Skip to content

Instantly share code, notes, and snippets.

@aEnigmatic
Created May 2, 2024 17:19
Show Gist options
  • Save aEnigmatic/9b7fbbd3d90f65c970b0a17467821831 to your computer and use it in GitHub Desktop.
Save aEnigmatic/9b7fbbd3d90f65c970b0a17467821831 to your computer and use it in GitHub Desktop.
Garuda ??
###
# Elemental Wind Matter (108332001)
###
# Skills
###
#
# Boltgale Curse Lvl. 1 (223243) [None]
#
# Reduce resistance to Lightning and Wind by 200% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Turbulent Surge Lvl. 1 (223250) [None]
#
# Apply battlefield effect to all enemies for 3 turns: Unknown active effect type '13': [1000]
# Apply battlefield effect to all allies for 3 turns: Increase Lightning and Wind physical damage by 0 / 25%
# Increase Lightning and Wind magic damage by 0 / 25%
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 大気汚染 (224779) [None]
#
# Remove resistances to Poison, Blind, Sleep, Silence, Paralyze, Confusion, Disease and Petrify from all enemies for 6 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# パーティの全状態異常耐性を解除! (224778) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The elemental wind matter glows brighter! (223257) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Boltgale Curse Lvl. 2 (223244) [None]
#
# Reduce resistance to Lightning and Wind by 250% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Turbulent Surge Lvl. 2 (223251) [None]
#
# Apply battlefield effect to all enemies for 3 turns: Unknown active effect type '13': [2000]
# Apply battlefield effect to all allies for 3 turns: Increase Lightning and Wind physical damage by 0 / 50%
# Increase Lightning and Wind magic damage by 0 / 50%
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The elemental wind matter glows brighter! (223257) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Boltgale Curse Lvl. 3 (223245) [None]
#
# Reduce resistance to Lightning and Wind by 300% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Turbulent Surge Lvl. 3 (223252) [None]
#
# Apply battlefield effect to all enemies for 3 turns: Unknown active effect type '13': [3000]
# Apply battlefield effect to all allies for 3 turns: Increase Lightning and Wind physical damage by 0 / 100%
# Increase Lightning and Wind magic damage by 0 / 100%
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The elemental wind matter glows brighter! (223257) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Boltgale Curse Lvl. 4 (223246) [None]
#
# Reduce resistance to Lightning and Wind by 350% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Turbulent Surge Lvl. 4 (223253) [None]
#
# Apply battlefield effect to all enemies for 3 turns: Unknown active effect type '13': [4000]
# Apply battlefield effect to all allies for 3 turns: Increase Lightning and Wind physical damage by 0 / 125%
# Increase Lightning and Wind magic damage by 0 / 125%
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 大気汚染 (224779) [None]
#
# Remove resistances to Poison, Blind, Sleep, Silence, Paralyze, Confusion, Disease and Petrify from all enemies for 6 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# パーティの全状態異常耐性を解除! (224778) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The elemental wind matter glows brighter! (223257) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Boltgale Curse Lvl. 5 (223247) [None]
#
# Reduce resistance to Lightning and Wind by 400% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Turbulent Surge Lvl. 5 (223254) [None]
#
# Apply battlefield effect to all enemies for 3 turns: Unknown active effect type '13': [5000]
# Apply battlefield effect to all allies for 3 turns: Increase Lightning and Wind physical damage by 0 / 150%
# Increase Lightning and Wind magic damage by 0 / 150%
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The elemental wind matter glows brighter! (223257) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Boltgale Curse Lvl. 6 (223248) [None]
#
# Reduce resistance to Lightning and Wind by 450% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Turbulent Surge Lvl. 6 (223255) [None]
#
# Apply battlefield effect to all enemies for 3 turns: Unknown active effect type '13': [6000]
# Apply battlefield effect to all allies for 3 turns: Increase Lightning and Wind physical damage by 0 / 175%
# Increase Lightning and Wind magic damage by 0 / 175%
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The elemental wind matter glows brighter! (223257) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Boltgale Curse Lvl. 7 (223249) [None]
#
# Reduce resistance to Lightning and Wind by 500% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Turbulent Surge Lvl. 7 (223256) [None]
#
# Apply battlefield effect to all enemies for 3 turns: Unknown active effect type '13': [7000]
# Apply battlefield effect to all allies for 3 turns: Increase Lightning and Wind physical damage by 0 / 200%
# Increase Lightning and Wind magic damage by 0 / 200%
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The elemental wind matter shatters into pieces! (223258) [None]
#
# 100% HP damage to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The elemental wind matter's magic is out of control! (223259) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Wind Magic Ruination (223260) [None]
#
# Magic* wind damage (1x, MAG) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if apple:
endTurn()
return
if green == 0:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(1, 'random') # Boltgale Curse Lvl. 1 (223243): Reduce resistance to Lightning and Wind by 200% for 3 turns to all enemies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(2, 'random') # Turbulent Surge Lvl. 1 (223250): Apply battlefield effect to all enemies for 3 turns: Unknown active effect type '13': [1000], Apply battlefield effect to all allies for 3 turns: Increase Lightning and Wind physical damage by 0 / 25% Increase Lightning and Wind magic damage by 0 / 25%
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(3, 'random') # 大気汚染 (224779): Remove resistances to Poison, Blind, Sleep, Silence, Paralyze, Confusion, Disease and Petrify from all enemies for 6 turns
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
wait()
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if green == 1:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(6, 'random') # Boltgale Curse Lvl. 2 (223244): Reduce resistance to Lightning and Wind by 250% for 3 turns to all enemies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(7, 'random') # Turbulent Surge Lvl. 2 (223251): Apply battlefield effect to all enemies for 3 turns: Unknown active effect type '13': [2000], Apply battlefield effect to all allies for 3 turns: Increase Lightning and Wind physical damage by 0 / 50% Increase Lightning and Wind magic damage by 0 / 50%
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(8, 'random') # The elemental wind matter glows brighter! (223257): No effect
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
wait()
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if green == 2:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(11, 'random') # Boltgale Curse Lvl. 3 (223245): Reduce resistance to Lightning and Wind by 300% for 3 turns to all enemies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(12, 'random') # Turbulent Surge Lvl. 3 (223252): Apply battlefield effect to all enemies for 3 turns: Unknown active effect type '13': [3000], Apply battlefield effect to all allies for 3 turns: Increase Lightning and Wind physical damage by 0 / 100% Increase Lightning and Wind magic damage by 0 / 100%
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(13, 'random') # The elemental wind matter glows brighter! (223257): No effect
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
wait()
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if green == 3:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(16, 'random') # Boltgale Curse Lvl. 4 (223246): Reduce resistance to Lightning and Wind by 350% for 3 turns to all enemies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(17, 'random') # Turbulent Surge Lvl. 4 (223253): Apply battlefield effect to all enemies for 3 turns: Unknown active effect type '13': [4000], Apply battlefield effect to all allies for 3 turns: Increase Lightning and Wind physical damage by 0 / 125% Increase Lightning and Wind magic damage by 0 / 125%
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(18, 'random') # 大気汚染 (224779): Remove resistances to Poison, Blind, Sleep, Silence, Paralyze, Confusion, Disease and Petrify from all enemies for 6 turns
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
wait()
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if green == 4:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(21, 'random') # Boltgale Curse Lvl. 5 (223247): Reduce resistance to Lightning and Wind by 400% for 3 turns to all enemies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(22, 'random') # Turbulent Surge Lvl. 5 (223254): Apply battlefield effect to all enemies for 3 turns: Unknown active effect type '13': [5000], Apply battlefield effect to all allies for 3 turns: Increase Lightning and Wind physical damage by 0 / 150% Increase Lightning and Wind magic damage by 0 / 150%
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(23, 'random') # The elemental wind matter glows brighter! (223257): No effect
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
wait()
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if green == 5:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(26, 'random') # Boltgale Curse Lvl. 6 (223248): Reduce resistance to Lightning and Wind by 450% for 3 turns to all enemies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(27, 'random') # Turbulent Surge Lvl. 6 (223255): Apply battlefield effect to all enemies for 3 turns: Unknown active effect type '13': [6000], Apply battlefield effect to all allies for 3 turns: Increase Lightning and Wind physical damage by 0 / 175% Increase Lightning and Wind magic damage by 0 / 175%
