀の制裁 (223397) [None]
#
# Magic* light damage (10x, MAG) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 虚無竜の爪 (223393) [Physical]
#
# Physical damage (4x, ATK) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Reaper (220470) [Physical]
#
# Physical damage (4x, ATK) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 銀虹の侵蝕 (223394) [None]
#
# Remove resistances to Poison, Blind and Petrify from all enemies for 4 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 毒・暗闇・石化の状態異常耐性がダウン! (223395) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# ベノムブレスorミストブレス (223399) [Physical]
#
# Randomly use:
# 50%: ベノムブレス (223392)
# 50%: ミストブレス (223489)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# ベノムブレスorミストブレス (223399) [Physical]
#
# Randomly use:
# 50%: ベノムブレス (223392)
# 50%: ミストブレス (223489)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Stone Gaze (166550) [Physical]
#
# Inflict Petrify (100%) on one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 白銀の鉄槌 (223398) [Magic]
#
# Magic light damage (4x, MAG) to all enemies
# Reduce resistance to Light by 300% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Maelstrom (157520) [Magic]
#
# 99% HP damage to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 +
#
##
#
# 霧がたちこめる (223388) [None]
#
# Inflict Blind (100%) on all enemies
# Increase DEF and SPR by 100% for one turn to caster (can not be removed)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 虚無竜の姿が消えてゆく…… (223390) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 霧は濃く、虚無竜の姿は見えない…… (223389) [None]
#
# Increase DEF and SPR by 100% for one turn to caster (can not be removed)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 霧が晴れ、虚無竜が姿を現した! (223391) [None]
#
# Cure Blind for all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 虚無竜の体内に強大な力が発生する (223396) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Stone Gaze (166550) [Physical]
#
# Inflict Petrify (100%) on one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Stone Gaze (166550) [Physical]
#
# Inflict Petrify (100%) on one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# ベノムブレス (223392) [Magic]
#
# Magic damage (6x, MAG) to all enemies
# Inflict Poison (100%) on all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# ミストブレス (223489) [Magic]
#
# Magic damage (6x, MAG) to all enemies
# Inflict Blind (100%) on all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if isFirstTurn():
useSkill(1, 'random') # カーズブレス (223476): Reduce ATK, DEF, MAG and SPR by 85% for 3 turns to all enemies
useSkill(2, 'random') # パーティの全ステータスがダウン! (222781): No effect
useSkill(3, 'random') # 霧がたちこめる (223388): Inflict Blind (100%) on all enemies, Increase DEF and SPR by 100% for one turn to caster (can not be removed)
useSkill(4, 'random') # 虚無竜の姿が消えてゆく…… (223390): No effect
endTurn()
elif apple:
endTurn()
elif once():
useSkill(5, 'random') # empty skill slot -> wait
grape = True # reset next turn
elif honey:
if green == 3 and not gourd:
useSkill(76, 'random') # 霧が晴れ、虚無竜が姿を現した! (223391): Cure Blind for all enemies
green = 0
gourd = True # reset next turn
grape = True # reset next turn
apple = True # reset next turn
honey = False # persistent
elif not melon:
useSkill(75, 'random') # 霧は濃く、虚無竜の姿は見えない…… (223389): Increase DEF and SPR by 100% for one turn to caster (can not be removed)
melon = True # reset next turn
grape = True # reset next turn
elif green == 0:
if not berry:
useSkill(6, 'random') # 虚無竜の爪 (223393): Physical damage (4x, ATK) to all enemies
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(7, 'random') # ベノムブレスorミストブレス (223399): Randomly use: 50%: ベノムブレス (223392) 50%: ミストブレス (223489)
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(8, 'random') # 懺悔の光 (223490): Magic light damage (4x, MAG) to one enemy, Magic light damage (2x, MAG) per turn to one enemy for 5 turns
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(9, 'random') # 銀虹の侵蝕 (223394): Remove resistances to Poison, Blind and Petrify from all enemies for 4 turns
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(10, 'random') # 毒・暗闇・石化の状態異常耐性がダウン! (223395): No effect
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 1:
if not berry:
useSkill(11, 'random') # ベノムブレスorミストブレス (223399): Randomly use: 50%: ベノムブレス (223392) 50%: ミストブレス (223489)
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(12, 'random') # ベノムブレスorミストブレス (223399): Randomly use: 50%: ベノムブレス (223392) 50%: ミストブレス (223489)
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(13, 'random') # Stone Gaze (166550): Inflict Petrify (100%) on one enemy
grape = True # reset next turn
olive = True # reset next turn
elif not gourd:
useSkill(78, 'random') # Stone Gaze (166550): Inflict Petrify (100%) on one enemy
gourd = True # reset next turn
grape = True # reset next turn
elif not mango:
useSkill(14, 'random') # 白銀の鉄槌 (223398): Magic light damage (4x, MAG) to all enemies, Reduce resistance to Light by 300% for 3 turns to all enemies
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(15, 'random') # Maelstrom (157520): 99% HP damage to all enemies
grape = True # reset next turn
lemon = True # reset next turn
elif not guava:
useSkill(77, 'random') # 虚無竜の体内に強大な力が発生する (223396): No effect
guava = True # reset next turn
grape = True # reset next turn
else:
