Created
May 30, 2020 18:00
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Dark Visions - 5
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## | |
# Mission 'Quest 2-1' (9220201) | |
# BattleScript: 922020101 | |
# | |
# Battles | |
# * Dark Monster Effigy | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Monster Effigy (210040000) | |
# Race Stone | |
# Level 85 | |
# Actions 25-25 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 41000000 | |
# MP 10000 | |
# ATK 350 | |
# DEF 230 | |
# MAG 400 | |
# SPR 2300 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 80% | |
# Ice 80% | |
# Lightning 80% | |
# Water 80% | |
# Wind -50% | |
# Earth 80% | |
# Light 80% | |
# Dark 80% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Demonic Rockfall (217701) [Magic] | |
# | |
# Magic earth damage (1.9x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Vicious Demonic Rockfall (217702) [Magic] | |
# | |
# Magic earth damage (1.5x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Petrifying Blow (217703) [None] | |
# | |
# Inflict Petrify (100%) on one enemy | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Landslide Glare (217704) [None] | |
# | |
# Reduce resistance to Earth by 30% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 7: | |
endTurn() | |
green = 0 | |
elif self.HP < 0.4 and once(): | |
useSkill(2, 'random') # Vicious Demonic Rockfall (217702): Magic earth damage (1.5x, MAG) to all enemies | |
mango = True # reset next turn | |
elif self.HP < 0.7 and once() and mango == False: | |
useSkill(2, 'random') # Vicious Demonic Rockfall (217702): Magic earth damage (1.5x, MAG) to all enemies | |
elif green < 3: | |
useSkill(1, 'random') # Demonic Rockfall (217701): Magic earth damage (1.9x, MAG) to one enemy | |
green += 1 | |
elif apple == False: | |
useSkill(2, 'random') # Vicious Demonic Rockfall (217702): Magic earth damage (1.5x, MAG) to all enemies | |
green += 1 | |
apple = True # reset next turn | |
elif berry == False and isTurnMod(3): | |
useSkill(2, 'random') # Vicious Demonic Rockfall (217702): Magic earth damage (1.5x, MAG) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
elif isTurnMod(2) and peach == False: | |
useSkill(4, 'random') # Landslide Glare (217704): Reduce resistance to Earth by 30% for 3 turns to all enemies | |
green += 1 | |
peach = True # reset next turn | |
elif isTurnMod(3) and olive == False: | |
useSkill(3, 'random') # Petrifying Blow (217703): Inflict Petrify (100%) on one enemy | |
green += 1 | |
olive = True # reset next turn | |
else: | |
attack('random') | |
green += 1 | |
## | |
# Mission 'Quest 2-2' (9220202) | |
# BattleScript: 922020201 | |
# | |
# Battles | |
# * Dark Soldier, Dark Soldier | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Soldier (205300001) | |
# Race Human | |
# Level 85 | |
# Actions 25-25 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 27000000 | |
# MP 20000 | |
# ATK 380 | |
# DEF 260 | |
# MAG 350 | |
# SPR 2600 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 80% | |
# Ice 80% | |
# Lightning -50% | |
# Water 80% | |
# Wind 80% | |
# Earth 80% | |
# Light 80% | |
# Dark 80% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Flood Magic (217705) [Magic] | |
# | |
# Magic water damage (1.9x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Great Flood Magic (217706) [Magic] | |
# | |
# Magic water damage (1.5x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Flood Stance (217707) [None] | |
# | |
# Reduce resistance to Water by 30% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Torrential Blade (217708) [Physical] | |
# | |
# Physical water damage (1.6x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 4: | |
endTurn() | |
green = 0 | |
elif self.HP < 0.7 and once() and peach == False: | |
useSkill(4, 'random') # Torrential Blade (217708): Physical water damage (1.6x, ATK) to all enemies | |
green += 1 | |
peach = True # reset next turn | |
elif green < 3: | |
useSkill(1, 'random') # Flood Magic (217705): Magic water damage (1.9x, MAG) to one enemy | |
green += 1 | |
elif isTurnMod(2) and apple == False: | |
useSkill(3, 'random') # Flood Stance (217707): Reduce resistance to Water by 30% for 3 turns to all enemies | |
green += 1 | |
apple = True # reset next turn | |
elif isTurnMod(3) and berry == False: | |
useSkill(2, 'random') # Great Flood Magic (217706): Magic water damage (1.5x, MAG) to all enemies | |
berry = True # reset next turn | |
else: | |
attack('random') | |
green += 1 | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Soldier (205300002) | |