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(28, 'random') # The elemental wind matter glows brighter! (223257): No effect
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
wait()
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
honey = True # persistent
wait()
return
if honey:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(31, 'random') # Boltgale Curse Lvl. 7 (223249): Reduce resistance to Lightning and Wind by 500% for 3 turns to all enemies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(32, 'random') # Turbulent Surge Lvl. 7 (223256): Apply battlefield effect to all enemies for 3 turns: Unknown active effect type '13': [7000], Apply battlefield effect to all allies for 3 turns: Increase Lightning and Wind physical damage by 0 / 200% Increase Lightning and Wind magic damage by 0 / 200%
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(33, 'random') # The elemental wind matter shatters into pieces! (223258): 100% HP damage to caster
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
wait()
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if not grape:
green = 0
wait()
return
else:
green += 1
apple = True # reset next turn
wait()
return
###
# Elemental Lightning Matter (108333002)
###
# Skills
###
#
# Boltgale Barrier Lvl. 1 (223261) [None]
#
# Increase Lightning and Wind physical damage by 10% to all allies for 3 turns
# Increase Lightning and Wind physical damage by 10% to all enemies for 3 turns
# Increase Lightning and Wind magic damage by 10% to all enemies for 3 turns
# Increase Lightning and Wind magic damage by 10% to all allies for 3 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 闘志増幅Lv1 (224973) [None]
#
# Increase ATK and MAG by 5% for 3 turns to all allies
# Increase ATK and MAG by 100% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Graviga Force (224095) [None]
#
# 50% HP damage to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The elemental lightning matter glows brighter! (223275) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Boltgale Barrier Lvl. 2 (223262) [None]
#
# Increase Lightning and Wind physical damage by 25% to all allies for 3 turns
# Increase Lightning and Wind physical damage by 25% to all enemies for 3 turns
# Increase Lightning and Wind magic damage by 25% to all enemies for 3 turns
# Increase Lightning and Wind magic damage by 25% to all allies for 3 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 闘志増幅Lv2 (224974) [None]
#
# Increase ATK and MAG by 10% for 3 turns to all allies
# Increase ATK and MAG by 200% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The elemental lightning matter glows brighter! (223275) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Boltgale Barrier Lvl. 3 (223263) [None]
#
# Increase Lightning and Wind physical damage by 50% to all allies for 3 turns
# Increase Lightning and Wind physical damage by 50% to all enemies for 3 turns
# Increase Lightning and Wind magic damage by 50% to all enemies for 3 turns
# Increase Lightning and Wind magic damage by 50% to all allies for 3 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 闘志増幅Lv3 (224975) [None]
#
# Increase ATK and MAG by 15% for 3 turns to all allies
# Increase ATK and MAG by 300% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The elemental lightning matter glows brighter! (223275) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Boltgale Barrier Lvl. 4 (223264) [None]
#
# Increase Lightning and Wind physical damage by 75% to all allies for 3 turns
# Increase Lightning and Wind physical damage by 75% to all enemies for 3 turns
# Increase Lightning and Wind magic damage by 75% to all enemies for 3 turns
# Increase Lightning and Wind magic damage by 75% to all allies for 3 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 闘志増幅Lv4 (224976) [None]
#
# Increase ATK and MAG by 20% for 3 turns to all allies
# Increase ATK and MAG by 350% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Graviga Force (224095) [None]
#
# 50% HP damage to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The elemental lightning matter glows brighter! (223275) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Boltgale Barrier Lvl. 5 (223265) [None]
#
# Increase Lightning and Wind physical damage by 100% to all allies for 3 turns
# Increase Lightning and Wind physical damage by 100% to all enemies for 3 turns
# Increase Lightning and Wind magic damage by 100% to all enemies for 3 turns
# Increase Lightning and Wind magic damage by 100% to all allies for 3 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 闘志増幅Lv5 (224977) [None]
#
# Increase ATK and MAG by 25% for 3 turns to all allies
# Increase ATK and MAG by 400% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The elemental lightning matter glows brighter! (223275) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Boltgale Barrier Lvl. 6 (223266) [None]
#
# Increase Lightning and Wind physical damage by 125% to all allies for 3 turns
# Increase Lightning and Wind physical damage by 125% to all enemies for 3 turns
# Increase Lightning and Wind magic damage by 125% to all enemies for 3 turns
# Increase Lightning and Wind magic damage by 125% to all allies for 3 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 闘志増幅Lv6 (224978) [None]
#
# Increase ATK and MAG by 30% for 3 turns to all allies
# Increase ATK and MAG by 450% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The elemental lightning matter glows brighter! (223275) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Boltgale Barrier Lvl. 7 (223267) [None]
#
# Increase Lightning and Wind physical damage by 150% to all allies for 3 turns
# Increase Lightning and Wind physical damage by 150% to all enemies for 3 turns
# Increase Lightning and Wind magic damage by 150% to all enemies for 3 turns
# Increase Lightning and Wind magic damage by 150% to all allies for 3 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 闘志増幅Lv7 (224979) [None]
#
# Increase ATK and MAG by 35% for 3 turns to all allies
# Increase ATK and MAG by 500% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The elemental lightning matter shatters into pieces! (223276) [None]
#
# 100% HP damage to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The elemental lightning matter's magic is out of control! (223277) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Lightning Magic Ruination (223278) [None]
#
# Magic* lightning damage (1x, MAG) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if apple:
endTurn()
return
if green == 0:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(1, 'random') # Boltgale Barrier Lvl. 1 (223261): Increase Lightning and Wind physical damage by 10% to all allies for 3 turns, Increase Lightning and Wind physical damage by 10% to all enemies for 3 turns, Increase Lightning and Wind magic damage by 10% to all enemies for 3 turns, Increase Lightning and Wind magic damage by 10% to all allies for 3 turns
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(2, 'random') # 闘志増幅Lv1 (224973): Increase ATK and MAG by 5% for 3 turns to all allies, Increase ATK and MAG by 100% for 3 turns to all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(3, 'random') # Graviga Force (224095): 50% HP damage to all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(4, 'random') # The elemental lightning matter glows brighter! (223275): No effect
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
useSkill(5, 'random') # empty skill slot -> wait
return
if green == 1:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(6, 'random') # Boltgale Barrier Lvl. 2 (223262): Increase Lightning and Wind physical damage by 25% to all allies for 3 turns, Increase Lightning and Wind physical damage by 25% to all enemies for 3 turns, Increase Lightning and Wind magic damage by 25% to all enemies for 3 turns, Increase Lightning and Wind magic damage by 25% to all allies for 3 turns
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(7, 'random') # 闘志増幅Lv2 (224974): Increase ATK and MAG by 10% for 3 turns to all allies, Increase ATK and MAG by 200% for 3 turns to all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(8, 'random') # The elemental lightning matter glows brighter! (223275): No effect
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
wait()
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if green == 2:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(11, 'random') # Boltgale Barrier Lvl. 3 (223263): Increase Lightning and Wind physical damage by 50% to all allies for 3 turns, Increase Lightning and Wind physical damage by 50% to all enemies for 3 turns, Increase Lightning and Wind magic damage by 50% to all enemies for 3 turns, Increase Lightning and Wind magic damage by 50% to all allies for 3 turns
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(12, 'random') # 闘志増幅Lv3 (224975): Increase ATK and MAG by 15% for 3 turns to all allies, Increase ATK and MAG by 300% for 3 turns to all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(13, 'random') # The elemental lightning matter glows brighter! (223275): No effect
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
wait()
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if green == 3:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(16, 'random') # Boltgale Barrier Lvl. 4 (223264): Increase Lightning and Wind physical damage by 75% to all allies for 3 turns, Increase Lightning and Wind physical damage by 75% to all enemies for 3 turns, Increase Lightning and Wind magic damage by 75% to all enemies for 3 turns, Increase Lightning and Wind magic damage by 75% to all allies for 3 turns