# jump to condition below
elif green == 2:
if not berry:
useSkill(16, 'random') # 白銀の制裁 (223397): Magic* light damage (10x, MAG) to all enemies
green += 1
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(17, 'random') # empty skill slot -> wait
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(18, 'random') # empty skill slot -> wait
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(19, 'random') # empty skill slot -> wait
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(20, 'random') # empty skill slot -> wait
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
else:
# jump to condition below
elif not honey:
if green == 0:
if not berry:
useSkill(41, 'random') # 虚無竜の爪 (223393): Physical damage (4x, ATK) to all enemies
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(42, 'random') # Reaper (220470): Physical damage (4x, ATK) to all enemies
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(43, 'random') # 銀虹の侵蝕 (223394): Remove resistances to Poison, Blind and Petrify from all enemies for 4 turns
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(44, 'random') # 毒・暗闇・石化の状態異常耐性がダウン! (223395): No effect
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(45, 'random') # empty skill slot -> wait
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 1:
if not berry:
useSkill(46, 'random') # ベノムブレスorミストブレス (223399): Randomly use: 50%: ベノムブレス (223392) 50%: ミストブレス (223489)
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(47, 'random') # ベノムブレスorミストブレス (223399): Randomly use: 50%: ベノムブレス (223392) 50%: ミストブレス (223489)
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(48, 'random') # Stone Gaze (166550): Inflict Petrify (100%) on one enemy
grape = True # reset next turn
olive = True # reset next turn
elif not guava:
useSkill(79, 'random') # Stone Gaze (166550): Inflict Petrify (100%) on one enemy
guava = True # reset next turn
grape = True # reset next turn
elif not mango:
useSkill(49, 'random') # 白銀の鉄槌 (223398): Magic light damage (4x, MAG) to all enemies, Reduce resistance to Light by 300% for 3 turns to all enemies
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(50, 'random') # Maelstrom (157520): 99% HP damage to all enemies
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 2:
if not berry:
useSkill(51, 'random') # 霧がたちこめる (223388): Inflict Blind (100%) on all enemies, Increase DEF and SPR by 100% for one turn to caster (can not be removed)
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(52, 'random') # 虚無竜の姿が消えてゆく…… (223390): No effect
green = 0
grape = True # reset next turn
peach = True # reset next turn
apple = True # reset next turn
honey = True # persistent
elif not olive:
useSkill(53, 'random') # empty skill slot -> wait
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(54, 'random') # empty skill slot -> wait
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(55, 'random') # empty skill slot -> wait
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 3:
if not berry:
useSkill(56, 'random') # empty skill slot -> wait
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(57, 'random') # empty skill slot -> wait
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(58, 'random') # empty skill slot -> wait
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(59, 'random') # empty skill slot -> wait
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(60, 'random') # empty skill slot -> wait
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 4:
if not berry:
useSkill(61, 'random') # empty skill slot -> wait
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(62, 'random') # empty skill slot -> wait
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(63, 'random') # empty skill slot -> wait
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(64, 'random') # empty skill slot -> wait
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(65, 'random') # empty skill slot -> wait
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
else:
# jump to condition below
elif not grape:
wait()
green = 0
else:
wait()
green += 1
apple = True # reset next turn
##
# Monster Info
##
#
# Monster ヴォア・ベルガ (407361004)
# Race Dragon
# Level 99
# Actions 15-15
#
#
# Stats
# HP 6300000000
# MP 10000
# ATK 25000
# DEF 1200000
# MAG 25000
# SPR 1200000
#
#
# Damage resist
# physical 0%
# magical 0%
#
#
# Element resist
# Fire 200%
# Ice 200%
# Lightning 200%
# Water 200%
# Wind 200%
# Earth 200%
# Light 200%
# Dark 200%
# Non-Elemental 0%
#
#
# Status resist (+0% / application)
# Poison 100%
# Blind 100%
# Sleep 100%
# Silence 100%
# Paralyze 100%
# Confusion 100%
# Disease 100%
# Petrify 100%
#
#
# Debuff resist
# ATK 0%
# DEF 0%
# MAG 0%
# SPR 0%
# Stop 100%
# Charm 100%
# Berserk 100%
#
#
# Immunity
# Death +
# Gravity +
# Unknown (7) +
#
###
###
# Skills
###
#
# 力を吸収した (223403) [None]
#
# Reduce ATK and MAG by 200% for 3 turns to all enemies
# Increase ATK and MAG by 20% for 3 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 迷宮への誘い (223404) [Magic]
#
# Magic dark damage (3x, MAG) to one enemy
# Inflict Confusion (100%) on one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 白銀の鉄槌 (223398) [Magic]
#
# Magic light damage (4x, MAG) to all enemies
# Reduce resistance to Light by 300% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 