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@aEnigmatic
Created December 28, 2023 11:41
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Hidden Chamber of Arms [AI only]
###
# 妬心者トーシャルーズ (4012910)
###
# Skills
###
#
# 何をしようと私の想定通りだ…… (224497) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# ワタシノサクハ……ツネニシンカスル…… (224584) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 指令:部隊突撃 (224492) [Physical]
#
# Physical damage (0.5x, ATK) to all enemies (+100% accuracy)
# Physical damage (0.5x, ATK) to all enemies (+100% accuracy)
# Physical damage (0.5x, ATK) to all enemies (+100% accuracy)
# Physical damage (0.5x, ATK) to all enemies (+100% accuracy)
# Physical damage (0.5x, ATK) to all enemies (+100% accuracy)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 炎雷旋風の計 (224499) [Physical]
#
# Physical fire, lightning and wind damage (2x, ATK) to all enemies (+100% accuracy)
# Inflict Poison (40%) on all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 凍石濁流の計 (224498) [Physical]
#
# Physical ice, water and earth damage (2x, ATK) to all enemies (+100% accuracy)
# Inflict Paralyze (40%) on all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 光陰獄殺の計 (224500) [Physical]
#
# Physical light and dark damage (2x, ATK) to all enemies (+100% accuracy)
# Inflict Confusion (40%) on all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 終焉の計 (224483) [None]
#
# [Death]
# Instant KO (100%) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 指令:防御陣形 (224491) [None]
#
# Reduce damage taken by 90% to caster for one turn
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 敵にダメージ軽減効果! (224580) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 妬心の暴走 (224488) [None]
#
# Physical* damage (3x, ATK) to all enemies (+100% accuracy)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 指令:射撃 (224490) [Physical]
#
# Physical damage (10x, ATK) to one enemy (+300% accuracy)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗火の罠Lv1 (224501) [None]
#
# Add Fire and Ice element (100%) to physical attacks for 5 turns to all enemies
# Reduce resistance to Fire by 100% for 5 turns to all enemies
# Increase resistance to Fire and Ice by 50% for 5 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗火の罠Lv2 (224502) [None]
#
# Add Fire and Ice element (100%) to physical attacks for 5 turns to all enemies
# Reduce resistance to Fire by 150% for 5 turns to all enemies
# Increase resistance to Fire and Ice by 100% for 5 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗火の罠Lv3 (224503) [None]
#
# Add Fire and Ice element (100%) to physical attacks for 5 turns to all enemies
# Reduce resistance to Fire by 250% for 5 turns to all enemies
# Increase resistance to Fire and Ice by 200% for 5 turns to caster
# Inflict berserk (+0% ATK) on one enemy for 2 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# パーティに火・氷属性を付与! (224533) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Party's fire resistance reduced! (222452) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 敵の火・氷属性耐性がアップ! (224540) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗氷の罠Lv1 (224504) [None]
#
# Add Ice and Lightning element (100%) to physical attacks for 5 turns to all enemies
# Reduce resistance to Ice by 100% for 5 turns to all enemies
# Increase resistance to Ice and Lightning by 50% for 5 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗氷の罠Lv2 (224505) [None]
#
# Add Ice and Lightning element (100%) to physical attacks for 5 turns to all enemies
# Reduce resistance to Ice by 150% for 5 turns to all enemies
# Increase resistance to Ice and Lightning by 100% for 5 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗氷の罠Lv3 (224506) [None]
#
# Add Ice and Lightning element (100%) to physical attacks for 5 turns to all enemies
# Reduce resistance to Ice by 250% for 5 turns to all enemies
# Increase resistance to Ice and Lightning by 200% for 5 turns to caster
# Inflict berserk (+0% ATK) on one enemy for 2 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# パーティに氷・雷属性を付与! (224532) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Party's ice resistance reduced! (222623) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 敵の氷・雷属性耐性がアップ! (224541) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗雷の罠Lv1 (224507) [None]
#
# Add Lightning and Water element (100%) to physical attacks for 5 turns to all enemies
# Reduce resistance to Lightning by 100% for 5 turns to all enemies
# Increase resistance to Lightning and Water by 50% for 5 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗雷の罠Lv2 (224508) [None]
#
# Add Lightning and Water element (100%) to physical attacks for 5 turns to all enemies
# Reduce resistance to Lightning by 150% for 5 turns to all enemies
# Increase resistance to Lightning and Water by 100% for 5 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗雷の罠Lv3 (224509) [None]
#
# Add Lightning and Water element (100%) to physical attacks for 5 turns to all enemies
# Reduce resistance to Lightning by 250% for 5 turns to all enemies
# Increase resistance to Lightning and Water by 200% for 5 turns to caster
# Inflict berserk (+0% ATK) on one enemy for 2 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# パーティに雷・水属性を付与! (224535) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Party's lightning resistance reduced! (222532) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 敵の雷・水属性耐性がアップ! (224542) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗水の罠Lv1 (224510) [None]
