Created
February 6, 2011 13:29
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Mafia Wars Mobile Fight Bot
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var MafiaWarsMobileFightBot = function() { | |
var fightUrl = 'mobileweb?xw_controller=fight&xw_action=view_mobile'; | |
var estimateStrengthWeights = {mafia: 1.5, level: 1.0}; | |
var strengthDifferenceThreshold = 0.15; | |
//TODO: add UI | |
//TODO: handle hospital case, if $('.hospital-block').length . heal-text and heal-button will describe action and cost | |
//TODO: implement lower end of strength threshold (e.g. don't fight too weak opponents) | |
function is_fights_page() { | |
return Boolean($('.fight-opp').length); | |
} | |
function load_page(url,callback) { | |
if (!ajaxLoad) { | |
ajaxLoad = true; | |
if ($('#main').is('.scroll-to-top')) { | |
$('#ajax-container').scrollTop = 0; | |
window.scrollTo(0,0); | |
showLoader(true); | |
} else { | |
showLoader(false); | |
} | |
$('#ajax-container').load(url + ' #content', function(rt, ts, r){ | |
hijackLinks(rt,ts,r); | |
if (typeof callback == 'function') { callback(rt,ts,r); } | |
}); | |
} | |
} | |
function load_fights_page(refresh, callback) { | |
if (refresh || !$('.fight-opp').length) { | |
console.log('Loading opponents...'); | |
load_page(fightUrl,function(rt,ts,r) { | |
if ($('.hospital-block').length) { | |
console.log('Not enough health to continue fighting.'); | |
hospital_callback(); | |
return; | |
} | |
if (typeof callback == 'function') { callback(rt,ts,r); } | |
}); | |
return true; | |
} | |
if (typeof callback == 'function') { callback(); } | |
return false; | |
} | |
function find_fight() { | |
if (!is_fights_page()) { load_fights_page(false, find_fight); return; } | |
console.log('Finding opponent to fight...'); | |
var userData = get_user_data(); | |
var fightData = get_fights_data()[0]; | |
if (should_fight(userData,fightData)) { | |
console.log('Fighting',fightData.name,', level',fightData.level,', mafia size',fightData.mafia,fightData); | |
load_page(fightData.fightAction,fight_callback); | |
} else { | |
console.log('No opponents weak enough to fight.'); | |
load_fights_page(true, find_fight); | |
} | |
} | |
function fight_callback() { | |
if ($('.hospital-block').length) { | |
console.log('Not enough health to continue fighting.'); | |
hospital_callback(); | |
return; | |
} | |
var fightResult = get_fight_result(); | |
console.log('Fight finished. Result:',fightResult); | |
} | |
function hospital_callback() { | |
var healButton = $('.hospital-block .heal-button'); | |
var healCost = parseInt(/([0-9,]+)/.exec(healButton.text())[0].replace(',','')) | |
console.log('Healing costs V$',healCost); | |
} | |
function get_user_data() { | |
var avatarStats = $('.avatar-info span'); | |
var fightStats = $('#main .ind-stat'); | |
var userData = {name: $(avatarStats[0]).text().trim(), level: parseInt($(avatarStats[1]).text().trim()), attack: parseInt($(fightStats[0]).text().trim()), defense: parseInt($(fightStats[1]).text().trim()), mafia: parseInt($(fightStats[2]).text().trim())}; | |
userData.estimatedStrength = get_estimated_strength(userData); | |
return userData; | |
} | |
function get_fights_data() { | |
var fights = $('.fight-opp'); | |
var fightData = []; | |
for (var i=0;i<fights.length;i++) { | |
var fightStats = $(fights[i]).find('.fight-opp-stats div'); | |
fightData[i] = {name: $(fightStats[0]).text().trim(), level: parseInt($(fightStats[1]).text().trim()), mafia: parseInt($(fightStats[2]).text().trim()), fightAction: $(fights[i]).find('.fight-action a[href]').attr('href')} | |
fightData[i].estimatedStrength = get_estimated_strength(fightData[i]); | |
} | |
fightData.sort(function(a,b) { | |
if (!a.estimatedStrength || a.estimatedStrength > b.estimatedStrength) return 1; | |
if (a.estimatedStrength < b.estimatedStrength) return -1; | |
return 0; | |
}); | |
return fightData; | |
} | |
function get_fight_result() { | |
var imageSrc = $('.fight-results-stat div div img').attr('src'); | |
if (imageSrc.indexOf('lost') !== -1) { return 'lost'; } | |
if (imageSrc.indexOf('won') !== -1) { return 'won'; } | |
if (imageSrc.indexOf('iced') !== -1) { return 'iced'; } | |
return null; | |
} | |
function get_estimated_strength(fightData) { | |
return (fightData.mafia * estimateStrengthWeights.mafia) + (fightData.level * estimateStrengthWeights.level); | |
} | |
function should_fight(userData,opponentData) { | |
return ((userData.estimatedStrength - opponentData.estimatedStrength) / userData.estimatedStrength > strengthDifferenceThreshold); | |
} | |
this.find_fight = find_fight; | |
}; | |
MafiaWarsMobileFightBot = new MafiaWarsMobileFightBot(); |
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