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@admshao
Created October 9, 2015 03:55
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GL_NVX_gpu_memory_info: AVAILABLE
GL_ATI_meminfo: UNAVAILABLE
GL_NVX_gpu_memory_info: Total Dedicated: 4194304, Total Avail: 4194304, Current Avail: 3739700
CreateDevice: Requested DX level 110, clamped to DX level 105
ERROR: HangWatchdogInternal_BeginScope() - Hang watchdog not implemented for this platform!
ERROR: HangWatchdogInternal_EndScope() - Hang watchdog not implemented for this platform!
---------------
Path ID: File Path:
ADDONS "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota_addons/"
CONTENT "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/content/dota_brazilian/"
CONTENT "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/content/dota/"
CONTENT "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/content/core/"
CONTENTADDONS "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/content/dota_addons/"
CONTENTROOT "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/content/"
DEFAULT_WRITE_PATH "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk
DEFAULT_WRITE_PATH "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/"
EXECUTABLE_PATH "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/"
GAME "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk
GAME "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk
GAME "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota_brazilian/"
GAME "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/"
GAME "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/"
GAMEBIN "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/bin/linuxsteamrt64/"
GAMEBIN "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/bin/"
GAMEBIN "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/bin/linuxsteamrt64/"
GAMEBIN "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/bin/"
GAMEROOT "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/"
MOD "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk
MOD "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/"
PLATFORM "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk
PLATFORM "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/"
SHADER_SOURCE "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/dota/"
SHADER_SOURCE "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/core/"
SHADER_SOURCE "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/dota_addons/"
SHADER_SOURCE "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/dota_core/"
SHADER_SOURCE_MOD "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/dota/"
SHADER_SOURCE_ROOT "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/"
command line arguments:
-con_logfile
Physics Console Communications is not initialized
Game supporting (2) split screen players
Sound Initialization: Finish, Sampling Rate: 44100
AssociateNetMessageWithChannelCategoryAbstract: Trying to use an unregistered netchannel category!
AssociateNetMessageWithChannelCategoryAbstract: Trying to use an unregistered netchannel category!
ILocalize::AddFile() failed to load file "resource/keybindings_brazilian.txt".
ILocalize::AddFile() failed to load file "resource/vgui_brazilian.txt".
Couldn't find custom font file 'vgui/resource/marlett.ttf'
Load a scaleform font provider?
WARNING: CDirWatcher not implemented
Failed to load localization file for language brazilian, ignoring
ILocalize::AddFile() failed to load file "resource/vgui_brazilian.txt".
CEntitySystem::BuildEntityNetworking (parallel build of server) took 121.013 msecs for 611 out of 630 classes
Requesting page 1 of items
Requesting page 1 of items
CEntitySystem::BuildEntityNetworking (parallel build of client) took 114.076 msecs for 616 out of 638 classes
Checking AUTO DLC
Could not load file resource/gamemenu.res. Using empty GameMenu keyvalues.
File error loading resource header "panorama/images/textures/startup_background_logo.vtex_c" (Error: ERROR_FILEOPEN)
File error loading resource header "soundevents/music/deadmau5_01/soundevents_music.vsndevts_c" (Error: ERROR_FILEOPEN)
File error loading resource header "soundevents/music/deadmau5_01/soundevents_stingers.vsndevts_c" (Error: ERROR_FILEOPEN)
Texture g_tNoise doesn't exist in materials/deferred_lights/ssao_strong.vmat!
Texture g_tNoise doesn't exist in materials/deferred_lights/ssao_med.vmat!
No valid vcs file found for shader gaussian_bloom_blur.vfx
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/materialsystem2/material2.cpp(849): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/materialsystem2/material2.cpp(849): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/materialsystem2/material2.cpp(849): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/materialsystem2/material2.cpp(849): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
config file 'cfg/game_convars.vcfg' is overriding an archived convar 'snd_ducktovolume' with value '1'. User will not be able to change this value!
SwitchToLoop levelload requested: id [1] addons []
ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN
ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_LOADING_SCREEN
CSource2Surface::BCreateDeviceResources()
CSource2Surface::BCreateDeviceResources()
CSource2Surface::BCreateDeviceResources()
CSource2Surface::BCreateDeviceResources()
Idle (levelload)
Allocating new transform texture!
execing autoexec.cfg
execing autoexec.cfg
Writing configuration for slot 0
CL: CLoopModeLevelLoad::OnClientFrameSimulate switching to "game" loopmode with addons:
SwitchToLoop game requested: id [1] addons []
name[ 0 ] changing from 'unnamed' to 'juntossomosnos'
SV: maxplayers set to 1
Initializing script VM...
...done
CL: Adding Prequisite CWaitForGameServerStartupPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CCreateGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CConnectGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadStartupResourcePrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadSpawnGroupsPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CFinalizeConnectionPrerequisite to sequence for CGameClientConnectPrerequisite
Got network config from CDN. Loaded revision 25 OK
SV: Spawn Server: <empty>
Network configuration revision changed 0 -> 25
CL: CWaitForGameServerStartupPrerequisite done waiting for server
CL: PS_SATISFIED CWaitForGameServerStartupPrerequisite in sequence for CGameClientConnectPrerequisite
CL: CCreateGameClientJob creating client connection to 'loopback'
CL: PS_SATISFIED CCreateGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
CL: Sending connect to loopback
SV: Sending S2C_CHALLENGE [1406525029 auth 2] to loopback
CL: Received S2C_CHALLENGE [1406525029 auth 2] from loopback
CL: Sending C2S_CONNECT [42 protocol 1406525029 auth 2] to loopback
SV: Receiving C2S_CONNECT [protocol 42 1406525029 auth 2] from loopback
SV: Sending S2C_CONNECTION to loopback [addons:'']
SV: Sending S2C_CONNECTION to loopback [addons:'']
CL: Received S2C_CONNECTION from loopback [addons:'']
CL: Connected to 'loopback'
SV: Sending server info to client 'juntossomosnos' at loopback
SV: WriteInitialSpawnGroups sending 1 groups
CL: PS_SATISFIED CConnectGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
Game: "Dota 2"
Map: "<empty>"
Players: 1 (0 bots) / 1 humans
Build: 6917
Server Number: 1
Initializing script VM...
...done
Mismatch between client C_DOTAPlayer and server CDOTAPlayer
warning: (root)::m_vecClientQuickBuyState exists only in client
CL: PS_SATISFIED CLoadStartupResourcePrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CLoadSpawnGroupsPrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CFinalizeConnectionPrerequisite in sequence for CGameClientConnectPrerequisite
CL: OnStatusFinished for CGameClientConnectPrerequisite
CL: CGameClientConnectPrerequisite connection succeeded
ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
SV: IGameSystem::LoopActivateAllSystems
HO: IGameSystem::LoopActivateAllSystems
SV: Game started
CL: IGameSystem::LoopActivateAllSystems
Failed to load grid nav data, file 'maps/<empty>.gnv' not found!
SV: Sending full update to client juntossomosnos (reason: initial update)
ShouldClientReceiveStringTableUserData called with NULL GameRules() on table userinfo, string 0
CL: Receiving uncompressed update from server
CL: Signon traffic "client": incoming 33.153 KB [6 pkts], outgoing 1.106 KB [5 pkts]
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
Failed to communicate with routing cluster 'lhr'.
Failed to communicate with routing cluster 'del'.
Ping measurement complete.
File error loading resource header "panorama/images/heroes/selection/npc_dota_hero_default_png.vtex_c" (Error: ERROR_FILEOPEN)
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/rendersystem/texturebase.cpp(1924):ResourceHandleToData( panorama/images/heroes/selection/npc_dota_hero_default_png.vtex ) failed! Falling back to error texture!
File error loading resource header "panorama/images/heroes/selection/npc_dota_hero_default_png.vtex_c" (Error: ERROR_FILEOPEN)
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/rendersystem/texturebase.cpp(1924):ResourceHandleToData( panorama/images/heroes/selection/npc_dota_hero_default_png.vtex ) failed! Falling back to error texture!
juntossomosnos paused the game
juntossomosnos unpaused the game
Writing configuration for slot 0
Network socket 'client' opened on port -1
defaultfocus=TestContainer not found within layout file for
File error loading resource header "panorama/images/heroes/selection/npc_dota_hero_default_png.vtex_c" (Error: ERROR_FILEOPEN)
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/rendersystem/texturebase.cpp(1924):ResourceHandleToData( panorama/images/heroes/selection/npc_dota_hero_default_png.vtex ) failed! Falling back to error texture!
juntossomosnos paused the game
Allocating new transform texture!
juntossomosnos unpaused the game
juntossomosnos paused the game
juntossomosnos unpaused the game
CL: Disconnecting from server: #GameUI_Disconnect_ExitingEngine
SV: Disconnect client 'juntossomosnos' from server(1): NETWORK_DISCONNECT_SHUTDOWN
CL: IGameSystem::LoopDeactivateAllSystems
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(backgrounds/dashboard_parallax_test) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/find_match_status) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/home_button) no such group
SV: IGameSystem::LoopDeactivateAllSystems
HO: IGameSystem::LoopDeactivateAllSystems
GL_NVX_gpu_memory_info: AVAILABLE
GL_ATI_meminfo: UNAVAILABLE
GL_NVX_gpu_memory_info: Total Dedicated: 4194304, Total Avail: 4194304, Current Avail: 3770148
CreateDevice: Requested DX level 110, clamped to DX level 105
ERROR: HangWatchdogInternal_BeginScope() - Hang watchdog not implemented for this platform!
ERROR: HangWatchdogInternal_EndScope() - Hang watchdog not implemented for this platform!
---------------
Path ID: File Path:
ADDONS "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota_addons/"
CONTENT "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/content/dota_brazilian/"
CONTENT "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/content/dota/"
CONTENT "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/content/core/"
CONTENTADDONS "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/content/dota_addons/"
CONTENTROOT "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/content/"
DEFAULT_WRITE_PATH "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk
DEFAULT_WRITE_PATH "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/"
EXECUTABLE_PATH "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/"
GAME "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk
GAME "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk
GAME "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota_brazilian/"
GAME "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/"
GAME "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/"
GAMEBIN "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/bin/linuxsteamrt64/"
GAMEBIN "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/bin/"
GAMEBIN "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/bin/linuxsteamrt64/"
GAMEBIN "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/bin/"
GAMEROOT "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/"
MOD "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk
MOD "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/"
PLATFORM "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk
PLATFORM "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/"
SHADER_SOURCE "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/dota/"
SHADER_SOURCE "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/core/"
SHADER_SOURCE "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/dota_addons/"
SHADER_SOURCE "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/dota_core/"
SHADER_SOURCE_MOD "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/dota/"
SHADER_SOURCE_ROOT "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/"
command line arguments:
-con_logfile
Physics Console Communications is not initialized
Game supporting (2) split screen players
Sound Initialization: Finish, Sampling Rate: 44100
AssociateNetMessageWithChannelCategoryAbstract: Trying to use an unregistered netchannel category!
AssociateNetMessageWithChannelCategoryAbstract: Trying to use an unregistered netchannel category!
ILocalize::AddFile() failed to load file "resource/keybindings_brazilian.txt".
ILocalize::AddFile() failed to load file "resource/vgui_brazilian.txt".
Couldn't find custom font file 'vgui/resource/marlett.ttf'
Load a scaleform font provider?
WARNING: CDirWatcher not implemented
Failed to load localization file for language brazilian, ignoring
ILocalize::AddFile() failed to load file "resource/vgui_brazilian.txt".
CEntitySystem::BuildEntityNetworking (parallel build of server) took 99.761 msecs for 612 out of 630 classes
Requesting page 1 of items
Requesting page 1 of items
CEntitySystem::BuildEntityNetworking (parallel build of client) took 112.475 msecs for 617 out of 638 classes
Checking AUTO DLC
Could not load file resource/gamemenu.res. Using empty GameMenu keyvalues.
File error loading resource header "panorama/images/textures/startup_background_logo.vtex_c" (Error: ERROR_FILEOPEN)
File error loading resource header "soundevents/music/deadmau5_01/soundevents_music.vsndevts_c" (Error: ERROR_FILEOPEN)
File error loading resource header "soundevents/music/deadmau5_01/soundevents_stingers.vsndevts_c" (Error: ERROR_FILEOPEN)
Texture g_tNoise doesn't exist in materials/deferred_lights/ssao_strong.vmat!
Texture g_tNoise doesn't exist in materials/deferred_lights/ssao_med.vmat!
No valid vcs file found for shader gaussian_bloom_blur.vfx
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/materialsystem2/material2.cpp(849): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/materialsystem2/material2.cpp(849): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/materialsystem2/material2.cpp(849): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/materialsystem2/material2.cpp(849): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
config file 'cfg/game_convars.vcfg' is overriding an archived convar 'snd_ducktovolume' with value '1'. User will not be able to change this value!
SwitchToLoop levelload requested: id [1] addons []
ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN
ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_LOADING_SCREEN
CSource2Surface::BCreateDeviceResources()
CSource2Surface::BCreateDeviceResources()
CSource2Surface::BCreateDeviceResources()
CSource2Surface::BCreateDeviceResources()
Idle (levelload)
Allocating new transform texture!
execing autoexec.cfg
execing autoexec.cfg
Writing configuration for slot 0
CL: CLoopModeLevelLoad::OnClientFrameSimulate switching to "game" loopmode with addons:
SwitchToLoop game requested: id [1] addons []
name[ 0 ] changing from 'unnamed' to 'juntossomosnos'
name[ 0 ] changing from 'juntossomosnos' to 'juntossomosnos'
SV: maxplayers set to 1
Initializing script VM...
...done
CL: Adding Prequisite CWaitForGameServerStartupPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CCreateGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CConnectGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadStartupResourcePrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadSpawnGroupsPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CFinalizeConnectionPrerequisite to sequence for CGameClientConnectPrerequisite
SV: Spawn Server: <empty>
CL: CWaitForGameServerStartupPrerequisite done waiting for server
CL: PS_SATISFIED CWaitForGameServerStartupPrerequisite in sequence for CGameClientConnectPrerequisite
CL: CCreateGameClientJob creating client connection to 'loopback'
CL: PS_SATISFIED CCreateGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
CL: Sending connect to loopback
SV: Sending S2C_CHALLENGE [1855344213 auth 2] to loopback
CL: Received S2C_CHALLENGE [1855344213 auth 2] from loopback
CL: Sending C2S_CONNECT [42 protocol 1855344213 auth 2] to loopback
SV: Receiving C2S_CONNECT [protocol 42 1855344213 auth 2] from loopback
SV: Sending S2C_CONNECTION to loopback [addons:'']
SV: Sending S2C_CONNECTION to loopback [addons:'']
CL: Received S2C_CONNECTION from loopback [addons:'']
CL: Connected to 'loopback'
SV: Sending server info to client 'juntossomosnos' at loopback
SV: WriteInitialSpawnGroups sending 1 groups
CL: PS_SATISFIED CConnectGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
Game: "Dota 2"
Map: "<empty>"
Players: 1 (0 bots) / 1 humans
Build: 6917
Server Number: 1
Initializing script VM...
...done
Mismatch between client C_DOTAPlayer and server CDOTAPlayer
warning: (root)::m_vecClientQuickBuyState exists only in client
Got network config from CDN. Loaded revision 25 OK
CL: PS_SATISFIED CLoadStartupResourcePrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CLoadSpawnGroupsPrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CFinalizeConnectionPrerequisite in sequence for CGameClientConnectPrerequisite
CL: OnStatusFinished for CGameClientConnectPrerequisite
CL: CGameClientConnectPrerequisite connection succeeded
ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
SV: IGameSystem::LoopActivateAllSystems
HO: IGameSystem::LoopActivateAllSystems
SV: Game started
CL: IGameSystem::LoopActivateAllSystems
Failed to load grid nav data, file 'maps/<empty>.gnv' not found!
SV: Sending full update to client juntossomosnos (reason: initial update)
ShouldClientReceiveStringTableUserData called with NULL GameRules() on table userinfo, string 0
CL: Receiving uncompressed update from server
CL: Signon traffic "client": incoming 33.153 KB [6 pkts], outgoing 1.106 KB [5 pkts]
Network configuration revision changed 0 -> 25
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
Writing configuration for slot 0
Network socket 'client' opened on port -1
defaultfocus=TestContainer not found within layout file for
Failed to communicate with routing cluster 'lhr'.
Failed to communicate with routing cluster 'del'.
CL: SteamIDAllowedToP2PConnect( [U:1:87644755] ) returned yes
Creating channel for [U:1:87644755]:3 as NET_CATEGORY_PEER_TO_PEER
juntossomosnos paused the game
CL: SteamIDAllowedToP2PConnect( [U:1:97302323] ) returned yes
Ping measurement complete.
juntossomosnos unpaused the game
CL: SteamIDAllowedToP2PConnect( [U:1:87868610] ) returned yes
Creating channel for [U:1:97302323]:3 as NET_CATEGORY_PEER_TO_PEER
[U:1:8764475 [U:1:87644755]:3[3]: high packet loss detected flow incoming: 0ms latency, 9/ 14 dropped (64.3%)
[U:1:8786861 [U:1:87868610]:3[3]: high packet loss detected flow incoming: 14ms latency, 8/ 12 dropped (66.7%)
juntossomosnos paused the game
juntossomosnos unpaused the game
Detected lobby in state RUN, connecting to 205.185.194.36:27018
SwitchToLoop remoteconnect requested: id [2] addons []
CL: IGameSystem::LoopDeactivateAllSystems
CL: Disconnecting from server: #GameUI_Disconnect_LoopDeactivate
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(backgrounds/dashboard_parallax_test) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/find_match_status) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/home_button) no such group
SV: IGameSystem::LoopDeactivateAllSystems
HO: IGameSystem::LoopDeactivateAllSystems
SV: Disconnect client 'juntossomosnos' from server(1): NETWORK_DISCONNECT_SHUTDOWN
Network socket 'client' opened on port -1
CL: Sending connect to 205.185.194.36:27018
CL: Sending connect to 205.185.194.36:27018
CL: Received S2C_CHALLENGE [646067314 auth 3] from 205.185.194.36:27018
CL: Sending C2S_CONNECT [42 protocol 646067314 auth 3] to 205.185.194.36:27018
CL: Received S2C_CONNECTION from 205.185.194.36:27018 [addons:'']
CL: Connected to '205.185.194.36:27018'
CL: CLoopModeRemoteConnect::OnClientFrameSimulate switching to "levelload" loopmode with addons:
SwitchToLoop levelload requested: id [2] addons []
Failed to load image for cursor from resource/cursor/workshop/pw_chaos_cursors/cursor_inivisible.bmp: Couldn't open resource/cursor/workshop/pw_chaos_cursors/cursor_inivisible.bmp
ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
CL: CLoopModeLevelLoad::OnClientFrameSimulate switching to "game" loopmode with addons:
SwitchToLoop game requested: id [2] addons []
CL: Adding Prequisite CCreateGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CConnectGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadStartupResourcePrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadSpawnGroupsPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CFinalizeConnectionPrerequisite to sequence for CGameClientConnectPrerequisite
CL: CNetworkGameClient already exists for connection to '205.185.194.36:27018'
CL: PS_SATISFIED CCreateGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
CL: connection to '205.185.194.36:27018' already started
CL: PS_SATISFIED CConnectGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
Game: "Dota 2"
Map: "dota"
Players: 9 (1 bots) / 64 humans
Build: 6917
Server Number: 2
Initializing script VM...
...done
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
CL: CGameRulesGameSystem::GameInit installed game rules
File error loading resource header "materials/effects/fog_world_00.vtex_c" (Error: ERROR_FILEOPEN)
File error loading resource header "materials/effects/fow_clouds_00.vtex_c" (Error: ERROR_FILEOPEN)
Mismatch between client C_DOTAPlayer and server CDOTAPlayer
warning: (root)::m_vecClientQuickBuyState exists only in client
File error loading resource header "materials/models/props_gameplay/dota_ar_frame/dota_ar_frame.vmat_c" (Error: ERROR_FILEOPEN)
Allocating new transform texture!
