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Forked from evnik/Framework2XCFramework.sh
Created January 11, 2021 19:03
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This script allows to convert an iOS framework binary to XCFramework
# Copyright (c) 2020 Eugene Berdnikov
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
# This script allows to convert an iOS framework binary to XCFramework.
# It might be useful to resolve the "Building for iOS Simulator, but the linked
# and embedded framework was built for iOS + iOS Simulator" error in Xcode 12.3.
# The script can accept working directory as a first argument.
# If no arguments passed, script looks for frameworks in the current directory.
IOS_ARCHITECTURES=(arm64 armv7 armv7s)
SIMULATOR_ARCHITECTURES=(i386 x86_64)
realpath() {
echo "$(cd "$(dirname "$1")" || exit; pwd)/$(basename "$1")"
}
remove_architectures() {
local FRAMEWORK_EXECUTABLE_PATH="$1"
shift
local ARCHITECTURES=("$@")
for ARCH in "${ARCHITECTURES[@]}"; do
if lipo "$FRAMEWORK_EXECUTABLE_PATH" -verify_arch "$ARCH"; then
echo "Removing $ARCH from $(pwd)/$FRAMEWORK_EXECUTABLE_PATH"
lipo -remove "$ARCH" -output "$FRAMEWORK_EXECUTABLE_PATH" "./$FRAMEWORK_EXECUTABLE_PATH"
fi
done
}
if [[ "$#" -gt 0 ]]; then
SOURCE_PATH=$(realpath "$1")
else
SOURCE_PATH=$(pwd)
fi
cd "$SOURCE_PATH" || exit
find "$SOURCE_PATH" -name '*.framework' -type d | while read -r FRAMEWORK_PATH; do
echo "Handling framework in '$FRAMEWORK_PATH'"
FRAMEWORK_EXECUTABLE_NAME=$(defaults read "$FRAMEWORK_PATH/Info.plist" "CFBundleExecutable")
FRAMEWORK_DIRECTORY_NAME="$FRAMEWORK_EXECUTABLE_NAME.framework"
mkdir iOS
cp -R "$FRAMEWORK_PATH" "iOS/$FRAMEWORK_DIRECTORY_NAME"
cd iOS || exit
remove_architectures "$FRAMEWORK_DIRECTORY_NAME/$FRAMEWORK_EXECUTABLE_NAME" "${SIMULATOR_ARCHITECTURES[@]}"
cd ..
mkdir Simulator
cp -R "$FRAMEWORK_PATH" "Simulator/$FRAMEWORK_DIRECTORY_NAME"
cd Simulator || exit
remove_architectures "$FRAMEWORK_DIRECTORY_NAME/$FRAMEWORK_EXECUTABLE_NAME" "${IOS_ARCHITECTURES[@]}"
defaults write "$SOURCE_PATH/Simulator/$FRAMEWORK_DIRECTORY_NAME/Info.plist" CFBundleSupportedPlatforms -array iPhoneSimulator
cd ..
xcodebuild -create-xcframework -framework "iOS/$FRAMEWORK_DIRECTORY_NAME" -framework "Simulator/$FRAMEWORK_DIRECTORY_NAME" -output "$FRAMEWORK_EXECUTABLE_NAME.xcframework"
rm -rf iOS
rm -rf Simulator
done
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