# Race Human | |
# Level 85 | |
# Actions 25-25 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 27000000 | |
# MP 30000 | |
# ATK 380 | |
# DEF 260 | |
# MAG 350 | |
# SPR 2600 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 80% | |
# Ice 80% | |
# Lightning -50% | |
# Water 80% | |
# Wind 80% | |
# Earth 80% | |
# Light 80% | |
# Dark 80% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Flood Magic (217705) [Magic] | |
# | |
# Magic water damage (1.9x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Great Flood Magic (217706) [Magic] | |
# | |
# Magic water damage (1.5x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Flood Stance (217707) [None] | |
# | |
# Reduce resistance to Water by 30% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Torrential Blade (217708) [Physical] | |
# | |
# Physical water damage (1.6x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 4: | |
endTurn() | |
green = 0 | |
elif self.HP < 0.3 and once() and peach == False: | |
useSkill(4, 'random') # Torrential Blade (217708): Physical water damage (1.6x, ATK) to all enemies | |
green += 1 | |
peach = True # reset next turn | |
elif green < 3: | |
useSkill(1, 'random') # Flood Magic (217705): Magic water damage (1.9x, MAG) to one enemy | |
green += 1 | |
elif isTurnMod(2) and apple == False: | |
useSkill(3, 'random') # Flood Stance (217707): Reduce resistance to Water by 30% for 3 turns to all enemies | |
green += 1 | |
apple = True # reset next turn | |
elif isTurnMod(3) and berry == False: | |
useSkill(2, 'random') # Great Flood Magic (217706): Magic water damage (1.5x, MAG) to all enemies | |
berry = True # reset next turn | |
else: | |
attack('random') | |
green += 1 | |
## | |
# Mission 'Quest 2-3' (9220203) | |
# Enemy has first strike! | |
# BattleScript: 922020301 | |
# | |
# Battles | |
# * Dark Liquid Flame | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Liquid Flame (408000000) | |
# Race Fairy | |
# Level 90 | |
# Actions 25-25 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 70000000 | |
# MP 30000 | |
# ATK 500 | |
# DEF 330 | |
# MAG 550 | |
# SPR 3300 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 80% | |
# Ice 80% | |
# Lightning 80% | |
# Water 80% | |
# Wind -50% | |
# Earth 80% | |
# Light 80% | |
# Dark 80% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
# | |
# 物理・魔法カウンター(リクイドフレイム_降臨パ) (100090) [Passive] | |
# | |
# 100% chance to counter physical attacks with Demonic Rockfall (217709) to the attacker (max 2 / turn) | |
# 100% chance to counter magic attacks with Demonic Rockfall (217709) to the attacker (max 2 / turn) | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Demonic Rockfall (217709) [Magic] | |
# | |
# Magic earth damage (1.9x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Vicious Demonic Rockfall (217710) [Magic] | |
# | |
# Magic earth damage (1.5x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Stonja (217711) [Magic] | |
# | |
# Magic earth damage (1.8x, MAG) to all enemies | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Landslide Glare (217712) [None] | |
# | |
# Reduce resistance to Earth by 30% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Vicious Demonic Rockfall (217713) [Magic] | |
# | |
# Magic earth damage (1.3x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if gourd == True: | |
endTurn() | |
elif once(): | |
useSkill(5, 'random') # Vicious Demonic Rockfall (217713): Magic earth damage (1.3x, MAG) to all enemies | |
gourd = True # reset next turn | |
elif green >= 8: | |
endTurn() | |
green = 0 | |
elif self.HP < 0.7 and once(): | |
useSkill(2, 'random') # Vicious Demonic Rockfall (217710): Magic earth damage (1.5x, MAG) to all enemies | |
olive = True # reset next turn | |
elif self.HP < 0.4 and once() and olive == False: | |
useSkill(2, 'random') # Vicious Demonic Rockfall (217710): Magic earth damage (1.5x, MAG) to all enemies | |
olive = True # reset next turn | |
elif self.HP < 0.3 and once() and olive == False: | |
useSkill(2, 'random') # Vicious Demonic Rockfall (217710): Magic earth damage (1.5x, MAG) to all enemies | |
elif green < 4: | |
useSkill(1, 'random') # Demonic Rockfall (217709): Magic earth damage (1.9x, MAG) to one enemy | |
green += 1 | |
elif apple == False: | |
useSkill(3, 'random') # Stonja (217711): Magic earth damage (1.8x, MAG) to all enemies | |
green += 1 | |
apple = True # reset next turn | |
elif berry == False and isTurnMod(3): | |
useSkill(3, 'random') # Stonja (217711): Magic earth damage (1.8x, MAG) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
elif isTurnMod(2) and peach == False: | |
