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int ledPins[] = {3, 5, 6 }; //Red Green Blue pins going out to the LED from the arduino | |
int proxPin = A0; //Proximity sensor - increases voltage as your hand gets closer - controls HUE | |
int potPin = A1; //potentiometer for brightness control | |
int maxVal = 500; | |
int minVal = 180; | |
int latestVal; | |
int previousVal; | |
int bottomRange = 180; | |
double bright; | |
void setup() | |
{ | |
Serial.begin(9600); | |
pinMode(proxPin, INPUT); | |
pinMode(potPin, INPUT); | |
for (int i = 0; i < 3; i++) | |
pinMode(ledPins[i], OUTPUT); | |
} | |
void loop() | |
{ | |
double tempBright = analogRead(potPin); | |
bright = map(tempBright, 0, 1023, 0, 100) / 100.0; //0 to 1023 gets mapped to 0.00 to 1.00 | |
int aux = analogRead(proxPin); | |
Serial.println(aux); | |
if (aux > bottomRange) { | |
latestVal = aux; | |
delay(100); | |
} | |
if (latestVal > minVal) { | |
minVal = latestVal; | |
delay(100); | |
} | |
if (latestVal < maxVal) { | |
maxVal = latestVal; | |
delay(100); | |
} | |
int hueValue = map(latestVal, 180, 480, 0, 360); //Proximity sensor range (180 to 480) with a hand, mapped to 0 to 360 (hue) | |
delay(100); | |
setHueValue(hueValue); | |
} | |
void setHueValue(int hueValue) | |
{ | |
setColor(ledPins, hsvToRgb(hueValue, 1, 1)); | |
} | |
void setColor(int* led, const byte* color) | |
{ | |
for (int i = 0; i < 3; i++) | |
analogWrite( led[i], color[i]); | |
} | |
byte rgb[3]; | |
byte * hsvToRgb(int h, double s, double v) | |
{ | |
v = bright; | |
// Make sure our arguments stay in-range | |
h = max(0, min(360, h)); | |
s = max(0, min(1.0, s)); | |
v = max(0, min(1.0, v)); | |
if (s == 0) | |
{ | |
// Achromatic (grey) | |
rgb[0] = rgb[1] = rgb[2] = round(v * 255); | |
return rgb; | |
} | |
double hs = h / 60.0; // sector 0 to 5 | |
int i = floor(hs); | |
double f = hs - i; // factorial part of h | |
double p = v * (1 - s); | |
double q = v * (1 - s * f); | |
double t = v * (1 - s * (1 - f)); | |
double r, g, b; | |
switch (i) | |
{ | |
case 0: | |
r = v; | |
g = t; | |
b = p; | |
break; | |
case 1: | |
r = q; | |
g = v; | |
b = p; | |
break; | |
case 2: | |
r = p; | |
g = v; | |
b = t; | |
break; | |
case 3: | |
r = p; | |
g = q; | |
b = v; | |
break; | |
case 4: | |
r = t; | |
g = p; | |
b = v; | |
break; | |
default: // case 5: | |
r = v; | |
g = p; | |
b = q; | |
} | |
rgb[0] = round(r * 255.0); | |
rgb[1] = round(g * 255.0); | |
rgb[2] = round(b * 255.0); | |
return rgb; |
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