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That's the Spirit
<body>
<svg version="1.1" id="umbrella_1_" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 750 392" xml:space="preserve">
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c-11.6-48.7-66.6-100.6-106.6-100.7C405.7,49.4,441.3,74,436.5,157.5z" />
<path id="drop4" class="st0 drop" d="M489.5,201.3c1.9,7.5,4.2,15,5.4,22.6c0.7,4.4-0.9,11.5-6.5,11.7c-5.8,0.2-7.8-7.3-7-11.8
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<path id="drop3" class="st0 drop" d="M441.6,244.8c1.8,7.8,4.1,15.6,5.2,23.5c0.4,3.1-0.3,6.5-2.6,8.7c-1.9,1.8-4.6,2.4-6.9,1.1
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<path id="drop2" class="st0 drop" d="M340.3,231.5c1.3,5.9,2.7,11.9,4,17.8c0.3,1.4,0.6,2.8,0.9,4.3c0.3,1.6,0.7,2.9,0.3,4.4
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<path id="drop1" class="st0 drop" d="M274.4,202.2c2.1,4.9,4.1,9.9,5.3,15.1c1.1,4.9,2.1,10.6-0.4,15.2c-1.8,3.3-5.8,5-9,2.2
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C277.7,210.2,273.7,202.2,274.4,202.2z" />
</svg>
<script src="js/bmth.js"></script>
</body>
//get drops, convert from htmlcollection to array
var drops = [].slice.call(document.getElementsByClassName('drop'));
var drop;
//animate drops, one by one.
setInterval(dropTheDrop, 250);
function dropTheDrop() {
//get random, single item from array
drop = drops[Math.floor(Math.random() * drops.length)];
//add animation class
drop.classList.add('move');
//remove animated item from array
var index = drops.indexOf(drop);
if (index > -1) {
drops.splice(index, 1);
console.log(drops);
}
}
body {
background: #000;
}
.st0 {
fill: #FFFFFF;
}
.drop {
display: block;
position: relative;
}
.drop.move {
animation: move 1.5s;
animation-iteration-count: infinite;
animation-timing-function: ease-out;
}
@keyframes move {
from {
transform: translateY(0px);
opacity: 1.0;
}
to {
transform: translateY(100px);
opacity: 0;
}
}
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