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Created January 29, 2018 22:07
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The Rumble of Malboro - ELT
##
# Mission 'The Rumble of Malboro - ELT' (9001603)
##
##
# Monster Info
##
#
# Monster Malboro (900010264)
# Race Demon, Plantoid
# Level 99
# Actions 4-4
#
#
# Stats
# HP 4000000
# MP 400
# ATK 400
# DEF 175
# MAG 400
# SPR 175
#
#
# Damage resist
# physical 0%
# magical 0%
#
#
# Element resist
# Fire 0%
# Ice 0%
# Lightning 0%
# Water 0%
# Wind 0%
# Earth 0%
# Light 0%
# Dark 0%
#
#
# Status resist (+10% / application)
# Poison 100%
# Blind 30%
# Sleep 100%
# Silence 100%
# Paralyze 100%
# Confusion 100%
# Disease 100%
# Petrify 100%
#
#
# Debuff resist
# ATK 100%
# DEF 0%
# MAG 100%
# SPR 0%
# Stop 100%
#
#
# Immunity
# Death +
# Gravity +
#
###
###
# Skills
###
#
# Proliferation (Hybrid)
#
# Summon ally #6 (100%)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Acidic Explosion (Magic)
#
# Sacrifice 100% HP and deal unknown damage (1.5x, unknown) to all enemies
# Reduce resistance to Dark by 50% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Acidic Spew (Magic)
#
# Magic dark damage (2.5x, MAG) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Sclerosis (Magic)
#
# Increase resistance to all elements by 50% for 3 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if unit('party_5').isDead() and once() and apple == False:
useSkill(1, 'random') # Proliferation (900073): Summon ally #6 (100%)
apple = True # reset next turn
honey = True # persistent
elif unit('party_6').isDead() and berry == False:
useSkill(1, 'random') # Proliferation (900073): Summon ally #6 (100%)
berry = True # reset next turn
honey = True # persistent
elif honey == True:
end_turn()
honey = False # persistent
elif self.HP < 0.1 and once():
useSkill(2, 'random') # Acidic Explosion (900075): Sacrifice 100% HP and deal unknown damage (1.5x, unknown) to all enemies, Reduce resistance to Dark by 50% for 3 turns to all enemies
elif random() <= 0.50 and peach == False:
useSkill(3, 'random') # Acidic Spew (900082): Magic dark damage (2.5x, MAG) to all enemies
peach = True # reset next turn
elif isTurnMod(4) and olive == False:
useSkill(4, 'random') # Sclerosis (900083): Increase resistance to all elements by 50% for 3 turns to caster
olive = True # reset next turn
else:
attack('random')
##
# Monster Info
##
#
# Monster Malboro (900010265)
# Race Demon, Plantoid
# Level 99
# Actions 4-4
#
#
# Stats
# HP 4000000
# MP 400
# ATK 400
# DEF 175
# MAG 400
# SPR 175
#
#
# Damage resist
# physical 0%
# magical 0%
#
#
# Element resist
# Fire 0%
# Ice 0%
# Lightning 0%
# Water 0%
# Wind 0%
# Earth 0%
# Light 0%
# Dark 0%
#
#
# Status resist (+10% / application)
# Poison 100%
# Blind 30%
# Sleep 100%
# Silence 100%
# Paralyze 100%
# Confusion 100%
# Disease 100%
# Petrify 100%
#
#
# Debuff resist
# ATK 100%
# DEF 0%
# MAG 100%
# SPR 0%
# Stop 100%
#
#
# Immunity
# Death +
# Gravity +
#
###
###
# Skills
###
#
# Proliferation (Hybrid)
#
# Summon ally #6 (100%)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Acidic Explosion (Magic)
#
# Sacrifice 100% HP and deal unknown damage (1.5x, unknown) to all enemies
# Reduce resistance to Dark by 50% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Acidic Spew (Magic)
#
# Magic dark damage (2.5x, MAG) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Sclerosis (Magic)
#
# Increase resistance to all elements by 50% for 3 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if unit('party_5').isDead() and once() and apple == False:
useSkill(1, 'random') # Proliferation (900073): Summon ally #6 (100%)
apple = True # reset next turn
honey = True # persistent
elif unit('party_6').isDead() and berry == False:
useSkill(1, 'random') # Proliferation (900073): Summon ally #6 (100%)
berry = True # reset next turn
honey = True # persistent
elif honey == True:
end_turn()
honey = False # persistent
elif self.HP < 0.1 and once():
