This document proposes a new scheme to avoid address reuse while retaining some of the convenience of address reuse, keeping recoverability purely from Bitcoin time chain and avoiding visible fingerprint. The scheme has negligible average overhead.
javascript: (async function() { | |
async function unwrap() { | |
const loadMoreBtn = document.querySelector('button.ajax-pagination-btn.no-underline.pb-1.pt-0.px-4.mt-0.mb-1.color-bg-default.border-0'); | |
if (loadMoreBtn) { | |
loadMoreBtn.click(); | |
await setTimeout(unwrap, 5000); | |
} | |
} | |
await unwrap(); | |
await setTimeout(() => document.querySelectorAll('span.Details-content--closed').forEach((e) => { |
Error:
>>> [do_build] Command failed: git apply /Users/jonas/bitcoin-dir/bitcoin-maintainer-tools/patches/stripbuildinfo.patch
>>> [do_build] Could not apply patch to strip build info. Probably it needs to be updated
Checkout the patchset from the last patch:
git checkout 'master@{aug 1}'
#!/bin/sh | |
cd ~/src/bitcoin/src | |
./bitcoind -regtest -daemon=1 | |
printf "Waiting for regtest bitcoind to start" | |
while ! ./bitcoin-cli -regtest getconnectioncount 2>/dev/null 1>&2 | |
do printf .; sleep 1 | |
done; echo |
Moved to https://github.com/fjahr/debugging_bitcoin to allow for better collaboration.
This document is currently optimized for MacOS. If you would like to help me add Linux equivalent commands, please let me know.
This guide is designed to give beginners of C++ development and/or people new to the bitcoin core code base an overview of the tools available for debugging issues as well as giving hints where issues may trip you up.
For the Bitcoin network to remain in consensus, the network of nodes must not be partitioned. So for an individual node to remain in consensus with the network, it must have at least one connection to that network of peers that share its consensus rules. This document describes how we attempt to achieve this.
We can't rely on inbound peers to be honest, because they are initiated by others. It's impossible for us to know, for example, whether all our inbound peers are controlled by the same adversary.
src :
- https://joost.vunderink.net/blog/2011/12/02/irssi-tricks-navigating-around/
- https://www.linode.com/docs/applications/messaging/using-irssi-for-internet-relay-chat
Let’s start by what you can do while typing. These keystrokes change only what happens on the input line (the line where you type stuff).
arrow left/right: move one character left or right.