#
# Add Water and Wind element (100%) to physical attacks for 5 turns to all enemies
# Reduce resistance to Water by 100% for 5 turns to all enemies
# Increase resistance to Water and Wind by 50% for 5 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗水の罠Lv2 (224511) [None]
#
# Add Water and Wind element (100%) to physical attacks for 5 turns to all enemies
# Reduce resistance to Water by 150% for 5 turns to all enemies
# Increase resistance to Water and Wind by 100% for 5 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗水の罠Lv3 (224512) [None]
#
# Add Water and Wind element (100%) to physical attacks for 5 turns to all enemies
# Reduce resistance to Water by 250% for 5 turns to all enemies
# Increase resistance to Water and Wind by 200% for 5 turns to caster
# Inflict berserk (+0% ATK) on one enemy for 2 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# パーティに水・風属性を付与! (224534) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# パーティの水属性耐性がダウン! (223903) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 敵の水・風属性耐性がアップ! (224543) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗風の罠Lv1 (224513) [None]
#
# Add Wind and Earth element (100%) to physical attacks for 5 turns to all enemies
# Reduce resistance to Wind by 100% for 5 turns to all enemies
# Increase resistance to Wind and Earth by 50% for 5 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗風の罠Lv2 (224514) [None]
#
# Add Wind and Earth element (100%) to physical attacks for 5 turns to all enemies
# Reduce resistance to Wind by 150% for 5 turns to all enemies
# Increase resistance to Wind and Earth by 100% for 5 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗風の罠Lv3 (224515) [None]
#
# Add Wind and Earth element (100%) to physical attacks for 5 turns to all enemies
# Reduce resistance to Wind by 250% for 5 turns to all enemies
# Increase resistance to Wind and Earth by 200% for 5 turns to caster
# Inflict berserk (+0% ATK) on one enemy for 2 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# パーティに風・土属性を付与! (224537) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Party's wind resistance reduced! (222538) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 敵の風・土属性耐性がアップ! (224544) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗土の罠Lv1 (224516) [None]
#
# Add Earth and Light element (100%) to physical attacks for 5 turns to all enemies
# Reduce resistance to Earth by 100% for 5 turns to all enemies
# Increase resistance to Earth and Light by 50% for 5 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗土の罠Lv2 (224517) [None]
#
# Add Earth and Light element (100%) to physical attacks for 5 turns to all enemies
# Reduce resistance to Earth by 150% for 5 turns to all enemies
# Increase resistance to Earth and Light by 100% for 5 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗土の罠Lv3 (224518) [None]
#
# Add Earth and Light element (100%) to physical attacks for 5 turns to all enemies
# Reduce resistance to Earth by 250% for 5 turns to all enemies
# Increase resistance to Earth and Light by 200% for 5 turns to caster
# Inflict berserk (+0% ATK) on one enemy for 2 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# パーティに土・光属性を付与! (224536) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Party's earth resistance reduced! (222943) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 敵の土・光属性耐性がアップ! (224545) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗光の罠Lv1 (224519) [None]
#
# Add Light and Dark element (100%) to physical attacks for 5 turns to all enemies
# Reduce resistance to Light by 200% for 5 turns to all enemies
# Increase resistance to Light and Dark by 50% for 5 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗光の罠Lv2 (224520) [None]
#
# Add Light and Dark element (100%) to physical attacks for 5 turns to all enemies
# Reduce resistance to Light by 250% for 5 turns to all enemies
# Increase resistance to Light and Dark by 100% for 5 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗光の罠Lv3 (224521) [None]
#
# Add Light and Dark element (100%) to physical attacks for 5 turns to all enemies
# Reduce resistance to Light by 300% for 5 turns to all enemies
# Increase resistance to Light and Dark by 200% for 5 turns to caster
# Inflict berserk (+0% ATK) on one enemy for 2 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# パーティに光・闇属性を付与! (224539) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# パーティの光属性耐性がダウン! (224362) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 敵の光・闇属性耐性がアップ! (224546) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗闇の罠Lv1 (224522) [None]
#
# Add Fire and Dark element (100%) to physical attacks for 5 turns to all enemies
# Reduce resistance to Dark by 200% for 5 turns to all enemies
# Increase resistance to Fire and Dark by 50% for 5 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗闇の罠Lv2 (224523) [None]
#
# Add Fire and Dark element (100%) to physical attacks for 5 turns to all enemies
# Reduce resistance to Dark by 250% for 5 turns to all enemies
# Increase resistance to Fire and Dark by 100% for 5 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗闇の罠Lv3 (224524) [None]
#
# Add Fire and Dark element (100%) to physical attacks for 5 turns to all enemies
# Reduce resistance to Dark by 300% for 5 turns to all enemies
# Increase resistance to Fire and Dark by 200% for 5 turns to caster
# Inflict berserk (+0% ATK) on one enemy for 2 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# パーティに火・闇属性を付与! (224538) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Party's