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@aEnigmatic
Created December 17, 2018 00:21
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Scorn of the 2-Headed Dragon
##
# Mission 'Scorn of the 2-Headed Dragon' (8993301)
# Enemy has first strike!
#
# Battles
# * 2-Headed Dragon
##
##
# Monster Info
##
#
# Monster 2-Headed Dragon (407021001)
# Race Dragon
# Level 99
# Actions 25-25
#
#
# Stats
# HP 130000000
# MP 100000
# ATK 670
# DEF 105
# MAG 530
# SPR 105
#
#
# Damage resist
# physical 0%
# magical 0%
#
#
# Element resist
# Fire 300%
# Ice 300%
# Lightning 300%
# Water 300%
# Wind 300%
# Earth 300%
# Light 300%
# Dark 300%
# Non-Elemental 0%
#
#
# Status resist (+80% / application)
# Poison 100%
# Blind 100%
# Sleep 100%
# Silence 100%
# Paralyze 100%
# Confusion 100%
# Disease 100%
# Petrify 100%
#
#
# Debuff resist
# ATK 100%
# DEF 100%
# MAG 100%
# SPR 100%
# Stop 100%
# Charm 100%
# Berserk 100%
#
#
# Immunity
# Death +
# Gravity +
#
###
###
# Skills
###
#
# Bite (190950) [Physical]
#
# Physical damage (4x, ATK) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 2-headed Rush (190960) [Physical]
#
# Physical damage (3.5x, ATK) to one enemy
# Inflict 2 random status effects (30%) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Dispel Bite (190970) [Physical]
#
# Physical damage (2.5x, ATK) to one enemy
# Remove all buffs and debuffs from one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Twin-headed Charge (190980) [Physical]
#
# Physical damage (5x, ATK) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Double Break - Lightning/Dark (190990) [Magic]
#
# Magic lightning and dark damage (3.3x, MAG) to all enemies
# Reduce ATK and DEF by 30% for 3 turns to all enemies
# Reduce resistance to Lightning and Dark by 60% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Double Break - Ice/Light (191000) [Magic]
#
# Magic ice and light damage (3.3x, MAG) to all enemies
# Reduce MAG and SPR by 30% for 3 turns to all enemies
# Reduce resistance to Ice and Light by 60% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Save Up (191010) [None]
#
# Increase ATK and MAG by 30% for 2 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Big Release (191020) [Magic]
#
# Magic ice, lightning, light and dark damage (4.5x, MAG) to all enemies
# Inflict 3 random status effects (50%) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Release All (191030) [Magic]
#
# Magic ice, lightning, light and dark damage (6x, MAG) to all enemies
# Inflict 4 random status effects (100%) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Swallow (191040) [Magic]
#
# [Death]
# Instant KO (100%) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Dragon's Voice (191050) [None]
#
# Reduce ATK, DEF, MAG and SPR by 70% for 999 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Dragon's Shout (191060) [None]
#
# Reduce ATK, DEF, MAG and SPR by 140% for 999 turns to all enemies
# Reduce resistance to all elements by 150% for one turn to all enemies
# Inflict Stop (100%) for 3 turns on all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Scales have cracked! (191070) [None]
#
# Reduce resistance to all elements by 330% for one turn to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Scales have cracked further! (191080) [None]
#
# Reduce resistance to all elements by 360% for one turn to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Scales are falling off! (191090) [None]
#
# Reduce resistance to all elements by 390% for one turn to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Scales have regrown! (191100) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if apple == True:
endTurn()
sushi = True # persistent
elif unk_64 == True:
endTurn()
elif once():
