Created
February 1, 2021 13:20
-
-
Save aEnigmatic/bea59469aa28be289d95f296a2c95c93 to your computer and use it in GitHub Desktop.
Dark Visions #10
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
## | |
# Mission 'Physical Domain of Wind and Light' (9350501) | |
# BattleScript: 935050101 | |
# | |
# Battles | |
# * Dark Hecatoncheir | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Hecatoncheir (305410002) | |
# Race Human | |
# Level 99 | |
# Actions 50-50 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 380000000 | |
# MP 150000 | |
# ATK 1250 | |
# DEF 5500 | |
# MAG 1350 | |
# SPR 55000 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 80% | |
# Ice 80% | |
# Lightning 80% | |
# Water 80% | |
# Wind -50% | |
# Earth 80% | |
# Light -50% | |
# Dark 80% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ60% (100048) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 60% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Earth Cleaver (220425) [Magic] | |
# | |
# Magic earth damage (3.8x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Body Slam - Dark (220426) [Physical] | |
# | |
# Physical dark damage (3.8x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Roaring Earth Cleaver (220427) [Magic] | |
# | |
# Magic earth damage (3.2x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Charge - Dark (220428) [Physical] | |
# | |
# Physical dark damage (3.2x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Earth & Dark Ruin (220429) [None] | |
# | |
# Reduce resistance to Earth and Dark by 60% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Gigantic Growth (220430) [None] | |
# | |
# Increase ATK and MAG by 25% and DEF and SPR by 15% for 2 turns to caster | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Earth) (220431) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Dark) (220432) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Shadow Super Magic Attack - Earth (220433) [Magic] | |
# | |
# Magic earth damage (4.5x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Shadow Super Physical Attack - Dark (220434) [Physical] | |
# | |
# Physical dark damage (4.5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if random() <= 0.47 and green >= 7 and berry == False and isTurnMod(2): | |
useSkill(7, 'random') # Focusing the power of shadow! (Earth) (220431): No effect | |
berry = True # reset next turn | |
honey = True # persistent | |
elif random() <= 1.00 and green >= 7 and berry == False and isTurnMod(2): | |
useSkill(8, 'random') # Focusing the power of shadow! (Dark) (220432): No effect | |
berry = True # reset next turn | |
ramen = True # persistent | |
elif random() <= 1.00 and green >= 7 and peach == False and isTurnMod(3): | |
useSkill(5, 'random') # Earth & Dark Ruin (220429): Reduce resistance to Earth and Dark by 60% for 3 turns to all enemies | |
peach = True # reset next turn | |
elif random() <= 1.00 and green >= 7: | |
endTurn() | |
green = 0 | |
elif random() <= 1.00 and once() and self.HP < 0.8: | |
useSkill(6, 'random') # Gigantic Growth (220430): Increase ATK and MAG by 25% and DEF and SPR by 15% for 2 turns to caster | |
apple = True # reset next turn | |
elif random() <= 1.00 and once() and self.HP < 0.6 and apple == False: | |
useSkill(6, 'random') # Gigantic Growth (220430): Increase ATK and MAG by 25% and DEF and SPR by 15% for 2 turns to caster | |
apple = True # reset next turn | |
elif random() <= 1.00 and once() and self.HP < 0.3 and apple == False: | |
useSkill(6, 'random') # Gigantic Growth (220430): Increase ATK and MAG by 25% and DEF and SPR by 15% for 2 turns to caster | |
elif random() <= 1.00 and honey == True: | |
useSkill(9, 'random') # Shadow Super Magic Attack - Earth (220433): Magic earth damage (4.5x, MAG) to all enemies | |
honey = False # persistent | |
elif random() <= 1.00 and ramen == True: | |
useSkill(10, 'random') # Shadow Super Physical Attack - Dark (220434): Physical dark damage (4.5x, ATK) to all enemies | |
ramen = False # persistent | |
elif random() <= 0.47 and green < 3: | |
useSkill(1, 'random') # Earth Cleaver (220425): Magic earth damage (3.8x, MAG) to one enemy | |
green += 1 | |
elif random() <= 1.00 and green < 3: | |