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(17, 'random') # 闘志増幅Lv4 (224976): Increase ATK and MAG by 20% for 3 turns to all allies, Increase ATK and MAG by 350% for 3 turns to all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(18, 'random') # Graviga Force (224095): 50% HP damage to all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(19, 'random') # The elemental lightning matter glows brighter! (223275): No effect
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
useSkill(20, 'random') # empty skill slot -> wait
return
if green == 4:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(21, 'random') # Boltgale Barrier Lvl. 5 (223265): Increase Lightning and Wind physical damage by 100% to all allies for 3 turns, Increase Lightning and Wind physical damage by 100% to all enemies for 3 turns, Increase Lightning and Wind magic damage by 100% to all enemies for 3 turns, Increase Lightning and Wind magic damage by 100% to all allies for 3 turns
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(22, 'random') # 闘志増幅Lv5 (224977): Increase ATK and MAG by 25% for 3 turns to all allies, Increase ATK and MAG by 400% for 3 turns to all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(23, 'random') # The elemental lightning matter glows brighter! (223275): No effect
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
wait()
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if green == 5:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(26, 'random') # Boltgale Barrier Lvl. 6 (223266): Increase Lightning and Wind physical damage by 125% to all allies for 3 turns, Increase Lightning and Wind physical damage by 125% to all enemies for 3 turns, Increase Lightning and Wind magic damage by 125% to all enemies for 3 turns, Increase Lightning and Wind magic damage by 125% to all allies for 3 turns
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(27, 'random') # 闘志増幅Lv6 (224978): Increase ATK and MAG by 30% for 3 turns to all allies, Increase ATK and MAG by 450% for 3 turns to all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(28, 'random') # The elemental lightning matter glows brighter! (223275): No effect
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
wait()
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
honey = True # persistent
wait()
return
if honey:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(31, 'random') # Boltgale Barrier Lvl. 7 (223267): Increase Lightning and Wind physical damage by 150% to all allies for 3 turns, Increase Lightning and Wind physical damage by 150% to all enemies for 3 turns, Increase Lightning and Wind magic damage by 150% to all enemies for 3 turns, Increase Lightning and Wind magic damage by 150% to all allies for 3 turns
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(32, 'random') # 闘志増幅Lv7 (224979): Increase ATK and MAG by 35% for 3 turns to all allies, Increase ATK and MAG by 500% for 3 turns to all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(33, 'random') # The elemental lightning matter shatters into pieces! (223276): 100% HP damage to caster
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
wait()
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if not grape:
green = 0
wait()
return
else:
green += 1
apple = True # reset next turn
wait()
return
###
# Garuda (302161001)
###
# Skills
###
#
# Wind concentrates around Garuda. (223240) [None]
#
# Apply battlefield effect to all enemies for 3 turns: Unknown active effect type '13': [100]
# Apply battlefield effect to all allies for 3 turns: Increase Lightning and Wind physical damage by 0 / 10%
# Increase Lightning and Wind magic damage by 0 / 10%
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Wind swirls around Garuda... (223199) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Lightning and Wind Field (223200) [None]
#
# Apply battlefield effect to all enemies for 3 turns: Reduce resistance to Lightning and Wind by 50%
# Apply battlefield effect to all allies for 3 turns: Increase Lightning and Wind physical damage by 0 / 50%
# Increase Lightning and Wind magic damage by 0 / 50%
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Physiomagic Barrier (223201) [None]
#
# Reduce damage taken by 99% to caster for 3 turns (can not be removed)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Aero (800200) [Magic]
#
# Magic wind damage (1.2x, MAG) to one enemy
#
# Sealable + Unknown1 +
# Reflect + Unknown2 -
#
##
#
# Thunder (800100) [Magic]
#
# Magic lightning damage (1.2x, MAG) to one enemy
#
# Sealable + Unknown1 +
# Reflect + Unknown2 -
#
##
#
# Bolt Talon (223202) [Physical]
#
# Physical lightning damage (1.2x, ATK) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Gust Talon (223203) [Physical]
#
# Physical wind damage (1.2x, ATK) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Garuda donned a cyclone! (223204) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Wind magic began to crystallize. (223205) [None]
#
# Summon ally #2
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Darkcloud Shackles Lvl. 1 (223206) [None]
#
# Reduce ATK, DEF, MAG and SPR by 100% for 2 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Wind Slash (223207) [Physical]
#
# Physical wind damage (3x, ATK) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Aeroga (800202) [Magic]
#
# Magic wind damage (3x, MAG) to all enemies
#
# Sealable + Unknown1 +
# Reflect + Unknown2 -
#
##
#
# Fulminating Talon (223208) [Physical]
#
# Physical lightning damage (4x, ATK) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Thundaga (800102) [Magic]
#
# Magic lightning damage (3x, MAG) to all enemies
#
# Sealable + Unknown1 +
# Reflect + Unknown2 -
#
##
#
# Focusing great power... (223209) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Aerial Blast (223210) [Physical]
#
# Physical wind damage (9x, ATK) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Tornado (800204) [Magic]
#
# Magic wind damage (9x, MAG) to all enemies
# Reduce resistance to Wind by 100% for 3 turns to all enemies
#
# Sealable + Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Lightning (223211) [Physical]
#
# Physical lightning damage (9x, ATK) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Burst (223212) [Magic]
#
# Magic lightning damage (9x, MAG) to all enemies
# Reduce resistance to Earth by 100% for 3 turns to all enemies
#
# Sealable + Unknown1 +
# Reflect + Unknown2 -
#
##
#
# Darkcloud Gaol Lvl. 1 (223213) [None]
#
# Reduce ATK, DEF, MAG and SPR by 100% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Shock Wave (223220) [Physical]
#
# Physical wind damage (1x, ATK) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Thunder Wave (223221) [Physical]
#
# Physical lightning damage (1x, ATK) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Plasma (223222) [Magic]
#
# Magic lightning damage (1x, MAG) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Wind and lightning magic began to crystallize. (223223) [None]
#
# Summon ally #2
# Summon ally #3
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Electrical Discharge (223224) [Magic]
#
# Magic lightning damage (1x, MAG) to all enemies
# Magic lightning damage (1x, MAG) to all allies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Gigavolt (223225) [Physical]
#
# Physical lightning damage (3x, ATK) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Hollowing Gust (223226) [None]
#
# Remove all buffs from all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Gust (223227) [Magic]
#
# Magic wind damage (1x, MAG) to all enemies
# Magic wind damage (1x, MAG) to all allies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Tempestuous Talon (223228) [Physical]
#
# Physical wind damage (4x, ATK) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Darkcloud Shackles Lvl. 2 (223229) [None]
#
# Reduce ATK, DEF, MAG and SPR by 150% for 2 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Catastrophic Blitz (223230) [None]
#
# Magic* lightning damage (2.1x, MAG) to all enemies
# Magic* lightning damage (2.1x, MAG) to all allies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Darkcloud Gaol Lvl. 2 (223231) [None]
#
# Reduce ATK, DEF, MAG and SPR by 150% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Catastrophic Gale (223232) [None]
#
# Magic* wind damage (1x, MAG) to all enemies
# Magic* wind damage (1x, MAG) to all allies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Catastrophic Bolt (223233) [None]
#
# Magic* lightning damage (1x, MAG) to all enemies
# Magic* lightning damage (1x, MAG) to all allies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Darkcloud Shackles Lvl. 3 (223234) [None]
#
# Reduce ATK, DEF, MAG and SPR by 200% for 2 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Great Whirlwind (223235) [Magic]
#
# Magic wind damage (3x, MAG) to all enemies
# Magic wind damage (3x, MAG) to all allies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Electrify (223236) [Magic]
#
# Magic lightning damage (3x, MAG) to all enemies
# Magic lightning damage (3x, MAG) to all allies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Darkcloud Gaol Lvl. 3 (223237) [None]
#
# Reduce ATK, DEF, MAG and SPR by 200% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Catastrophic Cyclone (223238) [None]
#
# Magic* wind damage (2.1x, MAG) to all enemies
# Magic* wind damage (2.1x, MAG) to all allies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Party's stats all reduced! (222786) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# パーティの一部の強化効果を解除! (224839) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The winds grow turbulent. (223241) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The winds grow