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@aEnigmatic
Created September 12, 2019 11:24
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Scorn of the Wicked Moon
##
# Mission 'Scorn of the Wicked Moon' (8974001)
# Enemy has first strike!
# BattleScript: 897400101
#
# Battles
# * Bloody Moon [+ Apostle Flame (max 99), Apostle Ice (max 99), Apostle Thunder (max 99), Apostle Aqua (max 99), Apostle Wind (max 99), Apostle Earth (max 99), Apostle Light (max 99), Apostle Darkness (max 99)]
##
##
# Monster Info
##
#
# Monster Apostle Flame (108201003)
# Race Demon, Fairy
# Level 99
# Actions 5-5
#
# NEW DAMAGE FORMULA! (5, 25, 185)
#
#
# Stats
# HP 45000000
# MP 80000
# ATK 250
# DEF 350
# MAG 800
# SPR 370
#
#
# Damage resist
# physical 100%
# magical 0%
#
#
# Element resist
# Fire 300%
# Ice -300%
# Lightning 0%
# Water 0%
# Wind 0%
# Earth 0%
# Light 0%
# Dark 0%
# Non-Elemental 0%
#
#
# Status resist (+100% / application)
# Poison 100%
# Blind 100%
# Sleep 100%
# Silence 100%
# Paralyze 100%
# Confusion 100%
# Disease 100%
# Petrify 100%
#
#
# Debuff resist
# ATK 100%
# DEF 100%
# MAG 100%
# SPR 100%
# Stop 100%
# Charm 100%
# Berserk 100%
#
#
# Immunity
# Death +
# Gravity +
#
###
###
# Skills
###
#
# Sinner's Remorse (212570) [Magic]
#
# Magic damage (4x, MAG) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Burning Agony (212490) [Magic]
#
# Magic fire damage (3.5x, MAG) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Kidnap (212580) [None]
#
# Remove one enemy from the fight
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212410) [None]
#
# Summon アポストルフレイム (108201003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212420) [None]
#
# Summon アポストルアイス (108202003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212430) [None]
#
# Summon アポストルサンダー (108203003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212440) [None]
#
# Summon アポストルアクア (108204003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212450) [None]
#
# Summon アポストルウィンド (108205003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212460) [None]
#
# Summon アポストルアース (108206003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212470) [None]
#
# Summon アポストルライト (108207003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212480) [None]
#
# Summon アポストルダーク (108208003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Something squirms in the darkness... (212220) [None]
#
# No effect
# Unused parameters: [0]
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if apple == True:
endTurn()
elif once() and unit('3:ally:9:ブラッディムーン').is('dead'):
useSkill(3, 'random') # Kidnap (212580): Remove one enemy from the fight
apple = True # reset next turn
elif once():
endTurn()
elif pizza == True and unit('3:ally:2:アポストルアイス').is('alive') and green >= 2 and white == 3 and olive == False:
useSkill(12, 'random') # Something squirms in the darkness... (212220): No effect
olive = True # reset next turn
elif pizza == True and green >= 2 and white == 3 and olive == False:
useSkill(5, 'random') # The door to darkness has opened (212420): Summon アポストルアイス (108202003)
olive = True # reset next turn
elif pizza == True and green >= 2 and white == 3:
endTurn()
white = 0
green = 0
elif pizza == True and green >= 2:
endTurn()
white += 1
green = 0
elif pizza == False and green >= 1:
endTurn()
green = 0
elif berry == False:
useSkill(2, 'random') # Burning Agony (212490): Magic fire damage (3.5x, MAG) to one enemy
green += 1
berry = True # reset next turn
elif peach == False:
useSkill(1, 'random') # Sinner's Remorse (212570): Magic damage (4x, MAG) to one enemy
green += 1
peach = True # reset next turn
else:
attack('random')
##
# Monster Info
##
#
# Monster Apostle Ice (108202003)
# Race Demon, Fairy
# Level 99
# Actions 5-5
#
# NEW DAMAGE FORMULA! (5, 25, 185)
#
#
# Stats
# HP 45000000
# MP 80000
# ATK 250
# DEF 350
# MAG 800
# SPR 370
#
#
# Damage resist
# physical 100%
# magical 0%
#
#
# Element resist
# Fire -300%
# Ice 300%
# Lightning 0%
# Water 0%
# Wind 0%
# Earth 0%
# Light 0%
# Dark 0%
# Non-Elemental 0%
#
#
# Status resist (+100% / application)
# Poison 100%
# Blind 100%
# Sleep 100%
# Silence 100%
# Paralyze 100%
# Confusion 100%
# Disease 100%
# Petrify 100%
#
#
# Debuff resist
# ATK 100%
# DEF 100%
# MAG 100%
# SPR 100%
# Stop 100%
# Charm 100%
# Berserk 100%
#
#
# Immunity
# Death +
# Gravity +
#
###
###
# Skills
###
#
# Sinner's Remorse (212570) [Magic]
#
# Magic damage (4x, MAG) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Winter's Wail (212500) [Magic]
#
# Magic ice damage (3.5x, MAG) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Kidnap (212580) [None]
#
# Remove one enemy from the fight
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212410) [None]
#
# Summon アポストルフレイム (108201003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212420) [None]
#
# Summon アポストルアイス (108202003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212430) [None]
#
# Summon アポストルサンダー (108203003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212440) [None]
#
# Summon アポストルアクア (108204003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212450) [None]
#
# Summon アポストルウィンド (108205003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212460) [None]
#
# Summon アポストルアース (108206003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212470) [None]
#
# Summon アポストルライト (108207003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212480) [None]
#
# Summon アポストルダーク (108208003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Something squirms in the darkness... (212220) [None]
#
# No effect
# Unused parameters: [0]
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if apple == True:
endTurn()
elif once() and unit('3:ally:9:ブラッディムーン').is('dead'):
useSkill(3, 'random') # Kidnap (212580): Remove one enemy from the fight
apple = True # reset next turn
elif once():
endTurn()
elif pizza == True and unit('3:ally:1:アポストルフレイム').is('alive') and green >= 2 and white == 3 and olive == False:
useSkill(12, 'random') # Something squirms in the darkness... (212220): No effect
olive = True # reset next turn
elif pizza == True and green >= 2 and white == 3 and olive == False:
useSkill(4, 'random') # The door to darkness has opened (212410): Summon アポストルフレイム (108201003)
olive = True # reset next turn
elif pizza == True and green >= 2 and white == 3:
endTurn()
white = 0
green = 0
elif pizza == True and green >= 2:
endTurn()
white += 1
green = 0
elif pizza == False and green >= 1:
endTurn()
green = 0
elif berry == False:
useSkill(2, 'random') # Winter's Wail (212500): Magic ice damage (3.5x, MAG) to one enemy
green += 1
berry = True # reset next turn
elif peach == False:
useSkill(1, 'random') # Sinner's Remorse (212570): Magic damage (4x, MAG) to one enemy
green += 1
peach = True # reset next turn
else:
attack('random')
##
# Monster Info
##
#
# Monster Apostle Thunder (108203003)
# Race Demon, Fairy
# Level 99
# Actions 5-5
#
# NEW DAMAGE FORMULA! (5, 25, 185)
#
#
# Stats
# HP 45000000
# MP 80000
# ATK 250
# DEF 350
# MAG 800
# SPR 370
#
#
# Damage resist
# physical 100%
# magical 0%
#
#
# Element resist
# Fire 0%
# Ice 0%
# Lightning 300%
# Water -300%
# Wind 0%
# Earth 0%
# Light 0%
# Dark 0%
# Non-Elemental 0%
#
#
# Status resist (+100% / application)
# Poison 100%
# Blind 100%
# Sleep 100%
# Silence 100%
# Paralyze 100%
# Confusion 100%
# Disease 100%
# Petrify 100%
#
#
# Debuff resist
# ATK 100%
# DEF 100%
# MAG 100%
# SPR 100%
# Stop 100%
# Charm 100%
# Berserk 100%
#
#
# Immunity
# Death +
# Gravity +
#
###
###
# Skills
###
#
# Sinner's Remorse (212570) [Magic]
#
# Magic damage (4x, MAG) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Lightning's Lament (212510) [Magic]
#
# Magic lightning damage (3.5x, MAG) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Kidnap (212580) [None]
#
# Remove one enemy from the fight
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212410) [None]
#
# Summon アポストルフレイム (108201003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212420) [None]
#
# Summon アポストルアイス (108202003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212430) [None]
#
# Summon アポストルサンダー (108203003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212440) [None]
#
# Summon アポストルアクア (108204003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212450) [None]
#
# Summon アポストルウィンド (108205003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212460) [None]
#
# Summon アポストルアース (108206003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212470) [None]
#
# Summon アポストルライト (108207003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212480) [None]
#
# Summon アポストルダーク (108208003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Something squirms in the darkness... (212220) [None]
#
# No effect
# Unused parameters: [0]
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if apple == True:
endTurn()