useSkill(2, 'random') # Body Slam - Dark (220426): Physical dark damage (3.8x, ATK) to one enemy | |
green += 1 | |
elif random() <= 1.00 and sushi == False and olive == False: | |
useSkill(3, 'random') # Roaring Earth Cleaver (220427): Magic earth damage (3.2x, MAG) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
sushi = True # persistent | |
elif random() <= 1.00 and sushi == True and olive == False: | |
useSkill(4, 'random') # Charge - Dark (220428): Physical dark damage (3.2x, ATK) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
sushi = False # persistent | |
elif random() <= 0.47 and mango == False and isTurnMod(3): | |
useSkill(3, 'random') # Roaring Earth Cleaver (220427): Magic earth damage (3.2x, MAG) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
elif random() <= 1.00 and mango == False and isTurnMod(3): | |
useSkill(4, 'random') # Charge - Dark (220428): Physical dark damage (3.2x, ATK) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
elif random() <= 1.00: | |
attack('random') | |
green += 1 | |
elif random() <= 1.00: | |
attack('random') | |
else: | |
attack('random') | |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
## | |
# Mission 'Magical Domain of Ice and Darkness' (9350502) | |
# BattleScript: 935060101 | |
# | |
# Battles | |
# * Dark Liquid Flame | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Liquid Flame (408000001) | |
# Race Fairy | |
# Level 99 | |
# Actions 50-50 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 350000000 | |
# MP 150000 | |
# ATK 1350 | |
# DEF 45000 | |
# MAG 1200 | |
# SPR 4500 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 80% | |
# Ice -50% | |
# Lightning 80% | |
# Water 80% | |
# Wind 80% | |
# Earth 80% | |
# Light 80% | |
# Dark -50% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ60% (100048) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 60% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Fire Shell (220435) [Physical] | |
# | |
# Physical fire damage (3.8x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Banish (220436) [Magic] | |
# | |
# Magic light damage (3.8x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Flame Tackle (220437) [Physical] | |
# | |
# Physical fire damage (3.2x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Banishga (220438) [Magic] | |
# | |
# Magic light damage (3.2x, MAG) to all enemies | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Fire & Light Ruin (220439) [None] | |
# | |
# Reduce resistance to Fire and Light by 60% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Scorch (220440) [Physical] | |
# | |
# Physical fire damage (2.5x, ATK) per turn to all enemies for 3 turns | |
# Unused parameters: [0,0] | |
# Reduce ATK and MAG by 20% for 2 turns to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Fire) (220441) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Light) (220442) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Shadow Super Physical Attack - Fire (220443) [Physical] | |
# | |
# Physical fire damage (4.5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Light Inferno (220444) [Magic] | |
# | |
# Magic light damage (4.5x, MAG) to all enemies | |
# Reduce resistance to Light by 90% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if random() <= 0.47 and green >= 7 and berry == False and isTurnMod(2): | |
useSkill(7, 'random') # Focusing the power of shadow! (Fire) (220441): No effect | |
berry = True # reset next turn | |
honey = True # persistent | |
elif random() <= 1.00 and green >= 7 and berry == False and isTurnMod(2): | |
useSkill(8, 'random') # Focusing the power of shadow! (Light) (220442): No effect | |
berry = True # reset next turn | |
ramen = True # persistent | |
elif random() <= 1.00 and green >= 7 and peach == False and isTurnMod(2): | |
useSkill(5, 'random') # Fire & Light Ruin (220439): Reduce resistance to Fire and Light by 60% for 3 turns to all enemies | |
peach = True # reset next turn | |
elif random() <= 1.00 and green >= 7 and once() and self.HP < 0.8: | |
useSkill(6, 'random') # Scorch (220440): Physical fire damage (2.5x, ATK) per turn to all enemies for 3 turns, Reduce ATK and MAG by 20% for 2 turns to all enemies | |
apple = True # reset next turn | |
