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@bradmontgomery
bradmontgomery / dummy-web-server.py
Last active July 25, 2024 03:38
a minimal http server in python. Responds to GET, HEAD, POST requests, but will fail on anything else.
#!/usr/bin/env python
"""
Very simple HTTP server in python (Updated for Python 3.7)
Usage:
./dummy-web-server.py -h
./dummy-web-server.py -l localhost -p 8000
Send a GET request:
@derek-schaefer
derek-schaefer / speedtest.sh
Created April 23, 2013 16:13
Test your download speed via the command line with wget.
wget --output-document=/dev/null http://speedtest.wdc01.softlayer.com/downloads/test500.zip
@roxlu
roxlu / X264Encoder.cpp
Created June 26, 2013 21:01
X264 encoder example
#include <roxlu/core/Log.h>
#include <roxlu/core/Utils.h>
#include <video/X264Encoder.h>
X264Encoder::X264Encoder()
:in_width(0)
,in_height(0)
,in_pixel_format(AV_PIX_FMT_NONE)
,out_width(0)
,out_height(0)
@JedWatson
JedWatson / KeystoneApiExample.md
Last active July 26, 2021 11:29
Example of how to scaffold API endpoints for Posts in a Keystone project (based on the yo keystone example).

This is an example of how to scaffold API endpoints to list / get / create / update / delete Posts in a Keystone website.

It's a modification of the default project created with the yo keystone generator (see https://github.com/JedWatson/generator-keystone)

Gists don't let you specify full paths, so in the project structure the files would be:

routes-index.js        -->    /routes/index.js         // modified to add the api endpoints
routes-api-posts.js    -->    /routes/api/posts.js     // new file containing the Post API route controllers
@austinhyde
austinhyde / js-observables-binding.md
Last active August 16, 2023 18:19
Vanilla JavaScript Data Binding

Observables

You don't really need a framework or fancy cutting-edge JavaScript features to do two-way data binding. Let's start basic - first and foremost, you need a way to tell when data changes. Traditionally, this is done via an Observer pattern, but a full-blown implementation of that is a little clunky for nice, lightweight JavaScript. So, if native getters/setters are out, the only mechanism we have are accessors:

var n = 5;
function getN() { return n; }
function setN(newN) { n = newN; }

console.log(getN()); // 5

setN(10);

@NicolaeNMV
NicolaeNMV / gist:d3d9d9958b7769e8d48a
Created May 29, 2015 12:26
reactive-stream FlowMaterializer

If you were playing with reactive-stream, and you got this error

scala> val sum = source.runWith(sink)
<console>:14: error: could not find implicit value for parameter materializer: akka.stream.FlowMaterializer

You need an implicit FlowMaterializer

def runWith[Mat2](sink: Graph[SinkShape[Out], Mat2])(implicit materializer: FlowMaterializer): Mat2

@CMCDragonkai
CMCDragonkai / http_streaming.md
Last active July 27, 2024 11:07
HTTP Streaming (or Chunked vs Store & Forward)

HTTP Streaming (or Chunked vs Store & Forward)

The standard way of understanding the HTTP protocol is via the request reply pattern. Each HTTP transaction consists of a finitely bounded HTTP request and a finitely bounded HTTP response.

However it's also possible for both parts of an HTTP 1.1 transaction to stream their possibly infinitely bounded data. The advantages is that the sender can send data that is beyond the sender's memory limit, and the receiver can act on

@tjanczuk
tjanczuk / xpub-xsub.js
Created August 24, 2015 23:59
How to connect 5 publishers with 5 subscribers over TCP using ZeroMQ's XPUB/XSUB proxy
// How to connect 5 publishers with 5 subscribers
// over TCP using ZeroMQ's XPUB/XSUB proxy.
// sub (connect)
// <-8701->
// (bind) xpub <---> xsub (bind)
// <-8700->
// (connect) pub
var zmq = require('zmq');
@karpathy
karpathy / pg-pong.py
Created May 30, 2016 22:50
Training a Neural Network ATARI Pong agent with Policy Gradients from raw pixels
""" Trains an agent with (stochastic) Policy Gradients on Pong. Uses OpenAI Gym. """
import numpy as np
import cPickle as pickle
import gym
# hyperparameters
H = 200 # number of hidden layer neurons
batch_size = 10 # every how many episodes to do a param update?
learning_rate = 1e-4
gamma = 0.99 # discount factor for reward
@swlaschin
swlaschin / 1-checkers-scratch-design.fsx
Last active March 17, 2022 16:06
Example of Domain Driven Design for the game of checkers. There are two files: a scratch file with a series of designs, and a final version.
(*
Example of domain-driven design for Checkers
Rules from here: https://www.itsyourturn.com/t_helptopic2030.html
A SERIES OF SCRATCH DESIGNS
*)
// As we go through the rules, and learn things, we create a series of designs
module Version1 =