構造変化・陰 (223401) [None]
#
# Reduce resistance to Fire, Lightning, Wind and Light by 145% for one turn to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 虚無竜の属性耐性が変化した! (223402) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# フレイムテイルorスパークテイル (223410) [Physical]
#
# Randomly use:
# 50%: スパークテイル (223407)
# 50%: フレイムテイル (223477)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# フレイムテイルorスパークテイル (223410) [Physical]
#
# Randomly use:
# 50%: スパークテイル (223407)
# 50%: フレイムテイル (223477)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 構造変化・陽 (223400) [None]
#
# Reduce resistance to Ice, Water, Earth and Dark by 145% for one turn to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 虚無竜の属性耐性が変化した! (223402) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 力を吸収した (223403) [None]
#
# Reduce ATK and MAG by 200% for 3 turns to all enemies
# Increase ATK and MAG by 20% for 3 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 迷宮への誘い (223404) [Magic]
#
# Magic dark damage (3x, MAG) to one enemy
# Inflict Confusion (100%) on one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 白銀の鉄槌 (223398) [Magic]
#
# Magic light damage (4x, MAG) to all enemies
# Reduce resistance to Light by 300% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 構造変化・陰 (223401) [None]
#
# Reduce resistance to Fire, Lightning, Wind and Light by 145% for one turn to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 虚無竜の属性耐性が変化した! (223402) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# フレイムテイルorスパークテイル (223410) [Physical]
#
# Randomly use:
# 50%: スパークテイル (223407)
# 50%: フレイムテイル (223477)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# フレイムテイルorスパークテイル (223410) [Physical]
#
# Randomly use:
# 50%: スパークテイル (223407)
# 50%: フレイムテイル (223477)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 構造変化・陽 (223400) [None]
#
# Reduce resistance to Ice, Water, Earth and Dark by 145% for one turn to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 虚無竜の属性耐性が変化した! (223402) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 構造変化・陽 (223400) [None]
#
# Reduce resistance to Ice, Water, Earth and Dark by 145% for one turn to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 虚無竜の属性耐性が変化した! (223402) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 虚無竜の猛り (223408) [None]
#
# Increase ATK, DEF, MAG and SPR by 45% for 999 turns to caster (can not be removed)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 自身の全ステータスをアップ! (223409) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# フレイムテイル (223477) [Physical]
#
# Physical fire damage (2.4x, ATK) to one enemy
# Reduce resistance to Fire by 100% for 3 turns to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# スパークテイル (223407) [Physical]
#
# Physical lightning damage (2.4x, ATK) to one enemy
# Reduce resistance to Lightning by 100% for 3 turns to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if isFirstTurn():
useSkill(51, 'random') # 構造変化・陽 (223400): Reduce resistance to Ice, Water, Earth and Dark by 145% for one turn to caster
useSkill(52, 'random') # 虚無竜の属性耐性が変化した! (223402): No effect
endTurn()
elif apple:
endTurn()
elif not unit('3:ally:2:ヴォア・ベルガ').isAlive() and once():
useSkill(53, 'random') # 虚無竜の猛り (223408): Increase ATK, DEF, MAG and SPR by 45% for 999 turns to caster (can not be removed)
grape = True # reset next turn
elif not unit('3:ally:2:ヴォア・ベルガ').isAlive() and once():
useSkill(54, 'random') # 自身の全ステータスをアップ! (223409): No effect
grape = True # reset next turn
elif green == 0:
if not berry:
useSkill(1, 'random') # 力を吸収した (223403): Reduce ATK and MAG by 200% for 3 turns to all enemies, Increase ATK and MAG by 20% for 3 turns to caster
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(2, 'random') # 迷宮への誘い (223404): Magic dark damage (3x, MAG) to one enemy, Inflict Confusion (100%) on one enemy
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(3, 'random') # 白銀の鉄槌 (223398): Magic light damage (4x, MAG) to all enemies, Reduce resistance to Light by 300% for 3 turns to all enemies
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(4, 'random') # 構造変化・陰 (223401): Reduce resistance to Fire, Lightning, Wind and Light by 145% for one turn to caster
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(5, 'random') # 虚無竜の属性耐性が変化した! (223402): No effect
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 1:
if not berry:
useSkill(6, 'random') # フレイムテイルorスパークテイル (223410): Randomly use: 50%: スパークテイル (223407) 50%: フレイムテイル (223477)
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(7, 'random') # フレイムテイルorスパークテイル (223410): Randomly use: 50%: スパークテイル (223407) 50%: フレイムテイル (223477)
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(8, 'random') # 構造変化・陽 (223400): Reduce resistance to Ice, Water, Earth and Dark by 145% for one turn to caster
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(9, 'random') # 虚無竜の属性耐性が変化した! (223402): No effect
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(10, 'random') # empty skill slot -> wait
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 2:
if not berry:
useSkill(11, 'random') # 力を吸収した (223403): Reduce ATK and MAG by 200% for 3 turns to all enemies, Increase ATK and MAG by 20% for 3 turns to caster
