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Aranea - GL
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# Mission 'Fort Vaullerey - Battle with Aranea' (7670101) | |
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# Monster Info | |
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# Monster Aranea (205761000) | |
# Race Human | |
# Level 99 | |
# Actions 10-10 | |
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# Stats | |
# HP 10000000 | |
# MP 50000 | |
# ATK 400 | |
# DEF 250 | |
# MAG 25 | |
# SPR 250 | |
# | |
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# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
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# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 0% | |
# Water 0% | |
# Wind 0% | |
# Earth 0% | |
# Light 0% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
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# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
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# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 0% | |
# Berserk? 0% | |
# | |
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# Immunity | |
# Death + | |
# Gravity + | |
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### | |
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# Skills | |
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# Forward Lunge (Physical) | |
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# Physical damage (3.3x, ATK) to all enemies | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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## | |
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# Dash Thrust (Physical) | |
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# Physical damage (3.8x, ATK) to all enemies | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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# Brandish (Physical) | |
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# Physical damage (3x, ATK) to all enemies | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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# Smash (Physical) | |
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# Physical damage (4x, ATK) to one enemy | |
# Reduce DEF by 50% for 2 turns to one enemy | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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# Swooping Blow (Physical) | |
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# Physical damage (4x, ATK) to one enemy | |
# Reduce ATK by 50% for 2 turns to one enemy | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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# Highwind (Physical) | |
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# Physical damage (7.5x, ATK) to all enemies | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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## | |
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# Highwind (Physical) | |
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# Physical damage (2x, ATK) to all enemies | |
# Reduce DEF by 50% for 3 turns to caster | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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## | |
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# Highwind (Physical) | |
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# Physical damage (4.8x, ATK) to all enemies | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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## | |
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# Roundhouse Kick (Physical) | |
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# Physical damage (3.4x, ATK) to one enemy | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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# Spectral Flight (None) | |
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# Dodge 2 physical attacks for 5 turns to caster | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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# Radical Belief (Physical) | |
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# Physical damage (2x, ATK) to one enemy | |
# Increase ATK by 40% for one turn to caster | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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# Wind Reader (None) | |
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# Increase ATK by 50% for 3 turns to caster | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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## | |
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# Overclock (Physical) | |
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# Physical damage (2x, ATK) to one enemy | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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# Overclock (Physical) | |
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# Physical damage (4x, ATK) to one enemy | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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## | |
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# Overclock (Physical) | |
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# Physical damage (8x, ATK) to one enemy | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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# Overclock (Physical) | |
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# Physical damage (16x, ATK) to one enemy | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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# Brandish (Physical) | |
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# Physical damage (3.5x, ATK) to all enemies | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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### | |
# AI | |
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if self.HP > 0.3 and isTurnMod(4) and honey == False and apple == False: | |
useSkill(12, 'random') # Wind Reader (175060): Increase ATK by 50% for 3 turns to caster | |
apple = True # reset next turn | |
honey = True # persistent | |
elif unit('player_any').usedLbLastTurn() and apple == False and honey == True: | |
useSkill(7, 'random') # Highwind (175010): Physical damage (2x, ATK) to all enemies, Reduce DEF by 50% for 3 turns to caster | |
honey = False # persistent | |
elif apple == False and honey == True: | |
useSkill(6, 'random') # Highwind (175000): Physical damage (7.5x, ATK) to all enemies | |
honey = False # persistent | |
elif self.HP < 0.6 and isTurnMod(3) and berry == False: | |
useSkill(10, 'random') # Spectral Flight (175040): Dodge 2 physical attacks for 5 turns to caster | |
berry = True # reset next turn | |
elif ramen == False and green > 3: | |
useSkill(13, 'random') # Overclock (175070): Physical damage (2x, ATK) to one enemy | |
ramen = True # persistent | |
green = 0 | |
elif ramen == True and sushi == False and green > 3: | |
useSkill(14, 'random') # Overclock (175080): Physical damage (4x, ATK) to one enemy | |
sushi = True # persistent | |
green = 0 | |
elif sushi == True and bacon == False and green > 3: | |
useSkill(15, 'random') # Overclock (175090): Physical damage (8x, ATK) to one enemy | |
bacon = True # persistent | |
green = 0 | |
elif bacon == True and peach == False and green > 3: | |
useSkill(16, 'random') # Overclock (175100): Physical damage (16x, ATK) to one enemy | |
peach = True # reset next turn | |
green = 0 | |
elif self.HP < 0.5 and olive == False: | |
useSkill(11, 'random') # Radical Belief (175050): Physical damage (2x, ATK) to one enemy, Increase ATK by 40% for one turn to caster | |
olive = True # reset next turn | |
elif random() <= 0.15 and self.HP < 0.3 and mango == False: | |
useSkill(8, 'random') # Highwind (175020): Physical damage (4.8x, ATK) to all enemies | |
mango = True # reset next turn | |
elif random() <= 0.25 and self.HP < 0.5: | |
useSkill(2, 'random') # Dash Thrust (174960): Physical damage (3.8x, ATK) to all enemies | |
green += 1 | |
elif random() <= 0.15 and self.HP < 0.5: | |
useSkill(17, 'random') # Brandish (174971): Physical damage (3.5x, ATK) to all enemies | |
elif random() <= 0.30 and self.HP < 0.5: | |
useSkill(4, 'random') # Smash (174980): Physical damage (4x, ATK) to one enemy, Reduce DEF by 50% for 2 turns to one enemy | |
elif random() <= 0.40 and self.HP < 0.5: | |
useSkill(5, 'random') # Swooping Blow (174990): Physical damage (4x, ATK) to one enemy, Reduce ATK by 50% for 2 turns to one enemy | |
elif random() <= 0.20 and self.HP > 0.5: | |
useSkill(1, 'random') # Forward Lunge (174950): Physical damage (3.3x, ATK) to all enemies | |
green += 1 | |
elif random() <= 0.25 and self.HP > 0.5: | |
useSkill(2, 'random') # Dash Thrust (174960): Physical damage (3.8x, ATK) to all enemies | |
green += 1 | |
elif random() <= 0.30 and self.HP > 0.5: | |
useSkill(3, 'random') # Brandish (174970): Physical damage (3x, ATK) to all enemies | |
elif random() <= 0.15 and self.HP > 0.5: | |
useSkill(9, 'random') # Roundhouse Kick (175030): Physical damage (3.4x, ATK) to one enemy | |
else: | |
attack('random') |
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