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@masak
masak / explanation.md
Last active July 29, 2024 08:48
How is git commit sha1 formed

Ok, I geeked out, and this is probably more information than you need. But it completely answers the question. Sorry. ☺

Locally, I'm at this commit:

$ git show
commit d6cd1e2bd19e03a81132a23b2025920577f84e37
Author: jnthn <jnthn@jnthn.net>
Date:   Sun Apr 15 16:35:03 2012 +0200

When I added FIRST/NEXT/LAST, it was idiomatic but not quite so fast. This makes it faster. Another little bit of masak++'s program.

@KeyMaster-
KeyMaster- / spriteGlitch.shader
Last active May 20, 2024 14:58
A glitch effect shader for Sprites in Unity3D
//Copyright (c) 2014 Tilman Schmidt (@KeyMaster_)
//Permission is hereby granted, free of charge, to any person obtaining a copy
//of this software and associated documentation files (the "Software"), to deal
//in the Software without restriction, including without limitation the rights
//to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
//copies of the Software, and to permit persons to whom the Software is
//furnished to do so, subject to the following conditions:
//The above copyright notice and this permission notice shall be included in
local turnLeft = false
function Update()
-- Store our angular velocity in a variable to make it easier to use
local angVel = gyro:AngVel()
if ranger:Range() > 0 then
-- We see another ship, stop spinning, start ramming,
-- and remember which way to turn if we lose it again
@t0chas
t0chas / CustomEditorBase.cs
Last active March 5, 2024 16:47
Default Custom Inspector-Editor for Unity3D with ReorderableLists for arrays handling
using UnityEngine;
using UnityEditor;
using UnityEditorInternal;
using System.Collections.Generic;
using UnityEditor.AnimatedValues;
[CustomEditor(typeof(UnityEngine.Object), true, isFallback = true)]
[CanEditMultipleObjects]
public class CustomEditorBase : Editor
{
rustup component add rust-src
export RUST_SRC_PATH="$(rustc --print sysroot)/lib/rustlib/src/rust/src"
@ryantan
ryantan / resign-ipa.md
Last active July 15, 2024 12:11
How to resign an .ipa

How to Resign an iOS App

Let's say you receive an app (e.g. MyApp.ipa) from another developer, and you want to be able to install and run it on your devices (by using ideviceinstaller, for example).

Or your certificates and provision profiles have expired and you want to provide a new build to your clients without having to make a new build on the latest XCode or iOS SDK.

Prepare New Signing Assets

The first step is to attain a Provisioning Profile which includes all of the devices you wish to install and run on. Ensure that the profile contains a certificate that you have installed in your Keychain Access (e.g. iPhone Developer: Some Body (XXXXXXXXXX) ). Download the profile (MyProfile.mobileprovision) so you can replace the profile embedded in the app.