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force-collide
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!DOCTYPE html> | |
<meta charset="utf-8"> | |
<body> | |
<script src="//d3js.org/d3.v3.min.js"></script> | |
<script> | |
var width = 960; | |
var height = 500; | |
var nodes = d3.range(200).map(function() { return {radius: Math.random() * 12 + 4}; }); | |
var root = nodes[0]; | |
var color = d3.scale.category10(); | |
root.x = width / 2; | |
root.y = height / 2; | |
root.fixed = true; | |
var force = d3.layout.force() | |
.gravity(0.05) | |
.charge(0) | |
.nodes(nodes) | |
.size([width, height]); | |
force.start(); | |
var svg = d3.select("body").append("svg") | |
.attr("width", width) | |
.attr("height", height); | |
svg.selectAll("circle") | |
.data(nodes.slice(1)) | |
.enter().append("circle") | |
.attr("r", function(d) { return d.radius; }) | |
.style("fill", function(d, i) { return color(i % 3); }); | |
force.on("tick", function(e) { | |
var q = d3.geom.quadtree(nodes); | |
var i = 0; | |
var n = nodes.length; | |
while (++i < n) { | |
q.visit(collide(nodes[i])); | |
} | |
svg.selectAll("circle") | |
.attr("cx", function(d) { return d.x; }) | |
.attr("cy", function(d) { return d.y; }); | |
}); | |
function collide(node) { | |
var r = node.radius + 16, | |
nx1 = node.x - r, | |
nx2 = node.x + r, | |
ny1 = node.y - r, | |
ny2 = node.y + r; | |
return function(quad, x1, y1, x2, y2) { | |
if (quad.point && (quad.point !== node)) { | |
var x = node.x - quad.point.x; | |
var y = node.y - quad.point.y; | |
var l = Math.sqrt(x * x + y * y); | |
var r = node.radius + quad.point.radius; | |
if (l < r) { | |
l = (l - r) / l * .5; | |
x *= l | |
y *= l | |
node.x -= x; | |
node.y -= y; | |
quad.point.x += x; | |
quad.point.y += y; | |
} | |
} | |
return x1 > nx2 || x2 < nx1 || y1 > ny2 || y2 < ny1; | |
}; | |
} | |
</script> |
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