##Game Plan
- Small changes to Mapbox Streets to incorporate important but miscellaneous tags.
- A separate
americanredcross.humanitarian-data-model-v1
to supplement Mapbox Streets and Mapbox Terrain
##Changes to Mapbox Streets
#####poi_label
amenity=atm
amenity=ferry_terminal
amenity=police
amenity=fire_station
amenity=pharmacy
shop=mobile_phone
#####road
, #bridge
, #tunnel
route=ferry
##Humanitarian Vector Tiles
#####Format:
####layer_name
(geometries)
attribute
value
:OSM tags for this value
#####Layers:
####graticule
(line)
decimal_degrees
direction
N
S
E
W
rotation
0
90
####water_source
(point)
class
drinking_water
:amenity=drinking_water
water_well
:man_made=water_well
water_tower
:man_made=water_tower
storage_tank
:man_made=storage_tank
,man_made=water_tank
spring
:natural=spring
drinking_water
yes
:drinking_water=yes
,amenity=drinking_water
no
:drinking_water=no
pump
manual
:pump=manual
,pump=yes
&&pump_type=manual
powered
:pump=powered
,pump_type=powered_network
yes
:pump=yes
####medical
(point)
class
hospital
:amenity=hospital
clinic
:amenity=clinic
field_hospital
:health_facility_type=field_hospital
,health_facility:type=field_hospital
pharmacy
:amenity=pharmacy
dispensary
:health_facility_type=dispensary
,health_facility:type=dispensary
morgue
:amenity=mortuary
operator
name
:name=
acronym
: match with data dictionary?
####sanitation
(point)
class
shower
:amenity=shower
toilet
:amenity=toilets
waste
:amenity=waste_disposal
,amenity=waste_basket
,landuse=landfill
,amenity=sanitary_dump_station
,man_made=wastewater_plant
,informal=dumpsite
type
Shower
:amenity=shower
Toilet
:amenity=toilets
Waste Disposal
:amenity=waste_disposal
Waste Basket
:amenity=waste_basket
Landfill
:landuse=landfill
Informal Dumpsite
:informal=dumpsite
Sanitary Dump Station
:amenity=sanitary_dump_station
Wastewater Plant
:man_made=wastewater_plant
####communication
(point)
class
tower
:tower=yes
&&tower:type=communication
,tower=man_made
&&man_made=communications_tower
,man_made=tower
dish
:man_made=communications_dish
notice_board
:tourism=information
&&information=board
&&board_type=notice
,amenity=community_information_kiosk
temporary
???true
:temporary=yes
operator
name
:name=
acronym
: match with data dictionary?
####electric_utility
(polygon, line, point)
class
generation
:power=generator
transmission
:power=tower
,power=pole
,power=line
,power=minor_line
distribution
:power=station
,power=substation
,power=sub_station
,power=transformer
type
Wind
:power=generator
&&generator:source=wind
Solar
:power=generator
&&generator:source=solar
Hydro
:power=generator
&&generator:source=hydro
Gas
:power=generator
&&generator:source=gas
Coal
:power=generator
&&generator:source=coal
Biomass
:power=generator
&&generator:source=biomass
Nuclear
:power=generator
&&generator:source=nuclear
Tower
:power=tower
Pole
:power=pole
Line
:power=line
,power=minor_line
Station
:power=station
Substation
:power=substation
,power=sub_station
Transformer
:power=transformer
####emergency_facility
(polygon, point)
class
medical_rescue
:ambulance_station
,emergency=defibrillator
,emergency=aed
,medical=aed
fire_fighting
:emergency=fire_extinguisher
,emergency=fire_hydrant
,emergency=fire_hose
,fire_flapper
lifeguarding
:emergency=lifeguard_base
,emergency=lifeguard_platform
,emergency=lifeguard_place
response_coordination
:emergency=assembly_point
,emergency=access_point
,emergency=phone
,emergency=siren
helicopter
:aeroway=helipad
,emergency:helipad=potential
,emergency=landing_site
operator
name
:name=
acronym
: match with data dictionary?
temporary
true
:temporary=yes
name
type
Ambulance Station
:emergency=ambulance_station
Defibrillator
:emergency=defibrillator
,emergency=aed
,medical=aed
Fire Extinguisher
:emergency=fire_extinguisher
Fire Hydrant
:emergency=fire_hydrant
Fire Hose
:emergency=fire_hose
Fire Flapper
:emergency=fire_flapper
Lifeguard
:emergency=lifeguard_base
,emergency=lifeguard_platform
,emergency=lifeguard_place
Assembly Point
:emergency=assembly_point
Access
:emergency=access_point
Phone
:emergency=phone
Siren
:emergency=siren
Helipad
:aeroway=helipad
Potential Helipad
:emergency:helipad=potential
,emergency=landing_site
####building_condition
(polygon overlays)
class
construction
:building=construction
damaged
:damage=moderate
,damage=extensive
,damage=severe
collapsed
:damage=total
,damage=destroyed
,building=collapsed
,building=collapse
,damage=partially_collapsed
,damage=collapsed
flooded
:damage=flooded
####road_condition
(line overlays, point)
surface
unpaved
:surface=unpaved
rough
:smoothness=bad
condition
bad
:condition=bad
impassable
:impassable=yes
collapsed
:bridge=collapsed
barrier
checkpoint
:military=checkpoint
,barrier=checkpoint
debris
:barrier=debris
gate
:barrier=gate
####site
(polygon, line, point)
class
shelter
:amenity=shelter
,shelter=yes
camp
:tourism=camp_site
&&refugee=yes
,damage:spontaneous_campsite
,damage:spontaneous_camp
,damage:people_camping
residential
:landuse=residential
common
:leisure=common
rubble
:landuse=brownfield
landslide
:hazard=landslide
name
:name=