Created
July 9, 2013 23:09
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Blender script to add primitive object with low initial vertex count. Uncomment `bl_info` block to turn into an addon.
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import bpy | |
# bl_info = { | |
# "name": "Low Vertex Count Objects", | |
# "author": "", | |
# "version": (1, 0), | |
# "blender": (2, 63, 0), | |
# "location": "View3D > Add", | |
# "description": "Add primitive object with low initial vertex count", | |
# "warning": "", | |
# "wiki_url": "", | |
# "tracker_url": "", | |
# "category": "Add Mesh"} | |
def custom_object_add(self, context): | |
layout = self.layout | |
layout.menu("INFO_MT_low_vertex_mesh_add", icon='PLUGIN') | |
class INFO_MT_low_vertex_mesh_add(bpy.types.Menu): | |
bl_idname = "INFO_MT_low_vertex_mesh_add" | |
bl_label = "Low Vertex Mesh" | |
def draw(self, context): | |
layout = self.layout | |
prop = layout.operator("mesh.primitive_circle_add", icon='MESH_CIRCLE', text="Circle (12)") | |
prop.vertices = 12 | |
prop = layout.operator("mesh.primitive_cone_add", icon='MESH_CONE', text="Cone (12)") | |
prop.vertices = 12 | |
prop = layout.operator("mesh.primitive_cylinder_add", icon='MESH_CYLINDER', text="Cylinder (12)") | |
prop.vertices = 12 | |
prop = layout.operator("mesh.primitive_uv_sphere_add", icon='MESH_UVSPHERE', text="UV Sphere (8x4)") | |
prop.segments = 8 | |
prop.ring_count = 4 | |
def register(): | |
bpy.utils.register_module(__name__) | |
bpy.types.INFO_MT_add.append(custom_object_add) | |
def unregister(): | |
bpy.utils.unregister_module(__name__) | |
bpy.types.INFO_MT_add.remove(custom_object_add) | |
if __name__ == '__main__': | |
register() |
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