useSkill(2, 'random') # Acidic Explosion (900075): Sacrifice 100% HP and deal unknown damage (1.5x, unknown) to all enemies, Reduce resistance to Dark by 50% for 3 turns to all enemies
elif random() <= 0.50 and peach == False:
useSkill(3, 'random') # Acidic Spew (900082): Magic dark damage (2.5x, MAG) to all enemies
peach = True # reset next turn
elif isTurnMod(4) and olive == False:
useSkill(4, 'random') # Sclerosis (900083): Increase resistance to all elements by 50% for 3 turns to caster
olive = True # reset next turn
else:
attack('random')
##
# Monster Info
##
#
# Monster Malboro (900010283)
# Race Demon, Plantoid
# Level 99
# Actions 4-4
#
#
# Stats
# HP 4000000
# MP 400
# ATK 400
# DEF 175
# MAG 400
# SPR 175
#
#
# Damage resist
# physical 0%
# magical 0%
#
#
# Element resist
# Fire 0%
# Ice 0%
# Lightning 0%
# Water 0%
# Wind 0%
# Earth 0%
# Light 0%
# Dark 0%
#
#
# Status resist (+10% / application)
# Poison 100%
# Blind 30%
# Sleep 100%
# Silence 100%
# Paralyze 100%
# Confusion 100%
# Disease 100%
# Petrify 100%
#
#
# Debuff resist
# ATK 100%
# DEF 0%
# MAG 100%
# SPR 0%
# Stop 100%
#
#
# Immunity
# Death +
# Gravity +
#
###
###
# Skills
###
#
# Proliferation (Hybrid)
#
# Summon ally #6 (100%)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Acidic Explosion (Magic)
#
# Sacrifice 100% HP and deal unknown damage (1.5x, unknown) to all enemies
# Reduce resistance to Dark by 50% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Acidic Spew (Magic)
#
# Magic dark damage (2.5x, MAG) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Sclerosis (Magic)
#
# Increase resistance to all elements by 50% for 3 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if unit('party_5').isDead() and once() and apple == False:
useSkill(1, 'random') # Proliferation (900073): Summon ally #6 (100%)
apple = True # reset next turn
honey = True # persistent
elif unit('party_6').isDead() and berry == False:
useSkill(1, 'random') # Proliferation (900073): Summon ally #6 (100%)
berry = True # reset next turn
honey = True # persistent
elif honey == True:
end_turn()
honey = False # persistent
elif self.HP < 0.1 and once():
useSkill(2, 'random') # Acidic Explosion (900075): Sacrifice 100% HP and deal unknown damage (1.5x, unknown) to all enemies, Reduce resistance to Dark by 50% for 3 turns to all enemies
elif random() <= 0.50 and peach == False:
useSkill(3, 'random') # Acidic Spew (900082): Magic dark damage (2.5x, MAG) to all enemies
peach = True # reset next turn
elif isTurnMod(4) and olive == False:
useSkill(4, 'random') # Sclerosis (900083): Increase resistance to all elements by 50% for 3 turns to caster
olive = True # reset next turn
else:
attack('random')
##
# Monster Info
##
#
# Monster Malboro (900010284)
# Race Demon, Plantoid
# Level 99
# Actions 4-4
#
#
# Stats
# HP 4000000
# MP 400
# ATK 400
# DEF 175
# MAG 400
# SPR 175
#
#
# Damage resist
# physical 0%
# magical 0%
#
#
# Element resist
# Fire 0%
# Ice 0%
# Lightning 0%
# Water 0%
# Wind 0%
# Earth 0%
# Light 0%
# Dark 0%
#
#
# Status resist (+10% / application)
# Poison 100%
# Blind 30%
# Sleep 100%
# Silence 100%
# Paralyze 100%
# Confusion 100%
# Disease 100%
# Petrify 100%
#
#
# Debuff resist
# ATK 100%
# DEF 0%
# MAG 100%
# SPR 0%
# Stop 100%
#
#
# Immunity
# Death +
# Gravity +
#
###
###
# Skills
###
#
# Proliferation (Hybrid)
#
# Summon ally #6 (100%)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Acidic Explosion (Magic)
#
# Sacrifice 100% HP and deal unknown damage (1.5x, unknown) to all enemies
# Reduce resistance to Dark by 50% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Acidic Spew (Magic)
#
# Magic dark damage (2.5x, MAG) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Sclerosis (Magic)
#
# Increase resistance to all elements by 50% for 3 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if unit('party_5').isDead() and once() and apple == False:
useSkill(1, 'random') # Proliferation (900073): Summon ally #6 (100%)
apple = True # reset next turn
honey = True # persistent
elif unit('party_6').isDead() and berry == False:
useSkill(1, 'random') # Proliferation (900073): Summon ally #6 (100%)