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(12, 'random') # 迷宮への誘い (223404): Magic dark damage (3x, MAG) to one enemy, Inflict Confusion (100%) on one enemy
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(13, 'random') # 白銀の鉄槌 (223398): Magic light damage (4x, MAG) to all enemies, Reduce resistance to Light by 300% for 3 turns to all enemies
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(14, 'random') # 構造変化・陰 (223401): Reduce resistance to Fire, Lightning, Wind and Light by 145% for one turn to caster
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(15, 'random') # 虚無竜の属性耐性が変化した! (223402): No effect
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 3:
if not berry:
useSkill(16, 'random') # フレイムテイルorスパークテイル (223410): Randomly use: 50%: スパークテイル (223407) 50%: フレイムテイル (223477)
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(17, 'random') # フレイムテイルorスパークテイル (223410): Randomly use: 50%: スパークテイル (223407) 50%: フレイムテイル (223477)
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(18, 'random') # 構造変化・陽 (223400): Reduce resistance to Ice, Water, Earth and Dark by 145% for one turn to caster
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(19, 'random') # 虚無竜の属性耐性が変化した! (223402): No effect
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(20, 'random') # empty skill slot -> wait
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 4:
if not berry:
useSkill(21, 'random') # empty skill slot -> wait
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(22, 'random') # empty skill slot -> wait
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(23, 'random') # empty skill slot -> wait
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(24, 'random') # empty skill slot -> wait
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(25, 'random') # empty skill slot -> wait
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 5:
if not berry:
useSkill(26, 'random') # empty skill slot -> wait
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(27, 'random') # empty skill slot -> wait
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(28, 'random') # empty skill slot -> wait
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(29, 'random') # empty skill slot -> wait
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(30, 'random') # empty skill slot -> wait
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 6:
if not berry:
useSkill(31, 'random') # empty skill slot -> wait
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(32, 'random') # empty skill slot -> wait
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(33, 'random') # empty skill slot -> wait
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(34, 'random') # empty skill slot -> wait
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(35, 'random') # empty skill slot -> wait
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 7:
if not berry:
useSkill(36, 'random') # empty skill slot -> wait
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(37, 'random') # empty skill slot -> wait
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(38, 'random') # empty skill slot -> wait
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(39, 'random') # empty skill slot -> wait
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(40, 'random') # empty skill slot -> wait
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 8:
if not berry:
useSkill(41, 'random') # empty skill slot -> wait
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(42, 'random') # empty skill slot -> wait
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(43, 'random') # empty skill slot -> wait
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(44, 'random') # empty skill slot -> wait
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(45, 'random') # empty skill slot -> wait
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 9:
if not berry:
useSkill(46, 'random') # empty skill slot -> wait
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(47, 'random') # empty skill slot -> wait
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(48, 'random') # empty skill slot -> wait
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(49, 'random') # empty skill slot -> wait
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(50, 'random') # empty skill slot -> wait
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif not grape:
wait()
green = 0
else:
wait()
green += 1
apple = True # reset next turn
##
# Monster Info
##
#
# Monster ヴォア・ベルガ (407361005)
# Race Dragon
# Level 99
# Actions 15-15
#
#
# Stats
# HP 6300000000
# MP 10000
# ATK 25000
# DEF 1200000
# MAG 25000
# SPR 1200000
#
#
# Damage resist
# physical 0%
# magical 0%
#
#
# Element resist
# Fire 200%
# Ice 200%
# Lightning 200%
# Water 200%
# Wind 200%
# Earth 200%
# Light 200%
# Dark 200%
# Non-Elemental 0%
#
#
# Status resist (+0% / application)
# Poison 100%
# Blind 100%
# Sleep 100%
# Silence 100%
# Paralyze 100%
# Confusion 100%
# Disease 100%
# Petrify 100%
#
#
# Debuff resist
# ATK 0%
# DEF 0%
# MAG 0%
# SPR 0%
# Stop 100%
# Charm 100%
# Berserk 100%
#
#
# Immunity
# Death +
# Gravity +
# Unknown (7) +
#
###
###
# Skills
###
#
# フレイムテイルorスパークテイル (223410) [Physical]
#
# Randomly use:
# 50%: スパークテイル (223407)
# 50%: フレイムテイル (223477)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# フレイムテイルorスパークテイル (223410) [Physical]
#
# Randomly use:
# 50%: スパークテイル (223407)
# 50%: フレイムテイル (223477)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 白銀の鉄槌 (223398) [Magic]
#
# Magic light damage (4x, MAG) to all enemies
# Reduce resistance to Light by 300% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 構造変化・陽 (223400) [None]
#
# Reduce resistance to Ice, Water, Earth and Dark by 145% for one turn to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 虚無竜の属性耐性が変化した! (223402) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 体力を吸収した (223405) [None]
#
# Magic* damage (3x, MAG) to all enemies
# Restore 10% HP to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 牢獄への誘い (223406) [Magic]
#
# Magic dark damage (3x, MAG) to one enemy
# Inflict Paralyze (100%) on one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 構造変化・陰 (223401) [None]
#
# Reduce resistance to Fire, Lightning, Wind and Light by 145% for one turn to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 虚無竜の属性耐性が変化した! (223402) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# フレイムテイルorスパークテイル (223410) [Physical]
#
# Randomly use:
# 50%: スパークテイル (223407)
# 50%: フレイムテイル (223477)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# フレイムテイルorスパークテイル (223410) [Physical]
#
# Randomly use:
# 50%: スパークテイル (223407)
# 50%: フレイムテイル (223477)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 白銀の鉄槌 (223398) [Magic]
#
# Magic light damage (4x, MAG) to all enemies
# Reduce resistance to Light by 300% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 構造変化・陽 (223400) [None]
#
# Reduce resistance to Ice, Water, Earth and Dark by 145% for one turn to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 虚無竜の属性耐性が変化した! (223402) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 体力を吸収した (223405) [None]
#
# Magic* damage (3x, MAG) to all enemies
# Restore 10% HP to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 牢獄への誘い (223406) [Magic]
#
# Magic dark damage (3x, MAG) to one enemy
# Inflict Paralyze (100%) on one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 構造変化・陰 (223401) [None]
#
# Reduce resistance to Fire, Lightning, Wind and Light by 145% for one turn to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 虚無竜の属性耐性が変化した! (223402) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 構造変化・陰 (223401) [None]
#
# Reduce resistance to Fire, Lightning, Wind and Light by 145% for one turn to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 虚無竜の属性耐性が変化した! (223402) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 虚無竜の猛り (223408) [None]
#
# Increase ATK, DEF, MAG and SPR by 45% for 999 turns to caster (can not be removed)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 自身の全ステータスをアップ! (223409) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# フレイムテイル (223477) [Physical]
#
# Physical fire damage (2.4x, ATK) to one enemy
# Reduce resistance to Fire by 100% for 3 turns to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# スパークテイル (223407) [Physical]
#
# Physical lightning damage (2.4x, ATK) to one enemy
# Reduce resistance to Lightning by 100% for 3 turns to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if isFirstTurn():
useSkill(51, 'random') # 構造変化・陰 (223401): Reduce resistance to Fire, Lightning, Wind and Light by 145% for one turn to caster
useSkill(52, 'random') # 虚無竜の属性耐性が変化した! (223402): No effect
endTurn()
elif apple:
endTurn()
elif not unit('3:ally:1:ヴォア・ウォルストーク').isAlive() and once():
useSkill(53, 'random') # 虚無竜の猛り (223408): Increase ATK, DEF, MAG and SPR by 45% for 999 turns to caster (can not be removed)
grape = True # reset next turn
elif not unit('3:ally:1:ヴォア・ウォルストーク').isAlive() and once():
useSkill(54, 'random') # 自身の全ステータスをアップ! (223409): No effect
grape = True # reset next turn
elif green == 0:
if not berry:
useSkill(1, 'random') # フレイムテイルorスパークテイル (223410): Randomly use: 50%: スパークテイル (223407) 50%: フレイムテイル (223477)
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(2, 'random') # フレイムテイルorスパークテイル (223410): Randomly use: 50%: スパークテイル (223407) 50%: フレイムテイル (223477)
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(3, 'random') # 白銀の鉄槌 (223398): Magic light damage (4x, MAG) to all enemies, Reduce resistance to Light by 300% for 3 turns to all enemies
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(4, 'random') # 構造変化・陽 (223400): Reduce resistance to Ice, Water, Earth and Dark by 145% for one turn to caster
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(5, 'random') # 虚無竜の属性耐性が変化した! (223402): No effect
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 1:
if not berry:
useSkill(6, 'random') # 体力を吸収した (223405): Magic* damage (3x, MAG) to all enemies, Restore 10% HP to caster
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(7, 'random') # 牢獄への誘い (223406): Magic dark damage (3x, MAG) to one enemy, Inflict Paralyze (100%) on one enemy
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(8, 'random') # 構造変化・陰 (223401): Reduce resistance to Fire, Lightning, Wind and Light by 145% for one turn to caster
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(9, 'random') # 虚無竜の属性耐性が変化した! (223402): No effect
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(10, 'random') # empty skill slot -> wait
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 2:
if not berry:
useSkill(11, 'random') # フレイムテイルorスパークテイル (223410): Randomly use: 50%: スパークテイル (223407) 50%: フレイムテイル (223477)
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(12, 'random') # フレイムテイルorスパークテイル (223410): Randomly use: 50%: スパークテイル (223407) 50%: フレイムテイル (223477)
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(13, 'random') # 白銀の鉄槌 (223398): Magic light damage (4x, MAG) to all enemies, Reduce resistance to Light by 300% for 3 turns to all enemies
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(14, 'random') # 構造変化・陽 (223400): Reduce resistance to Ice, Water, Earth and Dark by 145% for one turn to caster
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(15, 'random') # 虚無竜の属性耐性が変化した! (223402): No effect
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 3:
if not berry:
useSkill(16, 'random') # 体力を吸収した (223405): Magic* damage (3x, MAG) to all enemies, Restore 10% HP to caster
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(17, 'random') # 牢獄への誘い (223406): Magic dark damage (3x, MAG) to one enemy, Inflict Paralyze (100%) on one enemy
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(18, 'random') # 構造変化・陰 (223401): Reduce resistance to Fire, Lightning, Wind and Light by 145% for one turn to caster
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(19, 'random') # 虚無竜の属性耐性が変化した! (223402): No effect
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(20, 'random') # empty skill slot -> wait
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 4:
if not berry:
useSkill(21, 'random') # empty skill slot -> wait
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(22, 'random') # empty skill slot -> wait
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(23, 'random') # empty skill slot -> wait
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(24, 'random') # empty skill slot -> wait
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(25, 'random') # empty skill slot -> wait
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 5:
if not berry:
useSkill(26, 'random') # empty skill slot -> wait
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(27, 'random') # empty skill slot -> wait
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(28, 'random') # empty skill slot -> wait
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(29, 'random') # empty skill slot -> wait
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(30, 'random') # empty skill slot -> wait
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 6:
if not berry:
useSkill(31, 'random') # empty skill slot -> wait
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(32, 'random') # empty skill slot -> wait
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(33, 'random') # empty skill slot -> wait
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(34, 'random') # empty skill slot -> wait
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(35, 'random') # empty skill slot -> wait
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 7:
if not berry:
useSkill(36, 'random') # empty skill slot -> wait
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(37, 'random') # empty skill slot -> wait
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(38, 'random') # empty skill slot -> wait
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(39, 'random') # empty skill slot -> wait
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(40, 'random') # empty skill slot -> wait
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 8:
if not berry:
useSkill(41, 'random') # empty skill slot -> wait
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(42, 'random') # empty skill slot -> wait
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(43, 'random') # empty skill slot -> wait
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(44, 'random') # empty skill slot -> wait
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(45, 'random') # empty skill slot -> wait
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 9:
if not berry:
useSkill(46, 'random') # empty skill slot -> wait
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(47, 'random') # empty skill slot -> wait
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(48, 'random') # empty skill slot -> wait
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(49, 'random') # empty skill slot -> wait
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(50, 'random') # empty skill slot -> wait
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif not grape:
wait()
green = 0
else:
wait()
green += 1
apple = True # reset next turn
