Distribution of player activity between different game modes of the online game Smite. The data was extracted from the public online data source (Smite Stats)[http://account.hirezstudios.com/smitegame/stats.aspx] and represents one hour of gameplay during the week. The absolute numbers are not representative for the games total number of players, but the relative numbers are quite interesting for people interested in the state of matchmaking.
The bar chart shows the total number of games started in each queue timeslot per queue type.