berry = True # reset next turn
honey = True # persistent
elif honey == True:
end_turn()
honey = False # persistent
elif self.HP < 0.1 and once():
useSkill(2, 'random') # Acidic Explosion (900075): Sacrifice 100% HP and deal unknown damage (1.5x, unknown) to all enemies, Reduce resistance to Dark by 50% for 3 turns to all enemies
elif random() <= 0.50 and peach == False:
useSkill(3, 'random') # Acidic Spew (900082): Magic dark damage (2.5x, MAG) to all enemies
peach = True # reset next turn
elif isTurnMod(4) and olive == False:
useSkill(4, 'random') # Sclerosis (900083): Increase resistance to all elements by 50% for 3 turns to caster
olive = True # reset next turn
else:
attack('random')
##
# Monster Info
##
#
# Monster Great Malboro (900010266)
# Race Demon, Plantoid
# Level 99
# Actions 5-5
#
#
# Stats
# HP 10000000
# MP 1000
# ATK 505
# DEF 20000
# MAG 405
# SPR 20000
#
#
# Damage resist
# physical 0%
# magical 0%
#
#
# Element resist
# Fire 0%
# Ice 0%
# Lightning 0%
# Water 0%
# Wind 0%
# Earth 0%
# Light 50%
# Dark 50%
#
#
# Status resist (+50% / application)
# Poison 100%
# Blind 100%
# Sleep 100%
# Silence 100%
# Paralyze 100%
# Confusion 100%
# Disease 100%
# Petrify 100%
#
#
# Debuff resist
# ATK 100%
# DEF 0%
# MAG 100%
# SPR 0%
# Stop 100%
#
#
# Immunity
# Death +
# Gravity +
#
###
###
# Skills
###
#
# Proliferation (Hybrid)
#
# Summon ally #3 (100%)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Proliferation (Hybrid)
#
# Summon ally #4 (100%)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Skin Softened (Physical)
#
# Reduce DEF and SPR by 99% for 2 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Bad Breath (Magic)
#
# Inflict Poison, Blind and Disease (50%), Sleep and Silence (30%) and Paralyze, Confusion and Petrify (20%) on all enemies
# Magic damage (2.5x, MAG) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Tentacles Blow (Magic)
#
# Physical* damage (5x, ATK) to one enemy
# Reduce DEF by 40% for 3 turns to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Berserk Touch (Physical)
#
# Physical damage (1.5x, ATK) to one enemy
# Inflict berserk (+50% ATK) on one enemyfor 2 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Paralyzing Touch (Physical)
#
# Physical damage (1.5x, ATK) to one enemy
# Inflict Paralyze (70%) on one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Crazy Mad (Magic)
#
# Increase ATK and MAG by 50% for 99 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Devour (None)
#
# Remove one enemy from fight for 2 turns
# Magic* damage (2.5x, MAG) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Great Malboro feels weak (Physical)
#
# Reduce DEF and SPR by 99% for 4 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Tentacles Rampage (Magic)
#
# Physical* damage (5x, ATK) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if unit('party_1').isDead() and once():
useSkill(1, 'random') # Proliferation (900071): Summon ally #3 (100%)
honey = True # persistent
elif unit('party_2').isDead() and once():
useSkill(2, 'random') # Proliferation (900072): Summon ally #4 (100%)
ramen = True # persistent
elif unit('party_3').isDead() and peach == False:
useSkill(1, 'random') # Proliferation (900071): Summon ally #3 (100%)
peach = True # reset next turn
honey = True # persistent
elif unit('party_4').isDead() and olive == False:
useSkill(2, 'random') # Proliferation (900072): Summon ally #4 (100%)
olive = True # reset next turn
ramen = True # persistent
elif mango == False and honey == True and ramen == True:
useSkill(3, 'random') # Skin Softened (900074): Reduce DEF and SPR by 99% for 2 turns to caster
mango = True # reset next turn
honey = False # persistent
ramen = False # persistent
elif once() and self.HP < 0.1:
useSkill(10, 'random') # Great Malboro feels weak (900084): Reduce DEF and SPR by 99% for 4 turns to caster
honey = False # persistent
ramen = False # persistent
elif once() and self.HP < 0.5:
useSkill(8, 'random') # Crazy Mad (164240): Increase ATK and MAG by 50% for 99 turns to caster
honey = False # persistent
