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| function setup() { | |
| createCanvas(800,800); | |
| background(0); | |
| frameRate(1800); | |
| } | |
| var x,a,m,on=false,z,q=-200,o=10,b=20,s; | |
| function draw() { | |
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| function setup() { | |
| createCanvas(800,800); | |
| background(0); | |
| frameRate(1800); | |
| } | |
| var x,a,m,on=false,z,q=-200,o=10,b=20,s; | |
| function draw() { | |
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| function setup() { | |
| createCanvas(800, 800); | |
| background(0); | |
| frameRate(2400); | |
| } | |
| var m = false; | |
| function draw() { |
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| int y1 = A0; | |
| int x2 = A1; | |
| int y2 = A2; | |
| int x1 = A3; | |
| int ledPin0 = 2; | |
| int ledPin1 = 3; | |
| int ledPin2 = 4; | |
| int ledPin3 = 5; |
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| var serial; | |
| var speedx = 1; | |
| var speedy = 1; | |
| var x = 10; | |
| var y = 0; | |
| var gravity = 0.1; | |
| var pos = 0; | |
| var len = 40; | |
| var score = 0; |
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| int y1 = A0; | |
| int x2 = A1; | |
| int y2 = A2; | |
| int x1 = A3; | |
| int ledPin0 = 2; | |
| int ledPin1 = 3; | |
| int ledPin2 = 4; | |
| int ledPin3 = 5; |
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| var serial; // variable to hold an instance of the serialport library | |
| var portName = '/dev/cu.usbmodem1411'; // fill in your serial port name here | |
| //var portName = '/dev/cu.AdafruitEZ-Link744f-SPP'; // fill in your serial port name here | |
| var outByte1; // for outgoing data | |
| var outByte2; | |
| var outByte3; | |
| var outByte4; | |
| var slider1; | |
| var slider2; |
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| int redLed = 3; | |
| int greenLed = 5; | |
| int blueLed = 6; | |
| int whiteLed = 9; | |
| void setup() { | |
| Serial.begin(9600); // initialize serial communications | |
| Serial.setTimeout(10); // set the timeout for parseInt | |
| pinMode(redLed, OUTPUT); |
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| int ledPins[] = {3, 5, 6 }; //Red Green Blue pins going out to the LED from the arduino | |
| int proxPin = A0; //Proximity sensor - increases voltage as your hand gets closer - controls HUE | |
| int potPin = A1; //potentiometer for brightness control | |
| int maxVal = 500; | |
| int minVal = 180; | |
| int latestVal; | |
| int previousVal; | |
| int bottomRange = 180; |
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| var serial; // Declare a "SerialPort" object | |
| var proxPin = 0; // Variable from the Proximity Sensor | |
| function preload() { | |
| music = loadSound('youFlyMe.mp4'); //load sound from project folder | |
| } | |
| function setup() { | |
| createCanvas(600, 400); |
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