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// |
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// TimeLapseBuilder.swift |
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// Vapor |
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// |
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// Created by Adam Jensen on 5/10/15. |
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// |
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// NOTE: This implementation is written in Swift 2.0. |
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import AVFoundation |
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import UIKit |
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let kErrorDomain = "TimeLapseBuilder" |
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let kFailedToStartAssetWriterError = 0 |
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let kFailedToAppendPixelBufferError = 1 |
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class TimeLapseBuilder: NSObject { |
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let photoURLs: [String] |
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var videoWriter: AVAssetWriter? |
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init(photoURLs: [String]) { |
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self.photoURLs = photoURLs |
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} |
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func build(progress: (NSProgress -> Void), success: (NSURL -> Void), failure: (NSError -> Void)) { |
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let inputSize = CGSize(width: 4000, height: 3000) |
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let outputSize = CGSize(width: 1280, height: 720) |
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var error: NSError? |
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let documentsPath = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true)[0] as NSString |
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let videoOutputURL = NSURL(fileURLWithPath: documentsPath.stringByAppendingPathComponent("AssembledVideo.mov")) |
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do { |
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try NSFileManager.defaultManager().removeItemAtURL(videoOutputURL) |
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} catch {} |
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do { |
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try videoWriter = AVAssetWriter(URL: videoOutputURL, fileType: AVFileTypeQuickTimeMovie) |
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} catch let writerError as NSError { |
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error = writerError |
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videoWriter = nil |
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} |
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if let videoWriter = videoWriter { |
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let videoSettings: [String : AnyObject] = [ |
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AVVideoCodecKey : AVVideoCodecH264, |
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AVVideoWidthKey : outputSize.width, |
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AVVideoHeightKey : outputSize.height, |
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// AVVideoCompressionPropertiesKey : [ |
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// AVVideoAverageBitRateKey : NSInteger(1000000), |
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// AVVideoMaxKeyFrameIntervalKey : NSInteger(16), |
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// AVVideoProfileLevelKey : AVVideoProfileLevelH264BaselineAutoLevel |
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// ] |
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] |
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let videoWriterInput = AVAssetWriterInput(mediaType: AVMediaTypeVideo, outputSettings: videoSettings) |
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let sourceBufferAttributes = [String : AnyObject](dictionaryLiteral: |
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(kCVPixelBufferPixelFormatTypeKey as String, Int(kCVPixelFormatType_32ARGB)), |
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(kCVPixelBufferWidthKey as String, Float(inputSize.width)), |
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(kCVPixelBufferHeightKey as String, Float(inputSize.height)) |
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) |
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let pixelBufferAdaptor = AVAssetWriterInputPixelBufferAdaptor( |
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assetWriterInput: videoWriterInput, |
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sourcePixelBufferAttributes: sourceBufferAttributes |
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) |
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assert(videoWriter.canAddInput(videoWriterInput)) |
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videoWriter.addInput(videoWriterInput) |
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if videoWriter.startWriting() { |
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videoWriter.startSessionAtSourceTime(kCMTimeZero) |
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assert(pixelBufferAdaptor.pixelBufferPool != nil) |
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let media_queue = dispatch_queue_create("mediaInputQueue", nil) |
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videoWriterInput.requestMediaDataWhenReadyOnQueue(media_queue, usingBlock: { () -> Void in |
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let fps: Int32 = 30 |
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let frameDuration = CMTimeMake(1, fps) |
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let currentProgress = NSProgress(totalUnitCount: Int64(self.photoURLs.count)) |
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var frameCount: Int64 = 0 |
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var remainingPhotoURLs = [String](self.photoURLs) |
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while (videoWriterInput.readyForMoreMediaData && !remainingPhotoURLs.isEmpty) { |
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let nextPhotoURL = remainingPhotoURLs.removeAtIndex(0) |
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let lastFrameTime = CMTimeMake(frameCount, fps) |
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let presentationTime = frameCount == 0 ? lastFrameTime : CMTimeAdd(lastFrameTime, frameDuration) |
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if !self.appendPixelBufferForImageAtURL(nextPhotoURL, pixelBufferAdaptor: pixelBufferAdaptor, presentationTime: presentationTime) { |
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error = NSError( |
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domain: kErrorDomain, |
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code: kFailedToAppendPixelBufferError, |
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userInfo: [ |
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"description": "AVAssetWriterInputPixelBufferAdapter failed to append pixel buffer", |
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"rawError": videoWriter.error ?? "(none)" |
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] |
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) |
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break |
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} |
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frameCount++ |
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currentProgress.completedUnitCount = frameCount |
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progress(currentProgress) |
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} |
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videoWriterInput.markAsFinished() |
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videoWriter.finishWritingWithCompletionHandler { () -> Void in |
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if error == nil { |
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success(videoOutputURL) |
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} |
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self.videoWriter = nil |
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} |
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}) |
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} else { |
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error = NSError( |
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domain: kErrorDomain, |
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code: kFailedToStartAssetWriterError, |
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userInfo: ["description": "AVAssetWriter failed to start writing"] |
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) |
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} |
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} |
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if let error = error { |
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failure(error) |
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} |
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} |
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func appendPixelBufferForImageAtURL(url: String, pixelBufferAdaptor: AVAssetWriterInputPixelBufferAdaptor, presentationTime: CMTime) -> Bool { |
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var appendSucceeded = false |
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autoreleasepool { |
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if let url = NSURL(string: url), |
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let imageData = NSData(contentsOfURL: url), |
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let image = UIImage(data: imageData), |
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let pixelBufferPool = pixelBufferAdaptor.pixelBufferPool { |
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let pixelBufferPointer = UnsafeMutablePointer<CVPixelBuffer?>.alloc(1) |
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let status: CVReturn = CVPixelBufferPoolCreatePixelBuffer( |
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kCFAllocatorDefault, |
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pixelBufferPool, |
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pixelBufferPointer |
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) |
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if let pixelBuffer = pixelBufferPointer.memory where status == 0 { |
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fillPixelBufferFromImage(image, pixelBuffer: pixelBuffer) |
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appendSucceeded = pixelBufferAdaptor.appendPixelBuffer( |
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pixelBuffer, |
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withPresentationTime: presentationTime |
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) |
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pixelBufferPointer.destroy() |
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} else { |
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NSLog("error: Failed to allocate pixel buffer from pool") |
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} |
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pixelBufferPointer.dealloc(1) |
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} |
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} |
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return appendSucceeded |
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} |
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func fillPixelBufferFromImage(image: UIImage, pixelBuffer: CVPixelBufferRef) { |
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CVPixelBufferLockBaseAddress(pixelBuffer, 0) |
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let pixelData = CVPixelBufferGetBaseAddress(pixelBuffer) |
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let rgbColorSpace = CGColorSpaceCreateDeviceRGB() |
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let context = CGBitmapContextCreate( |
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pixelData, |
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Int(image.size.width), |
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Int(image.size.height), |
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8, |
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CVPixelBufferGetBytesPerRow(pixelBuffer), |
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rgbColorSpace, |
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CGImageAlphaInfo.PremultipliedFirst.rawValue |
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) |
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CGContextDrawImage(context, CGRectMake(0, 0, image.size.width, image.size.height), image.CGImage) |
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CVPixelBufferUnlockBaseAddress(pixelBuffer, 0) |
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} |
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} |
Hi.
I'm building an app using this code.
I need to make video from over 1000 images.
but it crashes when because of memory increasement around the 150th image .
Xcode says 'Message from debugger: Terminated due to memory issue'
Do you know where to start looking at?