dark resistance reduced! (222585) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 敵の火・闇属性耐性がアップ! (224547) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗撃の罠 (224572) [None]
#
# Hybrid* damage (0.05x, ATK & MAG) as MP drain (100%) to all enemies
# Fixed damage (15000) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 私の策はまだまだあるぞ! (224570) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# さすがに策も底をついてきた…… (224571) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 破滅の禁策 (224569) [None]
#
# Physical* fire, ice, lightning, water, wind, earth, light and dark damage (3x, ATK) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# さぁ、仕切り直しだ (224496) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 死地ニ……飛ビ込メ……! (224568) [None]
#
# Inflict Petrify (100%) on all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗物のワナLv1 (224553) [None]
#
# Increase DEF by 5% and ATK by 1% for 5 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 敵の攻撃、防御がアップ! (224574) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗物のワナLv2 (224554) [None]
#
# Increase DEF by 10% and ATK by 2% for 5 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗物のワナLv3 (224555) [None]
#
# Increase DEF by 20% and ATK by 2% for 5 turns to caster (can not be removed)
# Reduce MAG and SPR by 50% and ATK and DEF by 150% for 5 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 敵の攻撃、防御がアップ!解除不能! (224575) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗魔のワナLv1 (224556) [None]
#
# Increase SPR by 5% and MAG by 1% for 5 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 敵の魔力、精神がアップ! (224576) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗魔のワナLv2 (224557) [None]
#
# Increase SPR by 10% and MAG by 2% for 5 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗魔のワナLv3 (224558) [None]
#
# Increase SPR by 20% and MAG by 2% for 5 turns to caster (can not be removed)
# Reduce ATK and DEF by 50% and MAG and SPR by 150% for 5 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 敵の魔力、精神がアップ!解除不能! (224577) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 報復のワナLv1 (224562) [None]
#
# 50% HP damage to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 報復のワナLv2 (224563) [None]
#
# 50% HP damage to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 報復のワナLv3 (224564) [None]
#
# Instant KO (100%) to one enemy (ignores death resist)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 抗物のワナLv1 (224553) [None]
#
# Increase DEF by 5% and ATK by 1% for 5 turns to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 狂エ……クルエ! (224551) [None]
#
# Inflict berserk (+0% ATK) on one enemy for 2 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 切り裂きの鉤爪 (224495) [Physical]
#
# Physical damage (2x, ATK) to one enemy (+300% accuracy)
# Physical damage (2x, ATK) to one enemy (+300% accuracy)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 妬みの翼 (224494) [Physical]
#
# Physical damage (3x, ATK) to all enemies (+100% accuracy)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 妬心の暴走 (224488) [None]
#
# Physical* damage (3x, ATK) to all enemies (+100% accuracy)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 狂騒の喊声 (224489) [None]
#
# Inflict Confusion (80%) on all enemies
# Inflict berserk (+0% ATK) on one enemy for 2 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 追放の風 (224486) [None]
#
# Remove one enemy from the fight for 2 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# カーズガLv10 (800554) [None]
#
# Reduce ATK, DEF, MAG and SPR by 85% for 3 turns to all enemies
#
# Sealable + Unknown1 +
# Reflect + Unknown2 -
#
##
#
# Party's stats all reduced! (222781) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 憎悪の蛇眼 (224487) [Magic]
#
# Magic damage (5x, MAG) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 眩惑の瘴気 (224485) [None]
#
# Increase Accuracy by -1000% to one enemy for 5 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 狂騒の喊声 (224489) [None]
#
# Inflict Confusion (80%) on all enemies
# Inflict berserk (+0% ATK) on one enemy for 2 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 消滅のオーラ (224565) [None]
#
# Remove all buffs from all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# パーティのステータスアップ効果を解除! (224046) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 策ハ……マダマダアル…… (224578) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 策ハ……マダアル…… (224579) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 策ハ無限ニアルゥ! (224552) [None]
#
# No effect
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# 狂乱のワナ (224573) [None]
#
# Hybrid* damage (0.2x, ATK & MAG) as MP drain (100%) to all enemies
# Fixed damage (18000) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# ヤツノ怨ミヲ……カンジル…… (224548) [None]
#
# Fixed damage (200000000) to caster
# Fixed damage (10000) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if isFirstTurn():
var_58 = False # unknown flag type (58)
var_57 = False # unknown flag type (57)
var_56 = False # unknown flag type (56)
var_55 = False # unknown flag type (55)
useSkill(1, 'random') # 何をしようと私の想定通りだ…… (224497): No effect
endTurn()
return
if apple:
var_58 = False # unknown flag type (58)
var_57 = False # unknown flag type (57)
var_56 = False # unknown flag type (56)
var_55 = False # unknown flag type (55)
endTurn()
return
if self.HP < 0.5:
if once():
var_126 = 0
cnt_5 = 0
cnt_4 = 0
cnt_3 = 0
cnt_2 = 0
cnt_1 = 0
green = 0
honey = True # persistent