elif once() and unit('3:ally:9:ブラッディムーン').is('dead'):
useSkill(3, 'random') # Kidnap (212580): Remove one enemy from the fight
apple = True # reset next turn
elif once():
endTurn()
elif pizza == True and unit('3:ally:4:アポストルアクア').is('alive') and green >= 2 and white == 3 and olive == False:
useSkill(12, 'random') # Something squirms in the darkness... (212220): No effect
olive = True # reset next turn
elif pizza == True and green >= 2 and white == 3 and olive == False:
useSkill(7, 'random') # The door to darkness has opened (212440): Summon アポストルアクア (108204003)
olive = True # reset next turn
elif pizza == True and green >= 2 and white == 3:
endTurn()
white = 0
green = 0
elif pizza == True and green >= 2:
endTurn()
white += 1
green = 0
elif pizza == False and green >= 1:
endTurn()
green = 0
elif berry == False:
useSkill(2, 'random') # Lightning's Lament (212510): Magic lightning damage (3.5x, MAG) to one enemy
green += 1
berry = True # reset next turn
elif peach == False:
useSkill(1, 'random') # Sinner's Remorse (212570): Magic damage (4x, MAG) to one enemy
green += 1
peach = True # reset next turn
else:
attack('random')
##
# Monster Info
##
#
# Monster Apostle Aqua (108204003)
# Race Demon, Fairy
# Level 99
# Actions 5-5
#
# NEW DAMAGE FORMULA! (5, 25, 185)
#
#
# Stats
# HP 45000000
# MP 80000
# ATK 250
# DEF 350
# MAG 800
# SPR 370
#
#
# Damage resist
# physical 100%
# magical 0%
#
#
# Element resist
# Fire 0%
# Ice 0%
# Lightning -300%
# Water 300%
# Wind 0%
# Earth 0%
# Light 0%
# Dark 0%
# Non-Elemental 0%
#
#
# Status resist (+100% / application)
# Poison 100%
# Blind 100%
# Sleep 100%
# Silence 100%
# Paralyze 100%
# Confusion 100%
# Disease 100%
# Petrify 100%
#
#
# Debuff resist
# ATK 100%
# DEF 100%
# MAG 100%
# SPR 100%
# Stop 100%
# Charm 100%
# Berserk 100%
#
#
# Immunity
# Death +
# Gravity +
#
###
###
# Skills
###
#
# Sinner's Remorse (212570) [Magic]
#
# Magic damage (4x, MAG) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Fear of the Deep (212520) [Magic]
#
# Magic water damage (3.5x, MAG) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Kidnap (212580) [None]
#
# Remove one enemy from the fight
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212410) [None]
#
# Summon アポストルフレイム (108201003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212420) [None]
#
# Summon アポストルアイス (108202003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212430) [None]
#
# Summon アポストルサンダー (108203003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212440) [None]
#
# Summon アポストルアクア (108204003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212450) [None]
#
# Summon アポストルウィンド (108205003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212460) [None]
#
# Summon アポストルアース (108206003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212470) [None]
#
# Summon アポストルライト (108207003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212480) [None]
#
# Summon アポストルダーク (108208003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Something squirms in the darkness... (212220) [None]
#
# No effect
# Unused parameters: [0]
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if apple == True:
endTurn()
elif once() and unit('3:ally:9:ブラッディムーン').is('dead'):
useSkill(3, 'random') # Kidnap (212580): Remove one enemy from the fight
apple = True # reset next turn
elif once():
endTurn()
elif pizza == True and unit('3:ally:3:アポストルサンダー').is('alive') and green >= 2 and white == 3 and olive == False:
useSkill(12, 'random') # Something squirms in the darkness... (212220): No effect
olive = True # reset next turn
elif pizza == True and green >= 2 and white == 3 and olive == False:
useSkill(6, 'random') # The door to darkness has opened (212430): Summon アポストルサンダー (108203003)
olive = True # reset next turn
elif pizza == True and green >= 2 and white == 3:
endTurn()
white = 0
green = 0
elif pizza == True and green >= 2:
endTurn()
white += 1
green = 0
elif pizza == False and green >= 1:
endTurn()
green = 0
elif berry == False:
useSkill(2, 'random') # Fear of the Deep (212520): Magic water damage (3.5x, MAG) to one enemy
green += 1
berry = True # reset next turn
elif peach == False:
useSkill(1, 'random') # Sinner's Remorse (212570): Magic damage (4x, MAG) to one enemy
green += 1
peach = True # reset next turn
else:
attack('random')
##
# Monster Info
##
#
# Monster Apostle Wind (108205003)
# Race Demon, Fairy
# Level 99
# Actions 5-5
#
# NEW DAMAGE FORMULA! (5, 25, 185)
#
#
# Stats
# HP 45000000
# MP 80000
# ATK 250
# DEF 350
# MAG 800
# SPR 370
#
#
# Damage resist
# physical 100%
# magical 0%
#
#
# Element resist
# Fire 0%
# Ice 0%
# Lightning 0%
# Water 0%
# Wind 300%
# Earth -300%
# Light 0%
# Dark 0%
# Non-Elemental 0%
#
#
# Status resist (+100% / application)
# Poison 100%
# Blind 100%
# Sleep 100%
# Silence 100%
# Paralyze 100%
# Confusion 100%
# Disease 100%
# Petrify 100%
#
#
# Debuff resist
# ATK 100%
# DEF 100%
# MAG 100%
# SPR 100%
# Stop 100%
# Charm 100%
# Berserk 100%
#
#
# Immunity
# Death +
# Gravity +
#
###
###
# Skills
###
#
# Sinner's Remorse (212570) [Magic]
#
# Magic damage (4x, MAG) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Angry Gale (212530) [Magic]
#
# Magic wind damage (3.5x, MAG) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Kidnap (212580) [None]
#
# Remove one enemy from the fight
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212410) [None]
#
# Summon アポストルフレイム (108201003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212420) [None]
#
# Summon アポストルアイス (108202003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212430) [None]
#
# Summon アポストルサンダー (108203003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212440) [None]
#
# Summon アポストルアクア (108204003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212450) [None]
#
# Summon アポストルウィンド (108205003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212460) [None]
#
# Summon アポストルアース (108206003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212470) [None]
#
# Summon アポストルライト (108207003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212480) [None]
#
# Summon アポストルダーク (108208003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Something squirms in the darkness... (212220) [None]
#
# No effect
# Unused parameters: [0]
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if apple == True:
endTurn()
elif once() and unit('3:ally:9:ブラッディムーン').is('dead'):
useSkill(3, 'random') # Kidnap (212580): Remove one enemy from the fight
apple = True # reset next turn
elif once():
endTurn()
elif pizza == True and unit('3:ally:6:アポストルアース').is('alive') and green >= 2 and white == 3 and olive == False:
useSkill(12, 'random') # Something squirms in the darkness... (212220): No effect
olive = True # reset next turn
elif pizza == True and green >= 2 and white == 3 and olive == False:
useSkill(9, 'random') # The door to darkness has opened (212460): Summon アポストルアース (108206003)
olive = True # reset next turn
elif pizza == True and green >= 2 and white == 3:
endTurn()
white = 0
green = 0
elif pizza == True and green >= 2:
endTurn()
white += 1
green = 0
elif pizza == False and green >= 1:
endTurn()
green = 0
elif berry == False:
useSkill(2, 'random') # Angry Gale (212530): Magic wind damage (3.5x, MAG) to one enemy
green += 1
berry = True # reset next turn
elif peach == False:
useSkill(1, 'random') # Sinner's Remorse (212570): Magic damage (4x, MAG) to one enemy
green += 1
peach = True # reset next turn
else:
attack('random')
##
# Monster Info
##
#
# Monster Apostle Earth (108206003)
# Race Demon, Fairy
# Level 99
# Actions 5-5
#
# NEW DAMAGE FORMULA! (5, 25, 185)
#
#
# Stats
# HP 45000000
# MP 80000
# ATK 250
# DEF 350
# MAG 800
# SPR 370
#
#
# Damage resist
# physical 100%
# magical 0%
#
#
# Element resist
# Fire 0%
# Ice 0%
# Lightning 0%
# Water 0%
# Wind -300%
# Earth 300%
# Light 0%
# Dark 0%
# Non-Elemental 0%
#
#
# Status resist (+100% / application)
# Poison 100%
# Blind 100%
# Sleep 100%
# Silence 100%
# Paralyze 100%
# Confusion 100%
# Disease 100%
# Petrify 100%
#
#
# Debuff resist
# ATK 100%
# DEF 100%
# MAG 100%
# SPR 100%
# Stop 100%
# Charm 100%
# Berserk 100%
#
#
# Immunity
# Death +
# Gravity +
#
###
###
# Skills
###
#
# Sinner's Remorse (212570) [Magic]
#
# Magic damage (4x, MAG) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Anguishing Quicksand (212540) [Magic]
#
# Magic earth damage (3.5x, MAG) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Kidnap (212580) [None]
#
# Remove one enemy from the fight
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212410) [None]