ferocious! (223242) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 風雲怒涛 (224981) [Magic]
#
# Magic wind damage (9x, MAG) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Granted itself mirages. (223195) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Dazzling Feather (223438) [None]
#
# Dodge 3 physical attacks for 5 turns to all allies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Flare Star (223493) [None]
#
# Magic* damage (4x, MAG) to all enemies
# Magic* damage (4x, MAG) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Garuda's words echo in your mind... (223386) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 〈さあ試練を乗り越えてみよ〉 (224933) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 〈ただ、この試練……力に自信がなければ〉 (224934) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 〈代わりに守りの力を示すこともできる〉 (224935) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 〈力を示したければ、我に一撃してみせよ〉 (224936) [None]
#
# Reduce damage taken by 99% to caster for 2 turns (can not be removed)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 〈守りの力を示したければ、我に危害を加えるな〉 (224937) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 〈守りの力を示すか・・・〉 (224941) [None]
#
# Reduce damage taken by 99% to caster for 2 turns (can not be removed)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 〈いいだろう、なれば次に汝が動いた後……〉 (224942) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 〈我の全身全霊の攻撃を叩き込む〉 (224943) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 〈これを耐え抜いてみせよ〉 (224944) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 〈我の攻撃、受け止めてみよ〉 (224945) [None]
#
# Reduce damage taken by 99% to caster for 2 turns (can not be removed)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 〈見事だ。我の力をよく受け止めた〉 (224946) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 〈汝の守りの力、しかと見届けたぞ〉 (224947) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 〈そうか……力に自信があるというのか〉 (224938) [None]
#
# Reduce damage taken by 99% to caster for 2 turns (can not be removed)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 〈いいだろう、汝の力と我の新たな力……〉 (224939) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 〈どちらが上か確かめようではないか〉 (224940) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 暗闇の暴風域Lv1 (224927) [None]
#
# Increase Accuracy by -200% to all enemies for 2 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# パーティの物理命中率がダウン!解除不能! (224928) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# ガルーダがたつまきを纏った! (224929) [Magic]
#
# Reduce magic damage taken by 75% to caster for 999 turns (can not be removed)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 敵に魔法ダメージ軽減効果を付与!解除不能! (224930) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Magic Wave (805400) [Magic]
#
# Magic damage (3.5x, MAG) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Sweep (855521) [Physical]
#
# Physical damage (1x, ATK) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 誅罰 (224255) [None]
#
# Magic* damage (3x, MAG) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# ストップブロウ (224282) [Physical]
#
# Physical damage (2x, ATK) to all enemies
# Inflict Stop (100%) for 3 turns on all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Destructing Blow (854511) [Physical]
#
# Physical damage (6x, ATK) to all enemies
# Inflict Paralyze (100%) on all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 暗闇の暴風域Lv2 (224961) [None]
#
# Increase Accuracy by -225% to all enemies for 2 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 暗闇の暴風域Lv3 (224962) [None]
#
# Increase Accuracy by -250% to all enemies for 2 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Dreadbolt Curse (223214) [None]
#
# Reduce resistance to Lightning by 35% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Barthundaga (223215) [Magic]
#
# Increase resistance to Lightning by 100% for 2 turns to all allies
#
# Sealable + Unknown1 +
# Reflect + Unknown2 -
#
##
#
# Slipbolt (223216) [Magic]
#
# Magic lightning damage (3x, MAG) to all enemies
# Magic lightning damage (0.05x, MAG) per turn to all enemies for 3 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Dreadgale Curse (223217) [None]
#
# Reduce resistance to Wind by 80% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Baraeroga (223218) [Magic]
#
# Increase resistance to Wind by 100% for 2 turns to all allies
#
# Sealable + Unknown1 +
# Reflect + Unknown2 -
#
##
#
# Petrifying Storm (223219) [Physical]
#
# Physical wind damage (3x, ATK) to all enemies
# Inflict Petrify (100%) on all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The cyclone around Garuda dissipated! (223239) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if apple or var_80:
endTurn()
return
if once() or once() or once() or once() or once() or once() or once() or once():
grape = True # reset next turn
wait()
return
if not honey:
if not ramen and not sushi:
if once():
useSkill(60, 'random') # Garuda's words echo in your mind... (223386): No effect
return
if once():
useSkill(61, 'random') # 〈さあ試練を乗り越えてみよ〉 (224933): No effect
return
if once():
useSkill(62, 'random') # 〈ただ、この試練……力に自信がなければ〉 (224934): No effect
return
if once():
useSkill(63, 'random') # 〈代わりに守りの力を示すこともできる〉 (224935): No effect
return
if once():
useSkill(64, 'random') # 〈力を示したければ、我に一撃してみせよ〉 (224936): Reduce damage taken by 99% to caster for 2 turns (can not be removed)
return
if once():
apple = True # reset next turn
useSkill(65, 'random') # 〈守りの力を示したければ、我に危害を加えるな〉 (224937): No effect
return
if conditionNotImplemented('turn_damage_over_new:1') and once() and not var_58:
var_59 = True # unknown flag type (59)
useSkill(73, 'random') # 〈そうか……力に自信があるというのか〉 (224938): Reduce damage taken by 99% to caster for 2 turns (can not be removed)
return
if not var_58:
if conditionNotImplemented('turn_damage_over_new:1'):
if once():
useSkill(74, 'random') # 〈いいだろう、汝の力と我の新たな力……〉 (224939): No effect
return
if once():
useSkill(75, 'random') # 〈どちらが上か確かめようではないか〉 (224940): No effect
return
if once():
var_80 = True # unknown flag type (80)
apple = True # reset next turn
honey = True # persistent
useSkill(1, 'random') # Wind concentrates around Garuda. (223240): Apply battlefield effect to all enemies for 3 turns: Unknown active effect type '13': [100], Apply battlefield effect to all allies for 3 turns: Increase Lightning and Wind physical damage by 0 / 10% Increase Lightning and Wind magic damage by 0 / 10%
return
if once() and honey and not var_80:
grape = True # reset next turn
salad = True # persistent
wait()
return
if not var_59:
if once():
var_58 = True # unknown flag type (58)
useSkill(66, 'random') # 〈守りの力を示すか・・・〉 (224941): Reduce damage taken by 99% to caster for 2 turns (can not be removed)
return
if once():
useSkill(67, 'random') # 〈いいだろう、なれば次に汝が動いた後……〉 (224942): No effect
return
if once():
useSkill(68, 'random') # 〈我の全身全霊の攻撃を叩き込む〉 (224943): No effect
return
if once():
apple = True # reset next turn
useSkill(69, 'random') # 〈これを耐え抜いてみせよ〉 (224944): No effect
return
if not var_57:
if once():
useSkill(70, 'random') # 〈我の攻撃、受け止めてみよ〉 (224945): Reduce damage taken by 99% to caster for 2 turns (can not be removed)
return
if once():
useSkill(48, 'random') # 風雲怒涛 (224981): Magic wind damage (9x, MAG) to all enemies
return
if once():
useSkill(17, 'random') # Aerial Blast (223210): Physical wind damage (9x, ATK) to all enemies
return
if once():
useSkill(19, 'random') # Lightning (223211): Physical lightning damage (9x, ATK) to all enemies
return
if once():
var_57 = True # unknown flag type (57)
apple = True # reset next turn
wait()
return
if once():
useSkill(71, 'random') # 〈見事だ。我の力をよく受け止めた〉 (224946): No effect
return
if once():
apple = True # reset next turn
bacon = True # persistent
useSkill(72, 'random') # 〈汝の守りの力、しかと見届けたぞ〉 (224947): No effect
return
if salad:
if white == 1 and not var_60:
if honey or ramen or sushi:
var_60 = True # unknown flag type (60)
wait()
return
if var_60:
if conditionNotImplemented('turn_damage_over_new:4500000000') and honey \
or conditionNotImplemented('turn_damage_over_new:6000000000') and ramen \
or conditionNotImplemented('turn_damage_over_new:8000000000') \
or sushi:
var_60 = False # unknown flag type (60)
var_43 = False # unknown flag type (43)
var_42 = False # unknown flag type (42)
var_41 = False # unknown flag type (41)
white = 0
green = 0
grape = True # reset next turn
pasta = False # persistent
pizza = False # persistent
salad = False # persistent
useSkill(96, 'random') # The cyclone around Garuda dissipated! (223239): No effect
return
if self.HP < 0.46:
if ramen and once():
var_81 = True # unknown flag type (81)
var_43 = False # unknown flag type (43)
var_42 = False # unknown flag type (42)
var_41 = False # unknown flag type (41)
white = 0
green = 0
sushi = True # persistent
ramen = False # persistent
honey = False # persistent
wait()
return
if once():
unk_9 = False # unknown flag type (39)
unk_8 = False # unknown flag type (38)
unk_7 = False # unknown flag type (37)
unk_6 = False # unknown flag type (36)
horse = False # persistent
goose = False # persistent
useSkill(47, 'random') # The winds grow ferocious! (223242): No effect
return
if self.HP < 0.76 and not sushi:
if honey and once():
var_81 = True # unknown flag type (81)
var_43 = False # unknown flag type (43)
var_42 = False # unknown flag type (42)
var_41 = False # unknown flag type (41)
white = 0
green = 0
ramen = True # persistent
honey = False # persistent
wait()
return
if once():
unk_9 = False # unknown flag type (39)
unk_8 = False # unknown flag type (38)
unk_7 = False # unknown flag type (37)
unk_6 = False # unknown flag type (36)
horse = False # persistent
goose = False # persistent
useSkill(46, 'random') # The winds grow turbulent. (223241): No effect
return
if pasta:
if not unit('1:ally:any').sufferedDamageLastTurn('physical', 'nonelemental|fire|ice|thunder|water|aero|quake|dark|light'):
if not var_61:
var_61 = True # reset next turn