useSkill(2, 'random') # ワタシノサクハ……ツネニシンカスル…… (224584): No effect
return
if once():
var_140 = 0
var_128 = 0
var_127 = 0
var_90 = True # unknown flag type (90)
green = 0
honey = True # persistent
useSkill(68, 'random') # 死地ニ……飛ビ込メ……! (224568): Inflict Petrify (100%) on all enemies
return
if not honey:
if not var_50 and not var_86:
if not self.sufferedDamageLastTurn('physical', 'fire') or not self.sufferedDamageLastTurn('magical', 'fire'):
var_140 += 1
cnt_1 += 1
var_58 = True # unknown flag type (58)
var_50 = True # unknown flag type (50)
wait()
return
if var_50:
if not var_61:
if cnt_1 == 1:
var_61 = True # reset next turn
useSkill(15, 'random') # 抗火の罠Lv1 (224501): Add Fire and Ice element (100%) to physical attacks for 5 turns to all enemies, Reduce resistance to Fire by 100% for 5 turns to all enemies, Increase resistance to Fire and Ice by 50% for 5 turns to caster
return
if cnt_1 == 2:
var_61 = True # reset next turn
useSkill(16, 'random') # 抗火の罠Lv2 (224502): Add Fire and Ice element (100%) to physical attacks for 5 turns to all enemies, Reduce resistance to Fire by 150% for 5 turns to all enemies, Increase resistance to Fire and Ice by 100% for 5 turns to caster
return
if cnt_1 >= 3:
var_61 = True # reset next turn
useSkill(17, 'random') # 抗火の罠Lv3 (224503): Add Fire and Ice element (100%) to physical attacks for 5 turns to all enemies, Reduce resistance to Fire by 250% for 5 turns to all enemies, Increase resistance to Fire and Ice by 200% for 5 turns to caster, Inflict berserk (+0% ATK) on one enemy for 2 turns
return
if not var_62:
var_62 = True # reset next turn
useSkill(18, 'random') # パーティに火・氷属性を付与! (224533): No effect
return
if not var_63:
var_63 = True # reset next turn
var_41 = True # unknown flag type (41)
useSkill(19, 'random') # Party's fire resistance reduced! (222452): No effect
return
if var_41:
var_41 = False # unknown flag type (41)
useSkill(20, 'random') # 敵の火・氷属性耐性がアップ! (224540): No effect
return
if not var_51 and not var_86:
if not self.sufferedDamageLastTurn('physical', 'ice') or not self.sufferedDamageLastTurn('magical', 'ice'):
var_140 += 1
cnt_2 += 1
var_58 = True # unknown flag type (58)
var_51 = True # unknown flag type (51)
wait()
return
if var_51:
if not var_64:
if cnt_2 == 1:
var_64 = True # reset next turn
useSkill(21, 'random') # 抗氷の罠Lv1 (224504): Add Ice and Lightning element (100%) to physical attacks for 5 turns to all enemies, Reduce resistance to Ice by 100% for 5 turns to all enemies, Increase resistance to Ice and Lightning by 50% for 5 turns to caster
return
if cnt_2 == 2:
var_64 = True # reset next turn
useSkill(22, 'random') # 抗氷の罠Lv2 (224505): Add Ice and Lightning element (100%) to physical attacks for 5 turns to all enemies, Reduce resistance to Ice by 150% for 5 turns to all enemies, Increase resistance to Ice and Lightning by 100% for 5 turns to caster
return
if cnt_2 >= 3:
var_64 = True # reset next turn
useSkill(23, 'random') # 抗氷の罠Lv3 (224506): Add Ice and Lightning element (100%) to physical attacks for 5 turns to all enemies, Reduce resistance to Ice by 250% for 5 turns to all enemies, Increase resistance to Ice and Lightning by 200% for 5 turns to caster, Inflict berserk (+0% ATK) on one enemy for 2 turns
return
if not var_65:
var_65 = True # reset next turn
useSkill(24, 'random') # パーティに氷・雷属性を付与! (224532): No effect
return
if not var_66:
var_66 = True # unknown flag type (66)
var_42 = True # unknown flag type (42)
useSkill(25, 'random') # Party's ice resistance reduced! (222623): No effect
return
if var_42:
var_42 = False # unknown flag type (42)
useSkill(26, 'random') # 敵の氷・雷属性耐性がアップ! (224541): No effect
return
if not var_52 and not var_86:
if not self.sufferedDamageLastTurn('physical', 'thunder') or not self.sufferedDamageLastTurn('magical', 'thunder'):
var_140 += 1
cnt_3 += 1
var_58 = True # unknown flag type (58)
var_52 = True # unknown flag type (52)
wait()
return
if var_52:
if not var_67:
if cnt_3 == 1:
var_67 = True # unknown flag type (67)
useSkill(27, 'random') # 抗雷の罠Lv1 (224507): Add Lightning and Water element (100%) to physical attacks for 5 turns to all enemies, Reduce resistance to Lightning by 100% for 5 turns to all enemies, Increase resistance to Lightning and Water by 50% for 5 turns to caster
return
if cnt_3 == 2:
var_67 = True # unknown flag type (67)
useSkill(28, 'random') # 抗雷の罠Lv2 (224508): Add Lightning and Water element (100%) to physical attacks for 5 turns to all enemies, Reduce resistance to Lightning by 150% for 5 turns to all enemies, Increase resistance to Lightning and Water by 100% for 5 turns to caster
return
if cnt_3 >= 3:
var_67 = True # unknown flag type (67)
useSkill(29, 'random') # 抗雷の罠Lv3 (224509): Add Lightning and Water element (100%) to physical attacks for 5 turns to all enemies, Reduce resistance to Lightning by 250% for 5 turns to all enemies, Increase resistance to Lightning and Water by 200% for 5 turns to caster, Inflict berserk (+0% ATK) on one enemy for 2 turns
return
if not var_68:
var_68 = True # unknown flag type (68)
useSkill(30, 'random') # パーティに雷・水属性を付与! (224535): No effect
return
if not var_69:
var_69 = True # unknown flag type (69)
var_43 = True # unknown flag type (43)
useSkill(31, 'random') # Party's lightning resistance reduced! (222532): No effect
return
if var_43:
var_43 = False # unknown flag type (43)
useSkill(32, 'random') # 敵の雷・水属性耐性がアップ! (224542): No effect
return
if not var_53 and not var_86:
if not self.sufferedDamageLastTurn('physical', 'water') or not self.sufferedDamageLastTurn('magical', 'water'):
