Created
April 4, 2012 13:52
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Javascript 2D Array
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/* Extremely simple definition of a 2D array in Javascript. Javascript doesn't allow for a match-all getter so a length has to be defined. This defines the height or rows of the array but not the width; the width or columns is as big as you want it to be, sugar. For some odd reason, the __defineGetter__ doesn't send the name of the current "get" to the callback (which is silly in my opinion for situations exactly like these) so I had to convert the functions to strings. */ | |
var Array2D = function(l) { | |
if(!l) throw new Error("Please specify a length for your Array2D"); | |
this.arr = []; | |
this.definedLength = l; | |
for(var i = 0; i < l; i++) { | |
this.__defineGetter__(i, Function("var i = " + i + ";if(!this.arr[i]) this.arr[i] = [];return this.arr[i];")); | |
} | |
this.__defineGetter__("length", function() { | |
return this.arr.length; | |
}); | |
this.__defineGetter__("definedLength", function() { | |
return l; | |
}); | |
return this; | |
}; | |
Array2D.prototype.forEach = function(fn) { | |
var that = this; | |
this.arr.forEach(function(arr, y) { | |
arr.forEach(function(val, x) { | |
fn.call(that, val, x, y); | |
}); | |
}); | |
}; | |
/** Example Usage **/ | |
var arr = new Array2D(40); | |
arr[20][10] = 5; | |
arr[5][3] = 6; | |
arr.length; //Returns 2, counts the amount of rows set | |
arr.definedLength; //Returns 40 | |
arr.forEach(function(value, column, row) { | |
//Yay | |
}); |
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