useSkill(90, 'random') # Dreadbolt Curse (223214): Reduce resistance to Lightning by 35% for 3 turns to all enemies
return
if not var_62:
var_62 = True # reset next turn
useSkill(91, 'random') # Barthundaga (223215): Increase resistance to Lightning by 100% for 2 turns to all allies
return
if not var_63:
var_63 = True # reset next turn
useSkill(92, 'random') # Slipbolt (223216): Magic lightning damage (3x, MAG) to all enemies, Magic lightning damage (0.05x, MAG) per turn to all enemies for 3 turns
return
if not unit('1:ally:any').sufferedDamageLastTurn('magical', 'nonelemental|fire|ice|thunder|water|aero|quake|dark|light'):
if not var_64:
var_64 = True # reset next turn
useSkill(93, 'random') # Dreadgale Curse (223217): Reduce resistance to Wind by 80% for 3 turns to all enemies
return
if not var_65:
var_65 = True # reset next turn
useSkill(94, 'random') # Baraeroga (223218): Increase resistance to Wind by 100% for 2 turns to all allies
return
if not var_66:
var_66 = True # unknown flag type (66)
useSkill(95, 'random') # Petrifying Storm (223219): Physical wind damage (3x, ATK) to all enemies, Inflict Petrify (100%) on all enemies
return
if honey:
if not salad:
if green == 0:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(3, 'random') # Lightning and Wind Field (223200): Apply battlefield effect to all enemies for 3 turns: Reduce resistance to Lightning and Wind by 50%, Apply battlefield effect to all allies for 3 turns: Increase Lightning and Wind physical damage by 0 / 50% Increase Lightning and Wind magic damage by 0 / 50%
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(4, 'random') # Physiomagic Barrier (223201): Reduce damage taken by 99% to caster for 3 turns (can not be removed)
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(5, 'random') # Aero (800200): Magic wind damage (1.2x, MAG) to one enemy
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(6, 'random') # Thunder (800100): Magic lightning damage (1.2x, MAG) to one enemy
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
wait()
return
if green == 1:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(7, 'random') # Bolt Talon (223202): Physical lightning damage (1.2x, ATK) to one enemy
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(7, 'random') # Bolt Talon (223202): Physical lightning damage (1.2x, ATK) to one enemy
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(6, 'random') # Thunder (800100): Magic lightning damage (1.2x, MAG) to one enemy
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(6, 'random') # Thunder (800100): Magic lightning damage (1.2x, MAG) to one enemy
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
wait()
return
if green == 2:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(8, 'random') # Gust Talon (223203): Physical wind damage (1.2x, ATK) to one enemy
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(7, 'random') # Bolt Talon (223202): Physical lightning damage (1.2x, ATK) to one enemy
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(22, 'random') # Shock Wave (223220): Physical wind damage (1x, ATK) to all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(24, 'random') # Plasma (223222): Magic lightning damage (1x, MAG) to all enemies
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
wait()
return
if green == 3:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
wait()
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
wait()
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(2, 'random') # Wind swirls around Garuda... (223199): No effect
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
wait()
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
wait()
return
if green == 4:
unk_9 = False # unknown flag type (39)
unk_8 = False # unknown flag type (38)
unk_7 = False # unknown flag type (37)
unk_6 = False # unknown flag type (36)
horse = False # persistent
goose = False # persistent
green = 0
grape = True # reset next turn
salad = True # persistent
wait()
return
if salad:
if not var_81:
if not goose:
goose = True # persistent
white = 0
grape = True # reset next turn
pizza = True # persistent
useSkill(78, 'random') # ガルーダがたつまきを纏った! (224929): Reduce magic damage taken by 75% to caster for 999 turns (can not be removed)
return
if not horse:
horse = True # persistent
goose = True # persistent
grape = True # reset next turn
useSkill(79, 'random') # 敵に魔法ダメージ軽減効果を付与!解除不能! (224930): No effect
return
if not unk_6:
unk_6 = True # unknown flag type (36)
grape = True # reset next turn
useSkill(10, 'random') # Wind magic began to crystallize. (223205): Summon Elemental Lightning Matter (108333002)
return
if not unk_7:
unk_7 = True # unknown flag type (37)
grape = True # reset next turn
useSkill(48, 'random') # 風雲怒涛 (224981): Magic wind damage (9x, MAG) to all enemies
return
if not unk_8:
unk_8 = True # unknown flag type (38)
grape = True # reset next turn
useSkill(50, 'random') # Dazzling Feather (223438): Dodge 3 physical attacks for 5 turns to all allies
return
if not unk_9:
unk_9 = True # unknown flag type (39)
grape = True # reset next turn
useSkill(49, 'random') # Granted itself mirages. (223195): No effect
return
if white == 0:
if not berry:
var_66 = True # unknown flag type (66)
var_65 = True # reset next turn
var_64 = True # reset next turn
var_63 = True # reset next turn
var_62 = True # reset next turn
var_61 = True # reset next turn
grape = True # reset next turn
berry = True # reset next turn
useSkill(12, 'random') # Wind Slash (223207): Physical wind damage (3x, ATK) to all enemies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(13, 'random') # Aeroga (800202): Magic wind damage (3x, MAG) to all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(80, 'random') # Magic Wave (805400): Magic damage (3.5x, MAG) to all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
wait()
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
wait()
return
if white == 1:
if not berry:
var_66 = True # unknown flag type (66)
var_65 = True # reset next turn
var_64 = True # reset next turn
var_63 = True # reset next turn
var_62 = True # reset next turn
var_61 = True # reset next turn
grape = True # reset next turn
berry = True # reset next turn
useSkill(14, 'random') # Fulminating Talon (223208): Physical lightning damage (4x, ATK) to one enemy
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(15, 'random') # Thundaga (800102): Magic lightning damage (3x, MAG) to all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(15, 'random') # Thundaga (800102): Magic lightning damage (3x, MAG) to all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
wait()
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
wait()
return
if white == 2:
if not berry:
var_66 = True # unknown flag type (66)
var_65 = True # reset next turn
var_64 = True # reset next turn
var_63 = True # reset next turn
var_62 = True # reset next turn
var_61 = True # reset next turn
grape = True # reset next turn
berry = True # reset next turn
useSkill(13, 'random') # Aeroga (800202): Magic wind damage (3x, MAG) to all enemies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(15, 'random') # Thundaga (800102): Magic lightning damage (3x, MAG) to all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(81, 'random') # Sweep (855521): Physical damage (1x, ATK) to all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(29, 'random') # Hollowing Gust (223226): Remove all buffs from all enemies
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
useSkill(45, 'random') # パーティの一部の強化効果を解除! (224839): No effect
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
wait()
return
if white == 3:
if not berry:
var_66 = True # unknown flag type (66)
var_65 = True # reset next turn
var_64 = True # reset next turn
var_63 = True # reset next turn
var_62 = True # reset next turn
var_61 = True # reset next turn
grape = True # reset next turn
berry = True # reset next turn
useSkill(13, 'random') # Aeroga (800202): Magic wind damage (3x, MAG) to all enemies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(15, 'random') # Thundaga (800102): Magic lightning damage (3x, MAG) to all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(11, 'random') # Darkcloud Shackles Lvl. 1 (223206): Reduce ATK, DEF, MAG and SPR by 100% for 2 turns to all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(44, 'random') # Party's stats all reduced! (222786): No effect
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
useSkill(16, 'random') # Focusing great power... (223209): No effect
return
if not melon:
var_41 = True # unknown flag type (41)
gourd = True # reset next turn
guava = True # reset next turn
melon = True # reset next turn
grape = True # reset next turn
wait()
return
if var_41:
if not berry:
var_66 = True # unknown flag type (66)
var_65 = True # reset next turn
var_64 = True # reset next turn
var_63 = True # reset next turn
var_62 = True # reset next turn
var_61 = True # reset next turn
grape = True # reset next turn
berry = True # reset next turn
useSkill(48, 'random') # 風雲怒涛 (224981): Magic wind damage (9x, MAG) to all enemies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(50, 'random') # Dazzling Feather (223438): Dodge 3 physical attacks for 5 turns to all allies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(49, 'random') # Granted itself mirages. (223195): No effect
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(18, 'random') # Tornado (800204): Magic wind damage (9x, MAG) to all enemies, Reduce resistance to Wind by 100% for 3 turns to all enemies
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
useSkill(17, 'random') # Aerial Blast (223210): Physical wind damage (9x, ATK) to all enemies
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
useSkill(13, 'random') # Aeroga (800202): Magic wind damage (3x, MAG) to all enemies