var_140 += 1
cnt_4 += 1
var_58 = True # unknown flag type (58)
var_53 = True # unknown flag type (53)
wait()
return
if var_53:
if not var_70:
if cnt_4 == 1:
var_70 = True # unknown flag type (70)
useSkill(33, 'random') # 抗水の罠Lv1 (224510): Add Water and Wind element (100%) to physical attacks for 5 turns to all enemies, Reduce resistance to Water by 100% for 5 turns to all enemies, Increase resistance to Water and Wind by 50% for 5 turns to caster
return
if cnt_4 == 2:
var_70 = True # unknown flag type (70)
useSkill(34, 'random') # 抗水の罠Lv2 (224511): Add Water and Wind element (100%) to physical attacks for 5 turns to all enemies, Reduce resistance to Water by 150% for 5 turns to all enemies, Increase resistance to Water and Wind by 100% for 5 turns to caster
return
if cnt_4 >= 3:
var_70 = True # unknown flag type (70)
useSkill(35, 'random') # 抗水の罠Lv3 (224512): Add Water and Wind element (100%) to physical attacks for 5 turns to all enemies, Reduce resistance to Water by 250% for 5 turns to all enemies, Increase resistance to Water and Wind by 200% for 5 turns to caster, Inflict berserk (+0% ATK) on one enemy for 2 turns
return
if not var_71:
var_71 = True # unknown flag type (71)
useSkill(36, 'random') # パーティに水・風属性を付与! (224534): No effect
return
if not var_72:
var_72 = True # unknown flag type (72)
var_44 = True # unknown flag type (44)
useSkill(37, 'random') # パーティの水属性耐性がダウン! (223903): No effect
return
if var_44:
var_44 = False # unknown flag type (44)
useSkill(38, 'random') # 敵の水・風属性耐性がアップ! (224543): No effect
return
if not var_54 and not var_86:
if not self.sufferedDamageLastTurn('physical', 'aero') or not self.sufferedDamageLastTurn('magical', 'aero'):
var_140 += 1
cnt_5 += 1
var_58 = True # unknown flag type (58)
var_54 = True # unknown flag type (54)
wait()
return
if var_54:
if not var_73:
if cnt_5 == 1:
var_73 = True # unknown flag type (73)
useSkill(39, 'random') # 抗風の罠Lv1 (224513): Add Wind and Earth element (100%) to physical attacks for 5 turns to all enemies, Reduce resistance to Wind by 100% for 5 turns to all enemies, Increase resistance to Wind and Earth by 50% for 5 turns to caster
return
if cnt_5 == 2:
var_73 = True # unknown flag type (73)
useSkill(40, 'random') # 抗風の罠Lv2 (224514): Add Wind and Earth element (100%) to physical attacks for 5 turns to all enemies, Reduce resistance to Wind by 150% for 5 turns to all enemies, Increase resistance to Wind and Earth by 100% for 5 turns to caster
return
if cnt_5 >= 3:
var_73 = True # unknown flag type (73)
useSkill(41, 'random') # 抗風の罠Lv3 (224515): Add Wind and Earth element (100%) to physical attacks for 5 turns to all enemies, Reduce resistance to Wind by 250% for 5 turns to all enemies, Increase resistance to Wind and Earth by 200% for 5 turns to caster, Inflict berserk (+0% ATK) on one enemy for 2 turns
return
if not var_74:
var_74 = True # unknown flag type (74)
useSkill(42, 'random') # パーティに風・土属性を付与! (224537): No effect
return
if not var_75:
var_75 = True # unknown flag type (75)
var_45 = True # unknown flag type (45)
useSkill(43, 'random') # Party's wind resistance reduced! (222538): No effect
return
if var_45:
var_45 = False # unknown flag type (45)
useSkill(44, 'random') # 敵の風・土属性耐性がアップ! (224544): No effect
return
if not var_55 and not var_86:
if not self.sufferedDamageLastTurn('physical', 'quake') or not self.sufferedDamageLastTurn('magical', 'quake'):
var_140 += 1
var_126 += 1
var_58 = True # unknown flag type (58)
var_55 = True # unknown flag type (55)
wait()
return
if var_55:
if not var_76:
if var_126 == 1:
var_76 = True # unknown flag type (76)
useSkill(45, 'random') # 抗土の罠Lv1 (224516): Add Earth and Light element (100%) to physical attacks for 5 turns to all enemies, Reduce resistance to Earth by 100% for 5 turns to all enemies, Increase resistance to Earth and Light by 50% for 5 turns to caster
return
if var_126 == 2:
var_76 = True # unknown flag type (76)
useSkill(46, 'random') # 抗土の罠Lv2 (224517): Add Earth and Light element (100%) to physical attacks for 5 turns to all enemies, Reduce resistance to Earth by 150% for 5 turns to all enemies, Increase resistance to Earth and Light by 100% for 5 turns to caster
return
if var_126 >= 3:
var_76 = True # unknown flag type (76)
useSkill(47, 'random') # 抗土の罠Lv3 (224518): Add Earth and Light element (100%) to physical attacks for 5 turns to all enemies, Reduce resistance to Earth by 250% for 5 turns to all enemies, Increase resistance to Earth and Light by 200% for 5 turns to caster, Inflict berserk (+0% ATK) on one enemy for 2 turns
return
if not var_77:
var_77 = True # unknown flag type (77)
useSkill(48, 'random') # パーティに土・光属性を付与! (224536): No effect
return
if not var_78:
var_78 = True # unknown flag type (78)
var_46 = True # unknown flag type (46)
useSkill(49, 'random') # Party's earth resistance reduced! (222943): No effect
return
if var_46:
var_46 = False # unknown flag type (46)
useSkill(50, 'random') # 敵の土・光属性耐性がアップ! (224545): No effect
return
if not var_56 and not var_86:
if not self.sufferedDamageLastTurn('physical', 'light') or not self.sufferedDamageLastTurn('magical', 'light'):
var_140 += 1
var_127 += 1
var_58 = True # unknown flag type (58)
var_56 = True # unknown flag type (56)
wait()
return
if var_56:
if not var_79:
if var_127 == 1:
var_79 = True # unknown flag type (79)
useSkill(51, 'random') # 抗光の罠Lv1 (224519): Add Light and Dark element (100%) to physical attacks for 5 turns to all enemies, Reduce resistance to Light by 200% for 5 turns to all enemies, Increase resistance to Light and Dark by 50% for 5 turns to caster