ramen = False # persistent
elif lemon == False and isTurnMod(4) and self.HP > 0.5:
useSkill(4, 'random') # Bad Breath (900076): Inflict Poison, Blind and Disease (50%), Sleep and Silence (30%) and Paralyze, Confusion and Petrify (20%) on all enemies, Magic damage (2.5x, MAG) to all enemies
lemon = True # reset next turn
honey = False # persistent
ramen = False # persistent
elif grape == False:
useSkill(5, 'random') # Tentacles Blow (900077): Physical* damage (5x, ATK) to one enemy, Reduce DEF by 40% for 3 turns to one enemy
grape = True # reset next turn
honey = False # persistent
ramen = False # persistent
elif lemon == False and isTurnMod(3) and self.HP < 0.5:
useSkill(4, 'random') # Bad Breath (900076): Inflict Poison, Blind and Disease (50%), Sleep and Silence (30%) and Paralyze, Confusion and Petrify (20%) on all enemies, Magic damage (2.5x, MAG) to all enemies
lemon = True # reset next turn
honey = False # persistent
ramen = False # persistent
elif melon == False and isTurnMod(3) and self.HP < 0.5:
useSkill(6, 'atk_max') # Berserk Touch (900078): Physical damage (1.5x, ATK) to one enemy, Inflict berserk (+50% ATK) on one enemyfor 2 turns
melon = True # reset next turn
honey = False # persistent
ramen = False # persistent
elif berry == False and isTurnMod(4) and self.HP < 0.5:
useSkill(11, 'random') # Tentacles Rampage (900085): Physical* damage (5x, ATK) to all enemies
berry = True # reset next turn
honey = False # persistent
ramen = False # persistent
elif random() <= 0.30 and guava == False:
useSkill(7, 'mind_max') # Paralyzing Touch (900079): Physical damage (1.5x, ATK) to one enemy, Inflict Paralyze (70%) on one enemy
guava = True # reset next turn
honey = False # persistent
ramen = False # persistent
elif gourd == False and isTurnMod(4) and self.HP > 0.5:
useSkill(9, 'random') # Devour (900081): Remove one enemy from fight for 2 turns, Magic* damage (2.5x, MAG) to one enemy
gourd = True # reset next turn
honey = False # persistent
ramen = False # persistent
elif apple == False and isTurnMod(3) and self.HP < 0.5:
useSkill(9, 'random') # Devour (900081): Remove one enemy from fight for 2 turns, Magic* damage (2.5x, MAG) to one enemy
apple = True # reset next turn
honey = False # persistent
ramen = False # persistent
else:
attack('random')
honey = False # persistent
ramen = False # persistent
##
# Monster Info
##
#
# Monster Great Malboro (900010285)
# Race Demon, Plantoid
# Level 99
# Actions 5-5
#
#
# Stats
# HP 10000000
# MP 1000
# ATK 505
# DEF 20000
# MAG 405
# SPR 20000
#
#
# Damage resist
# physical 0%
# magical 0%
#
#
# Element resist
# Fire 0%
# Ice 0%
# Lightning 0%
# Water 0%
# Wind 0%
# Earth 0%
# Light 50%
# Dark 50%
#
#
# Status resist (+50% / application)
# Poison 100%
# Blind 100%
# Sleep 100%
# Silence 100%
# Paralyze 100%
# Confusion 100%
# Disease 100%
# Petrify 100%
#
#
# Debuff resist
# ATK 100%
# DEF 0%
# MAG 100%
# SPR 0%
# Stop 100%
#
#
# Immunity
# Death +
# Gravity +
#
###
###
# Skills
###
#
# Proliferation (Hybrid)
#
# Summon ally #3 (100%)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Proliferation (Hybrid)
#
# Summon ally #4 (100%)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Skin Softened (Physical)
#
# Reduce DEF and SPR by 99% for 2 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Bad Breath (Magic)
#
# Inflict Poison, Blind and Disease (50%), Sleep and Silence (30%) and Paralyze, Confusion and Petrify (20%) on all enemies
# Magic damage (2.5x, MAG) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Tentacles Blow (Magic)
#
# Physical* damage (5x, ATK) to one enemy
# Reduce DEF by 40% for 3 turns to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Berserk Touch (Physical)
#
# Physical damage (1.5x, ATK) to one enemy
# Inflict berserk (+50% ATK) on one enemyfor 2 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Paralyzing Touch (Physical)
#
# Physical damage (1.5x, ATK) to one enemy
# Inflict Paralyze (70%) on one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Crazy Mad (Magic)
#
# Increase ATK and MAG by 50% for 99 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Devour (None)
#
# Remove one enemy from fight for 2 turns
# Magic* damage (2.5x, MAG) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Great Malboro feels weak (Physical)
#
# Reduce DEF and SPR by 99% for 4 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Tentacles Rampage (Magic)
#
# Physical* damage (5x, ATK) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if unit('party_1').isDead() and once():
useSkill(1, 'random') # Proliferation (900071): Summon ally #3 (100%)