return
if not guava:
guava = True # reset next turn
grape = True # reset next turn
useSkill(80, 'random') # Magic Wave (805400): Magic damage (3.5x, MAG) to all enemies
return
if not gourd:
var_42 = True # unknown flag type (42)
var_41 = False # unknown flag type (41)
gourd = True # reset next turn
grape = True # reset next turn
useSkill(81, 'random') # Sweep (855521): Physical damage (1x, ATK) to all enemies
return
if var_42:
if not berry:
var_66 = True # unknown flag type (66)
var_65 = True # reset next turn
var_64 = True # reset next turn
var_63 = True # reset next turn
var_62 = True # reset next turn
var_61 = True # reset next turn
grape = True # reset next turn
berry = True # reset next turn
useSkill(20, 'random') # Burst (223212): Magic lightning damage (9x, MAG) to all enemies, Reduce resistance to Earth by 100% for 3 turns to all enemies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(19, 'random') # Lightning (223211): Physical lightning damage (9x, ATK) to all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(15, 'random') # Thundaga (800102): Magic lightning damage (3x, MAG) to all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(21, 'random') # Darkcloud Gaol Lvl. 1 (223213): Reduce ATK, DEF, MAG and SPR by 100% for 3 turns to all enemies
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
useSkill(44, 'random') # Party's stats all reduced! (222786): No effect
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
useSkill(10, 'random') # Wind magic began to crystallize. (223205): Summon Elemental Lightning Matter (108333002)
return
if not guava:
var_43 = True # unknown flag type (43)
var_42 = False # unknown flag type (42)
gourd = True # reset next turn
guava = True # reset next turn
guava = True # reset next turn
grape = True # reset next turn
wait()
return
if var_43:
if not berry:
var_66 = True # unknown flag type (66)
var_65 = True # reset next turn
var_64 = True # reset next turn
var_63 = True # reset next turn
var_62 = True # reset next turn
var_61 = True # reset next turn
grape = True # reset next turn
berry = True # reset next turn
useSkill(51, 'random') # Flare Star (223493): Magic* damage (4x, MAG) to all enemies, Magic* damage (4x, MAG) to all enemies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(18, 'random') # Tornado (800204): Magic wind damage (9x, MAG) to all enemies, Reduce resistance to Wind by 100% for 3 turns to all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(17, 'random') # Aerial Blast (223210): Physical wind damage (9x, ATK) to all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(20, 'random') # Burst (223212): Magic lightning damage (9x, MAG) to all enemies, Reduce resistance to Earth by 100% for 3 turns to all enemies
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
useSkill(19, 'random') # Lightning (223211): Physical lightning damage (9x, ATK) to all enemies
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
useSkill(29, 'random') # Hollowing Gust (223226): Remove all buffs from all enemies
return
if not guava:
var_43 = False # unknown flag type (43)
var_41 = True # unknown flag type (41)
gourd = True # reset next turn
guava = True # reset next turn
guava = True # reset next turn
grape = True # reset next turn
useSkill(45, 'random') # パーティの一部の強化効果を解除! (224839): No effect
return
if ramen:
if not salad:
if green == 0:
if not berry:
var_66 = True # unknown flag type (66)
var_65 = True # reset next turn
var_64 = True # reset next turn
var_63 = True # reset next turn
var_62 = True # reset next turn
var_61 = True # reset next turn
grape = True # reset next turn
berry = True # reset next turn
useSkill(3, 'random') # Lightning and Wind Field (223200): Apply battlefield effect to all enemies for 3 turns: Reduce resistance to Lightning and Wind by 50%, Apply battlefield effect to all allies for 3 turns: Increase Lightning and Wind physical damage by 0 / 50% Increase Lightning and Wind magic damage by 0 / 50%
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(4, 'random') # Physiomagic Barrier (223201): Reduce damage taken by 99% to caster for 3 turns (can not be removed)
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(22, 'random') # Shock Wave (223220): Physical wind damage (1x, ATK) to all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(23, 'random') # Thunder Wave (223221): Physical lightning damage (1x, ATK) to all enemies
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
wait()
return
if green == 1:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(8, 'random') # Gust Talon (223203): Physical wind damage (1.2x, ATK) to one enemy
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(7, 'random') # Bolt Talon (223202): Physical lightning damage (1.2x, ATK) to one enemy
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(22, 'random') # Shock Wave (223220): Physical wind damage (1x, ATK) to all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(24, 'random') # Plasma (223222): Magic lightning damage (1x, MAG) to all enemies
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
wait()
return
if green == 2:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
wait()
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
wait()
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(2, 'random') # Wind swirls around Garuda... (223199): No effect
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
wait()
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
wait()
return
if green == 3:
unk_9 = False # unknown flag type (39)
unk_8 = False # unknown flag type (38)
unk_7 = False # unknown flag type (37)
unk_6 = False # unknown flag type (36)
horse = False # persistent
goose = False # persistent
green = 0
grape = True # reset next turn
salad = True # persistent
wait()
return
if salad:
if not var_81:
if not goose:
goose = True # persistent
white = 0
grape = True # reset next turn
pizza = True # persistent
useSkill(78, 'random') # ガルーダがたつまきを纏った! (224929): Reduce magic damage taken by 75% to caster for 999 turns (can not be removed)
return
if not horse:
horse = True # persistent
goose = True # persistent
grape = True # reset next turn
useSkill(79, 'random') # 敵に魔法ダメージ軽減効果を付与!解除不能! (224930): No effect
return
if not unk_6:
unk_6 = True # unknown flag type (36)
grape = True # reset next turn
useSkill(25, 'random') # Wind and lightning magic began to crystallize. (223223): Summon Elemental Lightning Matter (108333002), Summon Garuda (302161001)
return
if not unk_7:
unk_7 = True # unknown flag type (37)
grape = True # reset next turn
useSkill(48, 'random') # 風雲怒涛 (224981): Magic wind damage (9x, MAG) to all enemies
return
if not unk_8:
unk_8 = True # unknown flag type (38)
grape = True # reset next turn
useSkill(50, 'random') # Dazzling Feather (223438): Dodge 3 physical attacks for 5 turns to all allies
return
if not unk_9:
unk_9 = True # unknown flag type (39)
grape = True # reset next turn
useSkill(49, 'random') # Granted itself mirages. (223195): No effect
return
if white == 0:
if not berry:
var_66 = True # unknown flag type (66)
var_65 = True # reset next turn
var_64 = True # reset next turn
var_63 = True # reset next turn
var_62 = True # reset next turn
var_61 = True # reset next turn
grape = True # reset next turn
berry = True # reset next turn
useSkill(27, 'random') # Electrical Discharge (223224): Magic lightning damage (1x, MAG) to all enemies, Magic lightning damage (1x, MAG) to all allies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(28, 'random') # Gigavolt (223225): Physical lightning damage (3x, ATK) to all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(15, 'random') # Thundaga (800102): Magic lightning damage (3x, MAG) to all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(80, 'random') # Magic Wave (805400): Magic damage (3.5x, MAG) to all enemies
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
wait()
return
if white == 1:
if not berry:
var_66 = True # unknown flag type (66)
var_65 = True # reset next turn
var_64 = True # reset next turn
var_63 = True # reset next turn
var_62 = True # reset next turn
var_61 = True # reset next turn
grape = True # reset next turn
berry = True # reset next turn
useSkill(30, 'random') # Gust (223227): Magic wind damage (1x, MAG) to all enemies, Magic wind damage (1x, MAG) to all allies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(31, 'random') # Tempestuous Talon (223228): Physical wind damage (4x, ATK) to one enemy
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(13, 'random') # Aeroga (800202): Magic wind damage (3x, MAG) to all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
wait()
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
wait()
return
if white == 2:
if not berry:
var_66 = True # unknown flag type (66)
var_65 = True # reset next turn
var_64 = True # reset next turn
var_63 = True # reset next turn
var_62 = True # reset next turn
var_61 = True # reset next turn
grape = True # reset next turn
berry = True # reset next turn
useSkill(27, 'random') # Electrical Discharge (223224): Magic lightning damage (1x, MAG) to all enemies, Magic lightning damage (1x, MAG) to all allies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(27, 'random') # Electrical Discharge (223224): Magic lightning damage (1x, MAG) to all enemies, Magic lightning damage (1x, MAG) to all allies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(83, 'random') # ストップブロウ (224282): Physical damage (2x, ATK) to all enemies, Inflict Stop (100%) for 3 turns on all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(29, 'random') # Hollowing Gust (223226): Remove all buffs from all enemies
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
useSkill(45, 'random') # パーティの一部の強化効果を解除! (224839): No effect
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