##
# Monster Info
##
#
# Monster ヴォア・アンディーゴ (407401011)
# Race Dragon
# Level 99
# Actions 15-15
#
#
# Stats
# HP 20000000000
# MP 10000
# ATK 30000
# DEF 2250000
# MAG 30000
# SPR 2250000
#
#
# Damage resist
# physical 0%
# magical 0%
#
#
# Element resist
# Fire 0%
# Ice 0%
# Lightning 50%
# Water 0%
# Wind 0%
# Earth 0%
# Light 0%
# Dark 0%
# Non-Elemental 0%
#
#
# Status resist (+0% / application)
# Poison 100%
# Blind 100%
# Sleep 100%
# Silence 100%
# Paralyze 100%
# Confusion 100%
# Disease 100%
# Petrify 100%
#
#
# Debuff resist
# ATK 0%
# DEF 0%
# MAG 0%
# SPR 0%
# Stop 100%
# Charm 100%
# Berserk 100%
#
#
# Immunity
# Death +
# Gravity +
# Unknown (7) +
#
###
###
# Passives
###
#
# 雷属性吸収 (100005) [Passive]
#
# Absorb Lightning elemental attacks
#
##
###
# Skills
###
#
# 輝く稲妻をまとった (223411) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 虚無竜は雷属性ダメージを吸収する! (223412) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# バニシュガorサンダガ (223417) [Physical]
#
# Randomly use:
# 50%: バニシュガ (800302)
# 50%: サンダガ (800102)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# バニシュガorサンダガ (223417) [Physical]
#
# Randomly use:
# 50%: バニシュガ (800302)
# 50%: サンダガ (800102)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Electro Breath (219509) [Magic]
#
# Magic lightning damage (3.2x, MAG) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Maelstrom (157520) [Magic]
#
# 99% HP damage to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 +
#
##
#
# Mighty Guard (217911) [None]
#
# Increase DEF and SPR by 50% for 3 turns to all allies
# Grant a 200000 HP shield to all allies for 3 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# バニシュガorサンダガ (223417) [Physical]
#
# Randomly use:
# 50%: バニシュガ (800302)
# 50%: サンダガ (800102)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Electro Breath (219509) [Magic]
#
# Magic lightning damage (3.2x, MAG) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 電塊 (223478) [Magic]
#
# Magic lightning damage (2.2x, MAG) to all enemies
# Reduce resistance to Lightning by 300% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 白銀の鉄槌 (223398) [Magic]
#
# Magic light damage (4x, MAG) to all enemies
# Reduce resistance to Light by 300% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 虚無竜は膨大な電力をためている…… (223416) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Burst (800106) [Magic]
#
# Magic lightning damage (12x, MAG) to one enemy
# Reduce resistance to Lightning by 300% for 3 turns to one enemy
#
# Sealable + Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Burst (800106) [Magic]
#
# Magic lightning damage (12x, MAG) to one enemy
# Reduce resistance to Lightning by 300% for 3 turns to one enemy
#
# Sealable + Unknown1 +
# Reflect - Unknown2 -
#
##
#
# バニシュガorサンダガ (223417) [Physical]
#
# Randomly use:
# 50%: バニシュガ (800302)
# 50%: サンダガ (800102)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# バニシュガorサンダガ (223417) [Physical]
#
# Randomly use:
# 50%: バニシュガ (800302)
# 50%: サンダガ (800102)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 白銀の鉄槌 (223398) [Magic]
#
# Magic light damage (4x, MAG) to all enemies
# Reduce resistance to Light by 300% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 電塊 (223478) [Magic]
#
# Magic lightning damage (2.2x, MAG) to all enemies
# Reduce resistance to Lightning by 300% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# カーズブレス (223476) [None]
#
# Reduce ATK, DEF, MAG and SPR by 85% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Reaper (220470) [Physical]
#
# Physical damage (4x, ATK) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Reaper (220470) [Physical]
#
# Physical damage (4x, ATK) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# バニシュガorサンダガ (223417) [Physical]
#
# Randomly use:
# 50%: バニシュガ (800302)
# 50%: サンダガ (800102)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 虚無竜の発する電気がパーティに伝播する (223413) [None]
#
# Add Lightning element (100%) to physical attacks for 3 turns to all enemies
# Increase ATK by 250% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# パーティの攻撃アップ!雷属性を付与! (223414) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 自身の防御、精神がアップ! (223415) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# パーティの全ステータスがダウン! (222781) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Banishga (800302) [Magic]
#
# Magic light damage (3x, MAG) to all enemies
#
# Sealable + Unknown1 +
# Reflect + Unknown2 -
#
##
#
# Thundaga (800102) [Magic]
#
# Magic lightning damage (3x, MAG) to all enemies
#
# Sealable + Unknown1 +
# Reflect + Unknown2 -
#
##
###
# AI
###
if isFirstTurn():
useSkill(1, 'random') # 輝く稲妻をまとった (223411): No effect
useSkill(2, 'random') # 虚無竜は雷属性ダメージを吸収する! (223412): No effect
useSkill(3, 'random') # empty skill slot -> wait
useSkill(4, 'random') # empty skill slot -> wait
useSkill(5, 'random') # empty skill slot -> wait
endTurn()
elif apple:
endTurn()
elif self.HP < 0.25 and once():
wait()
sushi = True # persistent
elif self.HP < 0.5 and once():
wait()
ramen = True # persistent
elif self.HP < 0.75 and once():
wait()
honey = True # persistent
elif self.HP < 0.99 and once():
wait()
bacon = True # persistent
elif honey:
if sushi and ramen:
if once():
useSkill(61, 'random') # 虚無竜の発する電気がパーティに伝播する (223413): Add Lightning element (100%) to physical attacks for 3 turns to all enemies, Increase ATK by 250% for 3 turns to all enemies
grape = True # reset next turn
elif once():
useSkill(62, 'random') # パーティの攻撃アップ!雷属性を付与! (223414): No effect
grape = True # reset next turn
else:
# jump to condition below
elif not sushi:
if ramen:
if once():
useSkill(61, 'random') # 虚無竜の発する電気がパーティに伝播する (223413): Add Lightning element (100%) to physical attacks for 3 turns to all enemies, Increase ATK by 250% for 3 turns to all enemies
grape = True # reset next turn
elif once():
useSkill(62, 'random') # パーティの攻撃アップ!雷属性を付与! (223414): No effect
grape = True # reset next turn
else:
# jump to condition below
elif not ramen:
if once():
