Created
February 3, 2020 13:56
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const math = require('mathjs'); | |
const LOOPS = 2.5 * 10 ** 7; | |
const xLim = 1; | |
const yLim = 1; | |
const r = Math.random; | |
let res = 0; | |
for (let i = 0; i < LOOPS; i++) { | |
const p1 = { x: r(), y: r() }; | |
const p2 = { x: r(), y: r() }; | |
const p3 = { x: r(), y: r() }; | |
const slope_p1_p2 = (p2.y - p1.y) / (p2.x - p1.x); | |
const slope_p2_p3 = (p3.y - p2.y) / (p3.x - p2.x); | |
if (slope_p1_p2 != slope_p2_p3) { | |
const b = [p1.y, p2.y, p3.y]; | |
const a = [ | |
[p1.x ** 2, p1.x, 1], | |
[p2.x ** 2, p2.x, 1], | |
[p3.x ** 2, p3.x, 1] | |
]; | |
try { | |
const [A, B, C] = math.multiply(math.inv(a), b); | |
const point = {}; | |
point.x = -B / (2 * A); | |
point.y = (4 * A * C - B ** 2 + 1) / (4 * A); | |
if (point.x >= 0 && point.x <= xLim && point.y >= 0 && point.y <= yLim) | |
res++; | |
} catch {} | |
} | |
} | |
console.log(`Focus is in square: ${(res * 100) / LOOPS}%`); |
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