return
if var_127 == 2:
var_79 = True # unknown flag type (79)
useSkill(52, 'random') # 抗光の罠Lv2 (224520): Add Light and Dark element (100%) to physical attacks for 5 turns to all enemies, Reduce resistance to Light by 250% for 5 turns to all enemies, Increase resistance to Light and Dark by 100% for 5 turns to caster
return
if var_127 >= 3:
var_79 = True # unknown flag type (79)
useSkill(53, 'random') # 抗光の罠Lv3 (224521): Add Light and Dark element (100%) to physical attacks for 5 turns to all enemies, Reduce resistance to Light by 300% for 5 turns to all enemies, Increase resistance to Light and Dark by 200% for 5 turns to caster, Inflict berserk (+0% ATK) on one enemy for 2 turns
return
if not var_80:
var_80 = True # unknown flag type (80)
useSkill(54, 'random') # パーティに光・闇属性を付与! (224539): No effect
return
if not var_81:
var_81 = True # unknown flag type (81)
var_47 = True # unknown flag type (47)
useSkill(55, 'random') # パーティの光属性耐性がダウン! (224362): No effect
return
if var_47:
var_47 = False # unknown flag type (47)
useSkill(56, 'random') # 敵の光・闇属性耐性がアップ! (224546): No effect
return
if not var_57 and not var_86:
if not self.sufferedDamageLastTurn('physical', 'dark') or not self.sufferedDamageLastTurn('magical', 'dark'):
var_140 += 1
var_128 += 1
var_58 = True # unknown flag type (58)
var_57 = True # unknown flag type (57)
wait()
return
if var_57:
if not var_82:
if var_128 == 1:
var_82 = True # unknown flag type (82)
useSkill(57, 'random') # 抗闇の罠Lv1 (224522): Add Fire and Dark element (100%) to physical attacks for 5 turns to all enemies, Reduce resistance to Dark by 200% for 5 turns to all enemies, Increase resistance to Fire and Dark by 50% for 5 turns to caster
return
if var_128 == 2:
var_82 = True # unknown flag type (82)
useSkill(58, 'random') # 抗闇の罠Lv2 (224523): Add Fire and Dark element (100%) to physical attacks for 5 turns to all enemies, Reduce resistance to Dark by 250% for 5 turns to all enemies, Increase resistance to Fire and Dark by 100% for 5 turns to caster
return
if var_128 >= 3:
var_82 = True # unknown flag type (82)
useSkill(59, 'random') # 抗闇の罠Lv3 (224524): Add Fire and Dark element (100%) to physical attacks for 5 turns to all enemies, Reduce resistance to Dark by 300% for 5 turns to all enemies, Increase resistance to Fire and Dark by 200% for 5 turns to caster, Inflict berserk (+0% ATK) on one enemy for 2 turns
return
if not var_83:
var_83 = True # unknown flag type (83)
useSkill(60, 'random') # パーティに火・闇属性を付与! (224538): No effect
return
if not var_84:
var_84 = True # unknown flag type (84)
var_48 = True # unknown flag type (48)
useSkill(61, 'random') # Party's dark resistance reduced! (222585): No effect
return
if var_48:
var_48 = False # unknown flag type (48)
useSkill(62, 'random') # 敵の火・闇属性耐性がアップ! (224547): No effect
return
if not var_58 and not var_85:
var_140 += 1
var_85 = True # unknown flag type (85)
useSkill(63, 'random') # 抗撃の罠 (224572): Hybrid* damage (0.05x, ATK & MAG) as MP drain (100%) to all enemies, Fixed damage (15000) to all enemies
return
if green == 0:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(6, 'random') # 指令:部隊突撃 (224492): Physical damage (0.5x, ATK) to all enemies (+100% accuracy), Physical damage (0.5x, ATK) to all enemies (+100% accuracy), Physical damage (0.5x, ATK) to all enemies (+100% accuracy), Physical damage (0.5x, ATK) to all enemies (+100% accuracy), Physical damage (0.5x, ATK) to all enemies (+100% accuracy)
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(7, 'random') # 炎雷旋風の計 (224499): Physical fire, lightning and wind damage (2x, ATK) to all enemies (+100% accuracy), Inflict Poison (40%) on all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(8, 'random') # 凍石濁流の計 (224498): Physical ice, water and earth damage (2x, ATK) to all enemies (+100% accuracy), Inflict Paralyze (40%) on all enemies
return
if green == 1:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(6, 'random') # 指令:部隊突撃 (224492): Physical damage (0.5x, ATK) to all enemies (+100% accuracy), Physical damage (0.5x, ATK) to all enemies (+100% accuracy), Physical damage (0.5x, ATK) to all enemies (+100% accuracy), Physical damage (0.5x, ATK) to all enemies (+100% accuracy), Physical damage (0.5x, ATK) to all enemies (+100% accuracy)
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(9, 'random') # 光陰獄殺の計 (224500): Physical light and dark damage (2x, ATK) to all enemies (+100% accuracy), Inflict Confusion (40%) on all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(87, 'random') # 狂騒の喊声 (224489): Inflict Confusion (80%) on all enemies, Inflict berserk (+0% ATK) on one enemy for 2 turns
return
if green == 2:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(11, 'random') # 指令:防御陣形 (224491): Reduce damage taken by 90% to caster for one turn
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(12, 'random') # 敵にダメージ軽減効果! (224580): No effect
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(13, 'random') # 妬心の暴走 (224488): Physical* damage (3x, ATK) to all enemies (+100% accuracy)
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(10, 'random') # 終焉の計 (224483): [Death], Instant KO (100%) to all enemies
return
if green == 3:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(14, 'random') # 指令:射撃 (224490): Physical damage (10x, ATK) to one enemy (+300% accuracy)
