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fps, timer, svg 960 lines
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license: gpl-3.0 |
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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="utf-8"> | |
<meta name="viewport" content="width=device-width"> | |
<title>timer / fps</title> | |
<script src="//d3js.org/d3.v4.min.js"></script> | |
</head> | |
<body> | |
<div id="fps">FPS: <span>?</span></div> | |
</body> | |
<script> | |
var w = 960, h = 100; | |
var svg = d3.select("body") | |
.append("svg") | |
.attr("width",w) | |
.attr("height",h); | |
var data = d3.range(w).map(function(d,i) { | |
return { | |
x1: i, | |
y1: 0, | |
x2: i, | |
y2: Math.trunc(Math.random()*h) | |
}; | |
}); | |
var lines = svg.selectAll("line").data(data).enter().append("line") | |
.attr("x1",function(d) {return d.x1; } ) | |
.attr("y1",function(d) {return d.y1; } ) | |
.attr("x2",function(d) {return d.x2; } ) | |
.attr("y2",function(d) {return d.y2; } ) | |
.attr("stroke", "black" ) | |
var fps = d3.select("#fps span"); | |
var t0 = Date.now(), t1; | |
d3.timer( function() { | |
data.forEach( function(d) { | |
d.y2++; | |
if (d.y2 > h) d.y2 = 0; | |
}) | |
lines.attr("y2", function(d) {return d.y2;} ) | |
t1 = Date.now(); | |
fps.text( Math.round(1000 / (t1-t0))); | |
t0 = t1; | |
}); | |
</script> | |
<!-- idea original: SVG Swarm | https://bl.ocks.org/mbostock/2647924 --> | |
</html> |
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