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unity 2d camera follow script, add this script to camera and drag character or your object into it. simple!
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using UnityEngine; | |
using System.Collections; | |
public class FollowCamera : MonoBehaviour { | |
public float interpVelocity; | |
public float minDistance; | |
public float followDistance; | |
public GameObject target; | |
public Vector3 offset; | |
Vector3 targetPos; | |
// Use this for initialization | |
void Start () { | |
targetPos = transform.position; | |
} | |
// Update is called once per frame | |
void FixedUpdate () { | |
if (target) | |
{ | |
Vector3 posNoZ = transform.position; | |
posNoZ.z = target.transform.position.z; | |
Vector3 targetDirection = (target.transform.position - posNoZ); | |
interpVelocity = targetDirection.magnitude * 5f; | |
targetPos = transform.position + (targetDirection.normalized * interpVelocity * Time.deltaTime); | |
transform.position = Vector3.Lerp( transform.position, targetPos + offset, 0.25f); | |
} | |
} | |
} | |
// Original post with image here > http://unity3diy.blogspot.com/2015/02/unity-2d-camera-follow-script.html | |
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