Created
April 6, 2017 12:08
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import numpy as np | |
def is_int(s): | |
try: | |
int(s) | |
return True | |
except ValueError: | |
return False | |
def generate_conditions(): | |
global m1, m2, m3; | |
m1 = np.random.randint(5, size=(2, 4)) | |
m2 = np.random.randint(5, size=(4, 1)) | |
m3 = np.dot(m1, m2) | |
attempts = 0 | |
phase = 0 | |
def print_conditions(): | |
print m1 | |
print "*" | |
print m2 | |
print "=" | |
# print str(m3[0][0]) + ", " + str(m3[1][0]) | |
def wait_until_correct_input(correct_input, last_attmpt=""): | |
if last_attmpt != "": | |
global attempts | |
attempts += 1 | |
print_conditions() | |
print "level " + str(phase) + " wrong attempts - " + str(attempts) | |
if last_attmpt == "hint": | |
print "hint: " + str(correct_input) | |
input_recieved = raw_input() | |
if not (is_int(input_recieved) and int(input_recieved) == correct_input): | |
wait_until_correct_input(correct_input, input_recieved) | |
else: | |
global phase | |
phase += 1 | |
def play_game(): | |
generate_conditions() | |
for correct in m3: | |
wait_until_correct_input(correct[0]) | |
play_again = raw_input("type to play again") | |
if play_again == "y": | |
play_game() | |
play_game() |
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