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Waiting 4 Godot

Aaron Franke aaronfranke

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Waiting 4 Godot
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aaronfranke / crash.txt
Last active January 28, 2019 10:55
Strange Godot Editor Crash 3.1 Beta 2 with Mono on Ubuntu 18.04
Godot 3.1 Beta 3 Mono:
OpenGL ES 3.0 Renderer: GeForce GTX 770/PCIe/SSE2
Editing project: /home/aaronfranke/workspace/SpaceStation (::home::aaronfranke::workspace::SpaceStation)
OpenGL ES 3.0 Renderer: GeForce GTX 770/PCIe/SSE2
Running: /home/aaronfranke/Documents/Godot/3.1-mono/Godot --path /home/aaronfranke/workspace/SpaceStation --remote-debug 127.0.0.1:6007 --allow_focus_steal_pid 26201 --debug-collisions --position 160,90
OpenGL ES 3.0 Renderer: GeForce GTX 770/PCIe/SSE2
Stacktrace:
at <unknown> <0xffffffff>
@aaronfranke
aaronfranke / AaronLang.py
Last active October 5, 2019 16:29
Prototype syntax for "Aaron Language", my dream programming language.
# This is a prototype syntax for "Aaron Lang".
# Inspired by C#, C++, GDScript, and Python.
# I doubt this would ever be a thing, but it shows what I would put in "the perfect language"
# The file is ".py" to make GitHub display the comments as a different color, but to be clear, this is nowhere close to Python.
# Comments are defined with "# " at the start.
# This is because "//" is used for math (floor division).
/* Inline and multi-line comments are also supported, but I only use the hash in this file */
@aaronfranke
aaronfranke / OldAMDA6LaptopSteamSpecs.txt
Created September 5, 2018 00:11
Old AMD A6 Laptop Steam Specs
Computer Information:
Manufacturer: Unknown
Model: Unknown
Form Factor: Laptop
No Touch Input Detected
Processor Information:
CPU Vendor: AuthenticAMD
CPU Brand: AMD A6-3400M APU with Radeon(tm) HD Graphics
CPU Family: 0x12