elif random() <= 1.00 and green >= 7 and once() and self.HP < 0.6 and apple == False: | |
useSkill(6, 'random') # Scorch (220440): Physical fire damage (2.5x, ATK) per turn to all enemies for 3 turns, Reduce ATK and MAG by 20% for 2 turns to all enemies | |
apple = True # reset next turn | |
elif random() <= 1.00 and green >= 7 and once() and self.HP < 0.3 and apple == False: | |
useSkill(6, 'random') # Scorch (220440): Physical fire damage (2.5x, ATK) per turn to all enemies for 3 turns, Reduce ATK and MAG by 20% for 2 turns to all enemies | |
elif random() <= 1.00 and green >= 7: | |
endTurn() | |
green = 0 | |
elif random() <= 1.00 and honey == True: | |
useSkill(9, 'random') # Shadow Super Physical Attack - Fire (220443): Physical fire damage (4.5x, ATK) to all enemies | |
honey = False # persistent | |
elif random() <= 1.00 and ramen == True: | |
useSkill(10, 'random') # Light Inferno (220444): Magic light damage (4.5x, MAG) to all enemies, Reduce resistance to Light by 90% for 3 turns to all enemies | |
ramen = False # persistent | |
elif random() <= 0.47 and green < 3: | |
useSkill(1, 'random') # Fire Shell (220435): Physical fire damage (3.8x, ATK) to one enemy | |
green += 1 | |
elif random() <= 1.00 and green < 3: | |
useSkill(2, 'random') # Banish (220436): Magic light damage (3.8x, MAG) to one enemy | |
green += 1 | |
elif random() <= 1.00 and lemon == False: | |
useSkill(4, 'random') # Banishga (220438): Magic light damage (3.2x, MAG) to all enemies | |
green += 1 | |
lemon = True # reset next turn | |
elif random() <= 1.00 and grape == False and sushi == False and isTurnMod(2): | |
useSkill(4, 'random') # Banishga (220438): Magic light damage (3.2x, MAG) to all enemies | |
green += 1 | |
grape = True # reset next turn | |
sushi = True # persistent | |
elif random() <= 1.00 and grape == False and sushi == True and isTurnMod(2): | |
useSkill(3, 'random') # Flame Tackle (220437): Physical fire damage (3.2x, ATK) to all enemies | |
green += 1 | |
grape = True # reset next turn | |
sushi = False # persistent | |
elif random() <= 1.00 and melon == False: | |
useSkill(3, 'random') # Flame Tackle (220437): Physical fire damage (3.2x, ATK) to all enemies | |
green += 1 | |
melon = True # reset next turn | |
elif random() <= 1.00: | |
attack('random') | |
green += 1 | |
elif random() <= 1.00: | |
attack('random') | |
else: | |
attack('random') | |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
## | |
# Mission 'Nightbound Malice' (9350503) | |
# BattleScript: 935070101 | |
# | |
# Battles | |
# * Dark Anima | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Anima (412060004) | |
# Race Reaper | |
# Level 99 | |
# Actions 50-50 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 130000000 | |
# MP 200000 | |
# ATK 1450 | |
# DEF 18825 | |
# MAG 1550 | |
# SPR 15975 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 60% | |
# Ice 60% | |
# Lightning 60% | |
# Water 60% | |
# Wind 60% | |
# Earth 60% | |
# Light 60% | |
# Dark 60% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# Unknown (7) + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# ???65% (100096) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 65% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Dark Wind (220445) [Magic] | |
# | |
# Magic wind damage (4x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Water Blow (220446) [Physical] | |
# | |
# Physical water damage (4x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Dark Gust (220447) [Magic] | |
# | |
# Magic wind damage (3.5x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# All-Water Blow (220448) [Physical] | |
# | |
# Physical water damage (3.5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Water & Wind Ruin (220449) [None] | |
# | |
# Reduce resistance to Water and Wind by 75% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Overstrain (220450) [None] | |
# | |
# Remove ATK, DEF, MAG, SPR, Stop and Charm debuff from caster | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Chained Impulse (220451) [None] | |
# | |
# Increase ATK and MAG by 15% and DEF and SPR by 10% for 3 turns to caster | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Chain of Gold (220452) [Physical] | |
# | |
# Physical damage (4.5x, ATK) to all enemies | |
# Inflict Paralyze (100%) on all enemies | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Wind) (220453) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Water) (220454) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Heavenswind (220455) [Magic] | |
# | |
# Magic wind damage (5x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Shadow Super Physical Attack - Water (220456) [Physical] | |
# | |
# Physical water damage (5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if random() <= 1.00 and green >= 8 and once() and self.HP < 0.8: | |
useSkill(8, 'random') # Chain of Gold (220452): Physical damage (4.5x, ATK) to all enemies, Inflict Paralyze (100%) on all enemies | |
apple = True # reset next turn | |
elif random() <= 1.00 and green >= 8 and once() and self.HP < 0.6 and apple == False: | |
useSkill(8, 'random') # Chain of Gold (220452): Physical damage (4.5x, ATK) to all enemies, Inflict Paralyze (100%) on all enemies | |
apple = True # reset next turn | |
elif random() <= 1.00 and green >= 8 and once() and self.HP < 0.3 and apple == False: | |
useSkill(8, 'random') # Chain of Gold (220452): Physical damage (4.5x, ATK) to all enemies, Inflict Paralyze (100%) on all enemies | |
elif random() <= 0.47 and green >= 8 and berry == False and isTurnMod(2): | |
useSkill(9, 'random') # Focusing the power of shadow! (Wind) (220453): No effect | |
berry = True # reset next turn | |
honey = True # persistent | |
elif random() <= 1.00 and green >= 8 and berry == False and isTurnMod(2): | |
useSkill(10, 'random') # Focusing the power of shadow! (Water) (220454): No effect | |
berry = True # reset next turn | |
ramen = True # persistent | |
elif random() <= 1.00 and green >= 8 and peach == False and isTurnMod(3): | |
useSkill(7, 'random') # Chained Impulse (220451): Increase ATK and MAG by 15% and DEF and SPR by 10% for 3 turns to caster | |
peach = True # reset next turn | |
elif random() <= 1.00 and green >= 8 and olive == False and isTurnMod(2): | |
useSkill(5, 'random') # Water & Wind Ruin (220449): Reduce resistance to Water and Wind by 75% for 3 turns to all enemies | |
olive = True # reset next turn | |
elif random() <= 1.00 and green >= 8: | |
endTurn() | |
green = 0 | |
elif random() <= 1.00 and mango == False and isTurnMod(4): | |
useSkill(6, 'random') # Overstrain (220450): Remove ATK, DEF, MAG, SPR, Stop and Charm debuff from caster | |
mango = True # reset next turn | |
elif random() <= 1.00 and honey == True: | |
useSkill(11, 'random') # Heavenswind (220455): Magic wind damage (5x, MAG) to all enemies | |
honey = False # persistent | |
elif random() <= 1.00 and ramen == True: | |
useSkill(12, 'random') # Shadow Super Physical Attack - Water (220456): Physical water damage (5x, ATK) to all enemies | |
ramen = False # persistent | |
elif random() <= 0.47 and green < 3: | |
useSkill(1, 'random') # Dark Wind (220445): Magic wind damage (4x, MAG) to one enemy | |
green += 1 | |
elif random() <= 1.00 and green < 3: | |
useSkill(2, 'random') # Water Blow (220446): Physical water damage (4x, ATK) to one enemy | |
green += 1 | |
elif random() <= 1.00 and sushi == False and lemon == False: | |
useSkill(4, 'random') # All-Water Blow (220448): Physical water damage (3.5x, ATK) to all enemies | |
green += 1 | |
lemon = True # reset next turn | |
sushi = True # persistent | |
elif random() <= 1.00 and sushi == True and lemon == False: | |
useSkill(3, 'random') # Dark Gust (220447): Magic wind damage (3.5x, MAG) to all enemies | |
green += 1 | |
lemon = True # reset next turn | |
sushi = False # persistent | |
elif random() <= 1.00 and sushi == False and grape == False: | |
useSkill(4, 'random') # All-Water Blow (220448): Physical water damage (3.5x, ATK) to all enemies | |
green += 1 | |
grape = True # reset next turn | |
elif random() <= 1.00 and sushi == True and grape == False: | |
useSkill(3, 'random') # Dark Gust (220447): Magic wind damage (3.5x, MAG) to all enemies | |
green += 1 | |
grape = True # reset next turn | |
elif random() <= 1.00: | |
attack('random') | |
green += 1 | |
elif random() <= 1.00: | |
attack('random') | |
else: | |
attack('random') | |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment