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@adamkaplan
Created January 1, 2018 03:13
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<?
if (!defined('RANDOM_COMPAT_READ_BUFFER')) {
define('RANDOM_COMPAT_READ_BUFFER', 8);
}
function random_bytes($bytes)
{
static $fp = null;
/**
* This block should only be run once
*/
if (empty($fp)) {
/**
* We use /dev/random if it is a char device.
*/
$fp = fopen('/dev/random', 'rb');
if (!empty($fp)) {
$st = fstat($fp);
if (($st['mode'] & 0170000) !== 020000) {
fclose($fp);
$fp = false;
}
}
if (!empty($fp)) {
/**
* stream_set_read_buffer() does not exist in HHVM
*
* If we don't set the stream's read buffer to 0, PHP will
* internally buffer 8192 bytes, which can waste entropy
*
* stream_set_read_buffer returns 0 on success
*/
if (is_callable('stream_set_read_buffer')) {
stream_set_read_buffer($fp, RANDOM_COMPAT_READ_BUFFER);
}
if (is_callable('stream_set_chunk_size')) {
stream_set_chunk_size($fp, RANDOM_COMPAT_READ_BUFFER);
}
}
}
try {
$bytes = RandomCompat_intval($bytes);
} catch (TypeError $ex) {
throw new TypeError(
'random_bytes(): $bytes must be an integer'
);
}
if ($bytes < 1) {
throw new Error(
'Length must be greater than 0'
);
}
/**
* This if() block only runs if we managed to open a file handle
*
* It does not belong in an else {} block, because the above
* if (empty($fp)) line is logic that should only be run once per
* page load.
*/
if (!empty($fp)) {
/**
* @var int
*/
$remaining = $bytes;
/**
* @var string|bool
*/
$buf = '';
/**
* We use fread() in a loop to protect against partial reads
*/
do {
/**
* @var string|bool
*/
$read = fread($fp, $remaining);
if (!is_string($read)) {
if ($read === false) {
/**
* We cannot safely read from the file. Exit the
* do-while loop and trigger the exception condition
*
* @var string|bool
*/
$buf = false;
break;
}
}
/**
* Decrease the number of bytes returned from remaining
*/
$remaining -= strlen($read);
/**
* @var string|bool
*/
$buf = $buf . $read;
} while ($remaining > 0);
/**
* Is our result valid?
*/
if (is_string($buf)) {
if (strlen($buf) === $bytes) {
/**
* Return our random entropy buffer here:
*/
return $buf;
}
}
}
/**
* If we reach here, PHP has failed us.
*/
throw new Exception(
'Error reading from source device'
);
}
function RandomCompat_intval($number, $fail_open = false)
{
if (is_int($number) || is_float($number)) {
$number += 0;
} elseif (is_numeric($number)) {
$number += 0;
}
if (
is_float($number)
&&
$number > ~PHP_INT_MAX
&&
$number < PHP_INT_MAX
) {
$number = (int) $number;
}
if (is_int($number)) {
return (int) $number;
} elseif (!$fail_open) {
throw new TypeError(
'Expected an integer.'
);
}
return $number;
}
function random_int($min, $max)
{
/**
* Type and input logic checks
*
* If you pass it a float in the range (~PHP_INT_MAX, PHP_INT_MAX)
* (non-inclusive), it will sanely cast it to an int. If you it's equal to
* ~PHP_INT_MAX or PHP_INT_MAX, we let it fail as not an integer. Floats
* lose precision, so the <= and => operators might accidentally let a float
* through.
*/
try {
$min = RandomCompat_intval($min);
} catch (TypeError $ex) {
throw new TypeError(
'random_int(): $min must be an integer'
);
}
try {
$max = RandomCompat_intval($max);
} catch (TypeError $ex) {
throw new TypeError(
'random_int(): $max must be an integer'
);
}
/**
* Now that we've verified our weak typing system has given us an integer,
* let's validate the logic then we can move forward with generating random
* integers along a given range.
*/
if ($min > $max) {
throw new Error(
'Minimum value must be less than or equal to the maximum value'
);
}
if ($max === $min) {
return (int) $min;
}
/**
* Initialize variables to 0
*
* We want to store:
* $bytes => the number of random bytes we need
* $mask => an integer bitmask (for use with the &) operator
* so we can minimize the number of discards
*/
$attempts = $bits = $bytes = $mask = $valueShift = 0;
/**
* At this point, $range is a positive number greater than 0. It might
* overflow, however, if $max - $min > PHP_INT_MAX. PHP will cast it to
* a float and we will lose some precision.
*/
$range = $max - $min;
/**
* Test for integer overflow:
*/
if (!is_int($range)) {
/**
* Still safely calculate wider ranges.
* Provided by @CodesInChaos, @oittaa
*
* @ref https://gist.github.com/CodesInChaos/03f9ea0b58e8b2b8d435
*
* We use ~0 as a mask in this case because it generates all 1s
*
* @ref https://eval.in/400356 (32-bit)
* @ref http://3v4l.org/XX9r5 (64-bit)
*/
$bytes = PHP_INT_SIZE;
$mask = ~0;
} else {
/**
* $bits is effectively ceil(log($range, 2)) without dealing with
* type juggling
*/
while ($range > 0) {
if ($bits % 8 === 0) {
++$bytes;
}
++$bits;
$range >>= 1;
$mask = $mask << 1 | 1;
}
$valueShift = $min;
}
$val = 0;
/**
* Now that we have our parameters set up, let's begin generating
* random integers until one falls between $min and $max
*/
do {
/**
* The rejection probability is at most 0.5, so this corresponds
* to a failure probability of 2^-128 for a working RNG
*/
if ($attempts > 128) {
throw new Exception(
'random_int: RNG is broken - too many rejections'
);
}
/**
* Let's grab the necessary number of random bytes
*/
$randomByteString = random_bytes($bytes);
/**
* Let's turn $randomByteString into an integer
*
* This uses bitwise operators (<< and |) to build an integer
* out of the values extracted from ord()
*
* Example: [9F] | [6D] | [32] | [0C] =>
* 159 + 27904 + 3276800 + 201326592 =>
* 204631455
*/
$val &= 0;
for ($i = 0; $i < $bytes; ++$i) {
$val |= ord($randomByteString[$i]) << ($i * 8);
}
/**
* Apply mask
*/
$val &= $mask;
$val += $valueShift;
++$attempts;
/**
* If $val overflows to a floating point number,
* ... or is larger than $max,
* ... or smaller than $min,
* then try again.
*/
} while (!is_int($val) || $val > $max || $val < $min);
return (int) $val;
}
printf("Between 0 and 100: %d\n", random_int(0, 100));
printf("Between 45 and 50: %d\n", random_int(45, 50));
printf("Between 1e5 and 1e6: %d\n", random_int(1e5, 1e6));
?>
@adamkaplan
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➜  ~ php random.php
Between 0 and 100: 46
Between 45 and 50: 50
Between 1e5 and 1e6: 823917

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