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@abhijit-paul-blippar
Created February 23, 2019 20:51
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Tcrosshair.jpg,
Tcrosshair_A.jpg,
TieFire.mp3,
bulletl.md2,
bulletr.md2,
clockbg.png,
cockpit.jpg,
cockpit_A.jpg,
colBlock.md2,
colBlock2.md2,
colBlock3.md2,
colBlock4.md2,
colBlock5.md2,
colBlock6.md2,
colBlock7.md2,
colBlock8.md2,
colBlock9.md2,
continue_but.jpg,
continue_but_A.jpg,
crosshair.jpg,
crosshair_A.jpg,
door_close.mp3,
end_animation.mp4,
enter_but.jpg,
firel.png,
firer.png,
firework.png,
firework2.png,
game_font.ttf,
laser.wav,
lock_lights.png,
logo_screen.jpg,
low_tie.md2,
muzzlel.jpg,
muzzlel_A.jpg,
muzzler.jpg,
muzzler_A.jpg,
pause_button.png,
pause_screen.jpg,
pause_screen_A.jpg,
pivot.md2,
quit_button.jpg,
quit_button_A.jpg,
resume_button.jpg,
resume_button_A.jpg,
servo.mp3,
ship1_tpath.md2,
ship2_tpath.md2,
ship3_tpath.md2,
shipbang.wav,
small_tex.jpg,
small_tex_A.jpg,
smoke3.png,
smoke4.png,
splash_screen.jpg,
status1.jpg,
status1_A.jpg,
status2.jpg,
status2_A.jpg,
status3.jpg,
status3_A.jpg,
status4.jpg,
status4_A.jpg,
tie_bullet.md2,
tie_count_dead.png,
tie_count_live.png,
tie_screen.jpg,
tie_screen2.jpg,
tiefly0.mp3,
tiefly1.mp3,
tiefly2.mp3,
tiefly3.mp3,
tiefly4.mp3,
tieshot.png,
winbg.jpg
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