#
# Summon アポストルフレイム (108201003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212420) [None]
#
# Summon アポストルアイス (108202003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212430) [None]
#
# Summon アポストルサンダー (108203003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212440) [None]
#
# Summon アポストルアクア (108204003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212450) [None]
#
# Summon アポストルウィンド (108205003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212460) [None]
#
# Summon アポストルアース (108206003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212470) [None]
#
# Summon アポストルライト (108207003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212480) [None]
#
# Summon アポストルダーク (108208003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Something squirms in the darkness... (212220) [None]
#
# No effect
# Unused parameters: [0]
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if apple == True:
endTurn()
elif once() and unit('3:ally:9:ブラッディムーン').is('dead'):
useSkill(3, 'random') # Kidnap (212580): Remove one enemy from the fight
apple = True # reset next turn
elif once():
endTurn()
elif pizza == True and unit('3:ally:5:アポストルウィンド').is('alive') and green >= 2 and white == 3 and olive == False:
useSkill(12, 'random') # Something squirms in the darkness... (212220): No effect
olive = True # reset next turn
elif pizza == True and green >= 2 and white == 3 and olive == False:
useSkill(8, 'random') # The door to darkness has opened (212450): Summon アポストルウィンド (108205003)
olive = True # reset next turn
elif pizza == True and green >= 2 and white == 3:
endTurn()
white = 0
green = 0
elif pizza == True and green >= 2:
endTurn()
white += 1
green = 0
elif pizza == False and green >= 1:
endTurn()
green = 0
elif berry == False:
useSkill(2, 'random') # Anguishing Quicksand (212540): Magic earth damage (3.5x, MAG) to one enemy
green += 1
berry = True # reset next turn
elif peach == False:
useSkill(1, 'random') # Sinner's Remorse (212570): Magic damage (4x, MAG) to one enemy
green += 1
peach = True # reset next turn
else:
attack('random')
##
# Monster Info
##
#
# Monster Apostle Light (108207003)
# Race Demon, Fairy
# Level 99
# Actions 5-5
#
# NEW DAMAGE FORMULA! (5, 25, 185)
#
#
# Stats
# HP 45000000
# MP 80000
# ATK 250
# DEF 350
# MAG 800
# SPR 370
#
#
# Damage resist
# physical 100%
# magical 0%
#
#
# Element resist
# Fire 0%
# Ice 0%
# Lightning 0%
# Water 0%
# Wind 0%
# Earth 0%
# Light 300%
# Dark -300%
# Non-Elemental 0%
#
#
# Status resist (+100% / application)
# Poison 100%
# Blind 100%
# Sleep 100%
# Silence 100%
# Paralyze 100%
# Confusion 100%
# Disease 100%
# Petrify 100%
#
#
# Debuff resist
# ATK 100%
# DEF 100%
# MAG 100%
# SPR 100%
# Stop 100%
# Charm 100%
# Berserk 100%
#
#
# Immunity
# Death +
# Gravity +
#
###
###
# Skills
###
#
# Sinner's Remorse (212570) [Magic]
#
# Magic damage (4x, MAG) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Light's Despair (212550) [Magic]
#
# Magic light damage (3.5x, MAG) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Kidnap (212580) [None]
#
# Remove one enemy from the fight
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212410) [None]
#
# Summon アポストルフレイム (108201003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212420) [None]
#
# Summon アポストルアイス (108202003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212430) [None]
#
# Summon アポストルサンダー (108203003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212440) [None]
#
# Summon アポストルアクア (108204003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212450) [None]
#
# Summon アポストルウィンド (108205003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212460) [None]
#
# Summon アポストルアース (108206003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212470) [None]
#
# Summon アポストルライト (108207003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212480) [None]
#
# Summon アポストルダーク (108208003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Something squirms in the darkness... (212220) [None]
#
# No effect
# Unused parameters: [0]
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if apple == True:
endTurn()
elif once() and unit('3:ally:9:ブラッディムーン').is('dead'):
useSkill(3, 'random') # Kidnap (212580): Remove one enemy from the fight
apple = True # reset next turn
elif once():
endTurn()
elif pizza == True and unit('3:ally:8:アポストルダーク').is('alive') and green >= 2 and white == 3 and olive == False:
useSkill(12, 'random') # Something squirms in the darkness... (212220): No effect
olive = True # reset next turn
elif pizza == True and green >= 2 and white == 3 and olive == False:
useSkill(11, 'random') # The door to darkness has opened (212480): Summon アポストルダーク (108208003)
olive = True # reset next turn
elif pizza == True and green >= 2 and white == 3:
endTurn()
white = 0
green = 0
elif pizza == True and green >= 2:
endTurn()
white += 1
green = 0
elif pizza == False and green >= 1:
endTurn()
green = 0
elif berry == False:
useSkill(2, 'random') # Light's Despair (212550): Magic light damage (3.5x, MAG) to one enemy
green += 1
berry = True # reset next turn
elif peach == False:
useSkill(1, 'random') # Sinner's Remorse (212570): Magic damage (4x, MAG) to one enemy
green += 1
peach = True # reset next turn
else:
attack('random')
##
# Monster Info
##
#
# Monster Apostle Darkness (108208003)
# Race Demon, Fairy
# Level 99
# Actions 5-5
#
# NEW DAMAGE FORMULA! (5, 25, 185)
#
#
# Stats
# HP 45000000
# MP 80000
# ATK 250
# DEF 350
# MAG 800
# SPR 370
#
#
# Damage resist
# physical 100%
# magical 0%
#
#
# Element resist
# Fire 0%
# Ice 0%
# Lightning 0%
# Water 0%
# Wind 0%
# Earth 0%
# Light -300%
# Dark 300%
# Non-Elemental 0%
#
#
# Status resist (+100% / application)
# Poison 100%
# Blind 100%
# Sleep 100%
# Silence 100%
# Paralyze 100%
# Confusion 100%
# Disease 100%
# Petrify 100%
#
#
# Debuff resist
# ATK 100%
# DEF 100%
# MAG 100%
# SPR 100%
# Stop 100%
# Charm 100%
# Berserk 100%
#
#
# Immunity
# Death +
# Gravity +
#
###
###
# Skills
###
#
# Sinner's Remorse (212570) [Magic]
#
# Magic damage (4x, MAG) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Dark Night's Gloom (212560) [Magic]
#
# Magic dark damage (3.5x, MAG) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Kidnap (212580) [None]
#
# Remove one enemy from the fight
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212410) [None]
#
# Summon アポストルフレイム (108201003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212420) [None]
#
# Summon アポストルアイス (108202003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212430) [None]
#
# Summon アポストルサンダー (108203003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212440) [None]
#
# Summon アポストルアクア (108204003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212450) [None]
#
# Summon アポストルウィンド (108205003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212460) [None]
#
# Summon アポストルアース (108206003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212470) [None]
#
# Summon アポストルライト (108207003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212480) [None]
#
# Summon アポストルダーク (108208003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Something squirms in the darkness... (212220) [None]
#
# No effect
# Unused parameters: [0]
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if apple == True:
endTurn()
elif once() and unit('3:ally:9:ブラッディムーン').is('dead'):
useSkill(3, 'random') # Kidnap (212580): Remove one enemy from the fight
apple = True # reset next turn
elif once():
endTurn()
elif pizza == True and unit('3:ally:7:アポストルライト').is('alive') and green >= 2 and white == 3 and olive == False:
useSkill(12, 'random') # Something squirms in the darkness... (212220): No effect
olive = True # reset next turn
elif pizza == True and green >= 2 and white == 3 and olive == False:
useSkill(10, 'random') # The door to darkness has opened (212470): Summon アポストルライト (108207003)
olive = True # reset next turn
elif pizza == True and green >= 2 and white == 3:
endTurn()
white = 0
green = 0
elif pizza == True and green >= 2:
endTurn()
white += 1
green = 0
elif pizza == False and green >= 1:
endTurn()
green = 0
elif berry == False:
useSkill(2, 'random') # Dark Night's Gloom (212560): Magic dark damage (3.5x, MAG) to one enemy
green += 1
berry = True # reset next turn
elif peach == False:
useSkill(1, 'random') # Sinner's Remorse (212570): Magic damage (4x, MAG) to one enemy
green += 1
peach = True # reset next turn
else:
attack('random')
##
# Monster Info
##
#
# Monster Bloody Moon (308031003)
# Race Demon, Fairy
# Level 99
# Actions 35-35
#
# NEW DAMAGE FORMULA! (5, 25, 185)
#
#
# Stats
# HP 250000000
# MP 200000
# ATK 1500
# DEF 600
# MAG 1600
# SPR 650
#
#
# Damage resist
# physical 100%
# magical 0%
#
#
# Element resist
# Fire 0%
# Ice 0%
# Lightning 0%
# Water 0%
# Wind 0%
# Earth 0%
# Light 0%
# Dark 0%
# Non-Elemental 0%
#
#
# Status resist (+100% / application)
# Poison 100%
# Blind 100%
# Sleep 100%
# Silence 100%
# Paralyze 100%
# Confusion 100%
# Disease 100%
# Petrify 100%
#
#
# Debuff resist
# ATK 100%
# DEF 100%
# MAG 100%
# SPR 100%
# Stop 100%
# Charm 100%
# Berserk 100%
#
#
# Immunity
# Death +
# Gravity +
#
###
###
# Skills
###
#
# Comet Moon (212190) [Magic]
#
# Magic damage (2.3x, MAG) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Asteroid Moon (212200) [Magic]
#
# Magic damage (2.6x, MAG) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Crimson Moon's Descent (212210) [Physical]
#
# Physical damage (1.85x, ATK) to all enemies (+50% accuracy)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Something squirms in the darkness... (212220) [None]
#
# No effect
# Unused parameters: [0]
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Glory of Evil (212230) [None]