useSkill(4, 'random') # Landslide Glare (217712): Reduce resistance to Earth by 30% for 3 turns to all enemies | |
green += 1 | |
peach = True # reset next turn | |
else: | |
attack('random') | |
green += 1 | |
## | |
# Mission 'Quest 2-4' (9220204) | |
# Enemy has first strike! | |
# BattleScript: 922020401 | |
# | |
# Battles | |
# * Dark Terror Knight | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Terror Knight (312000000) | |
# Race Reaper | |
# Level 90 | |
# Actions 25-25 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 90000000 | |
# MP 50000 | |
# ATK 680 | |
# DEF 4300 | |
# MAG 760 | |
# SPR 430 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 80% | |
# Ice 80% | |
# Lightning -50% | |
# Water 80% | |
# Wind 80% | |
# Earth 80% | |
# Light 80% | |
# Dark 80% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+25% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 0% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# Unknown (7) + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Spear Throw (217714) [Physical] | |
# | |
# Physical damage (3.5x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Water Cannon (217715) [Physical] | |
# | |
# Physical water damage (3.5x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Voice of Dread (217716) [None] | |
# | |
# Reduce DEF by 20% for 3 turns to one enemy | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# All-Water Cannon (217717) [Physical] | |
# | |
# Physical water damage (3x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Super Physical Attack - Water (217718) [Physical] | |
# | |
# Physical water damage (3.5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing power of shadow! (Water) (217719) [None] | |
# | |
# No effect | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Death (217720) [Magic] | |
# | |
# [Death] | |
# Instant KO (100%) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# All-Water Cannon (217721) [Physical] | |
# | |
# Physical water damage (1.4x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if gourd == True: | |
endTurn() | |
elif once(): | |
useSkill(8, 'random') # All-Water Cannon (217721): Physical water damage (1.4x, ATK) to all enemies | |
gourd = True # reset next turn | |
elif self.HP < 0.7 and once(): | |
useSkill(7, 'random') # Death (217720): [Death], Instant KO (100%) to one enemy | |
elif self.HP < 0.4 and once(): | |
useSkill(7, 'random') # Death (217720): [Death], Instant KO (100%) to one enemy | |
elif self.HP < 0.3 and once(): | |
useSkill(7, 'random') # Death (217720): [Death], Instant KO (100%) to one enemy | |
elif green >= 9 and isTurnMod(2) and olive == False: | |
useSkill(6, 'random') # Focusing power of shadow! (Water) (217719): No effect | |
olive = True # reset next turn | |
honey = True # persistent | |
elif green >= 9: | |
endTurn() | |
green = 0 | |
elif honey == True: | |
useSkill(5, 'random') # Super Physical Attack - Water (217718): Physical water damage (3.5x, ATK) to all enemies | |
honey = False # persistent | |
elif random() <= 0.47 and green < 4: | |
useSkill(1, 'random') # Spear Throw (217714): Physical damage (3.5x, ATK) to one enemy | |
green += 1 | |
elif green < 4: | |
useSkill(2, 'random') # Water Cannon (217715): Physical water damage (3.5x, ATK) to one enemy | |
green += 1 | |
elif isTurnMod(3) and apple == False: | |
useSkill(3, 'random') # Voice of Dread (217716): Reduce DEF by 20% for 3 turns to one enemy | |
green += 1 | |
apple = True # reset next turn | |
elif isTurnMod(2) and berry == False: | |
useSkill(4, 'random') # All-Water Cannon (217717): Physical water damage (3x, ATK) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
elif isTurnMod(4) and peach == False: | |
useSkill(4, 'random') # All-Water Cannon (217717): Physical water damage (3x, ATK) to all enemies | |
green += 1 | |
peach = True # reset next turn | |
else: | |
attack('random') | |
green += 1 | |
## | |
# Mission 'Quest 2-5' (9220205) | |
# Enemy has first strike! | |
# BattleScript: 922020501 | |
# | |
# Battles | |
# * Dark Titan | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Titan (405030000) | |
# Race Human | |
# Level 95 | |
# Actions 25-25 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 120000000 | |
# MP 100000 | |
# ATK 750 | |
# DEF 4800 | |
# MAG 880 | |
# SPR 480 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 80% | |
# Ice 80% | |
# Lightning 80% | |
# Water 80% | |
# Wind -50% | |
# Earth 80% | |
# Light 80% | |
# Dark 80% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+25% / application) | |
# Poison 100% | |
# Blind 50% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Gigantic