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March 31, 2012 18:49
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Block types header
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#ifndef Cubeworld_BlockTypes_h | |
#define Cubeworld_BlockTypes_h | |
enum BLOCK_TYPES | |
{ | |
BLOCK_AIR, | |
BLOCK_SOLID, | |
BLOCK_GRASS, | |
BLOCK_DIRT, | |
BLOCK_WATER, | |
BLOCK_WOOD, | |
BLOCK_LEAF, | |
BLOCK_SAND, | |
BLOCK_STONE | |
}; | |
extern float BLOCK_COLOURS[][4] = | |
{ | |
{0.0,0.0,0.0,1.0}, //Block air | |
{1.0,1.0,1.0,1.0}, //Block solid | |
{0.12,0.5,0.12,1.0}, //Block grass | |
{0.5,0.25,0.0,1.0}, //Block dirt | |
{0.0,0.2,1.0,1.0}, //Block water | |
{0.34,0.15,0.0,1.0}, //Block wood | |
{0.0,1.0,0.0,1.0}, //Block leaf | |
{0.6,0.6,0.6,1.0}, //Block sand | |
{0.6,0.6,0.25,1.0}, //Block stone | |
}; | |
#endif |
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