#
# Magic* damage (2.15x * 1.18 = 2.53x, MAG) to all enemies (ignore reflect)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Sunlight shines brightly! (212240) [None]
#
# No effect
# Unused parameters: [0]
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Sun Reflector (212250) [None]
#
# Magic* fire and light damage (2.2x, MAG) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Lunar Sabbath (212260) [None]
#
# Reduce MAG and SPR by 30% for 3 turns to all enemies
# Unused parameters: [1]
# Reduce resistance to all elements by 30% for 3 turns to all enemies
# Unused parameters: [1]
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Total Eclipse (212270) [None]
#
# Remove resistances to Confusion from all enemies for 5 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Lunar Revolt (212280) [Magic]
#
# Magic damage (2.1x, MAG) to one enemy
# Remove all buffs and debuffs from one enemy
# Inflict Confusion (65%) on one enemy
# Unknown parameters: [1]
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Scorn of the Moon (212290) [Magic]
#
# [Death]
# Instant KO (100%) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Light of the Moon (212300) [None]
#
# Restore 6660000 HP to caster
# Reduce physical damage taken by 60% to caster for 5 turns (can not be removed)
# Unused parameters: [1]
# Reduce magic damage taken by 60% to caster for 5 turns (can not be removed)
# Unused parameters: [1]
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Fire and ice disrupt the balance (212310) [None]
#
# Magic* fire and ice damage (2x, MAG) to all enemies
# Inflict berserk (+0% ATK) on one random enemy for 4 turns
#
# Sealable + Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Thunder and water disrupt the balance (212320) [None]
#
# Magic* lightning and water damage (2x, MAG) to all enemies
# Reduce ATK, DEF, MAG and SPR by 50% for 2 turns to all enemies
# Unused parameters: [1]
#
# Sealable + Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Wind and earth disrupt the balance (212330) [None]
#
# Magic* wind and earth damage (2x, MAG) to all enemies
# Remove one random enemy from the fight for 2 turns
#
# Sealable + Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Light and dark disrupt the balance (212340) [None]
#
# Magic* light and dark damage (2x, MAG) to all enemies
# Instant KO (100%) to one random enemy (ignores death resist)
#
# Sealable + Unknown1 +
# Reflect - Unknown2 -
#
##
#
# New Moon (212350) [None]
#
# Increase DEF and SPR by 10% for one turn to caster (can not be removed)
# Unused parameters: [1]
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Waxing Moon (212360) [None]
#
# Increase SPR by 15% for one turn to caster (can not be removed)
# Unused parameters: [1]
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Half Moon (212370) [None]
#
# No effect
# Unused parameters: [0]
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Full Moon (212380) [None]
#
# Increase ATK and MAG by 10% for one turn to caster (can not be removed)
# Unused parameters: [1]
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Waning Moon (212390) [None]
#
# Increase MAG by 15% for one turn to caster (can not be removed)
# Unused parameters: [1]
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Crimson Full Moon (212400) [None]
#
# Increase DEF and SPR by 15% and ATK and MAG by 10% for 9999 turns to caster (can not be removed)
# Unused parameters: [1]
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212410) [None]
#
# Summon アポストルフレイム (108201003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212420) [None]
#
# Summon アポストルアイス (108202003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212430) [None]
#
# Summon アポストルサンダー (108203003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212440) [None]
#
# Summon アポストルアクア (108204003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212450) [None]
#
# Summon アポストルウィンド (108205003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212460) [None]
#
# Summon アポストルアース (108206003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212470) [None]
#
# Summon アポストルライト (108207003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# The door to darkness has opened (212480) [None]
#
# Summon アポストルダーク (108208003)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if var_90 == True:
endTurn()
elif once():
useSkill(12, 'random') # Light of the Moon (212300): Restore 6660000 HP to caster, Reduce physical damage taken by 60% to caster for 5 turns (can not be removed), Reduce magic damage taken by 60% to caster for 5 turns (can not be removed)
elif once():
useSkill(9, 'random') # Total Eclipse (212270): Remove resistances to Confusion from all enemies for 5 turns
var_90 = True # unknown flag type
honey = True # persistent
elif once() and unit('1:ally:any').HP < 0.1:
useSkill(9, 'random') # Total Eclipse (212270): Remove resistances to Confusion from all enemies for 5 turns
elif once() and unit('1:ally:any').HP < 0.2:
useSkill(12, 'random') # Light of the Moon (212300): Restore 6660000 HP to caster, Reduce physical damage taken by 60% to caster for 5 turns (can not be removed), Reduce magic damage taken by 60% to caster for 5 turns (can not be removed)
elif once() and unit('1:ally:any').HP < 0.2:
useSkill(11, 'random') # Scorn of the Moon (212290): [Death], Instant KO (100%) to all enemies
var_90 = True # unknown flag type
elif once() and unit('1:ally:any').HP < 0.3:
useSkill(9, 'random') # Total Eclipse (212270): Remove resistances to Confusion from all enemies for 5 turns
elif once() and unit('1:ally:any').HP < 0.4:
useSkill(12, 'random') # Light of the Moon (212300): Restore 6660000 HP to caster, Reduce physical damage taken by 60% to caster for 5 turns (can not be removed), Reduce magic damage taken by 60% to caster for 5 turns (can not be removed)
var_89 = True # unknown flag type
pasta = True # persistent
steak = False # persistent
bacon = False # persistent
sushi = False # persistent
ramen = False # persistent
honey = False # persistent
elif once() and var_89 == True:
useSkill(11, 'random') # Scorn of the Moon (212290): [Death], Instant KO (100%) to all enemies
elif once() and var_89 == True:
useSkill(9, 'random') # Total Eclipse (212270): Remove resistances to Confusion from all enemies for 5 turns
elif once() and var_89 == True:
useSkill(22, 'random') # Crimson Full Moon (212400): Increase DEF and SPR by 15% and ATK and MAG by 10% for 9999 turns to caster (can not be removed)
var_90 = True # unknown flag type
black = 0
pizza = True # persistent
elif once() and unit('1:ally:any').HP < 0.6 and pasta == False:
useSkill(12, 'random') # Light of the Moon (212300): Restore 6660000 HP to caster, Reduce physical damage taken by 60% to caster for 5 turns (can not be removed), Reduce magic damage taken by 60% to caster for 5 turns (can not be removed)
elif once() and unit('1:ally:any').HP < 0.6 and pasta == False:
useSkill(9, 'random') # Total Eclipse (212270): Remove resistances to Confusion from all enemies for 5 turns
elif once() and unit('1:ally:any').HP < 0.7 and pasta == False:
useSkill(9, 'random') # Total Eclipse (212270): Remove resistances to Confusion from all enemies for 5 turns
elif once() and unit('1:ally:any').HP < 0.8 and pasta == False:
useSkill(12, 'random') # Light of the Moon (212300): Restore 6660000 HP to caster, Reduce physical damage taken by 60% to caster for 5 turns (can not be removed), Reduce magic damage taken by 60% to caster for 5 turns (can not be removed)
elif once() and unit('1:ally:any').HP < 0.8 and pasta == False:
useSkill(9, 'random') # Total Eclipse (212270): Remove resistances to Confusion from all enemies for 5 turns
elif unit('3:ally:1:アポストルフレイム').is('alive') and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and var_71 == False and green >= 8 and black < 1 and isTurnMod(4):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_71 = True # unknown flag type
elif unit('3:ally:2:アポストルアイス').is('alive') and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and var_72 == False and green >= 8 and black < 1 and isTurnMod(4):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_72 = True # unknown flag type
elif unit('3:ally:3:アポストルサンダー').is('alive') and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and var_73 == False and green >= 8 and black < 1 and isTurnMod(4):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_73 = True # unknown flag type