useSkill(11, 'random') # Dragon's Voice (191050): Reduce ATK, DEF, MAG and SPR by 70% for 999 turns to all enemies
unk_64 = True # unknown
elif sushi == True:
useSkill(16, 'random') # Scales have regrown! (191100): No effect
sushi = False # persistent
elif mauve == 1 and honey == True:
wait() # No action
mauve = 0
honey = False # persistent
elif self.hitByLastTurn('esper') and white == 2 and honey == False:
useSkill(15, 'random') # Scales are falling off! (191090): Reduce resistance to all elements by 390% for one turn to caster
white = 0
apple = True # reset next turn
honey = True # persistent
elif self.hitByLastTurn('esper') and white == 1 and honey == False:
useSkill(14, 'random') # Scales have cracked further! (191080): Reduce resistance to all elements by 360% for one turn to caster
white += 1
apple = True # reset next turn
honey = True # persistent
elif self.hitByLastTurn('esper') and honey == False:
useSkill(13, 'random') # Scales have cracked! (191070): Reduce resistance to all elements by 330% for one turn to caster
white += 1
apple = True # reset next turn
honey = True # persistent
elif self.hitByLastTurn('ability') and honey == True and peach == False:
wait() # No action
peach = True # reset next turn
elif self.hitByLastTurn('ability') and peach == False and honey == False:
useSkill(12, 'random') # Dragon's Shout (191060): Reduce ATK, DEF, MAG and SPR by 140% for 999 turns to all enemies, Reduce resistance to all elements by 150% for one turn to all enemies, Inflict Stop (100%) for 3 turns on all enemies
peach = True # reset next turn
elif self.hitByLastTurn('magic') and honey == True and olive == False:
wait() # No action
olive = True # reset next turn
elif self.hitByLastTurn('magic') and black <= 5 and honey == False and olive == False:
useSkill(10, 'random') # Swallow (191040): [Death], Instant KO (100%) to one enemy
black += 1
elif self.HP < 0.6 and green >= 9 and isTurnMod(2) and lemon == False:
useSkill(7, 'random') # Save Up (191010): Increase ATK and MAG by 30% for 2 turns to caster
azure += 1
lemon = True # reset next turn
elif self.HP > 0.6 and green >= 7 and isTurnMod(3) and lemon == False:
useSkill(7, 'random') # Save Up (191010): Increase ATK and MAG by 30% for 2 turns to caster
azure += 1
lemon = True # reset next turn
elif self.HP < 0.6 and green >= 9 and isTurnMod(3) and unk_63 == False:
useSkill(4, 'random') # Twin-headed Charge (190980): Physical damage (5x, ATK) to all enemies
unk_63 = True # unknown
elif self.HP > 0.6 and green >= 7 and isTurnMod(4) and unk_63 == False:
useSkill(4, 'random') # Twin-headed Charge (190980): Physical damage (5x, ATK) to all enemies
unk_63 = True # unknown
elif self.HP < 0.6 and green >= 9 and isTurnMod(3) and peach == False:
useSkill(11, 'random') # Dragon's Voice (191050): Reduce ATK, DEF, MAG and SPR by 70% for 999 turns to all enemies
peach = True # reset next turn
elif self.HP > 0.6 and green >= 7 and isTurnMod(4) and peach == False:
useSkill(11, 'random') # Dragon's Voice (191050): Reduce ATK, DEF, MAG and SPR by 70% for 999 turns to all enemies
peach = True # reset next turn
elif random() <= 0.50 and self.HP < 0.6 and green >= 9 and isTurnMod(2) and gourd == False:
useSkill(3, 'random') # Dispel Bite (190970): Physical damage (2.5x, ATK) to one enemy, Remove all buffs and debuffs from one enemy
gourd = True # reset next turn
elif self.HP < 0.6 and green >= 9 and isTurnMod(2) and gourd == False:
useSkill(3, 'highest DEF') # Dispel Bite (190970): Physical damage (2.5x, ATK) to one enemy, Remove all buffs and debuffs from one enemy
gourd = True # reset next turn
elif random() <= 0.50 and self.HP > 0.6 and green >= 7 and isTurnMod(3) and gourd == False:
useSkill(3, 'random') # Dispel Bite (190970): Physical damage (2.5x, ATK) to one enemy, Remove all buffs and debuffs from one enemy