CL: PS_SATISFIED CLoadStartupResourcePrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CLoadSpawnGroupsPrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CFinalizeConnectionPrerequisite in sequence for CGameClientConnectPrerequisite
CL: OnStatusFinished for CGameClientConnectPrerequisite
CL: CGameClientConnectPrerequisite connection succeeded
ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME
CL: IGameSystem::LoopActivateAllSystems
HO: IGameSystem::LoopActivateAllSystems
Remote Connect (205.185.194.36:27018)
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_DOTA_INGAME
CL: Receiving uncompressed update from server
CL: Signon traffic "client": incoming 96.839 KB [17 pkts], outgoing 13.667 KB [287 pkts]
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD'
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_DOTA_INGAME
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_DOTA_INGAME
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
CClientSteamContext OnSteamServersDisconnected logged on = 0
CClientSteamContext OnSteamServersConnected logged on = 1
[U:1:3799546 [U:1:37995466]:3[3]: high packet loss detected flow incoming: 21ms latency, 2/ 8 dropped (25.0%)
File error loading resource header "models/heroes/ancient_apparition/ancient_apparition_ice_shards.vmdl_c" (Error: ERROR_FILEOPEN)
MODELCOMBINER: Combined model models/heroes/lion/lion_c_0.vmdl in 0.488281 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/lion/lion_c_0.vmdl took 2.954633 ms
MODELCOMBINER: Combined model models/heroes/gyro/gyro_c_1.vmdl in 1.220703 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/gyro/gyro_c_1.vmdl took 3.518483 ms
[BaseModPanel] Added query for published file 296831818
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[BaseModPanel] Querying for details of published file: 296831818
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[BaseModPanel] Querying for details of published file: 487254233
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[BaseModPanel] Querying for details of published file: 497032202
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[BaseModPanel] Querying for details of published file: 400836513
[BaseModPanel] Querying for details of published file: 469890148
[BaseModPanel] Added query for published file 319106719
[BaseModPanel] Added query for published file 129399377
[BaseModPanel] Added query for published file 221008795
[BaseModPanel] Added query for published file 128787246
[BaseModPanel] Added query for published file 155184330
[BaseModPanel] Added query for published file 181908550
[BaseModPanel] Added query for published file 128717005
[BaseModPanel] Added query for published file 128882998
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[BaseModPanel] Added query for published file 326600477
[BaseModPanel] Added file information for 296831818
[BaseModPanel] File request (296831818) finished.[BaseModPanel] Added file information for 296662770
[BaseModPanel] File request (296662770) finished.[BaseModPanel] Added file information for 298821351
[BaseModPanel] File request (298821351) finished.[BaseModPanel] Added file information for 455312245
[BaseModPanel] File request (455312245) finished.[BaseModPanel] Added file information for 297809214
[BaseModPanel] File request (297809214) finished.[BaseModPanel] Querying for details of published file: 319106719
[BaseModPanel] Querying for details of published file: 129399377
[BaseModPanel] Querying for details of published file: 221008795
[BaseModPanel] Querying for details of published file: 128787246
[BaseModPanel] Querying for details of published file: 155184330
[BaseModPanel] Querying for details of published file: 181908550
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[BaseModPanel] Querying for details of published file: 128882998
[BaseModPanel] Querying for details of published file: 128747829
[BaseModPanel] Querying for details of published file: 326600477
MODELCOMBINER: Combined model models/heroes/bounty_hunter/bounty_hunter_c_2.vmdl in 0.488281 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/bounty_hunter/bounty_hunter_c_2.vmdl took 0.342667 ms
[BaseModPanel] Added file information for 470189528
[BaseModPanel] File request (470189528) finished.[BaseModPanel] Added file information for 298481550
[BaseModPanel] File request (298481550) finished.[BaseModPanel] Added file information for 498108721
[BaseModPanel] File request (498108721) finished.[BaseModPanel] Added file information for 468519890
[BaseModPanel] File request (468519890) finished.[BaseModPanel] Added file information for 300958849
[BaseModPanel] File request (300958849) finished.[BaseModPanel] Added file information for 299435129
[BaseModPanel] File request (299435129) finished.[BaseModPanel] Added file information for 401429935
[BaseModPanel] File request (401429935) finished.[BaseModPanel] Added file information for 472597026
[BaseModPanel] File request (472597026) finished.[BaseModPanel] Added file information for 511860561
[BaseModPanel] File request (511860561) finished.[BaseModPanel] Added file information for 497032202
[BaseModPanel] File request (497032202) finished.[BaseModPanel] Added file information for 298465130
[BaseModPanel] File request (298465130) finished.[BaseModPanel] Added file information for 474619917
[BaseModPanel] File request (474619917) finished.[BaseModPanel] Added file information for 301115545
[BaseModPanel] File request (301115545) finished.[BaseModPanel] Added file information for 504976432
[BaseModPanel] File request (504976432) finished.[BaseModPanel] Added file information for 323196916
[BaseModPanel] File request (323196916) finished.[BaseModPanel] Added file information for 487254233
[BaseModPanel] File request (487254233) finished.[BaseModPanel] Added file information for 400836513
[BaseModPanel] File request (400836513) finished.[BaseModPanel] Added file information for 469890148
[BaseModPanel] File request (469890148) finished.[BaseModPanel] Added file information for 518202526
[BaseModPanel] File request (518202526) finished.[BaseModPanel] Added file information for 319106719
[BaseModPanel] Added voting info query for 319106719
[CUGCFileRequestManager] Inserted Download: 424819099695945559 Priority:1 Timestamp:0
[BaseModPanel] File request (319106719) finished.[BaseModPanel] Added file information for 129399377
[BaseModPanel] Added voting info query for 129399377
[CUGCFileRequestManager] Inserted Download: 424819099695945119 Priority:1 Timestamp:1
[BaseModPanel] File request (129399377) finished.[BaseModPanel] Added file information for 221008795
[BaseModPanel] Added voting info query for 221008795
[CUGCFileRequestManager] Inserted Download: 441699988206331776 Priority:1 Timestamp:2
[BaseModPanel] File request (221008795) finished.[BaseModPanel] Added file information for 155184330
[BaseModPanel] Added voting info query for 155184330
[CUGCFileRequestManager] Inserted Download: 487815051433635735 Priority:1 Timestamp:3
[BaseModPanel] File request (155184330) finished.[BaseModPanel] Added file information for 128787246
[BaseModPanel] Added voting info query for 128787246
[CUGCFileRequestManager] Inserted Download: 558715579213294510 Priority:1 Timestamp:4
[BaseModPanel] File request (128787246) finished.[UGC] Beginning download of guides/workshop/76561197997348592/gyrocopter_1411793195.build. (670.186890)
[CUGCRequestManager] Beginning download of 424819099695945559
[CWorkshopFileInfoManager] Querying for voting details of published file: 319106719
[BaseModPanel] Added file information for 128747829
[BaseModPanel] Added voting info query for 128747829
[CUGCFileRequestManager] Inserted Download: 487806724434671714 Priority:1 Timestamp:5
[BaseModPanel] File request (128747829) finished.[BaseModPanel] Added file information for 128882998
[BaseModPanel] Added voting info query for 128882998
[CUGCFileRequestManager] Inserted Download: 885253280721089121 Priority:1 Timestamp:6
[BaseModPanel] File request (128882998) finished.[BaseModPanel] Added file information for 128717005
[BaseModPanel] Added voting info query for 128717005
[CUGCFileRequestManager] Inserted Download: 3296942832860722614 Priority:1 Timestamp:7
[BaseModPanel] File request (128717005) finished.[BaseModPanel] Added file information for 181908550
[BaseModPanel] Added voting info query for 181908550
[CUGCFileRequestManager] Inserted Download: 3299189563650318530 Priority:1 Timestamp:8
[BaseModPanel] File request (181908550) finished.[BaseModPanel] Added file information for 326600477
[BaseModPanel] Added voting info query for 326600477
[CUGCFileRequestManager] Inserted Download: 48736918817969667 Priority:1 Timestamp:9
[BaseModPanel] File request (326600477) finished.[CWorkshopFileInfoManager] Querying for voting details of published file: 129399377
[UGC] Read cloud file guides/workshop/76561197997348592/gyrocopter_1411793195.build (424819099695945559) (670.584351)
[UGC] File guides/workshop/76561197997348592/gyrocopter_1411793195.build (424819099695945559) finished all operations! (Duration: 0.397461 seconds)
[CUGCRequestManager] Finished downloading 424819099695945559
[UGC] Beginning download of guides/workshop/76561197997348592/gyrocopter_1361750122.build. (670.584351)
[CUGCRequestManager] Beginning download of 424819099695945119
[CWorkshopFileInfoManager] Querying for voting details of published file: 221008795
[UGC] Read cloud file guides/workshop/76561197997348592/gyrocopter_1361750122.build (424819099695945119) (670.947998)
[UGC] File guides/workshop/76561197997348592/gyrocopter_1361750122.build (424819099695945119) finished all operations! (Duration: 0.363647 seconds)
[CUGCRequestManager] Finished downloading 424819099695945119
[UGC] File guides/workshop/76561198064570358/gyrocopter_1390730277.build already in sync on client. (Duration: 670.947998 seconds)
[UGC] File guides/workshop/76561198064570358/gyrocopter_1390730277.build (441699988206331776) finished all operations! (Duration: 670.947998 seconds)
[CUGCRequestManager] Beginning download of 441699988206331776
[UGC] File guides/workshop/76561198016461029/gyrocopter_1363259099.build already in sync on client. (Duration: 670.981323 seconds)
[UGC] File guides/workshop/76561198016461029/gyrocopter_1363259099.build (487815051433635735) finished all operations! (Duration: 670.981323 seconds)
[CUGCRequestManager] Beginning download of 487815051433635735
[UGC] File guides/workshop/76561197994672417/gyrocopter_1361522816.build already in sync on client. (Duration: 671.014404 seconds)
[UGC] File guides/workshop/76561197994672417/gyrocopter_1361522816.build (558715579213294510) finished all operations! (Duration: 671.014404 seconds)
[CUGCRequestManager] Beginning download of 558715579213294510
[UGC] File guides/workshop/76561197996819425/gyrocopter_1361503998.build already in sync on client. (Duration: 671.047424 seconds)
[UGC] File guides/workshop/76561197996819425/gyrocopter_1361503998.build (487806724434671714) finished all operations! (Duration: 671.047424 seconds)
[CUGCRequestManager] Beginning download of 487806724434671714
[UGC] File guides/workshop/76561197981353644/gyrocopter_1361486897.build already in sync on client. (Duration: 671.080505 seconds)
[UGC] File guides/workshop/76561197981353644/gyrocopter_1361486897.build (885253280721089121) finished all operations! (Duration: 671.080505 seconds)
[CUGCRequestManager] Beginning download of 885253280721089121
[UGC] File guides/workshop/76561197979579259/gyrocopter_1361489788.build already in sync on client. (Duration: 671.113525 seconds)
[UGC] File guides/workshop/76561197979579259/gyrocopter_1361489788.build (3296942832860722614) finished all operations! (Duration: 671.113525 seconds)
[CUGCRequestManager] Beginning download of 3296942832860722614
[UGC] File guides/workshop/76561198074115455/gyrocopter_1380365521.build already in sync on client. (Duration: 671.146606 seconds)
[UGC] File guides/workshop/76561198074115455/gyrocopter_1380365521.build (3299189563650318530) finished all operations! (Duration: 671.146606 seconds)
[CUGCRequestManager] Beginning download of 3299189563650318530
[CWorkshopFileInfoManager] Querying for voting details of published file: 155184330
[UGC] File guides/workshop/76561198126385467/gyrocopter_scratch.build already in sync on client. (Duration: 671.179688 seconds)
[UGC] File guides/workshop/76561198126385467/gyrocopter_scratch.build (48736918817969667) finished all operations! (Duration: 671.179688 seconds)
[CUGCRequestManager] Beginning download of 48736918817969667
MODELCOMBINER: Combined model models/heroes/sand_king/sand_king_c_3.vmdl in 0.488281 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/sand_king/sand_king_c_3.vmdl took 4.364221 ms
[CWorkshopFileInfoManager] Querying for voting details of published file: 128787246
[CWorkshopFileInfoManager] Querying for voting details of published file: 128747829
[CWorkshopFileInfoManager] Querying for voting details of published file: 128882998
[CWorkshopFileInfoManager] Querying for voting details of published file: 128717005
[CWorkshopFileInfoManager] Querying for voting details of published file: 181908550
[CWorkshopFileInfoManager] Querying for voting details of published file: 326600477
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_STRATEGY_TIME'
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_PRE_GAME'
[U:1:8683582 [U:1:86835826]:3[3]: high packet loss detected flow incoming: 14ms latency, 5/ 10 dropped (50.0%)
MODELCOMBINER: Combined model models/heroes/slark/slark_c_4.vmdl in 0.488281 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/slark/slark_c_4.vmdl took 3.332283 ms
MODELCOMBINER: Combined model models/heroes/tinker/tinker_c_5.vmdl in 0.244141 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/tinker/tinker_c_5.vmdl took 4.286170 ms
[U:1:3799546 [U:1:37995466]:3[3]: high packet loss detected flow incoming: 14ms latency, 2/ 6 dropped (33.3%)
MODELCOMBINER: Combined model models/heroes/beastmaster/beastmaster_c_6.vmdl in 0.732422 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/beastmaster/beastmaster_c_6.vmdl took 3.866757 ms
[U:1:8764475 [U:1:87644755]:3[3]: high packet loss detected flow incoming: 4ms latency, 1/ 4 dropped (25.0%)
Failed to allocate space for morph!
MODELCOMBINER: Combined model models/heroes/shadow_fiend/shadow_fiend_c_7.vmdl in 0.732422 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/shadow_fiend/shadow_fiend_c_7.vmdl took 2.541928 ms
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'
MODELCOMBINER: Combined model models/heroes/rattletrap/rattletrap_c_8.vmdl in 0.488281 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/rattletrap/rattletrap_c_8.vmdl took 1.910166 ms
CL: Forcing ExecuteQueuedOperations due to entity slot re-use (847 npc_dota_creep_lane)
Model 'models/heroes/rattletrap/rattletrap_cog.vmdl' doesn't have attachment 'attach_hitloc' to attach particle system 'particles/base_attacks/ranged_tower_good.vpcf' to.
[U:1:8764475 [U:1:87644755]:3[3]: high packet loss detected flow incoming: 7ms latency, 1/ 11 dropped (9.1%)
CL: Forcing ExecuteQueuedOperations due to entity slot re-use (103 npc_dota_creep_neutral)
CL: Forcing ExecuteQueuedOperations due to entity slot re-use (1005 )
[U:1:3799546 [U:1:37995466]:3[3]: high packet loss detected flow incoming: 9ms latency, 7/ 17 dropped (41.2%)
[U:1:8764475 [U:1:87644755]:3[3]: high packet loss detected flow incoming: 7ms latency, 2/ 14 dropped (14.3%)
Allocate: Exhausted all available dynamic buffers of type (2), creating a new one.
Model 'models/heroes/rattletrap/rattletrap_cog.vmdl' doesn't have attachment 'attach_hitloc' to attach particle system 'particles/base_attacks/ranged_goodguy.vpcf' to.
[U:1:8764475 [U:1:87644755]:3[3]: high packet loss detected flow incoming: 7ms latency, 1/ 10 dropped (10.0%)
[U:1:8764475 [U:1:87644755]:3[3]: high packet loss detected flow incoming: 7ms latency, 2/ 5 dropped (40.0%)
Allocate: Exhausted all available dynamic buffers of type (2), creating a new one.
Model 'models/heroes/rattletrap/rattletrap_cog.vmdl' doesn't have attachment 'attach_hitloc' to attach particle system 'particles/units/heroes/hero_gyrocopter/gyro_base_attack.vpcf' to.
Model 'models/heroes/rattletrap/rattletrap_cog.vmdl' doesn't have attachment 'attach_hitloc' to attach particle system 'particles/units/heroes/hero_tinker/tinker_base_attack.vpcf' to.
COMBAT SUMMARY
COMBAT SUMMARY
--- npc_dota_hero_tinker ---
--- npc_dota_hero_tinker ---
Total Damage Done: 67070
Total Damage Done: 67070
to npc_dota_hero_rattletrap: 15010
to npc_dota_hero_rattletrap: 15010
to npc_dota_hero_ancient_apparition: 10406
to npc_dota_hero_ancient_apparition: 10406
to npc_dota_hero_slark: 11209
to npc_dota_hero_slark: 11209
to npc_dota_hero_nevermore: 19001
to npc_dota_hero_nevermore: 19001
to npc_dota_hero_sand_king: 11444
to npc_dota_hero_sand_king: 11444
- ability damage -
- ability damage -
with tinker_laser(0): 5040
with tinker_laser(0): 5040
with tinker_heat_seeking_missile(1): 28147
with tinker_heat_seeking_missile(1): 28147
with tinker_march_of_the_machines(2): 18870
with tinker_march_of_the_machines(2): 18870
other damage done: 15013
other damage done: 15013
Total Stuns: 22.50 seconds
Total Stuns: 22.50 seconds
--- npc_dota_hero_bounty_hunter ---
--- npc_dota_hero_bounty_hunter ---
Total Damage Done: 7863
Total Damage Done: 7863
to npc_dota_hero_rattletrap: 2244
to npc_dota_hero_rattletrap: 2244
to npc_dota_hero_ancient_apparition: 2532
to npc_dota_hero_ancient_apparition: 2532
to npc_dota_hero_slark: 1131
to npc_dota_hero_slark: 1131
to npc_dota_hero_nevermore: 1100
to npc_dota_hero_nevermore: 1100
to npc_dota_hero_sand_king: 856
to npc_dota_hero_sand_king: 856
- ability damage -
- ability damage -
with bounty_hunter_shuriken_toss(0): 4607
with bounty_hunter_shuriken_toss(0): 4607
with bounty_hunter_wind_walk(2): 359
with bounty_hunter_wind_walk(2): 359
other damage done: 2897
other damage done: 2897
Total Stuns: 1.40 seconds
Total Stuns: 1.40 seconds
Total Slows: 92.00 seconds
Total Slows: 92.00 seconds
--- npc_dota_hero_beastmaster ---
--- npc_dota_hero_beastmaster ---
Total Damage Done: 16002
Total Damage Done: 16002
to npc_dota_hero_rattletrap: 2525
to npc_dota_hero_rattletrap: 2525
to npc_dota_hero_ancient_apparition: 1940
to npc_dota_hero_ancient_apparition: 1940
to npc_dota_hero_slark: 4169
to npc_dota_hero_slark: 4169
to npc_dota_hero_nevermore: 5001
to npc_dota_hero_nevermore: 5001
to npc_dota_hero_sand_king: 2367
to npc_dota_hero_sand_king: 2367
- ability damage -
- ability damage -
with beastmaster_wild_axes(0): 7560
with beastmaster_wild_axes(0): 7560
with beastmaster_primal_roar(4): 2847
with beastmaster_primal_roar(4): 2847
other damage done: 5595
other damage done: 5595
Total Stuns: 54.70 seconds
Total Stuns: 54.70 seconds
Total Slows: 6.00 seconds
Total Slows: 6.00 seconds
--- npc_dota_hero_lion ---
--- npc_dota_hero_lion ---
Total Damage Done: 9823
Total Damage Done: 9823
to npc_dota_hero_rattletrap: 1505
to npc_dota_hero_rattletrap: 1505
to npc_dota_hero_ancient_apparition: 895
to npc_dota_hero_ancient_apparition: 895
to npc_dota_hero_slark: 3608
to npc_dota_hero_slark: 3608
to npc_dota_hero_nevermore: 2672
to npc_dota_hero_nevermore: 2672
to npc_dota_hero_sand_king: 1143
to npc_dota_hero_sand_king: 1143
- ability damage -
- ability damage -
with lion_impale(0): 5940
with lion_impale(0): 5940
with lion_finger_of_death(3): 1986
with lion_finger_of_death(3): 1986
other damage done: 1897
other damage done: 1897
Total Stuns: 77.66 seconds
Total Stuns: 77.66 seconds
--- npc_dota_hero_gyrocopter ---
--- npc_dota_hero_gyrocopter ---
Total Damage Done: 48748
Total Damage Done: 48748
to npc_dota_hero_rattletrap: 13614
to npc_dota_hero_rattletrap: 13614
to npc_dota_hero_ancient_apparition: 3392
to npc_dota_hero_ancient_apparition: 3392
to npc_dota_hero_slark: 15653
to npc_dota_hero_slark: 15653
to npc_dota_hero_nevermore: 9193
to npc_dota_hero_nevermore: 9193
to npc_dota_hero_sand_king: 6896
to npc_dota_hero_sand_king: 6896
- ability damage -
- ability damage -
with gyrocopter_rocket_barrage(0): 11584
with gyrocopter_rocket_barrage(0): 11584
with gyrocopter_homing_missile(1): 5057
with gyrocopter_homing_missile(1): 5057
with gyrocopter_call_down(4): 12281
with gyrocopter_call_down(4): 12281
other damage done: 19826
other damage done: 19826
Total Stuns: 54.87 seconds
Total Stuns: 54.87 seconds
Total Slows: 236.50 seconds
Total Slows: 236.50 seconds
--- npc_dota_hero_rattletrap ---
--- npc_dota_hero_rattletrap ---
Total Damage Done: 38555
Total Damage Done: 38555
to npc_dota_hero_tinker: 13037
to npc_dota_hero_tinker: 13037
to npc_dota_hero_bounty_hunter: 7988
to npc_dota_hero_bounty_hunter: 7988
to npc_dota_hero_beastmaster: 4873
to npc_dota_hero_beastmaster: 4873
to npc_dota_hero_lion: 4286
to npc_dota_hero_lion: 4286
to npc_dota_hero_gyrocopter: 8371
to npc_dota_hero_gyrocopter: 8371
- ability damage -
- ability damage -
with rattletrap_battery_assault(0): 9683
with rattletrap_battery_assault(0): 9683
with rattletrap_power_cogs(1): 1440
with rattletrap_power_cogs(1): 1440
with rattletrap_rocket_flare(2): 10227
with rattletrap_rocket_flare(2): 10227
with rattletrap_hookshot(3): 4079
with rattletrap_hookshot(3): 4079
other damage done: 13126
other damage done: 13126
Total Stuns: 65.40 seconds
Total Stuns: 65.40 seconds
--- npc_dota_hero_ancient_apparition ---
--- npc_dota_hero_ancient_apparition ---
Total Damage Done: 14455
Total Damage Done: 14455
to npc_dota_hero_tinker: 767
to npc_dota_hero_tinker: 767
to npc_dota_hero_bounty_hunter: 2802
to npc_dota_hero_bounty_hunter: 2802
to npc_dota_hero_beastmaster: 4603
to npc_dota_hero_beastmaster: 4603
to npc_dota_hero_lion: 2849
to npc_dota_hero_lion: 2849
to npc_dota_hero_gyrocopter: 3434
to npc_dota_hero_gyrocopter: 3434
- ability damage -
- ability damage -
with ancient_apparition_cold_feet(0): 1361
with ancient_apparition_cold_feet(0): 1361
with ancient_apparition_chilling_touch(2): 948
with ancient_apparition_chilling_touch(2): 948
with ancient_apparition_ice_blast(3): 10455
with ancient_apparition_ice_blast(3): 10455
other damage done: 1691
other damage done: 1691
Total Healing Done: 50
Total Healing Done: 50
Total Slows: 44.50 seconds
Total Slows: 44.50 seconds
--- npc_dota_hero_slark ---
--- npc_dota_hero_slark ---
Total Damage Done: 32244
Total Damage Done: 32244
to npc_dota_hero_tinker: 3805
to npc_dota_hero_tinker: 3805
to npc_dota_hero_bounty_hunter: 3202
to npc_dota_hero_bounty_hunter: 3202
to npc_dota_hero_beastmaster: 8824
to npc_dota_hero_beastmaster: 8824
to npc_dota_hero_lion: 5510
to npc_dota_hero_lion: 5510
to npc_dota_hero_gyrocopter: 10903
to npc_dota_hero_gyrocopter: 10903
- ability damage -
- ability damage -
with slark_dark_pact(0): 6058
with slark_dark_pact(0): 6058
with slark_pounce(1): 4988
with slark_pounce(1): 4988
other damage done: 21198
other damage done: 21198
Total Stuns: 21.40 seconds
Total Stuns: 21.40 seconds
Total Slows: 130.00 seconds
Total Slows: 130.00 seconds
--- npc_dota_hero_nevermore ---
--- npc_dota_hero_nevermore ---
Total Damage Done: 38574
Total Damage Done: 38574
to npc_dota_hero_tinker: 10260
to npc_dota_hero_tinker: 10260
to npc_dota_hero_bounty_hunter: 6713
to npc_dota_hero_bounty_hunter: 6713
to npc_dota_hero_beastmaster: 7729
to npc_dota_hero_beastmaster: 7729
to npc_dota_hero_lion: 4455
to npc_dota_hero_lion: 4455
to npc_dota_hero_gyrocopter: 9417
to npc_dota_hero_gyrocopter: 9417
- ability damage -
- ability damage -
with nevermore_shadowraze1(0): 2430
with nevermore_shadowraze1(0): 2430
with nevermore_shadowraze2(1): 2454
with nevermore_shadowraze2(1): 2454
with nevermore_shadowraze3(2): 4451
with nevermore_shadowraze3(2): 4451
with nevermore_requiem(5): 15233
with nevermore_requiem(5): 15233
other damage done: 14006
other damage done: 14006
Total Healing Done: 8
Total Healing Done: 8
Total Stuns: 45.01 seconds
Total Stuns: 45.01 seconds
Total Slows: 240.00 seconds
Total Slows: 240.00 seconds
--- npc_dota_hero_sand_king ---
--- npc_dota_hero_sand_king ---
Total Damage Done: 20328
Total Damage Done: 20328
to npc_dota_hero_tinker: 2624
to npc_dota_hero_tinker: 2624
to npc_dota_hero_bounty_hunter: 4162
to npc_dota_hero_bounty_hunter: 4162
to npc_dota_hero_beastmaster: 5592
to npc_dota_hero_beastmaster: 5592
to npc_dota_hero_lion: 3034
to npc_dota_hero_lion: 3034
to npc_dota_hero_gyrocopter: 4916
to npc_dota_hero_gyrocopter: 4916
- ability damage -
- ability damage -
with sandking_burrowstrike(0): 8723
with sandking_burrowstrike(0): 8723
with sandking_sand_storm(1): 2981
with sandking_sand_storm(1): 2981
with sandking_caustic_finale(2): 246
with sandking_caustic_finale(2): 246
with sandking_epicenter(3): 6595
with sandking_epicenter(3): 6595
other damage done: 1783
other damage done: 1783
Total Stuns: 111.99 seconds
Total Stuns: 111.99 seconds
Total Slows: 69.00 seconds
Total Slows: 69.00 seconds
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_POST_GAME'
CL: Disconnecting from server: #GameUI_Disconnect_User
SwitchToLoop levelload requested: id [3] addons []
CL: IGameSystem::LoopDeactivateAllSystems
HO: IGameSystem::LoopDeactivateAllSystems
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(backgrounds/dashboard_parallax_test) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/find_match_status) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/home_button) no such group
Unloading custom UI:
CL: CGameRulesGameSystem::GameShutdown uninstalled game rules
CL: CGameRules::CGameRules destructed
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_STATE_LOADING_SCREEN
Idle (levelload)
CL: CLoopModeLevelLoad::OnClientFrameSimulate switching to "game" loopmode with addons:
SwitchToLoop game requested: id [3] addons []
SV: maxplayers set to 1
Initializing script VM...
...done
CL: Adding Prequisite CWaitForGameServerStartupPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CCreateGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CConnectGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadStartupResourcePrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadSpawnGroupsPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CFinalizeConnectionPrerequisite to sequence for CGameClientConnectPrerequisite
SV: Spawn Server: <empty>
CL: CWaitForGameServerStartupPrerequisite done waiting for server
CL: PS_SATISFIED CWaitForGameServerStartupPrerequisite in sequence for CGameClientConnectPrerequisite
CL: CCreateGameClientJob creating client connection to 'loopback'
CL: PS_SATISFIED CCreateGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
CL: Sending connect to loopback
SV: Sending S2C_CHALLENGE [3838377103 auth 2] to loopback
CL: Received S2C_CHALLENGE [3838377103 auth 2] from loopback
CL: Sending C2S_CONNECT [42 protocol 3838377103 auth 2] to loopback
SV: Receiving C2S_CONNECT [protocol 42 3838377103 auth 2] from loopback
SV: Sending S2C_CONNECTION to loopback [addons:'']
SV: Sending S2C_CONNECTION to loopback [addons:'']
CL: Received S2C_CONNECTION from loopback [addons:'']
CL: Connected to 'loopback'
SV: Sending server info to client 'juntossomosnos' at loopback
SV: WriteInitialSpawnGroups sending 1 groups
CL: PS_SATISFIED CConnectGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
Game: "Dota 2"
Map: "<empty>"
Players: 1 (0 bots) / 1 humans
Build: 6917
Server Number: 2
Initializing script VM...
...done
Mismatch between client C_DOTAPlayer and server CDOTAPlayer
warning: (root)::m_vecClientQuickBuyState exists only in client
CL: PS_SATISFIED CLoadStartupResourcePrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CLoadSpawnGroupsPrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CFinalizeConnectionPrerequisite in sequence for CGameClientConnectPrerequisite
CL: OnStatusFinished for CGameClientConnectPrerequisite
CL: CGameClientConnectPrerequisite connection succeeded
ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
SV: IGameSystem::LoopActivateAllSystems
HO: IGameSystem::LoopActivateAllSystems
SV: Game started
CL: IGameSystem::LoopActivateAllSystems
Failed to load grid nav data, file 'maps/<empty>.gnv' not found!
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
SV: Sending full update to client juntossomosnos (reason: initial update)
ShouldClientReceiveStringTableUserData called with NULL GameRules() on table userinfo, string 0
CL: Receiving uncompressed update from server
CL: Signon traffic "client": incoming 33.173 KB [6 pkts], outgoing 1.347 KB [9 pkts]
juntossomosnos paused the game
juntossomosnos unpaused the game
juntossomosnos paused the game
juntossomosnos unpaused the game
File error loading resource header "panorama/images/heroes/selection/npc_dota_hero_default_png.vtex_c" (Error: ERROR_FILEOPEN)
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/rendersystem/texturebase.cpp(1924):ResourceHandleToData( panorama/images/heroes/selection/npc_dota_hero_default_png.vtex ) failed! Falling back to error texture!
StartWatchingGame request SteamID: [A:1:535043074:5947], watching SteamID: [I:0:0]
Received CMsgWatchGameResponse result 0.
Received CMsgWatchGameResponse result 1.
StartWatchingGame: Sending console command: connect_hltv 0.0.0.0:28054 205.185.194.97:28054
SwitchToLoop remoteconnect requested: id [4] addons []
CL: IGameSystem::LoopDeactivateAllSystems
CL: Disconnecting from server: #GameUI_Disconnect_LoopDeactivate
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(backgrounds/dashboard_parallax_test) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/find_match_status) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/home_button) no such group
SV: IGameSystem::LoopDeactivateAllSystems
HO: IGameSystem::LoopDeactivateAllSystems
SV: Disconnect client 'juntossomosnos' from server(1): NETWORK_DISCONNECT_SHUTDOWN
Network socket 'client' opened on port -1
CL: Sending connect to 0.0.0.0:28054
CL: Sending connect to 0.0.0.0:28054
CL: Sending connect to 0.0.0.0:28054
CL: Sending connect to 0.0.0.0:28054
CL: Sending connect to 205.185.194.97:28054
CL: Received S2C_CHALLENGE [3944778562 auth 3] from 205.185.194.97:28054
CL: Sending C2S_CONNECT [42 protocol 3944778562 auth 3] to 205.185.194.97:28054
CL: Received S2C_CONNECTION from 205.185.194.97:28054 [addons:'']
CL: Connected to '205.185.194.97:28054'
CL: CLoopModeRemoteConnect::OnClientFrameSimulate switching to "levelload" loopmode with addons:
SwitchToLoop levelload requested: id [4] addons []
ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
CL: CLoopModeLevelLoad::OnClientFrameSimulate switching to "game" loopmode with addons:
SwitchToLoop game requested: id [4] addons []
CL: Adding Prequisite CCreateGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CConnectGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadStartupResourcePrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadSpawnGroupsPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CFinalizeConnectionPrerequisite to sequence for CGameClientConnectPrerequisite
CL: CNetworkGameClient already exists for connection to '0.0.0.0:28054 205.185.194.97:28054'
CL: PS_SATISFIED CCreateGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
CL: connection to '0.0.0.0:28054 205.185.194.97:28054' already started
CL: PS_SATISFIED CConnectGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
Game: "Dota 2"
Map: "dota"
Players: 12 (0 bots) / 64 humans
Build: 6917
Server Number: 3
Initializing script VM...
...done
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
CL: CGameRulesGameSystem::GameInit installed game rules
File error loading resource header "materials/effects/fog_world_00.vtex_c" (Error: ERROR_FILEOPEN)
File error loading resource header "materials/effects/fow_clouds_00.vtex_c" (Error: ERROR_FILEOPEN)
Mismatch between client C_DOTAPlayer and server CDOTAPlayer
warning: (root)::m_vecClientQuickBuyState exists only in client
File error loading resource header "materials/models/props_gameplay/dota_ar_frame/dota_ar_frame.vmat_c" (Error: ERROR_FILEOPEN)
CL: PS_SATISFIED CLoadStartupResourcePrerequisite in sequence for CGameClientConnectPrerequisite
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 4
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 5
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 6
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 7
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 8
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 9
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 10
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 11
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 12
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 13
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 14
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 15
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 16
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 17
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 18
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 19
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 20
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 21
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 22
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 23
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 24
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 25
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 26
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 27
CL: PS_SATISFIED CLoadSpawnGroupsPrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CFinalizeConnectionPrerequisite in sequence for CGameClientConnectPrerequisite
CL: OnStatusFinished for CGameClientConnectPrerequisite
CL: CGameClientConnectPrerequisite connection succeeded
ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME
CL: IGameSystem::LoopActivateAllSystems
HO: IGameSystem::LoopActivateAllSystems
Remote Connect (0.0.0.0:28054 205.185.194.97:28054)
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_DOTA_INGAME
CL: Receiving uncompressed update from server
CL: Signon traffic "client": incoming 172.731 KB [8 pkts], outgoing 14.620 KB [304 pkts]
MODELCOMBINER: Combined model models/heroes/axe/axe_c_9.vmdl in 0.976562 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/axe/axe_c_9.vmdl took 3.827141 ms
MODELCOMBINER: Combined model models/heroes/queenofpain/queenofpain_c_10.vmdl in 0.976562 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/queenofpain/queenofpain_c_10.vmdl took 2.909815 ms
MODELCOMBINER: Combined model models/heroes/windrunner/windrunner_c_11.vmdl in 0.976562 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/windrunner/windrunner_c_11.vmdl took 3.033273 ms
MODELCOMBINER: Combined model models/heroes/leshrac/leshrac_c_12.vmdl in 0.976562 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/leshrac/leshrac_c_12.vmdl took 1.687089 ms
MODELCOMBINER: Combined model models/heroes/dazzle/dazzle_c_13.vmdl in 0.488281 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/dazzle/dazzle_c_13.vmdl took 2.330858 ms
MODELCOMBINER: Combined model models/heroes/doom/doom_c_14.vmdl in 0.488281 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/doom/doom_c_14.vmdl took 6.246940 ms
MODELCOMBINER: Combined model models/heroes/venomancer/venomancer_c_15.vmdl in 0.488281 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/venomancer/venomancer_c_15.vmdl took 3.673067 ms
MODELCOMBINER: Combined model models/heroes/bounty_hunter/bounty_hunter_c_16.vmdl in 0.488281 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/bounty_hunter/bounty_hunter_c_16.vmdl took 1.565514 ms
MODELCOMBINER: Combined model models/heroes/broodmother/broodmother_c_17.vmdl in 0.976562 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/broodmother/broodmother_c_17.vmdl took 2.514333 ms
MODELCOMBINER: Combined model models/heroes/winterwyvern/winterwyvern_c_18.vmdl in 0.976562 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/winterwyvern/winterwyvern_c_18.vmdl took 0.568328 ms
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_DOTA_INGAME
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_DOTA_INGAME
client 205.185.194.97:28054[0]: split packet seq #1331 restarting, just received packet 0
CL: Disconnecting from server: #GameUI_Disconnect_User
SwitchToLoop levelload requested: id [5] addons []
CL: IGameSystem::LoopDeactivateAllSystems
HO: IGameSystem::LoopDeactivateAllSystems
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(backgrounds/dashboard_parallax_test) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/find_match_status) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/home_button) no such group
Unloading custom UI:
CL: CGameRulesGameSystem::GameShutdown uninstalled game rules
CL: CGameRules::CGameRules destructed
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_STATE_LOADING_SCREEN
Idle (levelload)
CL: CLoopModeLevelLoad::OnClientFrameSimulate switching to "game" loopmode with addons:
SwitchToLoop game requested: id [5] addons []
SV: maxplayers set to 1
Initializing script VM...
...done
CL: Adding Prequisite CWaitForGameServerStartupPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CCreateGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CConnectGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadStartupResourcePrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadSpawnGroupsPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CFinalizeConnectionPrerequisite to sequence for CGameClientConnectPrerequisite
SV: Spawn Server: <empty>
CL: CWaitForGameServerStartupPrerequisite done waiting for server
CL: PS_SATISFIED CWaitForGameServerStartupPrerequisite in sequence for CGameClientConnectPrerequisite
CL: CCreateGameClientJob creating client connection to 'loopback'
CL: PS_SATISFIED CCreateGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
CL: Sending connect to loopback
SV: Sending S2C_CHALLENGE [2407346932 auth 2] to loopback
CL: Received S2C_CHALLENGE [2407346932 auth 2] from loopback
CL: Sending C2S_CONNECT [42 protocol 2407346932 auth 2] to loopback
SV: Receiving C2S_CONNECT [protocol 42 2407346932 auth 2] from loopback
SV: Sending S2C_CONNECTION to loopback [addons:'']
SV: Sending S2C_CONNECTION to loopback [addons:'']
CL: Received S2C_CONNECTION from loopback [addons:'']
CL: Connected to 'loopback'
SV: Sending server info to client 'juntossomosnos' at loopback
SV: WriteInitialSpawnGroups sending 1 groups
CL: PS_SATISFIED CConnectGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
Game: "Dota 2"
Map: "<empty>"
Players: 1 (0 bots) / 1 humans
Build: 6917
Server Number: 3
Initializing script VM...
...done
Mismatch between client C_DOTAPlayer and server CDOTAPlayer
warning: (root)::m_vecClientQuickBuyState exists only in client
CL: PS_SATISFIED CLoadStartupResourcePrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CLoadSpawnGroupsPrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CFinalizeConnectionPrerequisite in sequence for CGameClientConnectPrerequisite
CL: OnStatusFinished for CGameClientConnectPrerequisite
CL: CGameClientConnectPrerequisite connection succeeded
ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
SV: IGameSystem::LoopActivateAllSystems
HO: IGameSystem::LoopActivateAllSystems
SV: Game started
CL: IGameSystem::LoopActivateAllSystems
Failed to load grid nav data, file 'maps/<empty>.gnv' not found!
SV: Sending full update to client juntossomosnos (reason: initial update)
ShouldClientReceiveStringTableUserData called with NULL GameRules() on table userinfo, string 0
CL: Receiving uncompressed update from server
CL: Signon traffic "client": incoming 33.173 KB [6 pkts], outgoing 1.259 KB [7 pkts]
CL: Disconnecting from server: #GameUI_Disconnect_ExitingEngine
SV: Disconnect client 'juntossomosnos' from server(1): NETWORK_DISCONNECT_SHUTDOWN
CL: IGameSystem::LoopDeactivateAllSystems
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(backgrounds/dashboard_parallax_test) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/find_match_status) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/home_button) no such group
SV: IGameSystem::LoopDeactivateAllSystems
HO: IGameSystem::LoopDeactivateAllSystems
GL_NVX_gpu_memory_info: AVAILABLE
GL_ATI_meminfo: UNAVAILABLE
GL_NVX_gpu_memory_info: Total Dedicated: 4194304, Total Avail: 4194304, Current Avail: 3765500
CreateDevice: Requested DX level 110, clamped to DX level 105
ERROR: HangWatchdogInternal_BeginScope() - Hang watchdog not implemented for this platform!
ERROR: HangWatchdogInternal_EndScope() - Hang watchdog not implemented for this platform!
---------------
Path ID: File Path:
ADDONS "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota_addons/"
CONTENT "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/content/dota_brazilian/"
CONTENT "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/content/dota/"
CONTENT "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/content/core/"
CONTENTADDONS "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/content/dota_addons/"
CONTENTROOT "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/content/"
DEFAULT_WRITE_PATH "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk
DEFAULT_WRITE_PATH "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/"
EXECUTABLE_PATH "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/"
GAME "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk
GAME "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk
GAME "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota_brazilian/"
GAME "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/"
GAME "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/"
GAMEBIN "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/bin/linuxsteamrt64/"
GAMEBIN "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/bin/"
GAMEBIN "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/bin/linuxsteamrt64/"
GAMEBIN "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/bin/"
GAMEROOT "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/"
MOD "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk
MOD "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/"
PLATFORM "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk
PLATFORM "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/"
SHADER_SOURCE "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/dota/"
SHADER_SOURCE "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/core/"
SHADER_SOURCE "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/dota_addons/"
SHADER_SOURCE "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/dota_core/"
SHADER_SOURCE_MOD "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/dota/"
SHADER_SOURCE_ROOT "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/"
command line arguments:
-con_logfile
Physics Console Communications is not initialized
Game supporting (2) split screen players
Sound Initialization: Finish, Sampling Rate: 44100
AssociateNetMessageWithChannelCategoryAbstract: Trying to use an unregistered netchannel category!
AssociateNetMessageWithChannelCategoryAbstract: Trying to use an unregistered netchannel category!
ILocalize::AddFile() failed to load file "resource/keybindings_brazilian.txt".
ILocalize::AddFile() failed to load file "resource/vgui_brazilian.txt".
Couldn't find custom font file 'vgui/resource/marlett.ttf'
Load a scaleform font provider?
WARNING: CDirWatcher not implemented
Failed to load localization file for language brazilian, ignoring
ILocalize::AddFile() failed to load file "resource/vgui_brazilian.txt".
CEntitySystem::BuildEntityNetworking (parallel build of server) took 84.857 msecs for 612 out of 630 classes
Requesting page 1 of items
Requesting page 1 of items
CEntitySystem::BuildEntityNetworking (parallel build of client) took 84.092 msecs for 617 out of 638 classes
Checking AUTO DLC
Could not load file resource/gamemenu.res. Using empty GameMenu keyvalues.
File error loading resource header "panorama/images/textures/startup_background_logo.vtex_c" (Error: ERROR_FILEOPEN)
File error loading resource header "soundevents/music/deadmau5_01/soundevents_music.vsndevts_c" (Error: ERROR_FILEOPEN)
File error loading resource header "soundevents/music/deadmau5_01/soundevents_stingers.vsndevts_c" (Error: ERROR_FILEOPEN)
Texture g_tNoise doesn't exist in materials/deferred_lights/ssao_strong.vmat!
Texture g_tNoise doesn't exist in materials/deferred_lights/ssao_med.vmat!
No valid vcs file found for shader gaussian_bloom_blur.vfx
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/materialsystem2/material2.cpp(849): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/materialsystem2/material2.cpp(849): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/materialsystem2/material2.cpp(849): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/materialsystem2/material2.cpp(849): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
config file 'cfg/game_convars.vcfg' is overriding an archived convar 'snd_ducktovolume' with value '1'. User will not be able to change this value!
SwitchToLoop levelload requested: id [1] addons []
ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN
ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_LOADING_SCREEN
CSource2Surface::BCreateDeviceResources()
CSource2Surface::BCreateDeviceResources()
CSource2Surface::BCreateDeviceResources()
CSource2Surface::BCreateDeviceResources()
Idle (levelload)
Allocating new transform texture!
execing autoexec.cfg
Writing configuration for slot 0
CL: CLoopModeLevelLoad::OnClientFrameSimulate switching to "game" loopmode with addons:
SwitchToLoop game requested: id [1] addons []
name[ 0 ] changing from 'unnamed' to 'juntossomosnos'
name[ 0 ] changing from 'juntossomosnos' to 'juntossomosnos'
SV: maxplayers set to 1
Initializing script VM...
...done
CL: Adding Prequisite CWaitForGameServerStartupPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CCreateGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CConnectGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadStartupResourcePrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadSpawnGroupsPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CFinalizeConnectionPrerequisite to sequence for CGameClientConnectPrerequisite
Got network config from CDN. Loaded revision 25 OK
SV: Spawn Server: <empty>
CL: CWaitForGameServerStartupPrerequisite done waiting for server
CL: PS_SATISFIED CWaitForGameServerStartupPrerequisite in sequence for CGameClientConnectPrerequisite
CL: CCreateGameClientJob creating client connection to 'loopback'
CL: PS_SATISFIED CCreateGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
CL: Sending connect to loopback
SV: Sending S2C_CHALLENGE [2715770300 auth 2] to loopback
Network configuration revision changed 0 -> 25
CL: Received S2C_CHALLENGE [2715770300 auth 2] from loopback
CL: Sending C2S_CONNECT [42 protocol 2715770300 auth 2] to loopback
SV: Receiving C2S_CONNECT [protocol 42 2715770300 auth 2] from loopback
SV: Sending S2C_CONNECTION to loopback [addons:'']
SV: Sending S2C_CONNECTION to loopback [addons:'']
CL: Received S2C_CONNECTION from loopback [addons:'']
CL: Connected to 'loopback'
SV: Sending server info to client 'juntossomosnos' at loopback
SV: WriteInitialSpawnGroups sending 1 groups
CL: PS_SATISFIED CConnectGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
Game: "Dota 2"
Map: "<empty>"
Players: 1 (0 bots) / 1 humans
Build: 6917
Server Number: 1
Initializing script VM...
...done
Mismatch between client C_DOTAPlayer and server CDOTAPlayer
warning: (root)::m_vecClientQuickBuyState exists only in client
CL: PS_SATISFIED CLoadStartupResourcePrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CLoadSpawnGroupsPrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CFinalizeConnectionPrerequisite in sequence for CGameClientConnectPrerequisite
CL: OnStatusFinished for CGameClientConnectPrerequisite
CL: CGameClientConnectPrerequisite connection succeeded
ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
SV: IGameSystem::LoopActivateAllSystems
HO: IGameSystem::LoopActivateAllSystems
SV: Game started
CL: IGameSystem::LoopActivateAllSystems
Failed to load grid nav data, file 'maps/<empty>.gnv' not found!
SV: Sending full update to client juntossomosnos (reason: initial update)
ShouldClientReceiveStringTableUserData called with NULL GameRules() on table userinfo, string 0
CL: Receiving uncompressed update from server
CL: Signon traffic "client": incoming 33.153 KB [6 pkts], outgoing 1.106 KB [5 pkts]
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
Failed to communicate with routing cluster 'del'.
Ping measurement complete.
juntossomosnos paused the game
juntossomosnos unpaused the game
Sending ad-hoc CMsgClientPingData to GC.
juntossomosnos paused the game
juntossomosnos unpaused the game
juntossomosnos paused the game
juntossomosnos unpaused the game
File error loading resource header "panorama/images/heroes/selection/npc_dota_hero_default_png.vtex_c" (Error: ERROR_FILEOPEN)
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/rendersystem/texturebase.cpp(1924):ResourceHandleToData( panorama/images/heroes/selection/npc_dota_hero_default_png.vtex ) failed! Falling back to error texture!
File error loading resource header "panorama/images/heroes/selection/npc_dota_hero_default_png.vtex_c" (Error: ERROR_FILEOPEN)
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/rendersystem/texturebase.cpp(1924):ResourceHandleToData( panorama/images/heroes/selection/npc_dota_hero_default_png.vtex ) failed! Falling back to error texture!
ConVarRef dota_ignore_nonfriend_guild_invites doesn't point to an existing ConVar
defaultfocus=TestContainer not found within layout file for
Writing configuration for slot 0
File error loading resource header "panorama/images/heroes/selection/npc_dota_hero_default_png.vtex_c" (Error: ERROR_FILEOPEN)
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/rendersystem/texturebase.cpp(1924):ResourceHandleToData( panorama/images/heroes/selection/npc_dota_hero_default_png.vtex ) failed! Falling back to error texture!
File error loading resource header "panorama/images/heroes/selection/npc_dota_hero_default_png.vtex_c" (Error: ERROR_FILEOPEN)
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/rendersystem/texturebase.cpp(1924):ResourceHandleToData( panorama/images/heroes/selection/npc_dota_hero_default_png.vtex ) failed! Falling back to error texture!
CL: SteamIDAllowedToP2PConnect( [U:1:186813403] ) returned yes
CL: SteamIDAllowedToP2PConnect( [U:1:115041097] ) returned yes
CL: SteamIDAllowedToP2PConnect( [U:1:114997389] ) returned yes
Creating channel for [U:1:115041097]:3 as NET_CATEGORY_PEER_TO_PEER
Creating channel for [U:1:186813403]:3 as NET_CATEGORY_PEER_TO_PEER
File error loading resource header "panorama/images/heroes/selection/npc_dota_hero_default_png.vtex_c" (Error: ERROR_FILEOPEN)
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/rendersystem/texturebase.cpp(1924):ResourceHandleToData( panorama/images/heroes/selection/npc_dota_hero_default_png.vtex ) failed! Falling back to error texture!
File error loading resource header "panorama/images/heroes/selection/npc_dota_hero_default_png.vtex_c" (Error: ERROR_FILEOPEN)
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/rendersystem/texturebase.cpp(1924):ResourceHandleToData( panorama/images/heroes/selection/npc_dota_hero_default_png.vtex ) failed! Falling back to error texture!
File error loading resource header "panorama/images/heroes/selection/npc_dota_hero_default_png.vtex_c" (Error: ERROR_FILEOPEN)
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/rendersystem/texturebase.cpp(1924):ResourceHandleToData( panorama/images/heroes/selection/npc_dota_hero_default_png.vtex ) failed! Falling back to error texture!
File error loading resource header "panorama/images/heroes/selection/npc_dota_hero_default_png.vtex_c" (Error: ERROR_FILEOPEN)
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/rendersystem/texturebase.cpp(1924):ResourceHandleToData( panorama/images/heroes/selection/npc_dota_hero_default_png.vtex ) failed! Falling back to error texture!
StartWatchingGame request SteamID: [A:1:3776482312:5949], watching SteamID: [I:0:0]
Received CMsgWatchGameResponse result 0.
Received CMsgWatchGameResponse result 1.
StartWatchingGame: Sending console command: connect_hltv 205.185.194.74:28024
SwitchToLoop remoteconnect requested: id [2] addons []
CL: IGameSystem::LoopDeactivateAllSystems
CL: Disconnecting from server: #GameUI_Disconnect_LoopDeactivate
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(backgrounds/dashboard_parallax_test) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/find_match_status) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/home_button) no such group
SV: IGameSystem::LoopDeactivateAllSystems
HO: IGameSystem::LoopDeactivateAllSystems
SV: Disconnect client 'juntossomosnos' from server(1): NETWORK_DISCONNECT_SHUTDOWN
Network socket 'client' opened on port -1
CL: Sending connect to 205.185.194.74:28024
CL: Received S2C_CHALLENGE [3944778562 auth 3] from 205.185.194.74:28024
CL: Sending C2S_CONNECT [42 protocol 3944778562 auth 3] to 205.185.194.74:28024
CL: Received S2C_CONNECTION from 205.185.194.74:28024 [addons:'']
CL: Connected to '205.185.194.74:28024'
CL: CLoopModeRemoteConnect::OnClientFrameSimulate switching to "levelload" loopmode with addons:
SwitchToLoop levelload requested: id [2] addons []
Failed to load image for cursor from resource/cursor/workshop/pw_chaos_cursors/cursor_inivisible.bmp: Couldn't open resource/cursor/workshop/pw_chaos_cursors/cursor_inivisible.bmp
ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
CL: CLoopModeLevelLoad::OnClientFrameSimulate switching to "game" loopmode with addons:
SwitchToLoop game requested: id [2] addons []
CL: Adding Prequisite CCreateGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CConnectGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadStartupResourcePrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadSpawnGroupsPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CFinalizeConnectionPrerequisite to sequence for CGameClientConnectPrerequisite
CL: CNetworkGameClient already exists for connection to '205.185.194.74:28024'
CL: PS_SATISFIED CCreateGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
CL: connection to '205.185.194.74:28024' already started
CL: PS_SATISFIED CConnectGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
Game: "Dota 2"
Map: "dota"
Players: 1 (0 bots) / 64 humans
Build: 6917
Server Number: 4
Initializing script VM...
...done
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
CL: CGameRulesGameSystem::GameInit installed game rules
File error loading resource header "materials/effects/fog_world_00.vtex_c" (Error: ERROR_FILEOPEN)
File error loading resource header "materials/effects/fow_clouds_00.vtex_c" (Error: ERROR_FILEOPEN)
Mismatch between client C_DOTAPlayer and server CDOTAPlayer
warning: (root)::m_vecClientQuickBuyState exists only in client
File error loading resource header "materials/models/props_gameplay/dota_ar_frame/dota_ar_frame.vmat_c" (Error: ERROR_FILEOPEN)
Allocating new transform texture!
CL: PS_SATISFIED CLoadStartupResourcePrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CLoadSpawnGroupsPrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CFinalizeConnectionPrerequisite in sequence for CGameClientConnectPrerequisite
CL: OnStatusFinished for CGameClientConnectPrerequisite
CL: CGameClientConnectPrerequisite connection succeeded
ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME
CL: IGameSystem::LoopActivateAllSystems
HO: IGameSystem::LoopActivateAllSystems
Remote Connect (205.185.194.74:28024)
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_DOTA_INGAME
CL: Receiving uncompressed update from server
CL: Signon traffic "client": incoming 101.490 KB [10 pkts], outgoing 14.236 KB [300 pkts]
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
FmtStrVSNPrintf truncated to 256 without QUIET_TRUNCATION specified! String: "[Grupo] : Buscando partida<br/>&nbsp; &nbsp; <font color="#a0a0a0"><b>Regiões:</b></font> <font color="#808080">Brasil</font><br/>&nbsp; &nbsp; <font color="#a0a0a0"><b>Modos de jogo:</b></font> <font color="#808080">Escolha Livre, Todos Aleatórios</fo"
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_DOTA_INGAME
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_DOTA_INGAME
!!!FIXME: SOSSetOpvarFloat API not ported
CL: Disconnecting from server: #GameUI_Disconnect_User
SwitchToLoop levelload requested: id [3] addons []
CL: IGameSystem::LoopDeactivateAllSystems
HO: IGameSystem::LoopDeactivateAllSystems
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(backgrounds/dashboard_parallax_test) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/find_match_status) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/home_button) no such group
Unloading custom UI:
CL: CGameRulesGameSystem::GameShutdown uninstalled game rules
CL: CGameRules::CGameRules destructed
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_STATE_LOADING_SCREEN
Idle (levelload)
CL: CLoopModeLevelLoad::OnClientFrameSimulate switching to "game" loopmode with addons:
SwitchToLoop game requested: id [3] addons []
SV: maxplayers set to 1
Initializing script VM...
...done
CL: Adding Prequisite CWaitForGameServerStartupPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CCreateGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CConnectGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadStartupResourcePrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadSpawnGroupsPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CFinalizeConnectionPrerequisite to sequence for CGameClientConnectPrerequisite
SV: Spawn Server: <empty>
CL: CWaitForGameServerStartupPrerequisite done waiting for server
CL: PS_SATISFIED CWaitForGameServerStartupPrerequisite in sequence for CGameClientConnectPrerequisite
CL: CCreateGameClientJob creating client connection to 'loopback'
CL: PS_SATISFIED CCreateGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
CL: Sending connect to loopback
SV: Sending S2C_CHALLENGE [2696177411 auth 2] to loopback
CL: Received S2C_CHALLENGE [2696177411 auth 2] from loopback
CL: Sending C2S_CONNECT [42 protocol 2696177411 auth 2] to loopback
SV: Receiving C2S_CONNECT [protocol 42 2696177411 auth 2] from loopback
SV: Sending S2C_CONNECTION to loopback [addons:'']
SV: Sending S2C_CONNECTION to loopback [addons:'']
CL: Received S2C_CONNECTION from loopback [addons:'']
CL: Connected to 'loopback'
SV: Sending server info to client 'juntossomosnos' at loopback
SV: WriteInitialSpawnGroups sending 1 groups
CL: PS_SATISFIED CConnectGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
Game: "Dota 2"
Map: "<empty>"
Players: 1 (0 bots) / 1 humans
Build: 6917
Server Number: 2
Initializing script VM...
...done
Mismatch between client C_DOTAPlayer and server CDOTAPlayer
warning: (root)::m_vecClientQuickBuyState exists only in client
CL: PS_SATISFIED CLoadStartupResourcePrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CLoadSpawnGroupsPrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CFinalizeConnectionPrerequisite in sequence for CGameClientConnectPrerequisite
CL: OnStatusFinished for CGameClientConnectPrerequisite
CL: CGameClientConnectPrerequisite connection succeeded
ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
SV: IGameSystem::LoopActivateAllSystems
HO: IGameSystem::LoopActivateAllSystems
SV: Game started
CL: IGameSystem::LoopActivateAllSystems
Failed to load grid nav data, file 'maps/<empty>.gnv' not found!
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
SV: Sending full update to client juntossomosnos (reason: initial update)
ShouldClientReceiveStringTableUserData called with NULL GameRules() on table userinfo, string 0
CL: Receiving uncompressed update from server
CL: Signon traffic "client": incoming 33.173 KB [6 pkts], outgoing 1.347 KB [9 pkts]
juntossomosnos paused the game
juntossomosnos unpaused the game
File error loading resource header "panorama/images/heroes/selection/npc_dota_hero_default_png.vtex_c" (Error: ERROR_FILEOPEN)
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/rendersystem/texturebase.cpp(1924):ResourceHandleToData( panorama/images/heroes/selection/npc_dota_hero_default_png.vtex ) failed! Falling back to error texture!
File error loading resource header "panorama/images/heroes/selection/npc_dota_hero_default_png.vtex_c" (Error: ERROR_FILEOPEN)
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/rendersystem/texturebase.cpp(1924):ResourceHandleToData( panorama/images/heroes/selection/npc_dota_hero_default_png.vtex ) failed! Falling back to error texture!
File error loading resource header "panorama/images/heroes/selection/npc_dota_hero_default_png.vtex_c" (Error: ERROR_FILEOPEN)
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/rendersystem/texturebase.cpp(1924):ResourceHandleToData( panorama/images/heroes/selection/npc_dota_hero_default_png.vtex ) failed! Falling back to error texture!
StartWatchingGame request SteamID: [A:1:3528316933:5949], watching SteamID: [I:0:0]
Received CMsgWatchGameResponse result 0.
Received CMsgWatchGameResponse result 1.
StartWatchingGame: Sending console command: connect_hltv 205.185.194.65:28023
SwitchToLoop remoteconnect requested: id [4] addons []
CL: IGameSystem::LoopDeactivateAllSystems
CL: Disconnecting from server: #GameUI_Disconnect_LoopDeactivate
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(backgrounds/dashboard_parallax_test) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/find_match_status) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/home_button) no such group
SV: IGameSystem::LoopDeactivateAllSystems
HO: IGameSystem::LoopDeactivateAllSystems
SV: Disconnect client 'juntossomosnos' from server(1): NETWORK_DISCONNECT_SHUTDOWN
Network socket 'client' opened on port -1
CL: Sending connect to 205.185.194.65:28023
CL: Received S2C_CHALLENGE [3944778562 auth 3] from 205.185.194.65:28023
CL: Sending C2S_CONNECT [42 protocol 3944778562 auth 3] to 205.185.194.65:28023
CL: Received S2C_CONNECTION from 205.185.194.65:28023 [addons:'']
CL: Connected to '205.185.194.65:28023'
CL: CLoopModeRemoteConnect::OnClientFrameSimulate switching to "levelload" loopmode with addons:
SwitchToLoop levelload requested: id [4] addons []
ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
CL: CLoopModeLevelLoad::OnClientFrameSimulate switching to "game" loopmode with addons:
SwitchToLoop game requested: id [4] addons []
CL: Adding Prequisite CCreateGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CConnectGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadStartupResourcePrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadSpawnGroupsPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CFinalizeConnectionPrerequisite to sequence for CGameClientConnectPrerequisite
CL: CNetworkGameClient already exists for connection to '205.185.194.65:28023'
CL: PS_SATISFIED CCreateGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
CL: connection to '205.185.194.65:28023' already started
CL: PS_SATISFIED CConnectGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
Game: "Dota 2"
Map: "dota"
Players: 1 (0 bots) / 64 humans
Build: 6917
Server Number: 4
Initializing script VM...
...done
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
CL: CGameRulesGameSystem::GameInit installed game rules
File error loading resource header "materials/effects/fog_world_00.vtex_c" (Error: ERROR_FILEOPEN)
File error loading resource header "materials/effects/fow_clouds_00.vtex_c" (Error: ERROR_FILEOPEN)
UnserializeDMX: Unable to open file "particles/particle_snapshots/techies/techies_spleen_costume.psf"
UnserializeDMX: Unable to open file "particles/particle_snapshots/techies/techies_spleen_costume.psf"
ERROR: CParticleSnapshot::Unserialize - could not load file particles/particle_snapshots/techies/techies_spleen_costume.psf!
Mismatch between client C_DOTAPlayer and server CDOTAPlayer
warning: (root)::m_vecClientQuickBuyState exists only in client
File error loading resource header "models/heroes/skeleton_king/skeleton_king_deathsim.vmdl_c" (Error: ERROR_FILEOPEN)
File error loading resource header "materials/models/props_gameplay/dota_ar_frame/dota_ar_frame.vmat_c" (Error: ERROR_FILEOPEN)
CL: PS_SATISFIED CLoadStartupResourcePrerequisite in sequence for CGameClientConnectPrerequisite
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 4
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 5
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 6
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 7
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 8
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 9
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 10
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 11
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 12
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 13
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 14
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 15
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 16
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 17
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 18
CL: PS_SATISFIED CLoadSpawnGroupsPrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CFinalizeConnectionPrerequisite in sequence for CGameClientConnectPrerequisite
CL: OnStatusFinished for CGameClientConnectPrerequisite
CL: CGameClientConnectPrerequisite connection succeeded
ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME
CL: IGameSystem::LoopActivateAllSystems
HO: IGameSystem::LoopActivateAllSystems
Remote Connect (205.185.194.65:28023)
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_DOTA_INGAME
CL: Receiving uncompressed update from server
CL: Signon traffic "client": incoming 165.515 KB [6 pkts], outgoing 13.683 KB [285 pkts]
FmtStrVSNPrintf truncated to 256 without QUIET_TRUNCATION specified! String: "[Grupo] : Buscando partida<br/>&nbsp; &nbsp; <font color="#a0a0a0"><b>Regiões:</b></font> <font color="#808080">Brasil</font><br/>&nbsp; &nbsp; <font color="#a0a0a0"><b>Modos de jogo:</b></font> <font color="#808080">Escolha Livre, Todos Aleatórios</fo"
MODELCOMBINER: Combined model models/heroes/wraith_king/wraith_king_c_0.vmdl in 0.701904 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/wraith_king/wraith_king_c_0.vmdl took 4.143080 ms
MODELCOMBINER: Combined model models/heroes/rattletrap/rattletrap_c_1.vmdl in 0.396729 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/rattletrap/rattletrap_c_1.vmdl took 1.826573 ms
MODELCOMBINER: Combined model models/heroes/crystal_maiden/crystal_maiden_c_2.vmdl in 0.427246 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/crystal_maiden/crystal_maiden_c_2.vmdl took 4.286615 ms
MODELCOMBINER: Combined model models/heroes/queenofpain/queenofpain_c_3.vmdl in 0.549316 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/queenofpain/queenofpain_c_3.vmdl took 2.836901 ms
MODELCOMBINER: Combined model models/heroes/dazzle/dazzle_c_4.vmdl in 0.427246 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/dazzle/dazzle_c_4.vmdl took 0.308636 ms
MODELCOMBINER: Combined model models/heroes/spectre/spectre_c_5.vmdl in 0.244141 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/spectre/spectre_c_5.vmdl took 1.895893 ms
MODELCOMBINER: Combined model models/heroes/life_stealer/life_stealer_c_6.vmdl in 0.534058 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/life_stealer/life_stealer_c_6.vmdl took 1.502038 ms
MODELCOMBINER: Combined model models/heroes/medusa/medusa_c_7.vmdl in 0.503540 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/medusa/medusa_c_7.vmdl took 3.403848 ms
MODELCOMBINER: Combined model models/heroes/phantom_assassin/phantom_assassin_c_8.vmdl in 0.579834 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/phantom_assassin/phantom_assassin_c_8.vmdl took 4.442823 ms
MODELCOMBINER: Combined model models/heroes/windrunner/windrunner_c_9.vmdl in 0.503540 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/windrunner/windrunner_c_9.vmdl took 3.966777 ms
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_DOTA_INGAME
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_DOTA_INGAME
CDOTA_SF_Hud_Matchmaking_Ready::AcceptLobby
[U:1:1150410 [U:1:115041097]:3[3]: high packet loss detected flow incoming: 0ms latency, 9/ 13 dropped (69.2%)
Detected lobby in state RUN, connecting to 205.185.194.107:27087
SwitchToLoop remoteconnect requested: id [5] addons []
CL: IGameSystem::LoopDeactivateAllSystems
HO: IGameSystem::LoopDeactivateAllSystems
CL: Disconnecting from server: #GameUI_Disconnect_LoopDeactivate
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(backgrounds/accept_popup_test) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(backgrounds/dashboard_parallax_test) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/find_match_status) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/home_button) no such group
Unloading custom UI:
CL: CGameRulesGameSystem::GameShutdown uninstalled game rules
CL: CGameRules::CGameRules destructed
Network socket 'client' opened on port -1
CL: Sending connect to 205.185.194.107:27087
CL: Received S2C_CHALLENGE [3666904740 auth 3] from 205.185.194.107:27087
CL: Sending C2S_CONNECT [42 protocol 3666904740 auth 3] to 205.185.194.107:27087
CL: Received S2C_CONNECTION from 205.185.194.107:27087 [addons:'']
CL: Connected to '205.185.194.107:27087'
CL: CLoopModeRemoteConnect::OnClientFrameSimulate switching to "levelload" loopmode with addons:
SwitchToLoop levelload requested: id [5] addons []
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_STATE_LOADING_SCREEN
CL: CLoopModeLevelLoad::OnClientFrameSimulate switching to "game" loopmode with addons:
SwitchToLoop game requested: id [5] addons []
CL: Adding Prequisite CCreateGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CConnectGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadStartupResourcePrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadSpawnGroupsPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CFinalizeConnectionPrerequisite to sequence for CGameClientConnectPrerequisite
CL: CNetworkGameClient already exists for connection to '205.185.194.107:27087'
CL: PS_SATISFIED CCreateGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
CL: connection to '205.185.194.107:27087' already started
CL: PS_SATISFIED CConnectGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
Game: "Dota 2"
Map: "dota"
Players: 1 (1 bots) / 64 humans
Build: 6917
Server Number: 2
Initializing script VM...
...done
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
CL: CGameRulesGameSystem::GameInit installed game rules
File error loading resource header "materials/effects/fog_world_00.vtex_c" (Error: ERROR_FILEOPEN)
File error loading resource header "materials/effects/fow_clouds_00.vtex_c" (Error: ERROR_FILEOPEN)
Mismatch between client C_DOTAPlayer and server CDOTAPlayer
warning: (root)::m_vecClientQuickBuyState exists only in client
File error loading resource header "materials/models/props_gameplay/dota_ar_frame/dota_ar_frame.vmat_c" (Error: ERROR_FILEOPEN)
CL: PS_SATISFIED CLoadStartupResourcePrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CLoadSpawnGroupsPrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CFinalizeConnectionPrerequisite in sequence for CGameClientConnectPrerequisite
CL: OnStatusFinished for CGameClientConnectPrerequisite
CL: CGameClientConnectPrerequisite connection succeeded
ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME
CL: IGameSystem::LoopActivateAllSystems
HO: IGameSystem::LoopActivateAllSystems
Remote Connect (205.185.194.107:27087)
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_DOTA_INGAME
CL: Receiving uncompressed update from server
CL: Signon traffic "client": incoming 95.957 KB [12 pkts], outgoing 10.078 KB [204 pkts]
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD'
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_DOTA_INGAME
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_DOTA_INGAME
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
MODELCOMBINER: Combined model models/heroes/legion_commander/legion_commander_c_10.vmdl in 0.732422 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/legion_commander/legion_commander_c_10.vmdl took 5.073608 ms
[BaseModPanel] Added query for published file 296831818
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[BaseModPanel] Querying for details of published file: 296831818
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[BaseModPanel] Querying for details of published file: 297809214
[BaseModPanel] Querying for details of published file: 300958849
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[BaseModPanel] Querying for details of published file: 470189528
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[BaseModPanel] Querying for details of published file: 323196916
[BaseModPanel] Querying for details of published file: 487254233
[BaseModPanel] Querying for details of published file: 301115545
[BaseModPanel] Querying for details of published file: 504976432
[BaseModPanel] Querying for details of published file: 497032202
[BaseModPanel] Querying for details of published file: 298465130
[BaseModPanel] Querying for details of published file: 511860561
[BaseModPanel] Querying for details of published file: 474619917
[BaseModPanel] Querying for details of published file: 518202526
[BaseModPanel] Querying for details of published file: 400836513
[BaseModPanel] Querying for details of published file: 469890148
[BaseModPanel] Added query for published file 203428541
[BaseModPanel] Added query for published file 203352966
[BaseModPanel] Added query for published file 203428546
[BaseModPanel] Added query for published file 203373297
[BaseModPanel] Added query for published file 203970907
[BaseModPanel] Added query for published file 203353259
[BaseModPanel] Added query for published file 203371904
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[BaseModPanel] Added query for published file 203445814
[BaseModPanel] Added file information for 298821351
[BaseModPanel] File request (298821351) finished.[BaseModPanel] Added file information for 296831818
[BaseModPanel] File request (296831818) finished.[BaseModPanel] Added file information for 296662770
[BaseModPanel] File request (296662770) finished.[BaseModPanel] Added file information for 455312245
[BaseModPanel] File request (455312245) finished.[BaseModPanel] Querying for details of published file: 203428541
[BaseModPanel] Querying for details of published file: 203352966
[BaseModPanel] Querying for details of published file: 203428546
[BaseModPanel] Querying for details of published file: 203373297
[BaseModPanel] Querying for details of published file: 203970907
[BaseModPanel] Querying for details of published file: 203353259
[BaseModPanel] Querying for details of published file: 203371904
[BaseModPanel] Querying for details of published file: 203473482
[BaseModPanel] Querying for details of published file: 203483004
[BaseModPanel] Querying for details of published file: 203445814
Randoming npc_dota_hero_furion!
Randoming npc_dota_hero_furion!
[BaseModPanel] Added file information for 470189528
[BaseModPanel] File request (470189528) finished.[BaseModPanel] Added file information for 298481550
[BaseModPanel] File request (298481550) finished.[BaseModPanel] Added file information for 468519890
[BaseModPanel] File request (468519890) finished.[BaseModPanel] Added file information for 472597026
[BaseModPanel] File request (472597026) finished.[BaseModPanel] Added file information for 300958849
[BaseModPanel] File request (300958849) finished.[BaseModPanel] Added file information for 299435129
[BaseModPanel] File request (299435129) finished.[BaseModPanel] Added file information for 297809214
[BaseModPanel] File request (297809214) finished.[BaseModPanel] Added file information for 401429935
[BaseModPanel] File request (401429935) finished.[BaseModPanel] Added file information for 511860561
[BaseModPanel] File request (511860561) finished.[BaseModPanel] Added file information for 504976432
[BaseModPanel] File request (504976432) finished.[BaseModPanel] Added file information for 487254233
[BaseModPanel] File request (487254233) finished.[BaseModPanel] Added file information for 301115545
[BaseModPanel] File request (301115545) finished.[BaseModPanel] Added file information for 323196916
[BaseModPanel] File request (323196916) finished.[BaseModPanel] Added file information for 497032202
[BaseModPanel] File request (497032202) finished.[BaseModPanel] Added file information for 298465130
[BaseModPanel] File request (298465130) finished.[BaseModPanel] Added file information for 203428541
[BaseModPanel] Added voting info query for 203428541
[CUGCFileRequestManager] Inserted Download: 424819099713273342 Priority:1 Timestamp:0
[BaseModPanel] File request (203428541) finished.[BaseModPanel] Added file information for 474619917
[BaseModPanel] File request (474619917) finished.[BaseModPanel] Added file information for 498108721
[BaseModPanel] File request (498108721) finished.[BaseModPanel] Added file information for 400836513
[BaseModPanel] File request (400836513) finished.[BaseModPanel] Added file information for 469890148
[BaseModPanel] File request (469890148) finished.[BaseModPanel] Added file information for 203428546
[BaseModPanel] Added voting info query for 203428546
[CUGCFileRequestManager] Inserted Download: 424819099713265874 Priority:1 Timestamp:1
[BaseModPanel] File request (203428546) finished.[BaseModPanel] Added file information for 518202526
[BaseModPanel] File request (518202526) finished.[BaseModPanel] Added file information for 203352966
[BaseModPanel] Added voting info query for 203352966
[CUGCFileRequestManager] Inserted Download: 39748012111729896 Priority:1 Timestamp:2
[BaseModPanel] File request (203352966) finished.[BaseModPanel] Added file information for 203373297
[BaseModPanel] Added voting info query for 203373297
[CUGCFileRequestManager] Inserted Download: 720918174686897270 Priority:1 Timestamp:3
[BaseModPanel] File request (203373297) finished.[UGC] Beginning download of guides/workshop/76561197997348592/legion_commander_1386919254.build. (61.065620)
[CUGCRequestManager] Beginning download of 424819099713273342
[CWorkshopFileInfoManager] Querying for voting details of published file: 203428541
[BaseModPanel] Added file information for 203970907
[BaseModPanel] Added voting info query for 203970907
[CUGCFileRequestManager] Inserted Download: 441699835625929593 Priority:1 Timestamp:4
[BaseModPanel] File request (203970907) finished.[BaseModPanel] Added file information for 203371904
[BaseModPanel] Added voting info query for 203371904
[CUGCFileRequestManager] Inserted Download: 687094894210840683 Priority:1 Timestamp:5
[BaseModPanel] File request (203371904) finished.[BaseModPanel] Added file information for 203483004
[BaseModPanel] Added voting info query for 203483004
[CUGCFileRequestManager] Inserted Download: 506951056077185675 Priority:1 Timestamp:6
[BaseModPanel] File request (203483004) finished.[BaseModPanel] Added file information for 203473482
[BaseModPanel] Added voting info query for 203473482
[CUGCFileRequestManager] Inserted Download: 469796265744659652 Priority:1 Timestamp:7
[BaseModPanel] File request (203473482) finished.[BaseModPanel] Added file information for 203445814
[BaseModPanel] Added voting info query for 203445814
[CUGCFileRequestManager] Inserted Download: 3278925354362654933 Priority:1 Timestamp:8
[BaseModPanel] File request (203445814) finished.[BaseModPanel] Added file information for 203353259
[BaseModPanel] Added voting info query for 203353259
[CUGCFileRequestManager] Inserted Download: 687094894247920339 Priority:1 Timestamp:9
[BaseModPanel] File request (203353259) finished.[CWorkshopFileInfoManager] Querying for voting details of published file: 203428546
[UGC] Read cloud file guides/workshop/76561197997348592/legion_commander_1386919254.build (424819099713273342) (61.438927)
[UGC] File guides/workshop/76561197997348592/legion_commander_1386919254.build (424819099713273342) finished all operations! (Duration: 0.373306 seconds)
[CUGCRequestManager] Finished downloading 424819099713273342
[UGC] Beginning download of guides/workshop/76561197997348592/legion_commander_1386925132.build. (61.438927)
[CUGCRequestManager] Beginning download of 424819099713265874
[CWorkshopFileInfoManager] Querying for voting details of published file: 203352966
[UGC] Read cloud file guides/workshop/76561197997348592/legion_commander_1386925132.build (424819099713265874) (61.800983)
[UGC] File guides/workshop/76561197997348592/legion_commander_1386925132.build (424819099713265874) finished all operations! (Duration: 0.362057 seconds)
[CUGCRequestManager] Finished downloading 424819099713265874
[UGC] File guides/workshop/76561197964711934/legion_commander_1386900467.build already in sync on client. (Duration: 61.800983 seconds)
[UGC] File guides/workshop/76561197964711934/legion_commander_1386900467.build (39748012111729896) finished all operations! (Duration: 61.800983 seconds)
[CUGCRequestManager] Beginning download of 39748012111729896
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MODELCOMBINER: Combined model models/heroes/dazzle/dazzle_c_11.vmdl in 0.549316 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/dazzle/dazzle_c_11.vmdl took 0.700662 ms
MODELCOMBINER: Combined model models/heroes/windrunner/windrunner_c_12.vmdl in 0.488281 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/windrunner/windrunner_c_12.vmdl took 1.124185 ms
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_STRATEGY_TIME'
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_PRE_GAME'
MODELCOMBINER: Combined model models/heroes/furion/furion_c_13.vmdl in 0.305176 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/furion/furion_c_13.vmdl took 4.664841 ms
MODELCOMBINER: Combined model models/heroes/invoker/invoker_c_14.vmdl in 0.610352 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/invoker/invoker_c_14.vmdl took 4.272371 ms
MODELCOMBINER: Combined model models/heroes/sniper/sniper_c_15.vmdl in 0.335693 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/sniper/sniper_c_15.vmdl took 1.830512 ms
MODELCOMBINER: Combined model models/heroes/shredder/shredder_c_16.vmdl in 0.610352 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/shredder/shredder_c_16.vmdl took 5.349246 ms
MODELCOMBINER: Combined model models/heroes/slardar/slardar_c_17.vmdl in 0.457764 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/slardar/slardar_c_17.vmdl took 2.524506 ms
[U:1:1868134 [U:1:186813403]:3[3]: high packet loss detected flow incoming: 0ms latency, 8/ 12 dropped (66.7%)
MODELCOMBINER: Combined model models/heroes/keeper_of_the_light/keeper_of_the_light_c_18.vmdl in 0.610352 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/keeper_of_the_light/keeper_of_the_light_c_18.vmdl took 3.587302 ms
MODELCOMBINER: Combined model models/heroes/vengeful/vengeful_c_19.vmdl in 0.427246 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/vengeful/vengeful_c_19.vmdl took 2.678681 ms
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'
Failed to allocate space for morph!
[U:1:1150410 [U:1:115041097]:3[3]: high packet loss detected flow incoming: 10ms latency, 1/ 3 dropped (33.3%)
CL: Forcing ExecuteQueuedOperations due to entity slot re-use (1146 npc_dota_creep_lane)
CL: Forcing ExecuteQueuedOperations due to entity slot re-use (1095 npc_dota_creep_lane)
CL: Forcing ExecuteQueuedOperations due to entity slot re-use (1159 )
CL: Forcing ExecuteQueuedOperations due to entity slot re-use (1124 npc_dota_creep_lane)
[U:1:1868134 [U:1:186813403]:3[3]: high packet loss detected flow incoming: 30ms latency, 1/ 4 dropped (25.0%)
[U:1:1150410 [U:1:115041097]:3[3]: high packet loss detected flow incoming: 18ms latency, 1/ 3 dropped (33.3%)
Allocate: Exhausted all available dynamic buffers of type (2), creating a new one.
CL: Forcing ExecuteQueuedOperations due to entity slot re-use (205 )
CL: Forcing ExecuteQueuedOperations due to entity slot re-use (566 npc_dota_creep_lane)
[U:1:1150410 [U:1:115041097]:3[3]: high packet loss detected flow incoming: 20ms latency, 2/ 10 dropped (20.0%)
[U:1:1868134 [U:1:186813403]:3[3]: high packet loss detected flow incoming: 29ms latency, 4/ 12 dropped (33.3%)
[U:1:1150410 [U:1:115041097]:3[3]: high packet loss detected flow incoming: 22ms latency, 4/ 9 dropped (44.4%)
[U:1:1868134 [U:1:186813403]:3[3]: high packet loss detected flow incoming: 30ms latency, 1/ 8 dropped (12.5%)
[U:1:1868134 [U:1:186813403]:3[3]: high packet loss detected flow incoming: 29ms latency, 1/ 4 dropped (25.0%)
[U:1:1149973 [U:1:114997389]:3[3]: high packet loss detected flow incoming: 55ms latency, 1/ 6 dropped (16.7%)
[U:1:1150410 [U:1:115041097]:3[3]: high packet loss detected flow incoming: 24ms latency, 2/ 7 dropped (28.6%)
CL: Forcing ExecuteQueuedOperations due to entity slot re-use (1098 npc_dota_creep_lane)
CL: Forcing ExecuteQueuedOperations due to entity slot re-use (1150 npc_dota_creep_lane)
[U:1:1150410 [U:1:115041097]:3[3]: high packet loss detected flow incoming: 24ms latency, 2/ 3 dropped (66.7%)
[U:1:1150410 [U:1:115041097]:3[3]: high packet loss detected flow incoming: 23ms latency, 1/ 3 dropped (33.3%)
COMBAT SUMMARY
COMBAT SUMMARY
--- npc_dota_hero_sniper ---
--- npc_dota_hero_sniper ---
Total Damage Done: 51745
Total Damage Done: 51745
to npc_dota_hero_slardar: 9980
to npc_dota_hero_slardar: 9980
to npc_dota_hero_vengefulspirit: 11635
to npc_dota_hero_vengefulspirit: 11635
to npc_dota_hero_keeper_of_the_light: 5404
to npc_dota_hero_keeper_of_the_light: 5404
to npc_dota_hero_invoker: 8417
to npc_dota_hero_invoker: 8417
to npc_dota_hero_shredder: 16309
to npc_dota_hero_shredder: 16309
- ability damage -
- ability damage -
with sniper_shrapnel(0): 6948
with sniper_shrapnel(0): 6948
with sniper_assassinate(3): 4732
with sniper_assassinate(3): 4732
other damage done: 40065
other damage done: 40065
Total Stuns: 0.36 seconds
Total Stuns: 0.36 seconds
Total Slows: 98.00 seconds
Total Slows: 98.00 seconds
--- npc_dota_hero_furion ---
--- npc_dota_hero_furion ---
Total Damage Done: 49300
Total Damage Done: 49300
to npc_dota_hero_slardar: 8254
to npc_dota_hero_slardar: 8254
to npc_dota_hero_vengefulspirit: 10444
to npc_dota_hero_vengefulspirit: 10444
to npc_dota_hero_keeper_of_the_light: 5371
to npc_dota_hero_keeper_of_the_light: 5371
to npc_dota_hero_invoker: 9804
to npc_dota_hero_invoker: 9804
to npc_dota_hero_shredder: 15427
to npc_dota_hero_shredder: 15427
- ability damage -
- ability damage -
with furion_wrath_of_nature(3): 17371
with furion_wrath_of_nature(3): 17371
other damage done: 31929
other damage done: 31929
Total Slows: 4.00 seconds
Total Slows: 4.00 seconds
--- npc_dota_hero_windrunner ---
--- npc_dota_hero_windrunner ---
Total Damage Done: 22862
Total Damage Done: 22862
to npc_dota_hero_slardar: 6403
to npc_dota_hero_slardar: 6403
to npc_dota_hero_vengefulspirit: 2576
to npc_dota_hero_vengefulspirit: 2576
to npc_dota_hero_keeper_of_the_light: 2313
to npc_dota_hero_keeper_of_the_light: 2313
to npc_dota_hero_invoker: 6970
to npc_dota_hero_invoker: 6970
to npc_dota_hero_shredder: 4600
to npc_dota_hero_shredder: 4600
- ability damage -
- ability damage -
with windrunner_powershot(1): 2698
with windrunner_powershot(1): 2698
other damage done: 20164
other damage done: 20164
Total Stuns: 99.00 seconds
Total Stuns: 99.00 seconds
Total Slows: 72.50 seconds
Total Slows: 72.50 seconds
--- npc_dota_hero_dazzle ---
--- npc_dota_hero_dazzle ---
Total Damage Done: 9941
Total Damage Done: 9941
to npc_dota_hero_slardar: 1710
to npc_dota_hero_slardar: 1710
to npc_dota_hero_vengefulspirit: 1202
to npc_dota_hero_vengefulspirit: 1202
to npc_dota_hero_keeper_of_the_light: 1566
to npc_dota_hero_keeper_of_the_light: 1566
to npc_dota_hero_invoker: 1403
to npc_dota_hero_invoker: 1403
to npc_dota_hero_shredder: 4060
to npc_dota_hero_shredder: 4060
- ability damage -
- ability damage -
with dazzle_poison_touch(0): 1382
with dazzle_poison_touch(0): 1382
with dazzle_shadow_wave(2): 4295
with dazzle_shadow_wave(2): 4295
other damage done: 4264
other damage done: 4264
Total Healing Done: 115
Total Healing Done: 115
Total Stuns: 8.00 seconds
Total Stuns: 8.00 seconds
Total Slows: 288.40 seconds
Total Slows: 288.40 seconds
--- npc_dota_hero_legion_commander ---
--- npc_dota_hero_legion_commander ---
Total Damage Done: 57214
Total Damage Done: 57214
to npc_dota_hero_slardar: 11832
to npc_dota_hero_slardar: 11832
to npc_dota_hero_vengefulspirit: 9252
to npc_dota_hero_vengefulspirit: 9252
to npc_dota_hero_keeper_of_the_light: 7038
to npc_dota_hero_keeper_of_the_light: 7038
to npc_dota_hero_invoker: 9406
to npc_dota_hero_invoker: 9406
to npc_dota_hero_shredder: 19686
to npc_dota_hero_shredder: 19686
- ability damage -
- ability damage -
with legion_commander_overwhelming_odds(0): 11502
with legion_commander_overwhelming_odds(0): 11502
other damage done: 45712
other damage done: 45712
--- npc_dota_hero_slardar ---
--- npc_dota_hero_slardar ---
Total Damage Done: 40847
Total Damage Done: 40847
to npc_dota_hero_sniper: 6143
to npc_dota_hero_sniper: 6143
to npc_dota_hero_furion: 9221
to npc_dota_hero_furion: 9221
to npc_dota_hero_windrunner: 5286
to npc_dota_hero_windrunner: 5286
to npc_dota_hero_dazzle: 3391
to npc_dota_hero_dazzle: 3391
to npc_dota_hero_legion_commander: 16806
to npc_dota_hero_legion_commander: 16806
- ability damage -
- ability damage -
with slardar_slithereen_crush(1): 6669
with slardar_slithereen_crush(1): 6669
other damage done: 34178
other damage done: 34178
Total Stuns: 143.70 seconds
Total Stuns: 143.70 seconds
Total Slows: 196.20 seconds
Total Slows: 196.20 seconds
--- npc_dota_hero_vengefulspirit ---
--- npc_dota_hero_vengefulspirit ---
Total Damage Done: 33010
Total Damage Done: 33010
to npc_dota_hero_sniper: 7116
to npc_dota_hero_sniper: 7116
to npc_dota_hero_furion: 7382
to npc_dota_hero_furion: 7382
to npc_dota_hero_windrunner: 3683
to npc_dota_hero_windrunner: 3683
to npc_dota_hero_dazzle: 2029
to npc_dota_hero_dazzle: 2029
to npc_dota_hero_legion_commander: 12800
to npc_dota_hero_legion_commander: 12800
- ability damage -
- ability damage -
with vengefulspirit_magic_missile(0): 13565
with vengefulspirit_magic_missile(0): 13565
with vengefulspirit_wave_of_terror(1): 3050
with vengefulspirit_wave_of_terror(1): 3050
other damage done: 16395
other damage done: 16395
Total Stuns: 97.85 seconds
Total Stuns: 97.85 seconds
Total Slows: 136.00 seconds
Total Slows: 136.00 seconds
--- npc_dota_hero_keeper_of_the_light ---
--- npc_dota_hero_keeper_of_the_light ---
Total Damage Done: 10687
Total Damage Done: 10687
to npc_dota_hero_sniper: 1609
to npc_dota_hero_sniper: 1609
to npc_dota_hero_furion: 2216
to npc_dota_hero_furion: 2216
to npc_dota_hero_windrunner: 1002
to npc_dota_hero_windrunner: 1002
to npc_dota_hero_dazzle: 952
to npc_dota_hero_dazzle: 952
to npc_dota_hero_legion_commander: 4908
to npc_dota_hero_legion_commander: 4908
- ability damage -
- ability damage -
with keeper_of_the_light_illuminate(7): 432
with keeper_of_the_light_illuminate(7): 432
with keeper_of_the_light_spirit_form_illuminate(8): 2729
with keeper_of_the_light_spirit_form_illuminate(8): 2729
other damage done: 7526
other damage done: 7526
Total Healing Done: 36
Total Healing Done: 36
Total Stuns: 47.50 seconds
Total Stuns: 47.50 seconds
--- npc_dota_hero_invoker ---
--- npc_dota_hero_invoker ---
Total Damage Done: 38955
Total Damage Done: 38955
to npc_dota_hero_sniper: 9075
to npc_dota_hero_sniper: 9075
to npc_dota_hero_furion: 3234
to npc_dota_hero_furion: 3234
to npc_dota_hero_windrunner: 9776
to npc_dota_hero_windrunner: 9776
to npc_dota_hero_dazzle: 7285
to npc_dota_hero_dazzle: 7285
to npc_dota_hero_legion_commander: 9585
to npc_dota_hero_legion_commander: 9585
- ability damage -
- ability damage -
with invoker_cold_snap(4): 1214
with invoker_cold_snap(4): 1214
with invoker_chaos_meteor(7): 9881
with invoker_chaos_meteor(7): 9881
with invoker_emp(8): 1965
with invoker_emp(8): 1965
with invoker_tornado(9): 4815
with invoker_tornado(9): 4815
with invoker_sun_strike(10): 3826
with invoker_sun_strike(10): 3826
with invoker_ice_wall(14): 1208
with invoker_ice_wall(14): 1208
with invoker_deafening_blast(15): 4500
with invoker_deafening_blast(15): 4500
other damage done: 11546
other damage done: 11546
Total Stuns: 96.80 seconds
Total Stuns: 96.80 seconds
Total Slows: 48.00 seconds
Total Slows: 48.00 seconds
--- npc_dota_hero_shredder ---
--- npc_dota_hero_shredder ---
Total Damage Done: 83695
Total Damage Done: 83695
to npc_dota_hero_sniper: 10522
to npc_dota_hero_sniper: 10522
to npc_dota_hero_furion: 21665
to npc_dota_hero_furion: 21665
to npc_dota_hero_windrunner: 13615
to npc_dota_hero_windrunner: 13615
to npc_dota_hero_dazzle: 16067
to npc_dota_hero_dazzle: 16067
to npc_dota_hero_legion_commander: 21826
to npc_dota_hero_legion_commander: 21826
- ability damage -
- ability damage -
with shredder_whirling_death(0): 10623
with shredder_whirling_death(0): 10623
with shredder_timber_chain(1): 4280
with shredder_timber_chain(1): 4280
with shredder_chakram(6): 62105
with shredder_chakram(6): 62105
other damage done: 6687
other damage done: 6687
Total Healing Done: 7
Total Healing Done: 7
Total Slows: 166.50 seconds
Total Slows: 166.50 seconds
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_POST_GAME'
[U:1:1149973 [U:1:114997389]:3[3]: high packet loss detected flow incoming: 49ms latency, 2/ 11 dropped (18.2%)
CL: Disconnecting from server: #GameUI_Disconnect_User
SwitchToLoop levelload requested: id [6] addons []
CL: IGameSystem::LoopDeactivateAllSystems
HO: IGameSystem::LoopDeactivateAllSystems
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(backgrounds/dashboard_parallax_test) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/find_match_status) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/home_button) no such group
Unloading custom UI:
CL: CGameRulesGameSystem::GameShutdown uninstalled game rules
CL: CGameRules::CGameRules destructed
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_STATE_LOADING_SCREEN
Idle (levelload)
CL: CLoopModeLevelLoad::OnClientFrameSimulate switching to "game" loopmode with addons:
SwitchToLoop game requested: id [6] addons []
SV: maxplayers set to 1
Initializing script VM...
...done
CL: Adding Prequisite CWaitForGameServerStartupPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CCreateGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CConnectGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadStartupResourcePrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadSpawnGroupsPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CFinalizeConnectionPrerequisite to sequence for CGameClientConnectPrerequisite
SV: Spawn Server: <empty>
CL: CWaitForGameServerStartupPrerequisite done waiting for server
CL: PS_SATISFIED CWaitForGameServerStartupPrerequisite in sequence for CGameClientConnectPrerequisite
CL: CCreateGameClientJob creating client connection to 'loopback'
CL: PS_SATISFIED CCreateGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
CL: Sending connect to loopback
SV: Sending S2C_CHALLENGE [4061621929 auth 2] to loopback
CL: Received S2C_CHALLENGE [4061621929 auth 2] from loopback
CL: Sending C2S_CONNECT [42 protocol 4061621929 auth 2] to loopback
SV: Receiving C2S_CONNECT [protocol 42 4061621929 auth 2] from loopback
SV: Sending S2C_CONNECTION to loopback [addons:'']
SV: Sending S2C_CONNECTION to loopback [addons:'']
CL: Received S2C_CONNECTION from loopback [addons:'']
CL: Connected to 'loopback'
SV: Sending server info to client 'juntossomosnos' at loopback
SV: WriteInitialSpawnGroups sending 1 groups
CL: PS_SATISFIED CConnectGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
Game: "Dota 2"
Map: "<empty>"
Players: 1 (0 bots) / 1 humans
Build: 6917
Server Number: 3
Initializing script VM...
...done
Mismatch between client C_DOTAPlayer and server CDOTAPlayer
warning: (root)::m_vecClientQuickBuyState exists only in client
CL: PS_SATISFIED CLoadStartupResourcePrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CLoadSpawnGroupsPrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CFinalizeConnectionPrerequisite in sequence for CGameClientConnectPrerequisite
CL: OnStatusFinished for CGameClientConnectPrerequisite
CL: CGameClientConnectPrerequisite connection succeeded
ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
SV: IGameSystem::LoopActivateAllSystems
HO: IGameSystem::LoopActivateAllSystems
SV: Game started
CL: IGameSystem::LoopActivateAllSystems
Failed to load grid nav data, file 'maps/<empty>.gnv' not found!
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
SV: Sending full update to client juntossomosnos (reason: initial update)
ShouldClientReceiveStringTableUserData called with NULL GameRules() on table userinfo, string 0
CL: Receiving uncompressed update from server
CL: Signon traffic "client": incoming 33.173 KB [6 pkts], outgoing 1.347 KB [9 pkts]
File error loading resource header "panorama/images/heroes/selection/npc_dota_hero_default_png.vtex_c" (Error: ERROR_FILEOPEN)
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/rendersystem/texturebase.cpp(1924):ResourceHandleToData( panorama/images/heroes/selection/npc_dota_hero_default_png.vtex ) failed! Falling back to error texture!
StartWatchingGame request SteamID: [A:1:3730413568:5949], watching SteamID: [I:0:0]
Received CMsgWatchGameResponse result 0.
Received CMsgWatchGameResponse result 1.
StartWatchingGame: Sending console command: connect_hltv 205.185.194.100:28025
SwitchToLoop remoteconnect requested: id [7] addons []
CL: IGameSystem::LoopDeactivateAllSystems
CL: Disconnecting from server: #GameUI_Disconnect_LoopDeactivate
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(backgrounds/dashboard_parallax_test) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/find_match_status) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/home_button) no such group
SV: IGameSystem::LoopDeactivateAllSystems
HO: IGameSystem::LoopDeactivateAllSystems
SV: Disconnect client 'juntossomosnos' from server(1): NETWORK_DISCONNECT_SHUTDOWN
Network socket 'client' opened on port -1
CL: Sending connect to 205.185.194.100:28025
CL: Received S2C_CHALLENGE [3944778562 auth 3] from 205.185.194.100:28025
CL: Sending C2S_CONNECT [42 protocol 3944778562 auth 3] to 205.185.194.100:28025
CL: Received S2C_CONNECTION from 205.185.194.100:28025 [addons:'']
CL: Connected to '205.185.194.100:28025'
CL: CLoopModeRemoteConnect::OnClientFrameSimulate switching to "levelload" loopmode with addons:
SwitchToLoop levelload requested: id [7] addons []
ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
CL: CLoopModeLevelLoad::OnClientFrameSimulate switching to "game" loopmode with addons:
SwitchToLoop game requested: id [7] addons []
CL: Adding Prequisite CCreateGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CConnectGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadStartupResourcePrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadSpawnGroupsPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CFinalizeConnectionPrerequisite to sequence for CGameClientConnectPrerequisite
CL: CNetworkGameClient already exists for connection to '205.185.194.100:28025'
CL: PS_SATISFIED CCreateGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
CL: connection to '205.185.194.100:28025' already started
CL: PS_SATISFIED CConnectGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
Game: "Dota 2"
Map: "dota"
Players: 1 (0 bots) / 64 humans
Build: 6917
Server Number: 4
Initializing script VM...
...done
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
CL: CGameRulesGameSystem::GameInit installed game rules
File error loading resource header "materials/effects/fog_world_00.vtex_c" (Error: ERROR_FILEOPEN)
File error loading resource header "materials/effects/fow_clouds_00.vtex_c" (Error: ERROR_FILEOPEN)
Mismatch between client C_DOTAPlayer and server CDOTAPlayer
warning: (root)::m_vecClientQuickBuyState exists only in client
File error loading resource header "materials/models/props_gameplay/dota_ar_frame/dota_ar_frame.vmat_c" (Error: ERROR_FILEOPEN)
CL: PS_SATISFIED CLoadStartupResourcePrerequisite in sequence for CGameClientConnectPrerequisite
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 4
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 5
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 6
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 7
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 8
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 9
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 10
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 11
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 12
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 13
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 14
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 15
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 16
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 17
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 18
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 19
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 20
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 21
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 22
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 23
CL: PS_SATISFIED CLoadSpawnGroupsPrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CFinalizeConnectionPrerequisite in sequence for CGameClientConnectPrerequisite
CL: OnStatusFinished for CGameClientConnectPrerequisite
CL: CGameClientConnectPrerequisite connection succeeded
ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME
CL: IGameSystem::LoopActivateAllSystems
HO: IGameSystem::LoopActivateAllSystems
Remote Connect (205.185.194.100:28025)
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_DOTA_INGAME
CL: Receiving uncompressed update from server
ERROR: RESOURCE_TYPE_MODEL resource 14B659F737D97B18 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource DA40BF1AC1184AB5 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 9A097B4A6C40C1C3 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 6098C572664A029E requested but not resident. (Missing from from a manifest?)
CL: Signon traffic "client": incoming 178.294 KB [7 pkts], outgoing 14.276 KB [298 pkts]
FmtStrVSNPrintf truncated to 256 without QUIET_TRUNCATION specified! String: "[Grupo] : Buscando partida<br/>&nbsp; &nbsp; <font color="#a0a0a0"><b>Regiões:</b></font> <font color="#808080">Brasil</font><br/>&nbsp; &nbsp; <font color="#a0a0a0"><b>Modos de jogo:</b></font> <font color="#808080">Escolha Livre, Todos Aleatórios</fo"
MODELCOMBINER: Combined model models/heroes/broodmother/broodmother_c_20.vmdl in 0.976562 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/broodmother/broodmother_c_20.vmdl took 2.494094 ms
MODELCOMBINER: Combined model models/heroes/lycan/lycan_c_21.vmdl in 0.488281 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/lycan/lycan_c_21.vmdl took 4.904986 ms
MODELCOMBINER: Combined model models/heroes/storm_spirit/storm_spirit_c_22.vmdl in 0.488281 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/storm_spirit/storm_spirit_c_22.vmdl took 2.233306 ms
MODELCOMBINER: Combined model models/heroes/ursa/ursa_c_23.vmdl in 0.488281 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/ursa/ursa_c_23.vmdl took 3.299270 ms
MODELCOMBINER: Combined model models/heroes/lina/lina_c_24.vmdl in 0.488281 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/lina/lina_c_24.vmdl took 3.053071 ms
MODELCOMBINER: Combined model models/heroes/pudge/pudge_c_25.vmdl in 0.488281 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/pudge/pudge_c_25.vmdl took 4.409870 ms
MODELCOMBINER: Combined model models/heroes/axe/axe_c_26.vmdl in 0.488281 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/axe/axe_c_26.vmdl took 2.622132 ms
MODELCOMBINER: Combined model models/heroes/slark/slark_c_27.vmdl in 0.000000 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/slark/slark_c_27.vmdl took 2.425425 ms
MODELCOMBINER: Combined model models/heroes/shadow_fiend/shadow_fiend_c_28.vmdl in 0.976562 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/shadow_fiend/shadow_fiend_c_28.vmdl took 2.545777 ms
MODELCOMBINER: Combined model models/heroes/morphling/morphling_c_29.vmdl in 0.488281 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/morphling/morphling_c_29.vmdl took 0.293210 ms
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_DOTA_INGAME
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_DOTA_INGAME
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_STATE_DASHBOARD
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_DOTA_INGAME
ERROR: RESOURCE_TYPE_MODEL resource E413BFF664054D3C requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 7C048D7188B10402 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource E1147D6AE7BCBD1B requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 0A92786F2CE12D4D requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 980EDBF03AF14807 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource E413BFF664054D3C requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 7C048D7188B10402 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource E1147D6AE7BCBD1B requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 0A92786F2CE12D4D requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 980EDBF03AF14807 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource C30E7DD5212D15BC requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 8C0AF488013E0F78 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 74EE2968D4CE6821 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 78AB0A6981F90EB5 requested but not resident. (Missing from from a manifest?)
Attempting to create unknown particle system ''
ERROR: RESOURCE_TYPE_MODEL resource C30E7DD5212D15BC requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 8C0AF488013E0F78 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 74EE2968D4CE6821 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 78AB0A6981F90EB5 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource DA40BF1AC1184AB5 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 6098C572664A029E requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 9A097B4A6C40C1C3 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 14B659F737D97B18 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource DA40BF1AC1184AB5 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 6098C572664A029E requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 9A097B4A6C40C1C3 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 14B659F737D97B18 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource C30E7DD5212D15BC requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 8C0AF488013E0F78 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 74EE2968D4CE6821 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 78AB0A6981F90EB5 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 8C0AF488013E0F78 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 74EE2968D4CE6821 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource C30E7DD5212D15BC requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 78AB0A6981F90EB5 requested but not resident. (Missing from from a manifest?)
Attempting to create unknown particle system ''
ERROR: RESOURCE_TYPE_MODEL resource 8C0AF488013E0F78 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 74EE2968D4CE6821 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource C30E7DD5212D15BC requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 78AB0A6981F90EB5 requested but not resident. (Missing from from a manifest?)
CL: Forcing ExecuteQueuedOperations due to entity slot re-use (1331 npc_dota_creep_lane)
CL: Forcing ExecuteQueuedOperations due to entity slot re-use (80 npc_dota_hero_morphling)
CL: Forcing ExecuteQueuedOperations due to entity slot re-use (1294 morphling_waveform)
ERROR: RESOURCE_TYPE_MODEL resource 74EE2968D4CE6821 requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource C30E7DD5212D15BC requested but not resident. (Missing from from a manifest?)
ERROR: RESOURCE_TYPE_MODEL resource 78AB0A6981F90EB5 requested but not resident. (Missing from from a manifest?)
CL: Disconnecting from server: #GameUI_Disconnect_User
SwitchToLoop levelload requested: id [8] addons []
CL: IGameSystem::LoopDeactivateAllSystems
HO: IGameSystem::LoopDeactivateAllSystems
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(backgrounds/dashboard_parallax_test) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/find_match_status) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/home_button) no such group
Attempting to create unknown particle system ''
Unloading custom UI:
CL: CGameRulesGameSystem::GameShutdown uninstalled game rules
CL: CGameRules::CGameRules destructed
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_STATE_LOADING_SCREEN
Idle (levelload)
CL: CLoopModeLevelLoad::OnClientFrameSimulate switching to "game" loopmode with addons:
SwitchToLoop game requested: id [8] addons []
SV: maxplayers set to 1
Initializing script VM...
...done
CL: Adding Prequisite CWaitForGameServerStartupPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CCreateGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CConnectGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadStartupResourcePrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadSpawnGroupsPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CFinalizeConnectionPrerequisite to sequence for CGameClientConnectPrerequisite
SV: Spawn Server: <empty>
CL: CWaitForGameServerStartupPrerequisite done waiting for server
CL: PS_SATISFIED CWaitForGameServerStartupPrerequisite in sequence for CGameClientConnectPrerequisite
CL: CCreateGameClientJob creating client connection to 'loopback'
CL: PS_SATISFIED CCreateGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
CL: Sending connect to loopback
SV: Sending S2C_CHALLENGE [3124059183 auth 2] to loopback
CL: Received S2C_CHALLENGE [3124059183 auth 2] from loopback
CL: Sending C2S_CONNECT [42 protocol 3124059183 auth 2] to loopback
SV: Receiving C2S_CONNECT [protocol 42 3124059183 auth 2] from loopback
SV: Sending S2C_CONNECTION to loopback [addons:'']
SV: Sending S2C_CONNECTION to loopback [addons:'']
CL: Received S2C_CONNECTION from loopback [addons:'']
CL: Connected to 'loopback'
SV: Sending server info to client 'juntossomosnos' at loopback
SV: WriteInitialSpawnGroups sending 1 groups
CL: PS_SATISFIED CConnectGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
Game: "Dota 2"
Map: "<empty>"
Players: 1 (0 bots) / 1 humans
Build: 6917
Server Number: 4
Initializing script VM...
...done
Mismatch between client C_DOTAPlayer and server CDOTAPlayer
warning: (root)::m_vecClientQuickBuyState exists only in client
CL: PS_SATISFIED CLoadStartupResourcePrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CLoadSpawnGroupsPrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CFinalizeConnectionPrerequisite in sequence for CGameClientConnectPrerequisite
CL: OnStatusFinished for CGameClientConnectPrerequisite
CL: CGameClientConnectPrerequisite connection succeeded
ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
SV: IGameSystem::LoopActivateAllSystems
HO: IGameSystem::LoopActivateAllSystems
SV: Game started
CL: IGameSystem::LoopActivateAllSystems
Failed to load grid nav data, file 'maps/<empty>.gnv' not found!
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
SV: Sending full update to client juntossomosnos (reason: initial update)
ShouldClientReceiveStringTableUserData called with NULL GameRules() on table userinfo, string 0
CL: Receiving uncompressed update from server
CL: Signon traffic "client": incoming 33.173 KB [6 pkts], outgoing 1.347 KB [9 pkts]
File error loading resource header "panorama/images/heroes/selection/npc_dota_hero_default_png.vtex_c" (Error: ERROR_FILEOPEN)
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/rendersystem/texturebase.cpp(1924):ResourceHandleToData( panorama/images/heroes/selection/npc_dota_hero_default_png.vtex ) failed! Falling back to error texture!
juntossomosnos paused the game
juntossomosnos unpaused the game
File error loading resource header "panorama/images/heroes/selection/npc_dota_hero_default_png.vtex_c" (Error: ERROR_FILEOPEN)
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/rendersystem/texturebase.cpp(1924):ResourceHandleToData( panorama/images/heroes/selection/npc_dota_hero_default_png.vtex ) failed! Falling back to error texture!
PNG load error Interlace handling should be turned on when using png_read_image
PNG load error Interlace handling should be turned on when using png_read_image
PNG load error Interlace handling should be turned on when using png_read_image
juntossomosnos paused the game
juntossomosnos unpaused the game
juntossomosnos paused the game
juntossomosnos unpaused the game
CL: Disconnecting from server: #GameUI_Disconnect_ExitingEngine
SV: Disconnect client 'juntossomosnos' from server(1): NETWORK_DISCONNECT_SHUTDOWN
CL: IGameSystem::LoopDeactivateAllSystems
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(backgrounds/dashboard_parallax_test) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/find_match_status) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/home_button) no such group
SV: IGameSystem::LoopDeactivateAllSystems
HO: IGameSystem::LoopDeactivateAllSystems
GL_NVX_gpu_memory_info: AVAILABLE
GL_ATI_meminfo: UNAVAILABLE
GL_NVX_gpu_memory_info: Total Dedicated: 4194304, Total Avail: 4194304, Current Avail: 3773876
CreateDevice: Requested DX level 110, clamped to DX level 105
Failed to load shader using program binary. Falling back to shader source. Log string from driver:
Program binary could not be loaded. Binary is not compatible with current driver/hardware combination.ERROR: HangWatchdogInternal_BeginScope() - Hang watchdog not implemented for this platform!
ERROR: HangWatchdogInternal_EndScope() - Hang watchdog not implemented for this platform!
---------------
Path ID: File Path:
ADDONS "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota_addons/"
CONTENT "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/content/dota_brazilian/"
CONTENT "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/content/dota/"
CONTENT "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/content/core/"
CONTENTADDONS "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/content/dota_addons/"
CONTENTROOT "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/content/"
DEFAULT_WRITE_PATH "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk
DEFAULT_WRITE_PATH "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/"
EXECUTABLE_PATH "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/"
GAME "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk
GAME "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk
GAME "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota_brazilian/"
GAME "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/"
GAME "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/"
GAMEBIN "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/bin/linuxsteamrt64/"
GAMEBIN "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/bin/"
GAMEBIN "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/bin/linuxsteamrt64/"
GAMEBIN "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/bin/"
GAMEROOT "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/"
MOD "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk
MOD "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/"
PLATFORM "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk
PLATFORM "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/game/core/"
SHADER_SOURCE "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/dota/"
SHADER_SOURCE "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/core/"
SHADER_SOURCE "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/dota_addons/"
SHADER_SOURCE "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/dota_core/"
SHADER_SOURCE_MOD "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/dota/"
SHADER_SOURCE_ROOT "/home/shaolin/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/"
command line arguments:
-con_logfile
Physics Console Communications is not initialized
Game supporting (2) split screen players
Sound Initialization: Finish, Sampling Rate: 44100
AssociateNetMessageWithChannelCategoryAbstract: Trying to use an unregistered netchannel category!
AssociateNetMessageWithChannelCategoryAbstract: Trying to use an unregistered netchannel category!
ILocalize::AddFile() failed to load file "resource/keybindings_brazilian.txt".
ILocalize::AddFile() failed to load file "resource/vgui_brazilian.txt".
Couldn't find custom font file 'vgui/resource/marlett.ttf'
Load a scaleform font provider?
WARNING: CDirWatcher not implemented
Failed to load localization file for language brazilian, ignoring
ILocalize::AddFile() failed to load file "resource/vgui_brazilian.txt".
CEntitySystem::BuildEntityNetworking (parallel build of server) took 99.608 msecs for 612 out of 630 classes
Requesting page 1 of items
Requesting page 1 of items
CEntitySystem::BuildEntityNetworking (parallel build of client) took 99.927 msecs for 617 out of 638 classes
Checking AUTO DLC
Could not load file resource/gamemenu.res. Using empty GameMenu keyvalues.
File error loading resource header "panorama/images/textures/startup_background_logo.vtex_c" (Error: ERROR_FILEOPEN)
File error loading resource header "soundevents/music/deadmau5_01/soundevents_music.vsndevts_c" (Error: ERROR_FILEOPEN)
File error loading resource header "soundevents/music/deadmau5_01/soundevents_stingers.vsndevts_c" (Error: ERROR_FILEOPEN)
Texture g_tNoise doesn't exist in materials/deferred_lights/ssao_strong.vmat!
Texture g_tNoise doesn't exist in materials/deferred_lights/ssao_med.vmat!
No valid vcs file found for shader gaussian_bloom_blur.vfx
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/materialsystem2/material2.cpp(849): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/materialsystem2/material2.cpp(849): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/materialsystem2/material2.cpp(849): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/materialsystem2/material2.cpp(849): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
config file 'cfg/game_convars.vcfg' is overriding an archived convar 'snd_ducktovolume' with value '1'. User will not be able to change this value!
SwitchToLoop levelload requested: id [1] addons []
ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN
ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_LOADING_SCREEN
CSource2Surface::BCreateDeviceResources()
CSource2Surface::BCreateDeviceResources()
CSource2Surface::BCreateDeviceResources()
CSource2Surface::BCreateDeviceResources()
Idle (levelload)
Allocating new transform texture!
execing autoexec.cfg
Writing configuration for slot 0
CL: CLoopModeLevelLoad::OnClientFrameSimulate switching to "game" loopmode with addons:
SwitchToLoop game requested: id [1] addons []
name[ 0 ] changing from 'unnamed' to 'juntossomosnos'
name[ 0 ] changing from 'juntossomosnos' to 'juntossomosnos'
SV: maxplayers set to 1
Initializing script VM...
...done
CL: Adding Prequisite CWaitForGameServerStartupPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CCreateGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CConnectGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadStartupResourcePrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadSpawnGroupsPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CFinalizeConnectionPrerequisite to sequence for CGameClientConnectPrerequisite
SV: Spawn Server: <empty>
CL: CWaitForGameServerStartupPrerequisite done waiting for server
CL: PS_SATISFIED CWaitForGameServerStartupPrerequisite in sequence for CGameClientConnectPrerequisite
CL: CCreateGameClientJob creating client connection to 'loopback'
CL: PS_SATISFIED CCreateGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
CL: Sending connect to loopback
SV: Sending S2C_CHALLENGE [3750903437 auth 2] to loopback
CL: Received S2C_CHALLENGE [3750903437 auth 2] from loopback
CL: Sending C2S_CONNECT [42 protocol 3750903437 auth 2] to loopback
SV: Receiving C2S_CONNECT [protocol 42 3750903437 auth 2] from loopback
SV: Sending S2C_CONNECTION to loopback [addons:'']
SV: Sending S2C_CONNECTION to loopback [addons:'']
CL: Received S2C_CONNECTION from loopback [addons:'']
CL: Connected to 'loopback'
SV: Sending server info to client 'juntossomosnos' at loopback
SV: WriteInitialSpawnGroups sending 1 groups
CL: PS_SATISFIED CConnectGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
Game: "Dota 2"
Map: "<empty>"
Players: 1 (0 bots) / 1 humans
Build: 6917
Server Number: 1
Initializing script VM...
...done
Mismatch between client C_DOTAPlayer and server CDOTAPlayer
warning: (root)::m_vecClientQuickBuyState exists only in client
CL: PS_SATISFIED CLoadStartupResourcePrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CLoadSpawnGroupsPrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CFinalizeConnectionPrerequisite in sequence for CGameClientConnectPrerequisite
CL: OnStatusFinished for CGameClientConnectPrerequisite
CL: CGameClientConnectPrerequisite connection succeeded
ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
SV: IGameSystem::LoopActivateAllSystems
HO: IGameSystem::LoopActivateAllSystems
SV: Game started
CL: IGameSystem::LoopActivateAllSystems
Failed to load grid nav data, file 'maps/<empty>.gnv' not found!
SV: Sending full update to client juntossomosnos (reason: initial update)
ShouldClientReceiveStringTableUserData called with NULL GameRules() on table userinfo, string 0
CL: Receiving uncompressed update from server
CL: Signon traffic "client": incoming 33.153 KB [6 pkts], outgoing 1.106 KB [5 pkts]
Got network config from CDN. Loaded revision 25 OK
Network configuration revision changed 0 -> 25
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
File error loading resource header "panorama/images/heroes/selection/npc_dota_hero_default_png.vtex_c" (Error: ERROR_FILEOPEN)
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/rendersystem/texturebase.cpp(1924):ResourceHandleToData( panorama/images/heroes/selection/npc_dota_hero_default_png.vtex ) failed! Falling back to error texture!
Failed to communicate with routing cluster 'del'.
Ping measurement complete.
PNG load error Interlace handling should be turned on when using png_read_image
juntossomosnos paused the game
juntossomosnos unpaused the game
File error loading resource header "panorama/images/heroes/selection/npc_dota_hero_default_png.vtex_c" (Error: ERROR_FILEOPEN)
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/rendersystem/texturebase.cpp(1924):ResourceHandleToData( panorama/images/heroes/selection/npc_dota_hero_default_png.vtex ) failed! Falling back to error texture!
Writing configuration for slot 0
Sending ad-hoc CMsgClientPingData to GC.
File error loading resource header "panorama/images/heroes/selection/npc_dota_hero_default_png.vtex_c" (Error: ERROR_FILEOPEN)
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/rendersystem/texturebase.cpp(1924):ResourceHandleToData( panorama/images/heroes/selection/npc_dota_hero_default_png.vtex ) failed! Falling back to error texture!
File error loading resource header "panorama/images/heroes/selection/npc_dota_hero_default_png.vtex_c" (Error: ERROR_FILEOPEN)
/home/buildbot/buildslave/source2_dota_rel_linuxsteamrt64/build/src/rendersystem/texturebase.cpp(1924):ResourceHandleToData( panorama/images/heroes/selection/npc_dota_hero_default_png.vtex ) failed! Falling back to error texture!
StartWatchingGame request SteamID: [A:1:1757685760:5952], watching SteamID: [I:0:0]
Received CMsgWatchGameResponse result 0.
Received CMsgWatchGameResponse result 1.
StartWatchingGame: Sending console command: connect_hltv 205.185.194.72:28052
SwitchToLoop remoteconnect requested: id [2] addons []
CL: IGameSystem::LoopDeactivateAllSystems
CL: Disconnecting from server: #GameUI_Disconnect_LoopDeactivate
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(backgrounds/dashboard_parallax_test) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/find_match_status) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/home_button) no such group
SV: IGameSystem::LoopDeactivateAllSystems
HO: IGameSystem::LoopDeactivateAllSystems
SV: Disconnect client 'juntossomosnos' from server(1): NETWORK_DISCONNECT_SHUTDOWN
Network socket 'client' opened on port -1
CL: Sending connect to 205.185.194.72:28052
CL: Received S2C_CHALLENGE [3944778562 auth 3] from 205.185.194.72:28052
CL: Sending C2S_CONNECT [42 protocol 3944778562 auth 3] to 205.185.194.72:28052
CL: Received S2C_CONNECTION from 205.185.194.72:28052 [addons:'']
CL: Connected to '205.185.194.72:28052'
CL: CLoopModeRemoteConnect::OnClientFrameSimulate switching to "levelload" loopmode with addons:
SwitchToLoop levelload requested: id [2] addons []
Failed to load image for cursor from resource/cursor/workshop/pw_chaos_cursors/cursor_inivisible.bmp: Couldn't open resource/cursor/workshop/pw_chaos_cursors/cursor_inivisible.bmp
ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
CL: CLoopModeLevelLoad::OnClientFrameSimulate switching to "game" loopmode with addons:
SwitchToLoop game requested: id [2] addons []
CL: Adding Prequisite CCreateGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CConnectGameClientPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadStartupResourcePrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CLoadSpawnGroupsPrerequisite to sequence for CGameClientConnectPrerequisite
CL: Adding Prequisite CFinalizeConnectionPrerequisite to sequence for CGameClientConnectPrerequisite
CL: CNetworkGameClient already exists for connection to '205.185.194.72:28052'
CL: PS_SATISFIED CCreateGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
CL: connection to '205.185.194.72:28052' already started
CL: PS_SATISFIED CConnectGameClientPrerequisite in sequence for CGameClientConnectPrerequisite
Game: "Dota 2"
Map: "dota"
Players: 1 (0 bots) / 64 humans
Build: 6917
Server Number: 4
Initializing script VM...
...done
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
CL: CGameRulesGameSystem::GameInit installed game rules
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 10
File error loading resource header "materials/effects/fog_world_00.vtex_c" (Error: ERROR_FILEOPEN)
File error loading resource header "materials/effects/fow_clouds_00.vtex_c" (Error: ERROR_FILEOPEN)
Mismatch between client C_DOTAPlayer and server CDOTAPlayer
warning: (root)::m_vecClientQuickBuyState exists only in client
File error loading resource header "materials/models/props_gameplay/dota_ar_frame/dota_ar_frame.vmat_c" (Error: ERROR_FILEOPEN)
CL: PS_SATISFIED CLoadStartupResourcePrerequisite in sequence for CGameClientConnectPrerequisite
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 4
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 5
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 6
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 7
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 8
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 9
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 11
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 12
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 13
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 14
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 15
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 16
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 17
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 18
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 19
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 20
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 21
CL: CLoadSpawnGroupsPrerequisite::UnloadInitialSpawnGroup unloaded spawn group 22
CL: PS_SATISFIED CLoadSpawnGroupsPrerequisite in sequence for CGameClientConnectPrerequisite
CL: PS_SATISFIED CFinalizeConnectionPrerequisite in sequence for CGameClientConnectPrerequisite
CL: OnStatusFinished for CGameClientConnectPrerequisite
CL: CGameClientConnectPrerequisite connection succeeded
ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME
CL: IGameSystem::LoopActivateAllSystems
HO: IGameSystem::LoopActivateAllSystems
Remote Connect (205.185.194.72:28052)
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_DOTA_INGAME
CL: Receiving uncompressed update from server
CL: Signon traffic "client": incoming 166.483 KB [10 pkts], outgoing 19.671 KB [422 pkts]
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'
MODELCOMBINER: Combined model models/heroes/tinker/tinker_c_0.vmdl in 0.274658 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/tinker/tinker_c_0.vmdl took 4.847819 ms
MODELCOMBINER: Combined model models/heroes/spirit_breaker/spirit_breaker_c_1.vmdl in 0.701904 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/spirit_breaker/spirit_breaker_c_1.vmdl took 8.099955 ms
MODELCOMBINER: Combined model models/heroes/queenofpain/queenofpain_c_2.vmdl in 0.549316 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/queenofpain/queenofpain_c_2.vmdl took 2.903430 ms
MODELCOMBINER: Combined model models/heroes/windrunner/windrunner_c_3.vmdl in 0.488281 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/windrunner/windrunner_c_3.vmdl took 0.350149 ms
MODELCOMBINER: Combined model models/heroes/mirana/mirana_c_4.vmdl in 0.518799 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/mirana/mirana_c_4.vmdl took 4.892487 ms
MODELCOMBINER: Combined model models/heroes/ogre_magi/ogre_magi_c_5.vmdl in 0.488281 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/ogre_magi/ogre_magi_c_5.vmdl took 3.732368 ms
MODELCOMBINER: Combined model models/heroes/rikimaru/rikimaru_c_6.vmdl in 0.488281 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/rikimaru/rikimaru_c_6.vmdl took 3.965188 ms
MODELCOMBINER: Combined model models/heroes/shredder/shredder_c_7.vmdl in 0.610352 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/shredder/shredder_c_7.vmdl took 2.303706 ms
MODELCOMBINER: Combined model models/heroes/rattletrap/rattletrap_c_8.vmdl in 0.457764 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/rattletrap/rattletrap_c_8.vmdl took 2.099992 ms
MODELCOMBINER: Combined model models/heroes/rubick/rubick_c_9.vmdl in 0.701904 ms
MODELCOMBINER: Model Combiner Callbacks for models/heroes/rubick/rubick_c_9.vmdl took 3.108810 ms
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_DOTA_INGAME
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_DOTA_INGAME
CL: Forcing ExecuteQueuedOperations due to entity slot re-use (239 dota_item_wearable)
CL: Forcing ExecuteQueuedOperations due to entity slot re-use (993 dota_item_wearable)
Model 'models/heroes/rattletrap/rattletrap_cog.vmdl' doesn't have attachment 'attach_hitloc' to attach particle system 'particles/units/heroes/hero_rubick/rubick_base_attack.vpcf' to.
CL: Forcing ExecuteQueuedOperations due to entity slot re-use (1262 npc_dota_creep_neutral)
npc_dota_ward_base Model 'models/props_gameplay/default_ward.vmdl' doesn't have attachment 'attach_hitloc' to attach particle system 'particles/units/heroes/hero_mirana/mirana_base_attack.vpcf' to.
SetCameraView 2
ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_STATE_DASHBOARD
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel MapPreview has fill-parent-flow for width, but isn't in a flowing right layout
ConVarRef dota_ignore_nonfriend_guild_invites doesn't point to an existing ConVar
defaultfocus=TestContainer not found within layout file for
Writing configuration for slot 0
ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_DOTA_INGAME
SetCameraView 1
Model 'models/heroes/rattletrap/rattletrap_cog.vmdl' doesn't have attachment 'attach_hitloc' to attach particle system 'particles/units/heroes/hero_tinker/tinker_base_attack.vpcf' to.
COMBAT SUMMARY
COMBAT SUMMARY
--- npc_dota_hero_tinker ---
--- npc_dota_hero_tinker ---
Total Damage Done: 18741
Total Damage Done: 18741
to npc_dota_hero_queenofpain: 4240
to npc_dota_hero_queenofpain: 4240
to npc_dota_hero_ogre_magi: 2991
to npc_dota_hero_ogre_magi: 2991
to npc_dota_hero_riki: 1810
to npc_dota_hero_riki: 1810
to npc_dota_hero_rubick: 2057
to npc_dota_hero_rubick: 2057
to npc_dota_hero_shredder: 7643
to npc_dota_hero_shredder: 7643
- ability damage -
- ability damage -
with tinker_laser(0): 3200
with tinker_laser(0): 3200
with tinker_heat_seeking_missile(1): 8646
with tinker_heat_seeking_missile(1): 8646
with tinker_march_of_the_machines(2): 4948
with tinker_march_of_the_machines(2): 4948
other damage done: 1947
other damage done: 1947
--- npc_dota_hero_mirana ---
--- npc_dota_hero_mirana ---
Total Damage Done: 6643
Total Damage Done: 6643
to npc_dota_hero_queenofpain: 255
to npc_dota_hero_queenofpain: 255
to npc_dota_hero_ogre_magi: 537
to npc_dota_hero_ogre_magi: 537
to npc_dota_hero_riki: 1378
to npc_dota_hero_riki: 1378
to npc_dota_hero_rubick: 1812
to npc_dota_hero_rubick: 1812
to npc_dota_hero_shredder: 2661
to npc_dota_hero_shredder: 2661
- ability damage -
- ability damage -
with mirana_starfall(0): 1589
with mirana_starfall(0): 1589
with mirana_arrow(1): 4357
with mirana_arrow(1): 4357
other damage done: 697
other damage done: 697
Total Stuns: 81.47 seconds
Total Stuns: 81.47 seconds
--- npc_dota_hero_rattletrap ---
--- npc_dota_hero_rattletrap ---
Total Damage Done: 12426
Total Damage Done: 12426
to npc_dota_hero_queenofpain: 2041
to npc_dota_hero_queenofpain: 2041
to npc_dota_hero_ogre_magi: 2535
to npc_dota_hero_ogre_magi: 2535
to npc_dota_hero_riki: 3166
to npc_dota_hero_riki: 3166
to npc_dota_hero_rubick: 1801
to npc_dota_hero_rubick: 1801
to npc_dota_hero_shredder: 2883
to npc_dota_hero_shredder: 2883
- ability damage -
- ability damage -
with rattletrap_battery_assault(0): 1581
with rattletrap_battery_assault(0): 1581
with rattletrap_power_cogs(1): 1435
with rattletrap_power_cogs(1): 1435
with rattletrap_rocket_flare(2): 5122
with rattletrap_rocket_flare(2): 5122
with rattletrap_hookshot(3): 817
with rattletrap_hookshot(3): 817
other damage done: 3471
other damage done: 3471
Total Stuns: 29.74 seconds
Total Stuns: 29.74 seconds
Total Slows: 12.00 seconds
Total Slows: 12.00 seconds
--- npc_dota_hero_windrunner ---
--- npc_dota_hero_windrunner ---
Total Damage Done: 10938
Total Damage Done: 10938
to npc_dota_hero_queenofpain: 1585
to npc_dota_hero_queenofpain: 1585
to npc_dota_hero_ogre_magi: 3230
to npc_dota_hero_ogre_magi: 3230
to npc_dota_hero_riki: 1499
to npc_dota_hero_riki: 1499
to npc_dota_hero_rubick: 2384
to npc_dota_hero_rubick: 2384
to npc_dota_hero_shredder: 2240
to npc_dota_hero_shredder: 2240
- ability damage -
- ability damage -
with windrunner_powershot(1): 6743
with windrunner_powershot(1): 6743
other damage done: 4195
other damage done: 4195
Total Stuns: 55.50 seconds
Total Stuns: 55.50 seconds
Total Slows: 15.00 seconds
Total Slows: 15.00 seconds
--- npc_dota_hero_spirit_breaker ---
--- npc_dota_hero_spirit_breaker ---
Total Damage Done: 3465
Total Damage Done: 3465
to npc_dota_hero_queenofpain: 575
to npc_dota_hero_queenofpain: 575
to npc_dota_hero_ogre_magi: 712
to npc_dota_hero_ogre_magi: 712
to npc_dota_hero_riki: 1249
to npc_dota_hero_riki: 1249
to npc_dota_hero_rubick: 420
to npc_dota_hero_rubick: 420
to npc_dota_hero_shredder: 509
to npc_dota_hero_shredder: 509
- ability damage -
- ability damage -
with spirit_breaker_greater_bash(2): 1703
with spirit_breaker_greater_bash(2): 1703
with spirit_breaker_nether_strike(3): 319
with spirit_breaker_nether_strike(3): 319
other damage done: 1443
other damage done: 1443
Total Stuns: 45.00 seconds
Total Stuns: 45.00 seconds
Total Slows: 48.00 seconds
Total Slows: 48.00 seconds
--- npc_dota_hero_queenofpain ---
--- npc_dota_hero_queenofpain ---
Total Damage Done: 13377
Total Damage Done: 13377
to npc_dota_hero_tinker: 6567
to npc_dota_hero_tinker: 6567
to npc_dota_hero_mirana: 982
to npc_dota_hero_mirana: 982
to npc_dota_hero_rattletrap: 1215
to npc_dota_hero_rattletrap: 1215
to npc_dota_hero_windrunner: 2614
to npc_dota_hero_windrunner: 2614
to npc_dota_hero_spirit_breaker: 1999
to npc_dota_hero_spirit_breaker: 1999
- ability damage -
- ability damage -
with queenofpain_shadow_strike(0): 2790
with queenofpain_shadow_strike(0): 2790
with queenofpain_scream_of_pain(2): 3150
with queenofpain_scream_of_pain(2): 3150
with queenofpain_sonic_wave(3): 3560
with queenofpain_sonic_wave(3): 3560
other damage done: 3877
other damage done: 3877
Total Healing Done: 5
Total Healing Done: 5
Total Slows: 270.00 seconds
Total Slows: 270.00 seconds
--- npc_dota_hero_ogre_magi ---
--- npc_dota_hero_ogre_magi ---
Total Damage Done: 9541
Total Damage Done: 9541
to npc_dota_hero_mirana: 836
to npc_dota_hero_mirana: 836
to npc_dota_hero_rattletrap: 3258
to npc_dota_hero_rattletrap: 3258
to npc_dota_hero_windrunner: 2842
to npc_dota_hero_windrunner: 2842
to npc_dota_hero_spirit_breaker: 2605
to npc_dota_hero_spirit_breaker: 2605
- ability damage -
- ability damage -
with ogre_magi_fireblast(0): 5314
with ogre_magi_fireblast(0): 5314
with ogre_magi_ignite(1): 2508
with ogre_magi_ignite(1): 2508
other damage done: 1719
other damage done: 1719
Total Healing Done: 14
Total Healing Done: 14
Total Stuns: 40.50 seconds
Total Stuns: 40.50 seconds
Total Slows: 117.00 seconds
Total Slows: 117.00 seconds
--- npc_dota_hero_riki ---
--- npc_dota_hero_riki ---
Total Damage Done: 15631
Total Damage Done: 15631
to npc_dota_hero_tinker: 2882
to npc_dota_hero_tinker: 2882
to npc_dota_hero_mirana: 293
to npc_dota_hero_mirana: 293
to npc_dota_hero_rattletrap: 4139
to npc_dota_hero_rattletrap: 4139
to npc_dota_hero_windrunner: 3355
to npc_dota_hero_windrunner: 3355
to npc_dota_hero_spirit_breaker: 4962
to npc_dota_hero_spirit_breaker: 4962
- ability damage -
- ability damage -
with riki_blink_strike(3): 1240
with riki_blink_strike(3): 1240
other damage done: 14391
other damage done: 14391
Total Stuns: 2.80 seconds
Total Stuns: 2.80 seconds
Total Slows: 40.50 seconds
Total Slows: 40.50 seconds
--- npc_dota_hero_rubick ---
--- npc_dota_hero_rubick ---
Total Damage Done: 3615
Total Damage Done: 3615
to npc_dota_hero_tinker: 210
to npc_dota_hero_tinker: 210
to npc_dota_hero_mirana: 458
to npc_dota_hero_mirana: 458
to npc_dota_hero_rattletrap: 1253
to npc_dota_hero_rattletrap: 1253
to npc_dota_hero_windrunner: 907
to npc_dota_hero_windrunner: 907
to npc_dota_hero_spirit_breaker: 787
to npc_dota_hero_spirit_breaker: 787
- ability damage -
- ability damage -
with rubick_fade_bolt(2): 2311
with rubick_fade_bolt(2): 2311
other damage done: 1304
other damage done: 1304
Total Stuns: 37.04 seconds
Total Stuns: 37.04 seconds
--- npc_dota_hero_shredder ---
--- npc_dota_hero_shredder ---
Total Damage Done: 9270
Total Damage Done: 9270
to npc_dota_hero_tinker: 1396
to npc_dota_hero_tinker: 1396
to npc_dota_hero_mirana: 261
to npc_dota_hero_mirana: 261
to npc_dota_hero_rattletrap: 3471
to npc_dota_hero_rattletrap: 3471
to npc_dota_hero_windrunner: 1057
to npc_dota_hero_windrunner: 1057
to npc_dota_hero_spirit_breaker: 3085
to npc_dota_hero_spirit_breaker: 3085
- ability damage -
- ability damage -
with shredder_whirling_death(0): 3023
with shredder_whirling_death(0): 3023
with shredder_timber_chain(1): 2900
with shredder_timber_chain(1): 2900
with shredder_chakram(5): 3020
with shredder_chakram(5): 3020
other damage done: 327
other damage done: 327
Total Healing Done: 2
Total Healing Done: 2
Total Slows: 8.00 seconds
Total Slows: 8.00 seconds
C:Gamerules: entering state 'DOTA_GAMERULES_STATE_POST_GAME'
CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 22 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 23 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 24 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 25 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 26 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 27 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 28 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 29 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 30 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 31 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 32 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 33 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 34 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 35 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 36 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 37 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 38 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 39 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 40 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 41 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 42 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 43 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 44 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 45 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 46 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 47 iterations without a present event.
CL: WARNING: Connection Problem, requesting uncompressed update
CSwapChainBase::QueuePresentAndWait() looped for 48 iterations without a present event.
CSwapChainBase::QueuePresentAndWait() looped for 49 iterations without a present event.
client 205.185.194.72:28052[0]: incoming timing out, last received 2157.958984 [9.42 seconds ago]
Hitch alert: Present was waiting for 50 iterations and 0.5 seconds.
CSwapChainBase::QueuePresentAndWait() looped for 50 iterations without a present event.
Hitch alert: Present was waiting for 51 iterations and 0.5 seconds.
CSwapChainBase::QueuePresentAndWait() looped for 51 iterations without a present event.
Hitch alert: Present was waiting for 52 iterations and 0.5 seconds.
CSwapChainBase::QueuePresentAndWait() looped for 52 iterations without a present event.
Hitch alert: Present was waiting for 53 iterations and 0.5 seconds.
CSwapChainBase::QueuePresentAndWait() looped for 53 iterations without a present event.
Hitch alert: Present was waiting for 54 iterations and 0.5 seconds.
CSwapChainBase::QueuePresentAndWait() looped for 54 iterations without a present event.
Hitch alert: Present was waiting for 55 iterations and 0.6 seconds.
CSwapChainBase::QueuePresentAndWait() looped for 55 iterations without a present event.
Hitch alert: Present was waiting for 56 iterations and 0.6 seconds.
CSwapChainBase::QueuePresentAndWait() looped for 56 iterations without a present event.
Hitch alert: Present was waiting for 57 iterations and 0.6 seconds.
CSwapChainBase::QueuePresentAndWait() looped for 57 iterations without a present event.
Hitch alert: Present was waiting for 58 iterations and 0.6 seconds.
CSwapChainBase::QueuePresentAndWait() looped for 58 iterations without a present event.
Hitch alert: Present was waiting for 59 iterations and 0.6 seconds.
CSwapChainBase::QueuePresentAndWait() looped for 59 iterations without a present event.
Hitch alert: Present was waiting for 60 iterations and 0.6 seconds.
CSwapChainBase::QueuePresentAndWait() looped for 60 iterations without a present event.
Hitch alert: Present was waiting for 61 iterations and 0.6 seconds.
CSwapChainBase::QueuePresentAndWait() looped for 61 iterations without a present event.
Hitch alert: Present was waiting for 62 iterations and 0.6 seconds.
CSwapChainBase::QueuePresentAndWait() looped for 62 iterations without a present event.
Hitch alert: Present was waiting for 63 iterations and 0.6 seconds.
CSwapChainBase::QueuePresentAndWait() looped for 63 iterations without a present event.
Hitch alert: Present was waiting for 64 iterations and 0.6 seconds.
CSwapChainBase::QueuePresentAndWait() looped for 64 iterations without a present event.
Hitch alert: Present was waiting for 65 iterations and 0.7 seconds.
CSwapChainBase::QueuePresentAndWait() looped for 65 iterations without a present event.
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