honey = True # persistent
elif unit('party_2').isDead() and once():
useSkill(2, 'random') # Proliferation (900072): Summon ally #4 (100%)
ramen = True # persistent
elif unit('party_3').isDead() and peach == False:
useSkill(1, 'random') # Proliferation (900071): Summon ally #3 (100%)
peach = True # reset next turn
honey = True # persistent
elif unit('party_4').isDead() and olive == False:
useSkill(2, 'random') # Proliferation (900072): Summon ally #4 (100%)
olive = True # reset next turn
ramen = True # persistent
elif mango == False and honey == True and ramen == True:
useSkill(3, 'random') # Skin Softened (900074): Reduce DEF and SPR by 99% for 2 turns to caster
mango = True # reset next turn
honey = False # persistent
ramen = False # persistent
elif once() and self.HP < 0.1:
useSkill(10, 'random') # Great Malboro feels weak (900084): Reduce DEF and SPR by 99% for 4 turns to caster
honey = False # persistent
ramen = False # persistent
elif once() and self.HP < 0.5:
useSkill(8, 'random') # Crazy Mad (164240): Increase ATK and MAG by 50% for 99 turns to caster
honey = False # persistent
ramen = False # persistent
elif lemon == False and isTurnMod(4) and self.HP > 0.5:
useSkill(4, 'random') # Bad Breath (900076): Inflict Poison, Blind and Disease (50%), Sleep and Silence (30%) and Paralyze, Confusion and Petrify (20%) on all enemies, Magic damage (2.5x, MAG) to all enemies
lemon = True # reset next turn
honey = False # persistent
ramen = False # persistent
elif grape == False:
useSkill(5, 'random') # Tentacles Blow (900077): Physical* damage (5x, ATK) to one enemy, Reduce DEF by 40% for 3 turns to one enemy
grape = True # reset next turn
honey = False # persistent
ramen = False # persistent
elif lemon == False and isTurnMod(3) and self.HP < 0.5:
useSkill(4, 'random') # Bad Breath (900076): Inflict Poison, Blind and Disease (50%), Sleep and Silence (30%) and Paralyze, Confusion and Petrify (20%) on all enemies, Magic damage (2.5x, MAG) to all enemies
lemon = True # reset next turn
honey = False # persistent
ramen = False # persistent
elif melon == False and isTurnMod(3) and self.HP < 0.5:
useSkill(6, 'atk_max') # Berserk Touch (900078): Physical damage (1.5x, ATK) to one enemy, Inflict berserk (+50% ATK) on one enemyfor 2 turns
melon = True # reset next turn
honey = False # persistent
ramen = False # persistent
elif berry == False and isTurnMod(4) and self.HP < 0.5:
useSkill(11, 'random') # Tentacles Rampage (900085): Physical* damage (5x, ATK) to all enemies
berry = True # reset next turn
honey = False # persistent
ramen = False # persistent
elif random() <= 0.30 and guava == False:
useSkill(7, 'mind_max') # Paralyzing Touch (900079): Physical damage (1.5x, ATK) to one enemy, Inflict Paralyze (70%) on one enemy
guava = True # reset next turn
honey = False # persistent
ramen = False # persistent
elif gourd == False and isTurnMod(4) and self.HP > 0.5:
useSkill(9, 'random') # Devour (900081): Remove one enemy from fight for 2 turns, Magic* damage (2.5x, MAG) to one enemy
gourd = True # reset next turn
honey = False # persistent
ramen = False # persistent
elif apple == False and isTurnMod(3) and self.HP < 0.5:
useSkill(9, 'random') # Devour (900081): Remove one enemy from fight for 2 turns, Magic* damage (2.5x, MAG) to one enemy
apple = True # reset next turn
honey = False # persistent
ramen = False # persistent
else:
attack('random')
honey = False # persistent
ramen = False # persistent
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