gourd = True # reset next turn
elif self.HP > 0.6 and green >= 7 and isTurnMod(3) and gourd == False:
useSkill(3, 'highest DEF') # Dispel Bite (190970): Physical damage (2.5x, ATK) to one enemy, Remove all buffs and debuffs from one enemy
gourd = True # reset next turn
elif self.HP < 0.6 and green >= 9 and honey == True and bacon == False:
endTurn()
mauve += 1
black = 0
green = 0
elif self.HP > 0.6 and green >= 7 and honey == True and bacon == False:
endTurn()
mauve += 1
black = 0
green = 0
elif self.HP < 0.6 and green >= 9 and honey == False:
endTurn()
black = 0
green = 0
elif self.HP > 0.6 and green >= 7 and honey == False:
endTurn()
black = 0
green = 0
elif self.HP < 0.6 and azure == 3 and unk_61 == False:
useSkill(9, 'random') # Release All (191030): Magic ice, lightning, light and dark damage (6x, MAG) to all enemies, Inflict 4 random status effects (100%) to all enemies
unk_61 = True # unknown
azure = 0
elif self.HP > 0.6 and azure == 3 and unk_61 == False:
useSkill(8, 'random') # Big Release (191020): Magic ice, lightning, light and dark damage (4.5x, MAG) to all enemies, Inflict 3 random status effects (50%) to all enemies
unk_61 = True # unknown
azure = 0
elif random() <= 0.50 and grape == False:
useSkill(2, 'random') # 2-headed Rush (190960): Physical damage (3.5x, ATK) to one enemy, Inflict 2 random status effects (30%) to one enemy
green += 1
grape = True # reset next turn
elif grape == False:
useSkill(1, 'random') # Bite (190950): Physical damage (4x, ATK) to one enemy
green += 1
grape = True # reset next turn
elif random() <= 0.50 and melon == False:
useSkill(2, 'random') # 2-headed Rush (190960): Physical damage (3.5x, ATK) to one enemy, Inflict 2 random status effects (30%) to one enemy
green += 1
melon = True # reset next turn
elif melon == False:
useSkill(1, 'random') # Bite (190950): Physical damage (4x, ATK) to one enemy
green += 1
melon = True # reset next turn
elif random() <= 0.50 and guava == False:
useSkill(1, 'random') # Bite (190950): Physical damage (4x, ATK) to one enemy
green += 1
guava = True # reset next turn
elif guava == False:
useSkill(2, 'random') # 2-headed Rush (190960): Physical damage (3.5x, ATK) to one enemy, Inflict 2 random status effects (30%) to one enemy
green += 1
guava = True # reset next turn
elif unk_62 == False and ramen == False:
useSkill(5, 'random') # Double Break - Lightning/Dark (190990): Magic lightning and dark damage (3.3x, MAG) to all enemies, Reduce ATK and DEF by 30% for 3 turns to all enemies, Reduce resistance to Lightning and Dark by 60% for 3 turns to all enemies
unk_62 = True # unknown
green += 1
ramen = True # persistent
elif self.HP < 0.4 and unk_65 == False and ramen == False:
useSkill(5, 'random') # Double Break - Lightning/Dark (190990): Magic lightning and dark damage (3.3x, MAG) to all enemies, Reduce ATK and DEF by 30% for 3 turns to all enemies, Reduce resistance to Lightning and Dark by 60% for 3 turns to all enemies
unk_65 = True # unknown
elif unk_62 == False and ramen == True:
useSkill(6, 'random') # Double Break - Ice/Light (191000): Magic ice and light damage (3.3x, MAG) to all enemies, Reduce MAG and SPR by 30% for 3 turns to all enemies, Reduce resistance to Ice and Light by 60% for 3 turns to all enemies
unk_62 = True # unknown
green += 1
ramen = False # persistent
elif self.HP < 0.4 and unk_65 == False and ramen == True:
useSkill(6, 'random') # Double Break - Ice/Light (191000): Magic ice and light damage (3.3x, MAG) to all enemies, Reduce MAG and SPR by 30% for 3 turns to all enemies, Reduce resistance to Ice and Light by 60% for 3 turns to all enemies
unk_65 = True # unknown
else:
attack('random')
green += 1
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