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BMO for Thumby
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from machine import freq, reset, lightsleep | |
freq(250_000_000) # Speed up CPU for faster imports | |
import thumbyGraphics | |
from thumbyButton import actionPressed | |
# Tweaks for extended battery life | |
freq(24_000_000) # Lowest stable CPU frequency | |
thumbyGraphics.display.brightness(1) # Low brightness | |
thumbyGraphics.display.setFPS(0) # Minimal frame rate: draws buffer without delay | |
# 72 x 40 px, fullscreen image | |
img = bytearray([252,254,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,254,252,255,255,255,255,255,255,255,255,255,255,255,255,127,31,15,15,15,31,127,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,127,31,15,15,15,31,127,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,252,248,248,248,252,255,255,255,255,255,255,255,255,31,15,79,143,79,143,79,143,79,143,79,143,79,143,79,143,79,143,79,143,79,15,31,255,255,255,255,255,255,252,248,248,248,252,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,254,248,241,226,229,202,205,206,207,206,207,206,207,206,207,230,231,242,241,248,252,254,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,63,127,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,127,63]) | |
thumbyGraphics.display.blit(img, 0, 0, 72, 40, -1, 0, 0) | |
thumbyGraphics.display.update() | |
while(True): | |
lightsleep(2000) # 2 second power nap | |
# Hold down an action button to exit | |
if(actionPressed()): | |
thumbyGraphics.display.fill(0) | |
thumbyGraphics.display.drawText("Bye bye...", 0, 0, 1) | |
thumbyGraphics.display.update() | |
lightsleep(1000) # Delay to read the closing message | |
reset() # Exit game to main menu |
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