Created
December 27, 2019 06:15
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SBB - Ardyn
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## | |
# Mission 'Ardyn' (9091107) | |
# Enemy has first strike! | |
# BattleScript: 909110701 | |
# | |
# Battles | |
# * Ardyn | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Ardyn (305611000) | |
# Race Human | |
# Level 99 | |
# Actions 12-12 | |
# | |
# | |
# Stats | |
# HP 306000000 | |
# MP 155000 | |
# ATK 1130 | |
# DEF 1500 | |
# MAG 800 | |
# SPR 1540 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 0% | |
# Water 0% | |
# Wind 0% | |
# Earth 0% | |
# Light 0% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 100% | |
# MAG 0% | |
# SPR 100% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# No place in the battle of kings! (216744) [None] | |
# | |
# Inflict Paralyze (100%) on all enemies | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Let it be done! (216745) [None] | |
# | |
# Reduce damage taken by 100% to caster for one turn | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Dark Aura (216746) [None] | |
# | |
# Increase ATK and MAG by 100% for 10 turns to caster | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Warp-Strike (216747) [Physical] | |
# | |
# Physical damage (4x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Raise Weapon (216748) [Magic] | |
# | |
# Magic damage (30x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Royal Retribution (216749) [Hybrid] | |
# | |
# Hybrid damage (40x, ATK & MAG) to all enemies | |
# Unused parameters: [0] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Spectral Charge (216750) [None] | |
# | |
# Restore 15% HP to caster | |
# Increase ATK by 50% for 999 turns to caster (can not be removed) | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if apple == True: | |
endTurn() | |
white = 0 | |
elif white == 8: | |
endTurn() | |
white = 0 | |
elif once(): | |
useSkill(1, 'random') # No place in the battle of kings! (216744): Inflict Paralyze (100%) on all enemies | |
white += 1 | |
apple = True # reset next turn | |
elif self.HP < 0.5 and once(): | |
useSkill(3, 'random') # Dark Aura (216746): Increase ATK and MAG by 100% for 10 turns to caster | |
white += 1 | |
green += 1 | |
apple = True # reset next turn | |
elif self.HP < 0.1 and once(): | |
useSkill(7, 'random') # Spectral Charge (216750): Restore 15% HP to caster, Increase ATK by 50% for 999 turns to caster (can not be removed) | |
white += 1 | |
green += 1 | |
berry = True # reset next turn | |
elif green == 2: | |
attack('random') | |
elif green == 1 and isTurnMod(1) and peach == False: | |
useSkill(6, 'random') # Royal Retribution (216749): Hybrid damage (40x, ATK & MAG) to all enemies | |
white += 1 | |
peach = True # reset next turn | |
elif green == 1 and isTurnMod(3) and olive == False: | |
useSkill(6, 'random') # Royal Retribution (216749): Hybrid damage (40x, ATK & MAG) to all enemies | |
white += 1 | |
olive = True # reset next turn | |
elif green == 0 and isTurnMod(4) and berry == False: | |
useSkill(2, 'random') # Let it be done! (216745): Reduce damage taken by 100% to caster for one turn | |
white += 1 | |
berry = True # reset next turn | |
elif green == 0 and isTurnMod(1) and peach == False: | |
useSkill(5, 'random') # Raise Weapon (216748): Magic damage (30x, MAG) to all enemies | |
white += 1 | |
peach = True # reset next turn | |
else: | |
useSkill(4, 'random') # Warp-Strike (216747): Physical damage (4x, ATK) to one enemy | |
white += 1 | |
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