elif unit('3:ally:4:アポストルアクア').is('alive') and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and var_74 == False and green >= 8 and black < 1 and isTurnMod(4):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_74 = True # unknown flag type
elif unit('3:ally:5:アポストルウィンド').is('alive') and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and var_75 == False and green >= 8 and black < 1 and isTurnMod(4):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_75 = True # unknown flag type
elif unit('3:ally:6:アポストルアース').is('alive') and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and var_76 == False and green >= 8 and black < 1 and isTurnMod(4):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_76 = True # unknown flag type
elif unit('3:ally:7:アポストルライト').is('alive') and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and var_77 == False and green >= 8 and black < 1 and isTurnMod(4):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_77 = True # unknown flag type
elif unit('3:ally:8:アポストルダーク').is('alive') and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and var_78 == False and green >= 8 and black < 1 and isTurnMod(4):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_78 = True # unknown flag type
elif random() <= 0.15 and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and green >= 8 and var_71 == False and black < 1 and isTurnMod(4):
useSkill(23, 'random') # The door to darkness has opened (212410): Summon アポストルフレイム (108201003)
var_71 = True # unknown flag type
black += 1
elif random() <= 0.15 and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and green >= 8 and var_72 == False and black < 1 and isTurnMod(4):
useSkill(24, 'random') # The door to darkness has opened (212420): Summon アポストルアイス (108202003)
var_72 = True # unknown flag type
black += 1
elif random() <= 0.20 and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and green >= 8 and var_73 == False and black < 1 and isTurnMod(4):
useSkill(25, 'random') # The door to darkness has opened (212430): Summon アポストルサンダー (108203003)
var_73 = True # unknown flag type
black += 1
elif random() <= 0.20 and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and green >= 8 and var_74 == False and black < 1 and isTurnMod(4):
useSkill(26, 'random') # The door to darkness has opened (212440): Summon アポストルアクア (108204003)
var_74 = True # unknown flag type
black += 1
elif random() <= 0.25 and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and green >= 8 and var_75 == False and black < 1 and isTurnMod(4):
useSkill(27, 'random') # The door to darkness has opened (212450): Summon アポストルウィンド (108205003)
var_75 = True # unknown flag type
black += 1
elif random() <= 0.30 and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and green >= 8 and var_76 == False and black < 1 and isTurnMod(4):
useSkill(28, 'random') # The door to darkness has opened (212460): Summon アポストルアース (108206003)
var_76 = True # unknown flag type
black += 1
elif random() <= 0.30 and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and green >= 8 and var_77 == False and black < 1 and isTurnMod(4):
useSkill(29, 'random') # The door to darkness has opened (212470): Summon アポストルライト (108207003)
var_77 = True # unknown flag type
black += 1
elif pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and green >= 8 and var_78 == False and black < 1 and isTurnMod(4):
useSkill(30, 'random') # The door to darkness has opened (212480): Summon アポストルダーク (108208003)
var_78 = True # unknown flag type
black += 1
elif unit('3:ally:1:アポストルフレイム').is('alive') and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and var_71 == False and green >= 8 and white < 2 and isTurnMod(3):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_71 = True # unknown flag type
elif unit('3:ally:2:アポストルアイス').is('alive') and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and var_72 == False and green >= 8 and white < 2 and isTurnMod(3):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_72 = True # unknown flag type
elif unit('3:ally:3:アポストルサンダー').is('alive') and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and var_73 == False and green >= 8 and white < 2 and isTurnMod(3):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_73 = True # unknown flag type
elif unit('3:ally:4:アポストルアクア').is('alive') and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and var_74 == False and green >= 8 and white < 2 and isTurnMod(3):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_74 = True # unknown flag type
elif unit('3:ally:5:アポストルウィンド').is('alive') and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and var_75 == False and green >= 8 and white < 2 and isTurnMod(3):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_75 = True # unknown flag type
elif unit('3:ally:6:アポストルアース').is('alive') and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and var_76 == False and green >= 8 and white < 2 and isTurnMod(3):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_76 = True # unknown flag type
elif unit('3:ally:7:アポストルライト').is('alive') and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and var_77 == False and green >= 8 and white < 2 and isTurnMod(3):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_77 = True # unknown flag type
elif unit('3:ally:8:アポストルダーク').is('alive') and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and var_78 == False and green >= 8 and white < 2 and isTurnMod(3):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_78 = True # unknown flag type
elif random() <= 0.15 and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and green >= 8 and var_71 == False and white < 2 and isTurnMod(3):
useSkill(23, 'random') # The door to darkness has opened (212410): Summon アポストルフレイム (108201003)
var_71 = True # unknown flag type
white += 1
elif random() <= 0.15 and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and green >= 8 and var_72 == False and white < 2 and isTurnMod(3):
useSkill(24, 'random') # The door to darkness has opened (212420): Summon アポストルアイス (108202003)
var_72 = True # unknown flag type
white += 1
elif random() <= 0.20 and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and green >= 8 and var_73 == False and white < 2 and isTurnMod(3):
useSkill(25, 'random') # The door to darkness has opened (212430): Summon アポストルサンダー (108203003)
var_73 = True # unknown flag type
white += 1
elif random() <= 0.20 and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and green >= 8 and var_74 == False and white < 2 and isTurnMod(3):
useSkill(26, 'random') # The door to darkness has opened (212440): Summon アポストルアクア (108204003)
var_74 = True # unknown flag type
white += 1
elif random() <= 0.25 and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and green >= 8 and var_75 == False and white < 2 and isTurnMod(3):
useSkill(27, 'random') # The door to darkness has opened (212450): Summon アポストルウィンド (108205003)
var_75 = True # unknown flag type
white += 1
elif random() <= 0.30 and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and green >= 8 and var_76 == False and white < 2 and isTurnMod(3):
useSkill(28, 'random') # The door to darkness has opened (212460): Summon アポストルアース (108206003)
var_76 = True # unknown flag type
white += 1
elif random() <= 0.30 and pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and green >= 8 and var_77 == False and white < 2 and isTurnMod(3):
useSkill(29, 'random') # The door to darkness has opened (212470): Summon アポストルライト (108207003)
var_77 = True # unknown flag type
white += 1
elif pasta == False and pizza == False and unit('1:ally:any').HP < 0.7 and green >= 8 and var_78 == False and white < 2 and isTurnMod(3):
useSkill(30, 'random') # The door to darkness has opened (212480): Summon アポストルダーク (108208003)
var_78 = True # unknown flag type
white += 1
elif unit('3:ally:1:アポストルフレイム').is('alive') and pasta == False and pizza == False and unit('1:ally:any').HP > 0.7 and var_71 == False and green >= 8 and white < 2 and isTurnMod(3):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_71 = True # unknown flag type
elif unit('3:ally:2:アポストルアイス').is('alive') and pasta == False and pizza == False and unit('1:ally:any').HP > 0.7 and var_72 == False and green >= 8 and white < 2 and isTurnMod(3):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_72 = True # unknown flag type
elif unit('3:ally:3:アポストルサンダー').is('alive') and pasta == False and pizza == False and unit('1:ally:any').HP > 0.7 and var_73 == False and green >= 8 and white < 2 and isTurnMod(3):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_73 = True # unknown flag type
elif unit('3:ally:4:アポストルアクア').is('alive') and pasta == False and pizza == False and unit('1:ally:any').HP > 0.7 and var_74 == False and green >= 8 and white < 2 and isTurnMod(3):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_74 = True # unknown flag type