Fist (217722) [Physical] | |
# | |
# Physical earth damage (3x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Severe Earthquake (217723) [Physical] | |
# | |
# Physical damage (2.5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Earth Scramble (217724) [Magic] | |
# | |
# Magic earth damage (2.5x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Landslide Glare (217725) [None] | |
# | |
# Reduce resistance to Earth by 60% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Rock Slide (217726) [None] | |
# | |
# Reduce DEF and SPR by 10% for 3 turns to one enemy | |
# Unused parameters: [1] | |
# Reduce resistance to Earth by 75% for 3 turns to one enemy | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Rock Deposition (217727) [None] | |
# | |
# Add Earth element (100%) to physical attacks for 2 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Gaia's Wrath (217728) [Physical] | |
# | |
# Physical earth damage (3.5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Your allies' ATK and MAG decreased through the power of darkness! (217729) [None] | |
# | |
# Reduce ATK and MAG by 10% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Stone Rapture (217730) [None] | |
# | |
# Remove one enemy from the fight | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Earth Scramble (217731) [Magic] | |
# | |
# Magic earth damage (1.35x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if guava == True: | |
endTurn() | |
elif once(): | |
useSkill(10, 'random') # Earth Scramble (217731): Magic earth damage (1.35x, MAG) to all enemies | |
guava = True # reset next turn | |
elif self.hasStatus('Blind') and apple == False: | |
wait() # No action | |
apple = True # reset next turn | |
elif green >= 9 and self.HP < 0.5 and once() and apple == False: | |
useSkill(9, 'highest ATK') # Stone Rapture (217730): Remove one enemy from the fight | |
apple = True # reset next turn | |
elif green >= 9 and self.HP < 0.2 and once() and apple == False: | |
useSkill(9, 'highest SPR') # Stone Rapture (217730): Remove one enemy from the fight | |
apple = True # reset next turn | |
elif green >= 9 and isTurnMod(4) and berry == False: | |
useSkill(6, 'random') # Rock Deposition (217727): Add Earth element (100%) to physical attacks for 2 turns to all enemies | |
berry = True # reset next turn | |
elif green >= 9 and isTurnMod(3) and peach == False: | |
useSkill(8, 'random') # Your allies' ATK and MAG decreased through the power of darkness! (217729): Reduce ATK and MAG by 10% for 3 turns to all enemies | |
peach = True # reset next turn | |
elif green >= 9 and isTurnMod(2) and olive == False: | |
useSkill(4, 'random') # Landslide Glare (217725): Reduce resistance to Earth by 60% for 3 turns to all enemies | |
olive = True # reset next turn | |
honey = True # persistent | |
elif green >= 9: | |
endTurn() | |
green = 0 | |
elif honey == True: | |
useSkill(7, 'random') # Gaia's Wrath (217728): Physical earth damage (3.5x, ATK) to all enemies | |
honey = False # persistent | |
elif isTurnMod(3) and self.HP < 0.6 and mango == False: | |
useSkill(5, 'random') # Rock Slide (217726): Reduce DEF and SPR by 10% for 3 turns to one enemy, Reduce resistance to Earth by 75% for 3 turns to one enemy | |
mango = True # reset next turn | |
elif isTurnMod(3) and lemon == False: | |
useSkill(5, 'random') # Rock Slide (217726): Reduce DEF and SPR by 10% for 3 turns to one enemy, Reduce resistance to Earth by 75% for 3 turns to one enemy | |
lemon = True # reset next turn | |
elif green < 4: | |
useSkill(1, 'random') # Gigantic Fist (217722): Physical earth damage (3x, ATK) to one enemy | |
green += 1 | |
elif ramen == False and grape == False: | |
useSkill(3, 'random') # Earth Scramble (217724): Magic earth damage (2.5x, MAG) to all enemies | |
grape = True # reset next turn | |
ramen = True # persistent | |
elif ramen == True and grape == False: | |
useSkill(2, 'random') # Severe Earthquake (217723): Physical damage (2.5x, ATK) to all enemies | |
grape = True # reset next turn | |
ramen = False # persistent | |
elif sushi == False and melon == False and isTurnMod(2): | |
useSkill(2, 'random') # Severe Earthquake (217723): Physical damage (2.5x, ATK) to all enemies | |
melon = True # reset next turn | |
sushi = True # persistent | |
elif sushi == True and melon == False and isTurnMod(2): | |
useSkill(3, 'random') # Earth Scramble (217724): Magic earth damage (2.5x, MAG) to all enemies | |
melon = True # reset next turn | |
sushi = False # persistent | |
else: | |
attack('random') | |
green += 1 | |
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