wait()
return
if white == 3:
if not berry:
var_66 = True # unknown flag type (66)
var_65 = True # reset next turn
var_64 = True # reset next turn
var_63 = True # reset next turn
var_62 = True # reset next turn
var_61 = True # reset next turn
grape = True # reset next turn
berry = True # reset next turn
useSkill(13, 'random') # Aeroga (800202): Magic wind damage (3x, MAG) to all enemies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(15, 'random') # Thundaga (800102): Magic lightning damage (3x, MAG) to all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(32, 'random') # Darkcloud Shackles Lvl. 2 (223229): Reduce ATK, DEF, MAG and SPR by 150% for 2 turns to all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(44, 'random') # Party's stats all reduced! (222786): No effect
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
useSkill(16, 'random') # Focusing great power... (223209): No effect
return
if not melon:
var_41 = True # unknown flag type (41)
gourd = True # reset next turn
guava = True # reset next turn
melon = True # reset next turn
grape = True # reset next turn
wait()
return
if var_41:
if not berry:
var_66 = True # unknown flag type (66)
var_65 = True # reset next turn
var_64 = True # reset next turn
var_63 = True # reset next turn
var_62 = True # reset next turn
var_61 = True # reset next turn
grape = True # reset next turn
berry = True # reset next turn
useSkill(48, 'random') # 風雲怒涛 (224981): Magic wind damage (9x, MAG) to all enemies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(50, 'random') # Dazzling Feather (223438): Dodge 3 physical attacks for 5 turns to all allies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(49, 'random') # Granted itself mirages. (223195): No effect
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(20, 'random') # Burst (223212): Magic lightning damage (9x, MAG) to all enemies, Reduce resistance to Earth by 100% for 3 turns to all enemies
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
useSkill(19, 'random') # Lightning (223211): Physical lightning damage (9x, ATK) to all enemies
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
useSkill(15, 'random') # Thundaga (800102): Magic lightning damage (3x, MAG) to all enemies
return
if not guava:
guava = True # reset next turn
grape = True # reset next turn
useSkill(80, 'random') # Magic Wave (805400): Magic damage (3.5x, MAG) to all enemies
return
if not gourd:
var_42 = True # unknown flag type (42)
var_41 = False # unknown flag type (41)
gourd = True # reset next turn
grape = True # reset next turn
useSkill(83, 'random') # ストップブロウ (224282): Physical damage (2x, ATK) to all enemies, Inflict Stop (100%) for 3 turns on all enemies
return
if var_42:
if not berry:
var_66 = True # unknown flag type (66)
var_65 = True # reset next turn
var_64 = True # reset next turn
var_63 = True # reset next turn
var_62 = True # reset next turn
var_61 = True # reset next turn
grape = True # reset next turn
berry = True # reset next turn
useSkill(18, 'random') # Tornado (800204): Magic wind damage (9x, MAG) to all enemies, Reduce resistance to Wind by 100% for 3 turns to all enemies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(17, 'random') # Aerial Blast (223210): Physical wind damage (9x, ATK) to all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(30, 'random') # Gust (223227): Magic wind damage (1x, MAG) to all enemies, Magic wind damage (1x, MAG) to all allies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(30, 'random') # Gust (223227): Magic wind damage (1x, MAG) to all enemies, Magic wind damage (1x, MAG) to all allies
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
useSkill(35, 'random') # Darkcloud Gaol Lvl. 2 (223231): Reduce ATK, DEF, MAG and SPR by 150% for 3 turns to all enemies
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
useSkill(44, 'random') # Party's stats all reduced! (222786): No effect
return
if not guava:
var_43 = True # unknown flag type (43)
var_42 = False # unknown flag type (42)
gourd = True # reset next turn
guava = True # reset next turn
guava = True # reset next turn
grape = True # reset next turn
useSkill(25, 'random') # Wind and lightning magic began to crystallize. (223223): Summon Elemental Lightning Matter (108333002), Summon Garuda (302161001)
return
if var_43:
if not berry:
var_66 = True # unknown flag type (66)
var_65 = True # reset next turn
var_64 = True # reset next turn
var_63 = True # reset next turn
var_62 = True # reset next turn
var_61 = True # reset next turn
grape = True # reset next turn
berry = True # reset next turn
useSkill(51, 'random') # Flare Star (223493): Magic* damage (4x, MAG) to all enemies, Magic* damage (4x, MAG) to all enemies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(18, 'random') # Tornado (800204): Magic wind damage (9x, MAG) to all enemies, Reduce resistance to Wind by 100% for 3 turns to all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(20, 'random') # Burst (223212): Magic lightning damage (9x, MAG) to all enemies, Reduce resistance to Earth by 100% for 3 turns to all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(36, 'random') # Catastrophic Gale (223232): Magic* wind damage (1x, MAG) to all enemies, Magic* wind damage (1x, MAG) to all allies
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
useSkill(37, 'random') # Catastrophic Bolt (223233): Magic* lightning damage (1x, MAG) to all enemies, Magic* lightning damage (1x, MAG) to all allies
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
useSkill(29, 'random') # Hollowing Gust (223226): Remove all buffs from all enemies
return
if not guava:
guava = True # reset next turn
grape = True # reset next turn
useSkill(45, 'random') # パーティの一部の強化効果を解除! (224839): No effect
return
if not gourd:
var_43 = False # unknown flag type (43)
var_41 = True # unknown flag type (41)
gourd = True # reset next turn
gourd = True # reset next turn
guava = True # reset next turn
grape = True # reset next turn
wait()
return
if sushi:
if not salad:
if green == 0:
if not berry:
var_66 = True # unknown flag type (66)
var_65 = True # reset next turn
var_64 = True # reset next turn
var_63 = True # reset next turn
var_62 = True # reset next turn
var_61 = True # reset next turn
grape = True # reset next turn
berry = True # reset next turn
useSkill(3, 'random') # Lightning and Wind Field (223200): Apply battlefield effect to all enemies for 3 turns: Reduce resistance to Lightning and Wind by 50%, Apply battlefield effect to all allies for 3 turns: Increase Lightning and Wind physical damage by 0 / 50% Increase Lightning and Wind magic damage by 0 / 50%
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(4, 'random') # Physiomagic Barrier (223201): Reduce damage taken by 99% to caster for 3 turns (can not be removed)
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(22, 'random') # Shock Wave (223220): Physical wind damage (1x, ATK) to all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(23, 'random') # Thunder Wave (223221): Physical lightning damage (1x, ATK) to all enemies
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
wait()
return
if green == 1:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
wait()
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
wait()
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(2, 'random') # Wind swirls around Garuda... (223199): No effect
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
wait()
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
wait()
return
if green == 2:
unk_9 = False # unknown flag type (39)
unk_8 = False # unknown flag type (38)
unk_7 = False # unknown flag type (37)
unk_6 = False # unknown flag type (36)
horse = False # persistent
goose = False # persistent
green = 0
grape = True # reset next turn
salad = True # persistent
wait()
return
if salad:
if not var_81:
if not goose:
goose = True # persistent
white = 0
grape = True # reset next turn
pizza = True # persistent
useSkill(78, 'random') # ガルーダがたつまきを纏った! (224929): Reduce magic damage taken by 75% to caster for 999 turns (can not be removed)
return
if not horse:
horse = True # persistent
goose = True # persistent
grape = True # reset next turn
useSkill(79, 'random') # 敵に魔法ダメージ軽減効果を付与!解除不能! (224930): No effect
return
if not unk_6:
unk_6 = True # unknown flag type (36)
grape = True # reset next turn
useSkill(25, 'random') # Wind and lightning magic began to crystallize. (223223): Summon Elemental Lightning Matter (108333002), Summon Garuda (302161001)
return
if not unk_7:
unk_7 = True # unknown flag type (37)
grape = True # reset next turn
useSkill(48, 'random') # 風雲怒涛 (224981): Magic wind damage (9x, MAG) to all enemies
return
if not unk_8:
unk_8 = True # unknown flag type (38)
grape = True # reset next turn
useSkill(50, 'random') # Dazzling Feather (223438): Dodge 3 physical attacks for 5 turns to all allies
return
if not unk_9:
unk_9 = True # unknown flag type (39)
grape = True # reset next turn
useSkill(49, 'random') # Granted itself mirages. (223195): No effect
return
if white == 0:
if not berry:
var_66 = True # unknown flag type (66)
var_65 = True # reset next turn
var_64 = True # reset next turn
var_63 = True # reset next turn
var_62 = True # reset next turn
var_61 = True # reset next turn
grape = True # reset next turn
berry = True # reset next turn
useSkill(40, 'random') # Great Whirlwind (223235): Magic wind damage (3x, MAG) to all enemies, Magic wind damage (3x, MAG) to all allies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(12, 'random') # Wind Slash (223207): Physical wind damage (3x, ATK) to all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(13, 'random') # Aeroga (800202): Magic wind damage (3x, MAG) to all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(80, 'random') # Magic Wave (805400): Magic damage (3.5x, MAG) to all enemies