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(7, 'random') # 炎雷旋風の計 (224499): Physical fire, lightning and wind damage (2x, ATK) to all enemies (+100% accuracy), Inflict Poison (40%) on all enemies
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(9, 'random') # 光陰獄殺の計 (224500): Physical light and dark damage (2x, ATK) to all enemies (+100% accuracy), Inflict Confusion (40%) on all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(8, 'random') # 凍石濁流の計 (224498): Physical ice, water and earth damage (2x, ATK) to all enemies (+100% accuracy), Inflict Paralyze (40%) on all enemies
return
if honey:
if not var_50 and not var_86 and not var_90:
if not self.sufferedDamageLastTurn('physical', 'fire') \
or not self.sufferedDamageLastTurn('physical', 'ice') \
or not self.sufferedDamageLastTurn('physical', 'aero|quake|thunder|water|dark|light|nonelemental'):
var_140 += 1
cnt_1 += 1
var_58 = True # unknown flag type (58)
var_50 = True # unknown flag type (50)
wait()
return
if var_50:
if cnt_1 == 1:
if not var_61:
var_61 = True # reset next turn
useSkill(69, 'random') # 抗物のワナLv1 (224553): Increase DEF by 5% and ATK by 1% for 5 turns to caster
return
if not var_62:
var_62 = True # reset next turn
useSkill(70, 'random') # 敵の攻撃、防御がアップ! (224574): No effect
return
if cnt_1 == 2:
if not var_61:
var_61 = True # reset next turn
useSkill(71, 'random') # 抗物のワナLv2 (224554): Increase DEF by 10% and ATK by 2% for 5 turns to caster
return
if not var_62:
var_62 = True # reset next turn
useSkill(70, 'random') # 敵の攻撃、防御がアップ! (224574): No effect
return
if cnt_1 >= 3:
if not var_61:
var_61 = True # reset next turn
useSkill(72, 'random') # 抗物のワナLv3 (224555): Increase DEF by 20% and ATK by 2% for 5 turns to caster (can not be removed), Reduce MAG and SPR by 50% and ATK and DEF by 150% for 5 turns to all enemies
return
if not var_62:
var_62 = True # reset next turn
useSkill(90, 'random') # Party's stats all reduced! (222781): No effect
return
if not var_63:
var_63 = True # reset next turn
useSkill(73, 'random') # 敵の攻撃、防御がアップ!解除不能! (224575): No effect
return
if not var_51 and not var_86 and not var_90:
if not self.sufferedDamageLastTurn('magical', 'fire') \
or not self.sufferedDamageLastTurn('magical', 'ice') \
or not self.sufferedDamageLastTurn('magical', 'aero|quake|thunder|water|dark|light|nonelemental'):
var_140 += 1
cnt_2 += 1
var_58 = True # unknown flag type (58)
var_51 = True # unknown flag type (51)
wait()
return
if var_51:
if cnt_2 == 1:
if not var_64:
var_64 = True # reset next turn
useSkill(74, 'random') # 抗魔のワナLv1 (224556): Increase SPR by 5% and MAG by 1% for 5 turns to caster
return
if not var_65:
var_65 = True # reset next turn
useSkill(75, 'random') # 敵の魔力、精神がアップ! (224576): No effect
return
if cnt_2 == 2:
if not var_64:
var_64 = True # reset next turn
useSkill(76, 'random') # 抗魔のワナLv2 (224557): Increase SPR by 10% and MAG by 2% for 5 turns to caster
return
if not var_65:
var_65 = True # reset next turn
useSkill(75, 'random') # 敵の魔力、精神がアップ! (224576): No effect
return
if cnt_2 >= 3:
if not var_64:
var_64 = True # reset next turn
useSkill(77, 'random') # 抗魔のワナLv3 (224558): Increase SPR by 20% and MAG by 2% for 5 turns to caster (can not be removed), Reduce ATK and DEF by 50% and MAG and SPR by 150% for 5 turns to all enemies
return
if not var_65:
var_65 = True # reset next turn
useSkill(90, 'random') # Party's stats all reduced! (222781): No effect
return
if not var_66:
var_66 = True # unknown flag type (66)
useSkill(78, 'random') # 敵の魔力、精神がアップ!解除不能! (224577): No effect
return
if not var_52 and not var_86 and not var_90:
if conditionNotImplemented('physics_fire_lb:0') \
or conditionNotImplemented('physics_ice_lb:0') \
or conditionNotImplemented('physics_thunder_lb:0') \
or conditionNotImplemented('physics_water_lb:0') \
or conditionNotImplemented('physics_aero_lb:0') \
or conditionNotImplemented('physics_quake_lb:0') \
or conditionNotImplemented('physics_light_lb:0') \
or conditionNotImplemented('physics_dark_lb:0') \
or conditionNotImplemented('physics_none_lb:0') \
or conditionNotImplemented('magic_fire_lb:0') \
or conditionNotImplemented('magic_ice_lb:0') \
or conditionNotImplemented('magic_thunder_lb:0') \
or conditionNotImplemented('magic_water_lb:0') \
or conditionNotImplemented('magic_aero_lb:0') \
or conditionNotImplemented('magic_quake_lb:0') \
or conditionNotImplemented('magic_light_lb:0') \
or conditionNotImplemented('magic_dark_lb:0') \
or conditionNotImplemented('magic_none_lb:0'):
var_140 += 1
cnt_3 += 1
var_58 = True # unknown flag type (58)
var_52 = True # unknown flag type (52)
wait()
return
if var_52 and not var_67:
if cnt_3 == 1:
var_67 = True # unknown flag type (67)
useSkill(79, 'random') # 報復のワナLv1 (224562): 50% HP damage to all enemies
return
if cnt_3 == 2:
var_67 = True # unknown flag type (67)
useSkill(80, 'random') # 報復のワナLv2 (224563): 50% HP damage to all enemies
return
if cnt_3 >= 3:
var_67 = True # unknown flag type (67)
useSkill(81, 'random') # 報復のワナLv3 (224564): Instant KO (100%) to one enemy (ignores death resist)
return
if not var_58 and not var_90:
if not var_85:
var_140 += 1
var_85 = True # unknown flag type (85)
useSkill(99, 'random') # 狂乱のワナ (224573): Hybrid* damage (0.2x, ATK & MAG) as MP drain (100%) to all enemies, Fixed damage (18000) to all enemies
return
if not var_88:
var_88 = True # unknown flag type (88)
useSkill(83, 'random') # 狂エ……クルエ! (224551): Inflict berserk (+0% ATK) on one enemy for 2 turns
return