useSkill(61, 'random') # 虚無竜の発する電気がパーティに伝播する (223413): Add Lightning element (100%) to physical attacks for 3 turns to all enemies, Increase ATK by 250% for 3 turns to all enemies
grape = True # reset next turn
elif once():
useSkill(62, 'random') # パーティの攻撃アップ!雷属性を付与! (223414): No effect
grape = True # reset next turn
else:
# jump to condition below
else:
# jump to condition below
else:
# jump to condition below
elif not ramen and not honey and bacon:
if once():
useSkill(61, 'random') # 虚無竜の発する電気がパーティに伝播する (223413): Add Lightning element (100%) to physical attacks for 3 turns to all enemies, Increase ATK by 250% for 3 turns to all enemies
grape = True # reset next turn
elif once():
useSkill(62, 'random') # パーティの攻撃アップ!雷属性を付与! (223414): No effect
grape = True # reset next turn
else:
# jump to condition below
elif green == 0:
if not berry:
useSkill(6, 'random') # バニシュガorサンダガ (223417): Randomly use: 50%: バニシュガ (800302) 50%: サンダガ (800102)
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(7, 'random') # バニシュガorサンダガ (223417): Randomly use: 50%: バニシュガ (800302) 50%: サンダガ (800102)
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(8, 'random') # Electro Breath (219509): Magic lightning damage (3.2x, MAG) to one enemy
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(9, 'random') # Maelstrom (157520): 99% HP damage to all enemies
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(10, 'random') # Mighty Guard (217911): Increase DEF and SPR by 50% for 3 turns to all allies, Grant a 200000 HP shield to all allies for 3 turns
grape = True # reset next turn
lemon = True # reset next turn
elif not melon:
useSkill(63, 'random') # 自身の防御、精神がアップ! (223415): No effect
melon = True # reset next turn
grape = True # reset next turn
else:
# jump to condition below
elif green == 1:
if not berry:
useSkill(11, 'random') # バニシュガorサンダガ (223417): Randomly use: 50%: バニシュガ (800302) 50%: サンダガ (800102)
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(12, 'random') # Electro Breath (219509): Magic lightning damage (3.2x, MAG) to one enemy
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(13, 'random') # 電塊 (223478): Magic lightning damage (2.2x, MAG) to all enemies, Reduce resistance to Lightning by 300% for 3 turns to all enemies
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(14, 'random') # 白銀の鉄槌 (223398): Magic light damage (4x, MAG) to all enemies, Reduce resistance to Light by 300% for 3 turns to all enemies
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(15, 'random') # 虚無竜は膨大な電力をためている…… (223416): No effect
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 2:
if not berry:
useSkill(16, 'random') # Burst (800106): Magic lightning damage (12x, MAG) to one enemy, Reduce resistance to Lightning by 300% for 3 turns to one enemy
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(17, 'random') # Burst (800106): Magic lightning damage (12x, MAG) to one enemy, Reduce resistance to Lightning by 300% for 3 turns to one enemy
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(18, 'random') # empty skill slot -> wait
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(19, 'random') # empty skill slot -> wait
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(20, 'random') # empty skill slot -> wait
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif green == 3:
if not berry:
useSkill(21, 'random') # バニシュガorサンダガ (223417): Randomly use: 50%: バニシュガ (800302) 50%: サンダガ (800102)
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(22, 'random') # バニシュガorサンダガ (223417): Randomly use: 50%: バニシュガ (800302) 50%: サンダガ (800102)
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(23, 'random') # 白銀の鉄槌 (223398): Magic light damage (4x, MAG) to all enemies, Reduce resistance to Light by 300% for 3 turns to all enemies
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(24, 'random') # 電塊 (223478): Magic lightning damage (2.2x, MAG) to all enemies, Reduce resistance to Lightning by 300% for 3 turns to all enemies
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(25, 'random') # カーズブレス (223476): Reduce ATK, DEF, MAG and SPR by 85% for 3 turns to all enemies
grape = True # reset next turn
lemon = True # reset next turn
elif not melon:
useSkill(64, 'random') # パーティの全ステータスがダウン! (222781): No effect
melon = True # reset next turn
grape = True # reset next turn
else:
# jump to condition below
elif green == 4:
if not berry:
useSkill(26, 'random') # Reaper (220470): Physical damage (4x, ATK) to all enemies
grape = True # reset next turn
berry = True # reset next turn
elif not peach:
useSkill(27, 'random') # Reaper (220470): Physical damage (4x, ATK) to all enemies
grape = True # reset next turn
peach = True # reset next turn
elif not olive:
useSkill(28, 'random') # バニシュガorサンダガ (223417): Randomly use: 50%: バニシュガ (800302) 50%: サンダガ (800102)
grape = True # reset next turn
olive = True # reset next turn
elif not mango:
useSkill(29, 'random') # empty skill slot -> wait
grape = True # reset next turn
mango = True # reset next turn
elif not lemon:
useSkill(30, 'random') # empty skill slot -> wait
grape = True # reset next turn
lemon = True # reset next turn
else:
# jump to condition below
elif not grape:
wait()
green = 0
else:
wait()
green += 1
apple = True # reset next turn
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