elif unit('3:ally:5:アポストルウィンド').is('alive') and pasta == False and pizza == False and unit('1:ally:any').HP > 0.7 and var_75 == False and green >= 8 and white < 2 and isTurnMod(3):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_75 = True # unknown flag type
elif unit('3:ally:6:アポストルアース').is('alive') and pasta == False and pizza == False and unit('1:ally:any').HP > 0.7 and var_76 == False and green >= 8 and white < 2 and isTurnMod(3):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_76 = True # unknown flag type
elif unit('3:ally:7:アポストルライト').is('alive') and pasta == False and pizza == False and unit('1:ally:any').HP > 0.7 and var_77 == False and green >= 8 and white < 2 and isTurnMod(3):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_77 = True # unknown flag type
elif unit('3:ally:8:アポストルダーク').is('alive') and pasta == False and pizza == False and unit('1:ally:any').HP > 0.7 and var_78 == False and green >= 8 and white < 2 and isTurnMod(3):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_78 = True # unknown flag type
elif random() <= 0.15 and pasta == False and pizza == False and unit('1:ally:any').HP > 0.7 and green >= 8 and var_71 == False and white < 2 and isTurnMod(3):
useSkill(23, 'random') # The door to darkness has opened (212410): Summon アポストルフレイム (108201003)
var_71 = True # unknown flag type
white += 1
elif random() <= 0.15 and pasta == False and pizza == False and unit('1:ally:any').HP > 0.7 and green >= 8 and var_72 == False and white < 2 and isTurnMod(3):
useSkill(24, 'random') # The door to darkness has opened (212420): Summon アポストルアイス (108202003)
var_72 = True # unknown flag type
white += 1
elif random() <= 0.20 and pasta == False and pizza == False and unit('1:ally:any').HP > 0.7 and green >= 8 and var_73 == False and white < 2 and isTurnMod(3):
useSkill(25, 'random') # The door to darkness has opened (212430): Summon アポストルサンダー (108203003)
var_73 = True # unknown flag type
white += 1
elif random() <= 0.20 and pasta == False and pizza == False and unit('1:ally:any').HP > 0.7 and green >= 8 and var_74 == False and white < 2 and isTurnMod(3):
useSkill(26, 'random') # The door to darkness has opened (212440): Summon アポストルアクア (108204003)
var_74 = True # unknown flag type
white += 1
elif random() <= 0.25 and pasta == False and pizza == False and unit('1:ally:any').HP > 0.7 and green >= 8 and var_75 == False and white < 2 and isTurnMod(3):
useSkill(27, 'random') # The door to darkness has opened (212450): Summon アポストルウィンド (108205003)
var_75 = True # unknown flag type
white += 1
elif random() <= 0.30 and pasta == False and pizza == False and unit('1:ally:any').HP > 0.7 and green >= 8 and var_76 == False and white < 2 and isTurnMod(3):
useSkill(28, 'random') # The door to darkness has opened (212460): Summon アポストルアース (108206003)
var_76 = True # unknown flag type
white += 1
elif random() <= 0.30 and pasta == False and pizza == False and unit('1:ally:any').HP > 0.7 and green >= 8 and var_77 == False and white < 2 and isTurnMod(3):
useSkill(29, 'random') # The door to darkness has opened (212470): Summon アポストルライト (108207003)
var_77 = True # unknown flag type
white += 1
elif pasta == False and pizza == False and unit('1:ally:any').HP > 0.7 and green >= 8 and var_78 == False and white < 2 and isTurnMod(3):
useSkill(30, 'random') # The door to darkness has opened (212480): Summon アポストルダーク (108208003)
var_78 = True # unknown flag type
white += 1
elif pizza == False and unit('1:ally:any').HP > 0.7 and green >= 10 and steak == True and peach == False:
wait() # No action
peach = True # reset next turn
pasta = False # persistent
elif pizza == False and unit('1:ally:any').HP < 0.7 and green >= 10 and steak == True and peach == False:
useSkill(5, 'random') # Glory of Evil (212230): Magic* damage (2.15x * 1.18 = 2.53x, MAG) to all enemies (ignore reflect)
peach = True # reset next turn
pasta = False # persistent
elif pizza == False and green >= 10 and steak == True:
endTurn()
black = 0
white = 0
green = 0
steak = False # persistent
honey = True # persistent
elif pizza == False and steak == True and apple == False:
useSkill(21, 'random') # Waning Moon (212390): Increase MAG by 15% for one turn to caster (can not be removed)
apple = True # reset next turn
pasta = True # persistent
elif random() <= 0.50 and pizza == False and green < 6 and steak == True:
useSkill(1, 'slot:5') # Comet Moon (212190): Magic damage (2.3x, MAG) to one enemy
green += 1
elif pizza == False and green < 6 and steak == True:
useSkill(1, 'slot:6') # Comet Moon (212190): Magic damage (2.3x, MAG) to one enemy
green += 1
elif pizza == False and steak == True and berry == False:
useSkill(5, 'random') # Glory of Evil (212230): Magic* damage (2.15x * 1.18 = 2.53x, MAG) to all enemies (ignore reflect)
green += 1
berry = True # reset next turn
elif pizza == False and steak == True:
attack('random')
green += 1
elif pizza == False and green >= 10 and bacon == True and peach == False:
useSkill(3, 'random') # Crimson Moon's Descent (212210): Physical damage (1.85x, ATK) to all enemies (+50% accuracy)
peach = True # reset next turn
elif random() <= 0.50 and pizza == False and green >= 10 and bacon == True and olive == False:
useSkill(10, 'highest MAG') # Lunar Revolt (212280): Magic damage (2.1x, MAG) to one enemy, Remove all buffs and debuffs from one enemy, Inflict Confusion (65%) on one enemy
olive = True # reset next turn
pasta = False # persistent
elif pizza == False and green >= 10 and bacon == True and olive == False:
useSkill(10, 'highest SPR') # Lunar Revolt (212280): Magic damage (2.1x, MAG) to one enemy, Remove all buffs and debuffs from one enemy, Inflict Confusion (65%) on one enemy
olive = True # reset next turn
pasta = False # persistent
elif pizza == False and green >= 10 and bacon == True:
endTurn()
black = 0
white = 0
green = 0
steak = True # persistent
bacon = False # persistent
elif pizza == False and bacon == True and apple == False:
useSkill(20, 'random') # Full Moon (212380): Increase ATK and MAG by 10% for one turn to caster (can not be removed)
apple = True # reset next turn
pasta = True # persistent
elif random() <= 0.50 and pizza == False and green < 6 and bacon == True:
useSkill(1, 'slot:4') # Comet Moon (212190): Magic damage (2.3x, MAG) to one enemy
green += 1
elif pizza == False and green < 6 and bacon == True:
useSkill(1, 'slot:5') # Comet Moon (212190): Magic damage (2.3x, MAG) to one enemy
green += 1
elif pizza == False and bacon == True and berry == False:
useSkill(5, 'random') # Glory of Evil (212230): Magic* damage (2.15x * 1.18 = 2.53x, MAG) to all enemies (ignore reflect)
green += 1
berry = True # reset next turn
elif pizza == False and bacon == True:
attack('random')
green += 1
elif pizza == False and green >= 8 and sushi == True and olive == False:
useSkill(2, 'random') # Asteroid Moon (212200): Magic damage (2.6x, MAG) to all enemies
olive = True # reset next turn
pasta = False # persistent
elif pizza == False and green >= 8 and sushi == True:
endTurn()
black = 0
white = 0
green = 0
bacon = True # persistent
sushi = False # persistent
elif pizza == False and sushi == True and apple == False:
useSkill(19, 'random') # Half Moon (212370): No effect
apple = True # reset next turn
pasta = True # persistent
elif pizza == False and sushi == True and berry == False:
useSkill(7, 'random') # Sun Reflector (212250): Magic* fire and light damage (2.2x, MAG) to all enemies
berry = True # reset next turn
elif random() <= 0.50 and pizza == False and green < 4 and sushi == True:
useSkill(1, 'slot:3') # Comet Moon (212190): Magic damage (2.3x, MAG) to one enemy
green += 1
elif pizza == False and green < 4 and sushi == True:
useSkill(1, 'slot:4') # Comet Moon (212190): Magic damage (2.3x, MAG) to one enemy
green += 1
elif pizza == False and sushi == True and peach == False:
useSkill(5, 'random') # Glory of Evil (212230): Magic* damage (2.15x * 1.18 = 2.53x, MAG) to all enemies (ignore reflect)
green += 1
peach = True # reset next turn
elif pizza == False and sushi == True:
attack('random')
green += 1
elif pizza == False and unit('1:ally:any').HP < 0.7 and green >= 8 and ramen == True and olive == False:
useSkill(3, 'random') # Crimson Moon's Descent (212210): Physical damage (1.85x, ATK) to all enemies (+50% accuracy)
olive = True # reset next turn
elif pizza == False and green >= 8 and ramen == True and mango == False:
useSkill(6, 'random') # Sunlight shines brightly! (212240): No effect
mango = True # reset next turn
pasta = False # persistent
elif pizza == False and green >= 8 and ramen == True:
endTurn()
black = 0
white = 0
green = 0
sushi = True # persistent
ramen = False # persistent
elif pizza == False and ramen == True and apple == False:
useSkill(18, 'random') # Waxing Moon (212360): Increase SPR by 15% for one turn to caster (can not be removed)
apple = True # reset next turn
pasta = True # persistent
elif random() <= 0.50 and pizza == False and green < 4 and ramen == True:
useSkill(1, 'slot:2') # Comet Moon (212190): Magic damage (2.3x, MAG) to one enemy
green += 1
elif pizza == False and green < 4 and ramen == True:
useSkill(1, 'slot:3') # Comet Moon (212190): Magic damage (2.3x, MAG) to one enemy
green += 1
elif pizza == False and ramen == True and berry == False:
useSkill(8, 'random') # Lunar Sabbath (212260): Reduce MAG and SPR by 30% for 3 turns to all enemies, Reduce resistance to all elements by 30% for 3 turns to all enemies
berry = True # reset next turn
elif pizza == False and ramen == True and peach == False:
useSkill(3, 'random') # Crimson Moon's Descent (212210): Physical damage (1.85x, ATK) to all enemies (+50% accuracy)
green += 1
peach = True # reset next turn
elif pizza == False and ramen == True:
attack('random')
green += 1
elif pizza == False and green >= 8 and honey == True and peach == False:
useSkill(2, 'random') # Asteroid Moon (212200): Magic damage (2.6x, MAG) to all enemies
peach = True # reset next turn
pasta = False # persistent
elif pizza == False and green >= 8 and honey == True:
endTurn()
black = 0
white = 0
green = 0
ramen = True # persistent
honey = False # persistent
elif pizza == False and honey == True and apple == False:
useSkill(17, 'random') # New Moon (212350): Increase DEF and SPR by 10% for one turn to caster (can not be removed)
apple = True # reset next turn
pasta = True # persistent
elif random() <= 0.50 and pizza == False and green < 4 and honey == True:
useSkill(1, 'slot:1') # Comet Moon (212190): Magic damage (2.3x, MAG) to one enemy
green += 1
elif pizza == False and green < 4 and honey == True:
useSkill(1, 'slot:2') # Comet Moon (212190): Magic damage (2.3x, MAG) to one enemy
green += 1
elif pizza == False and honey == True and berry == False:
useSkill(3, 'random') # Crimson Moon's Descent (212210): Physical damage (1.85x, ATK) to all enemies (+50% accuracy)
green += 1
berry = True # reset next turn
elif pizza == False and honey == True:
attack('random')
green += 1
elif unit('3:ally:1:アポストルフレイム').is('alive') and unit('3:ally:2:アポストルアイス').is('alive') and green >= 10 and var_61 == False and white == 0:
useSkill(13, 'random') # Fire and ice disrupt the balance (212310): Magic* fire and ice damage (2x, MAG) to all enemies, Inflict berserk (+0% ATK) on one random enemy for 4 turns
var_61 = True # unknown flag type
elif unit('3:ally:3:アポストルサンダー').is('alive') and unit('3:ally:4:アポストルアクア').is('alive') and green >= 10 and var_62 == False and white == 0:
useSkill(14, 'random') # Thunder and water disrupt the balance (212320): Magic* lightning and water damage (2x, MAG) to all enemies, Reduce ATK, DEF, MAG and SPR by 50% for 2 turns to all enemies
var_62 = True # unknown flag type
elif unit('3:ally:5:アポストルウィンド').is('alive') and unit('3:ally:6:アポストルアース').is('alive') and green >= 10 and var_63 == False and white == 0:
useSkill(15, 'random') # Wind and earth disrupt the balance (212330): Magic* wind and earth damage (2x, MAG) to all enemies, Remove one random enemy from the fight for 2 turns
var_63 = True # unknown flag type
elif unit('3:ally:7:アポストルライト').is('alive') and unit('3:ally:8:アポストルダーク').is('alive') and green >= 10 and var_64 == False and white == 0:
useSkill(16, 'random') # Light and dark disrupt the balance (212340): Magic* light and dark damage (2x, MAG) to all enemies, Instant KO (100%) to one random enemy (ignores death resist)
var_64 = True # unknown flag type
elif unit('3:ally:8:アポストルダーク').is('alive') and fries == True and var_78 == False and green >= 10 and white < 1 and isTurnMod(2):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_78 = True # unknown flag type
elif unit('3:ally:7:アポストルライト').is('alive') and fries == True and var_77 == False and green >= 10 and white < 1 and isTurnMod(2):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_77 = True # unknown flag type
elif unit('3:ally:6:アポストルアース').is('alive') and fries == True and var_76 == False and green >= 10 and white < 1 and isTurnMod(2):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_76 = True # unknown flag type
elif unit('3:ally:5:アポストルウィンド').is('alive') and fries == True and var_75 == False and green >= 10 and white < 1 and isTurnMod(2):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_75 = True # unknown flag type
elif unit('3:ally:4:アポストルアクア').is('alive') and fries == True and var_74 == False and green >= 10 and white < 1 and isTurnMod(2):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_74 = True # unknown flag type
elif unit('3:ally:3:アポストルサンダー').is('alive') and fries == True and var_73 == False and green >= 10 and white < 1 and isTurnMod(2):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_73 = True # unknown flag type
elif unit('3:ally:2:アポストルアイス').is('alive') and fries == True and var_72 == False and green >= 10 and white < 1 and isTurnMod(2):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_72 = True # unknown flag type
elif unit('3:ally:1:アポストルフレイム').is('alive') and fries == True and var_71 == False and green >= 10 and white < 1 and isTurnMod(2):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_71 = True # unknown flag type
elif random() <= 0.15 and fries == True and green >= 10 and var_78 == False and white < 1 and isTurnMod(2):
useSkill(30, 'random') # The door to darkness has opened (212480): Summon アポストルダーク (108208003)
var_78 = True # unknown flag type
white += 1
elif random() <= 0.15 and fries == True and green >= 10 and var_77 == False and white < 1 and isTurnMod(2):
useSkill(29, 'random') # The door to darkness has opened (212470): Summon アポストルライト (108207003)
var_77 = True # unknown flag type
white += 1
elif random() <= 0.20 and fries == True and green >= 10 and var_76 == False and white < 1 and isTurnMod(2):
useSkill(28, 'random') # The door to darkness has opened (212460): Summon アポストルアース (108206003)
var_76 = True # unknown flag type
white += 1
elif random() <= 0.20 and fries == True and green >= 10 and var_75 == False and white < 1 and isTurnMod(2):
useSkill(27, 'random') # The door to darkness has opened (212450): Summon アポストルウィンド (108205003)
var_75 = True # unknown flag type
white += 1
elif random() <= 0.25 and fries == True and green >= 10 and var_74 == False and white < 1 and isTurnMod(2):
useSkill(26, 'random') # The door to darkness has opened (212440): Summon アポストルアクア (108204003)
var_74 = True # unknown flag type
white += 1
elif random() <= 0.30 and fries == True and green >= 10 and var_73 == False and white < 1 and isTurnMod(2):
useSkill(25, 'random') # The door to darkness has opened (212430): Summon アポストルサンダー (108203003)
var_73 = True # unknown flag type
white += 1
elif random() <= 0.30 and fries == True and green >= 10 and var_72 == False and white < 1 and isTurnMod(2):
useSkill(24, 'random') # The door to darkness has opened (212420): Summon アポストルアイス (108202003)
var_72 = True # unknown flag type
white += 1
elif fries == True and green >= 10 and var_71 == False and white < 1 and isTurnMod(2):
useSkill(23, 'random') # The door to darkness has opened (212410): Summon アポストルフレイム (108201003)
var_71 = True # unknown flag type
white += 1
elif unit('3:ally:1:アポストルフレイム').is('alive') and salad == True and var_71 == False and green >= 10 and white < 1 and isTurnMod(2):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_71 = True # unknown flag type
elif unit('3:ally:2:アポストルアイス').is('alive') and salad == True and var_72 == False and green >= 10 and white < 1 and isTurnMod(2):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_72 = True # unknown flag type
elif unit('3:ally:3:アポストルサンダー').is('alive') and salad == True and var_73 == False and green >= 10 and white < 1 and isTurnMod(2):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_73 = True # unknown flag type
elif unit('3:ally:4:アポストルアクア').is('alive') and salad == True and var_74 == False and green >= 10 and white < 1 and isTurnMod(2):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_74 = True # unknown flag type
elif unit('3:ally:5:アポストルウィンド').is('alive') and salad == True and var_75 == False and green >= 10 and white < 1 and isTurnMod(2):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_75 = True # unknown flag type
elif unit('3:ally:6:アポストルアース').is('alive') and salad == True and var_76 == False and green >= 10 and white < 1 and isTurnMod(2):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_76 = True # unknown flag type
elif unit('3:ally:7:アポストルライト').is('alive') and salad == True and var_77 == False and green >= 10 and white < 1 and isTurnMod(2):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_77 = True # unknown flag type
elif unit('3:ally:8:アポストルダーク').is('alive') and salad == True and var_78 == False and green >= 10 and white < 1 and isTurnMod(2):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_78 = True # unknown flag type
elif random() <= 0.15 and salad == True and green >= 10 and var_71 == False and white < 1 and isTurnMod(2):
