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require 'json' | |
class AtlasJsonBuilder | |
def build(file_name, dist) | |
patterns = %w(up upright right downright down downleft left upleft) | |
sprites = [] | |
patterns.each_with_index do |name, i| | |
4.times do |frame| | |
sprites << SpriteRule.new(name: name, frame: frame, pattern: i, width: 24, height: 32) | |
end | |
end | |
hashes = sprites.each_with_object({}) do |s, list| | |
list.merge! s.template_json | |
end | |
jsons = { | |
frames: hashes, | |
meta: { | |
app: "http://www.codeandweb.com/texturepacker", | |
version: "1.0", | |
image: file_name, | |
format: "RGBA8888", | |
size: {w:256,h:256}, | |
scale: 1, | |
smartupdate: "$TexturePacker:SmartUpdate:4d39c0a2b05b86b5a26de044242bd6ef:f98eef6920bac6b6005274cd69b5e8ce:eb1c03f86a55fce9b06582a0b985db04$" | |
} | |
} | |
File.write(dist, jsons.to_json) | |
end | |
end | |
class SpriteRule | |
def initialize(name:, frame:, pattern:, width:, height:) | |
@name = name | |
@frame = frame | |
@width = width | |
@height = height | |
@pattern = pattern | |
end | |
def template_json | |
{ | |
"#{@name}_#{@frame}": { | |
frame: { x: @width * @frame, y: @height * @pattern, w: @width, h: @height }, | |
rotated: false, | |
trimmed: false, | |
spriteSourceSize: { x:0,y:0,w: @width, h: @height }, | |
sourceSize: { w: @width, h: @height } | |
} | |
} | |
end | |
end |
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