if green == 0:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(84, 'random') # 切り裂きの鉤爪 (224495): Physical damage (2x, ATK) to one enemy (+300% accuracy), Physical damage (2x, ATK) to one enemy (+300% accuracy)
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(85, 'random') # 妬みの翼 (224494): Physical damage (3x, ATK) to all enemies (+100% accuracy)
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(13, 'random') # 妬心の暴走 (224488): Physical* damage (3x, ATK) to all enemies (+100% accuracy)
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(87, 'random') # 狂騒の喊声 (224489): Inflict Confusion (80%) on all enemies, Inflict berserk (+0% ATK) on one enemy for 2 turns
return
if green == 1:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(84, 'random') # 切り裂きの鉤爪 (224495): Physical damage (2x, ATK) to one enemy (+300% accuracy), Physical damage (2x, ATK) to one enemy (+300% accuracy)
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(88, 'random') # 追放の風 (224486): Remove one enemy from the fight for 2 turns
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(89, 'random') # カーズガLv10 (800554): Reduce ATK, DEF, MAG and SPR by 85% for 3 turns to all enemies
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(90, 'random') # Party's stats all reduced! (222781): No effect
return
if green == 2:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(91, 'random') # 憎悪の蛇眼 (224487): Magic damage (5x, MAG) to all enemies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(84, 'random') # 切り裂きの鉤爪 (224495): Physical damage (2x, ATK) to one enemy (+300% accuracy), Physical damage (2x, ATK) to one enemy (+300% accuracy)
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(84, 'random') # 切り裂きの鉤爪 (224495): Physical damage (2x, ATK) to one enemy (+300% accuracy), Physical damage (2x, ATK) to one enemy (+300% accuracy)
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(92, 'random') # 眩惑の瘴気 (224485): Increase Accuracy by -1000% to one enemy for 5 turns
return
if green == 3:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(85, 'random') # 妬みの翼 (224494): Physical damage (3x, ATK) to all enemies (+100% accuracy)
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
useSkill(84, 'random') # 切り裂きの鉤爪 (224495): Physical damage (2x, ATK) to one enemy (+300% accuracy), Physical damage (2x, ATK) to one enemy (+300% accuracy)
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(87, 'random') # 狂騒の喊声 (224489): Inflict Confusion (80%) on all enemies, Inflict berserk (+0% ATK) on one enemy for 2 turns
return
if not mango:
grape = True # reset next turn
mango = True # reset next turn
useSkill(94, 'random') # 消滅のオーラ (224565): Remove all buffs from all enemies
return
if not lemon:
grape = True # reset next turn
lemon = True # reset next turn
useSkill(95, 'random') # パーティのステータスアップ効果を解除! (224046): No effect
return
if green == 4:
if not berry:
grape = True # reset next turn
berry = True # reset next turn
useSkill(68, 'random') # 死地ニ……飛ビ込メ……! (224568): Inflict Petrify (100%) on all enemies
return
if not peach:
grape = True # reset next turn
peach = True # reset next turn
if unit('7:enemy:1').hasStatus('Petrify') \
or unit('7:enemy:2').hasStatus('Petrify') \
or unit('7:enemy:3').hasStatus('Petrify') \
or unit('7:enemy:4').hasStatus('Petrify') \
or unit('7:enemy:5').hasStatus('Petrify') \
or unit('7:enemy:6').hasStatus('Petrify'):
olive = True # reset next turn
useSkill(100, 'random') # ヤツノ怨ミヲ……カンジル…… (224548): Fixed damage (200000000) to caster, Fixed damage (10000) to all enemies
return
else:
useSkill(83, 'random') # 狂エ……クルエ! (224551): Inflict berserk (+0% ATK) on one enemy for 2 turns
return
if not olive:
grape = True # reset next turn
olive = True # reset next turn
useSkill(83, 'random') # 狂エ……クルエ! (224551): Inflict berserk (+0% ATK) on one enemy for 2 turns
return
if not grape:
green = 0
wait()
return
if not honey:
if not var_86:
if var_140 <= 10:
var_86 = True # unknown flag type (86)
useSkill(64, 'random') # 私の策はまだまだあるぞ! (224570): No effect
return
if var_140 >= 10 and var_140 <= 16:
var_86 = True # unknown flag type (86)
useSkill(65, 'random') # さすがに策も底をついてきた…… (224571): No effect
return
if var_140 >= 16:
cnt_5 = 0
cnt_4 = 0
cnt_3 = 0
cnt_2 = 0
cnt_1 = 0
var_86 = True # unknown flag type (86)
useSkill(66, 'random') # 破滅の禁策 (224569): Physical* fire, ice, lightning, water, wind, earth, light and dark damage (3x, ATK) to all enemies
return
if not var_87 and var_140 >= 16:
var_140 = 0
var_128 = 0
var_127 = 0
var_126 = 0
var_87 = True # unknown flag type (87)
useSkill(67, 'random') # さぁ、仕切り直しだ (224496): No effect
return
if honey:
if not var_86:
if var_140 <= 3 and not var_90:
var_86 = True # unknown flag type (86)
useSkill(96, 'random') # 策ハ……マダマダアル…… (224578): No effect
return
if var_140 >= 3 and var_140 <= 6:
var_86 = True # unknown flag type (86)
useSkill(97, 'random') # 策ハ……マダアル…… (224579): No effect
return
if var_140 >= 6:
var_86 = True # unknown flag type (86)
useSkill(13, 'random') # 妬心の暴走 (224488): Physical* damage (3x, ATK) to all enemies (+100% accuracy)
return
if not var_87 and var_140 >= 6:
var_140 = 0
cnt_3 = 0
cnt_2 = 0
cnt_1 = 0
var_87 = True # unknown flag type (87)
useSkill(98, 'random') # 策ハ無限ニアルゥ! (224552): No effect
return
else:
var_54 = False # unknown flag type (54)
var_53 = False # unknown flag type (53)
var_52 = False # unknown flag type (52)
var_51 = False # unknown flag type (51)
var_50 = False # unknown flag type (50)
green += 1
apple = True # reset next turn
wait()
return
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