useSkill(23, 'random') # The door to darkness has opened (212410): Summon アポストルフレイム (108201003)
var_71 = True # unknown flag type
white += 1
elif random() <= 0.15 and salad == True and green >= 10 and var_72 == False and white < 1 and isTurnMod(2):
useSkill(24, 'random') # The door to darkness has opened (212420): Summon アポストルアイス (108202003)
var_72 = True # unknown flag type
white += 1
elif random() <= 0.20 and salad == True and green >= 10 and var_73 == False and white < 1 and isTurnMod(2):
useSkill(25, 'random') # The door to darkness has opened (212430): Summon アポストルサンダー (108203003)
var_73 = True # unknown flag type
white += 1
elif random() <= 0.20 and salad == True and green >= 10 and var_74 == False and white < 1 and isTurnMod(2):
useSkill(26, 'random') # The door to darkness has opened (212440): Summon アポストルアクア (108204003)
var_74 = True # unknown flag type
white += 1
elif random() <= 0.25 and salad == True and green >= 10 and var_75 == False and white < 1 and isTurnMod(2):
useSkill(27, 'random') # The door to darkness has opened (212450): Summon アポストルウィンド (108205003)
var_75 = True # unknown flag type
white += 1
elif random() <= 0.30 and salad == True and green >= 10 and var_76 == False and white < 1 and isTurnMod(2):
useSkill(28, 'random') # The door to darkness has opened (212460): Summon アポストルアース (108206003)
var_76 = True # unknown flag type
white += 1
elif random() <= 0.30 and salad == True and green >= 10 and var_77 == False and white < 1 and isTurnMod(2):
useSkill(29, 'random') # The door to darkness has opened (212470): Summon アポストルライト (108207003)
var_77 = True # unknown flag type
white += 1
elif salad == True and green >= 10 and var_78 == False and white < 1 and isTurnMod(2):
useSkill(30, 'random') # The door to darkness has opened (212480): Summon アポストルダーク (108208003)
var_78 = True # unknown flag type
white += 1
elif unit('3:ally:1:アポストルフレイム').is('alive') and salad == False and fries == False and var_71 == False and green >= 10 and white < 1 and isTurnMod(2):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_71 = True # unknown flag type
elif unit('3:ally:2:アポストルアイス').is('alive') and salad == False and fries == False and var_72 == False and green >= 10 and white < 1 and isTurnMod(2):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_72 = True # unknown flag type
elif unit('3:ally:3:アポストルサンダー').is('alive') and salad == False and fries == False and var_73 == False and green >= 10 and white < 1 and isTurnMod(2):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_73 = True # unknown flag type
elif unit('3:ally:4:アポストルアクア').is('alive') and salad == False and fries == False and var_74 == False and green >= 10 and white < 1 and isTurnMod(2):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_74 = True # unknown flag type
elif unit('3:ally:5:アポストルウィンド').is('alive') and salad == False and fries == False and var_75 == False and green >= 10 and white < 1 and isTurnMod(2):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_75 = True # unknown flag type
elif unit('3:ally:6:アポストルアース').is('alive') and salad == False and fries == False and var_76 == False and green >= 10 and white < 1 and isTurnMod(2):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_76 = True # unknown flag type
elif unit('3:ally:7:アポストルライト').is('alive') and salad == False and fries == False and var_77 == False and green >= 10 and white < 1 and isTurnMod(2):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_77 = True # unknown flag type
elif unit('3:ally:8:アポストルダーク').is('alive') and salad == False and fries == False and var_78 == False and green >= 10 and white < 1 and isTurnMod(2):
useSkill(4, 'random') # Something squirms in the darkness... (212220): No effect
var_78 = True # unknown flag type
elif random() <= 0.15 and salad == False and fries == False and green >= 10 and var_71 == False and white < 1 and isTurnMod(2):
useSkill(23, 'random') # The door to darkness has opened (212410): Summon アポストルフレイム (108201003)
var_71 = True # unknown flag type
white += 1
elif random() <= 0.15 and salad == False and fries == False and green >= 10 and var_72 == False and white < 1 and isTurnMod(2):
useSkill(24, 'random') # The door to darkness has opened (212420): Summon アポストルアイス (108202003)
var_72 = True # unknown flag type
white += 1
elif random() <= 0.20 and salad == False and fries == False and green >= 10 and var_73 == False and white < 1 and isTurnMod(2):
useSkill(25, 'random') # The door to darkness has opened (212430): Summon アポストルサンダー (108203003)
var_73 = True # unknown flag type
white += 1
elif random() <= 0.20 and salad == False and fries == False and green >= 10 and var_74 == False and white < 1 and isTurnMod(2):
useSkill(26, 'random') # The door to darkness has opened (212440): Summon アポストルアクア (108204003)
var_74 = True # unknown flag type
white += 1
elif random() <= 0.25 and salad == False and fries == False and green >= 10 and var_75 == False and white < 1 and isTurnMod(2):
useSkill(27, 'random') # The door to darkness has opened (212450): Summon アポストルウィンド (108205003)
var_75 = True # unknown flag type
white += 1
elif random() <= 0.30 and salad == False and fries == False and green >= 10 and var_76 == False and white < 1 and isTurnMod(2):
useSkill(28, 'random') # The door to darkness has opened (212460): Summon アポストルアース (108206003)
var_76 = True # unknown flag type
white += 1
elif random() <= 0.30 and salad == False and fries == False and green >= 10 and var_77 == False and white < 1 and isTurnMod(2):
useSkill(29, 'random') # The door to darkness has opened (212470): Summon アポストルライト (108207003)
var_77 = True # unknown flag type
white += 1
elif salad == False and fries == False and green >= 10 and var_78 == False and white < 1 and isTurnMod(2):
useSkill(30, 'random') # The door to darkness has opened (212480): Summon アポストルダーク (108208003)
var_78 = True # unknown flag type
white += 1
elif green >= 10 and isTurnMod(4) and grape == False:
useSkill(8, 'random') # Lunar Sabbath (212260): Reduce MAG and SPR by 30% for 3 turns to all enemies, Reduce resistance to all elements by 30% for 3 turns to all enemies
grape = True # reset next turn
elif green >= 10 and isTurnMod(3) and melon == False:
useSkill(6, 'random') # Sunlight shines brightly! (212240): No effect
melon = True # reset next turn
sugar = True # persistent
elif green >= 10 and isTurnMod(3) and guava == False:
useSkill(2, 'random') # Asteroid Moon (212200): Magic damage (2.6x, MAG) to all enemies
guava = True # reset next turn
elif unit('1:ally:any').HP < 0.25 and green >= 10 and isTurnMod(2) and gourd == False:
useSkill(2, 'random') # Asteroid Moon (212200): Magic damage (2.6x, MAG) to all enemies
gourd = True # reset next turn
elif fries == True and green >= 10:
endTurn()
white = 0
green = 0
fries = False # persistent
salad = False # persistent
elif salad == True and green >= 10:
endTurn()
white = 0
green = 0
fries = True # persistent
salad = False # persistent
elif salad == False and fries == False and green >= 10:
endTurn()
white = 0
green = 0
salad = True # persistent
elif sugar == True and apple == False:
useSkill(7, 'random') # Sun Reflector (212250): Magic* fire and light damage (2.2x, MAG) to all enemies
apple = True # reset next turn
sugar = False # persistent
elif green < 5:
useSkill(1, 'random') # Comet Moon (212190): Magic damage (2.3x, MAG) to one enemy
green += 1
elif unit('1:ally:any').HP > 0.25 and isTurnMod(4) and berry == False:
useSkill(10, 'highest MAG') # Lunar Revolt (212280): Magic damage (2.1x, MAG) to one enemy, Remove all buffs and debuffs from one enemy, Inflict Confusion (65%) on one enemy
green += 1
berry = True # reset next turn
elif unit('1:ally:any').HP < 0.25 and isTurnMod(3) and peach == False:
useSkill(10, 'highest MAG') # Lunar Revolt (212280): Magic damage (2.1x, MAG) to one enemy, Remove all buffs and debuffs from one enemy, Inflict Confusion (65%) on one enemy
green += 1
peach = True # reset next turn
elif isTurnMod(3) and olive == False:
useSkill(5, 'random') # Glory of Evil (212230): Magic* damage (2.15x * 1.18 = 2.53x, MAG) to all enemies (ignore reflect)
green += 1
olive = True # reset next turn
elif unit('1:ally:any').HP < 0.25 and isTurnMod(2) and mango == False:
useSkill(5, 'random') # Glory of Evil (212230): Magic* damage (2.15x * 1.18 = 2.53x, MAG) to all enemies (ignore reflect)
green += 1
mango = True # reset next turn
elif isTurnMod(2) and lemon == False:
useSkill(3, 'random') # Crimson Moon's Descent (212210): Physical damage (1.85x, ATK) to all enemies (+50% accuracy)
green += 1
lemon = True # reset next turn
elif isTurnMod(5) and var_65 == False:
useSkill(5, 'random') # Glory of Evil (212230): Magic* damage (2.15x * 1.18 = 2.53x, MAG) to all enemies (ignore reflect)
var_65 = True # unknown flag type
green += 1
else:
attack('random')
green += 1
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