Created
August 15, 2019 21:23
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Line with intersection method
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case class Vec(i: Double, j: Double) { | |
def unary_- = Vec(-i, -j) | |
def +(v: Vec): Vec = Vec(i + v.i, j + v.j) | |
def -(v: Vec): Vec = Vec(i - v.i, j - v.j) | |
def *(s: Double): Vec = Vec(i * s, j * s) | |
def cross(v: Vec): Int = i * v.j - j * v.i | |
} | |
case class Line(a: Vec, b: Vec) { | |
/** | |
* Find the intersection of 2 line segments, if any. Naturally, the result | |
* may be non-integer, and the return type accomodates this thusly. | |
* | |
* Algo background: | |
* https://stackoverflow.com/questions/563198/how-do-you-detect-where-two-line-segments-intersect | |
*/ | |
def intersect(line: Line): Option[Vec] = { | |
// Segment starts | |
val p = a | |
val q = line.a | |
// Offset vectors | |
val r = b - a | |
val s = line.b - line.a | |
// Cache | |
val r_x_s = r cross s | |
val qp_x_r = (q - p) cross r | |
val qp_x_s = (q - p) cross s | |
// Cases | |
if (r_x_s == 0 && qp_x_r == 0) { | |
// Lines are collinear, and so intersect if they have any overlap | |
// TODO (adu): Return some reasonable point on this line. | |
None | |
} else if (r_x_s == 0 && qp_x_r != 0) { | |
None | |
} else if (r_x_s != 0) { | |
val t = qp_x_s / r_x_s | |
val u = qp_x_r / r_x_s | |
if (0 <= t && t <= 1 && 0 <= u && u <= 1) { | |
Some(Vec(p.i + t * r.i, p.j + t * r.j)) | |
} else None | |
} else None | |
} | |
} |
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