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
wait()
return
if white == 1:
if not berry:
var_66 = True # unknown flag type (66)
var_65 = True # reset next turn
var_64 = True # reset next turn
var_63 = True # reset next turn
var_62 = True # reset next turn
var_61 = True # reset next turn
grape = True # reset next turn
berry = True # reset next turn
useSkill(41, 'random') # Electrify (223236): Magic lightning damage (3x, MAG) to all enemies, Magic lightning damage (3x, MAG) to all allies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(28, 'random') # Gigavolt (223225): Physical lightning damage (3x, ATK) to all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(15, 'random') # Thundaga (800102): Magic lightning damage (3x, MAG) to all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
wait()
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
wait()
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
wait()
return
if white == 2:
if not berry:
var_66 = True # unknown flag type (66)
var_65 = True # reset next turn
var_64 = True # reset next turn
var_63 = True # reset next turn
var_62 = True # reset next turn
var_61 = True # reset next turn
grape = True # reset next turn
berry = True # reset next turn
useSkill(41, 'random') # Electrify (223236): Magic lightning damage (3x, MAG) to all enemies, Magic lightning damage (3x, MAG) to all allies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(41, 'random') # Electrify (223236): Magic lightning damage (3x, MAG) to all enemies, Magic lightning damage (3x, MAG) to all allies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(84, 'random') # Destructing Blow (854511): Physical damage (6x, ATK) to all enemies, Inflict Paralyze (100%) on all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(83, 'random') # ストップブロウ (224282): Physical damage (2x, ATK) to all enemies, Inflict Stop (100%) for 3 turns on all enemies
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
useSkill(39, 'random') # Darkcloud Shackles Lvl. 3 (223234): Reduce ATK, DEF, MAG and SPR by 200% for 2 turns to all enemies
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
useSkill(44, 'random') # Party's stats all reduced! (222786): No effect
return
if white == 3:
if not berry:
var_66 = True # unknown flag type (66)
var_65 = True # reset next turn
var_64 = True # reset next turn
var_63 = True # reset next turn
var_62 = True # reset next turn
var_61 = True # reset next turn
grape = True # reset next turn
berry = True # reset next turn
useSkill(13, 'random') # Aeroga (800202): Magic wind damage (3x, MAG) to all enemies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(15, 'random') # Thundaga (800102): Magic lightning damage (3x, MAG) to all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(29, 'random') # Hollowing Gust (223226): Remove all buffs from all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(45, 'random') # パーティの一部の強化効果を解除! (224839): No effect
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
useSkill(16, 'random') # Focusing great power... (223209): No effect
return
if not melon:
var_41 = True # unknown flag type (41)
gourd = True # reset next turn
guava = True # reset next turn
melon = True # reset next turn
grape = True # reset next turn
wait()
return
if var_41:
if not berry:
var_66 = True # unknown flag type (66)
var_65 = True # reset next turn
var_64 = True # reset next turn
var_63 = True # reset next turn
var_62 = True # reset next turn
var_61 = True # reset next turn
grape = True # reset next turn
berry = True # reset next turn
useSkill(48, 'random') # 風雲怒涛 (224981): Magic wind damage (9x, MAG) to all enemies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(50, 'random') # Dazzling Feather (223438): Dodge 3 physical attacks for 5 turns to all allies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(49, 'random') # Granted itself mirages. (223195): No effect
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(20, 'random') # Burst (223212): Magic lightning damage (9x, MAG) to all enemies, Reduce resistance to Earth by 100% for 3 turns to all enemies
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
useSkill(19, 'random') # Lightning (223211): Physical lightning damage (9x, ATK) to all enemies
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
useSkill(41, 'random') # Electrify (223236): Magic lightning damage (3x, MAG) to all enemies, Magic lightning damage (3x, MAG) to all allies
return
if not guava:
guava = True # reset next turn
grape = True # reset next turn
useSkill(80, 'random') # Magic Wave (805400): Magic damage (3.5x, MAG) to all enemies
return
if not gourd:
var_42 = True # unknown flag type (42)
var_41 = False # unknown flag type (41)
gourd = True # reset next turn
grape = True # reset next turn
useSkill(84, 'random') # Destructing Blow (854511): Physical damage (6x, ATK) to all enemies, Inflict Paralyze (100%) on all enemies
return
if var_42:
if not berry:
var_66 = True # unknown flag type (66)
var_65 = True # reset next turn
var_64 = True # reset next turn
var_63 = True # reset next turn
var_62 = True # reset next turn
var_61 = True # reset next turn
grape = True # reset next turn
berry = True # reset next turn
useSkill(18, 'random') # Tornado (800204): Magic wind damage (9x, MAG) to all enemies, Reduce resistance to Wind by 100% for 3 turns to all enemies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(17, 'random') # Aerial Blast (223210): Physical wind damage (9x, ATK) to all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(13, 'random') # Aeroga (800202): Magic wind damage (3x, MAG) to all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(83, 'random') # ストップブロウ (224282): Physical damage (2x, ATK) to all enemies, Inflict Stop (100%) for 3 turns on all enemies
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
useSkill(39, 'random') # Darkcloud Shackles Lvl. 3 (223234): Reduce ATK, DEF, MAG and SPR by 200% for 2 turns to all enemies
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
useSkill(44, 'random') # Party's stats all reduced! (222786): No effect
return
if not guava:
var_43 = True # unknown flag type (43)
var_42 = False # unknown flag type (42)
gourd = True # reset next turn
guava = True # reset next turn
guava = True # reset next turn
grape = True # reset next turn
useSkill(25, 'random') # Wind and lightning magic began to crystallize. (223223): Summon Elemental Lightning Matter (108333002), Summon Garuda (302161001)
return
if var_43:
if not berry:
var_66 = True # unknown flag type (66)
var_65 = True # reset next turn
var_64 = True # reset next turn
var_63 = True # reset next turn
var_62 = True # reset next turn
var_61 = True # reset next turn
grape = True # reset next turn
berry = True # reset next turn
useSkill(51, 'random') # Flare Star (223493): Magic* damage (4x, MAG) to all enemies, Magic* damage (4x, MAG) to all enemies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(17, 'random') # Aerial Blast (223210): Physical wind damage (9x, ATK) to all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(19, 'random') # Lightning (223211): Physical lightning damage (9x, ATK) to all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(43, 'random') # Catastrophic Cyclone (223238): Magic* wind damage (2.1x, MAG) to all enemies, Magic* wind damage (2.1x, MAG) to all allies
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
useSkill(34, 'random') # Catastrophic Blitz (223230): Magic* lightning damage (2.1x, MAG) to all enemies, Magic* lightning damage (2.1x, MAG) to all allies
return
if not melon:
melon = True # reset next turn
grape = True # reset next turn
useSkill(29, 'random') # Hollowing Gust (223226): Remove all buffs from all enemies
return
if not guava:
guava = True # reset next turn
grape = True # reset next turn
useSkill(45, 'random') # パーティの一部の強化効果を解除! (224839): No effect
return
if not gourd:
var_43 = False # unknown flag type (43)
var_41 = True # unknown flag type (41)
gourd = True # reset next turn
gourd = True # reset next turn
guava = True # reset next turn
grape = True # reset next turn
wait()
return
if honey:
if not var_75 and black == 0:
var_75 = True # unknown flag type (75)
useSkill(76, 'random') # 暗闇の暴風域Lv1 (224927): Increase Accuracy by -200% to all enemies for 2 turns
return
if not var_76:
if black == 0:
var_76 = True # unknown flag type (76)
black += 1
useSkill(77, 'random') # パーティの物理命中率がダウン!解除不能! (224928): No effect
return
if black == 1 and not var_75:
var_76 = True # unknown flag type (76)
var_75 = True # unknown flag type (75)
black = 0
wait()
return
if ramen:
if not var_75 and black == 0:
var_75 = True # unknown flag type (75)
useSkill(85, 'random') # 暗闇の暴風域Lv2 (224961): Increase Accuracy by -225% to all enemies for 2 turns
return
if not var_76:
if black == 0:
var_76 = True # unknown flag type (76)
black += 1
useSkill(77, 'random') # パーティの物理命中率がダウン!解除不能! (224928): No effect
return
if black == 1 and not var_75:
var_76 = True # unknown flag type (76)
var_75 = True # unknown flag type (75)
black = 0
wait()
return
if sushi:
if not var_75 and black == 0:
var_75 = True # unknown flag type (75)
useSkill(86, 'random') # 暗闇の暴風域Lv3 (224962): Increase Accuracy by -250% to all enemies for 2 turns
return
if not var_76:
if black == 0:
var_76 = True # unknown flag type (76)
black += 1
useSkill(77, 'random') # パーティの物理命中率がダウン!解除不能! (224928): No effect
return
if black == 1 and not var_75:
var_76 = True # unknown flag type (76)
var_75 = True # unknown flag type (75)
black = 0
wait()
return
if not grape:
green = 0
wait()
return
if pizza and not pasta:
white += 1
green += 1
apple = True # reset next turn
pasta = True # persistent
wait()
return
else:
white += 1
green += 1
apple = True # reset next turn
wait()
return
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment