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Log started at 5/31/2022 7:14:09 PM (2022-05-31T23:14:09Z) | |
No config file at C:\Users\Anthony\Documents\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml | |
Configuration will be read from: | |
C:\Users\Anthony\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml | |
Note: Android toolchain NDK r21b recommended | |
Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (1) | |
Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (2) | |
Found Windows 10 SDK version 10.0.19041.0 at C:\Program Files (x86)\Windows Kits\10 | |
Found Universal CRT version 10.0.19041.0 at C:\Program Files (x86)\Windows Kits\10 | |
Win64 using Manual SDK 10.0.19041.0 | |
Command line: "C:\Program Files\Epic Games\UE_5.0\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" "-Target=CryptRaiderEditor Win64 Development -Project=\"C:/Users/Anthony/Documents/Unreal Projects/CryptRaider/CryptRaider.uproject\"" -LiveCoding "-LiveCodingModules=C:/Program Files/Epic Games/UE_5.0/Engine/Intermediate/LiveCodingModules.txt" "-LiveCodingManifest=C:/Program Files/Epic Games/UE_5.0/Engine/Intermediate/LiveCoding.json" -WaitMutex -LiveCodingLimit=100 | |
Log file: C:\Users\Anthony\AppData\Local\UnrealBuildTool\Log.txt | |
Deleting old log file: C:\Users\Anthony\AppData\Local\UnrealBuildTool\Log-backup-2021.01.14-05.39.05.txt | |
Creating makefile for CryptRaiderEditor (no existing makefile) | |
Skipping C:\Program Files\Epic Games\UE_5.0\Engine\Intermediate\Build\BuildRules\UE5Rules.dll: File is installed | |
Skipping C:\Program Files\Epic Games\UE_5.0\Engine\Intermediate\Build\BuildRules\UE5ProgramRules.dll: File is installed | |
Found Visual Studio installation: C:\Program Files\Microsoft Visual Studio\2022\Community (Product=Microsoft.VisualStudio.Product.Community, Version=17.1.32421.90) | |
Found Visual Studio toolchain: C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103 (Family=14.31.31103, FamilyRank=1, Version=14.31.31107, Is64Bit=True, Preview=False, Architecture=x64, Error=False, Redist=C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Redist\MSVC\14.31.31103) | |
Enabling plugin 'ModelingToolsEditorMode' (referenced via CryptRaider.uproject) | |
Enabling plugin 'MeshModelingToolset' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin) | |
Enabling plugin 'GeometryProcessing' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin -> MeshModelingToolset.uplugin) | |
Enabling plugin 'ProxyLODPlugin' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin -> MeshModelingToolset.uplugin) | |
Enabling plugin 'HairStrands' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin -> MeshModelingToolset.uplugin) | |
Enabling plugin 'Niagara' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin -> MeshModelingToolset.uplugin -> HairStrands.uplugin) | |
Enabling plugin 'PythonScriptPlugin' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin -> MeshModelingToolset.uplugin -> HairStrands.uplugin -> Niagara.uplugin) | |
Enabling plugin 'ContentBrowserFileDataSource' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin -> MeshModelingToolset.uplugin -> HairStrands.uplugin -> Niagara.uplugin -> PythonScriptPlugin.uplugin) | |
Enabling plugin 'GeometryCache' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin -> MeshModelingToolset.uplugin -> HairStrands.uplugin) | |
Enabling plugin 'MeshModelingToolsetExp' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin) | |
Enabling plugin 'MeshLODToolset' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin) | |
Enabling plugin 'GeometryFlow' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin -> MeshLODToolset.uplugin) | |
Enabling plugin 'EditorScriptingUtilities' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin -> MeshLODToolset.uplugin) | |
Enabling plugin 'StylusInput' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin) | |
Enabling plugin 'Paper2D' (referenced via default plugins) | |
Enabling plugin 'AISupport' (referenced via default plugins) | |
Enabling plugin 'EnvironmentQueryEditor' (referenced via default plugins) | |
Enabling plugin 'AnimationModifierLibrary' (referenced via default plugins) | |
Enabling plugin 'BlendSpaceMotionAnalysis' (referenced via default plugins) | |
Enabling plugin 'ControlRigSpline' (referenced via default plugins) | |
Enabling plugin 'ControlRig' (referenced via default plugins -> ControlRigSpline.uplugin) | |
Enabling plugin 'LevelSequenceEditor' (referenced via default plugins -> ControlRigSpline.uplugin -> ControlRig.uplugin) | |
Enabling plugin 'SequencerScripting' (referenced via default plugins -> ControlRigSpline.uplugin -> ControlRig.uplugin -> LevelSequenceEditor.uplugin) | |
Enabling plugin 'PropertyAccessEditor' (referenced via default plugins -> ControlRigSpline.uplugin -> ControlRig.uplugin) | |
Enabling plugin 'IKRig' (referenced via default plugins) | |
Enabling plugin 'FullBodyIK' (referenced via default plugins -> IKRig.uplugin) | |
Enabling plugin 'CameraShakePreviewer' (referenced via default plugins) | |
Enabling plugin 'GameplayCameras' (referenced via default plugins -> CameraShakePreviewer.uplugin) | |
Enabling plugin 'TemplateSequence' (referenced via default plugins -> CameraShakePreviewer.uplugin -> GameplayCameras.uplugin) | |
Enabling plugin 'OodleNetwork' (referenced via default plugins) | |
Enabling plugin 'AnimationSharing' (referenced via default plugins) | |
Enabling plugin 'SignificanceManager' (referenced via default plugins -> AnimationSharing.uplugin) | |
Enabling plugin 'CLionSourceCodeAccess' (referenced via default plugins) | |
Enabling plugin 'CodeLiteSourceCodeAccess' (referenced via default plugins) | |
Enabling plugin 'GitSourceControl' (referenced via default plugins) | |
Enabling plugin 'KDevelopSourceCodeAccess' (referenced via default plugins) | |
Enabling plugin 'NullSourceCodeAccess' (referenced via default plugins) | |
Enabling plugin 'PerforceSourceControl' (referenced via default plugins) | |
Enabling plugin 'PixWinPlugin' (referenced via default plugins) | |
Enabling plugin 'PlasticSourceControl' (referenced via default plugins) | |
Enabling plugin 'PluginUtils' (referenced via default plugins) | |
Enabling plugin 'PropertyAccessNode' (referenced via default plugins) | |
Enabling plugin 'RiderSourceCodeAccess' (referenced via default plugins) | |
Enabling plugin 'SubversionSourceControl' (referenced via default plugins) | |
Enabling plugin 'TextureFormatOodle' (referenced via default plugins) | |
Enabling plugin 'TraceDataFilters' (referenced via default plugins) | |
Enabling plugin 'UObjectPlugin' (referenced via default plugins) | |
Enabling plugin 'VisualStudioCodeSourceCodeAccess' (referenced via default plugins) | |
Enabling plugin 'VisualStudioSourceCodeAccess' (referenced via default plugins) | |
Enabling plugin 'XCodeSourceCodeAccess' (referenced via default plugins) | |
Enabling plugin 'AssetManagerEditor' (referenced via default plugins) | |
Enabling plugin 'ContentBrowserAssetDataSource' (referenced via default plugins) | |
Enabling plugin 'ContentBrowserClassDataSource' (referenced via default plugins) | |
Enabling plugin 'CryptoKeys' (referenced via default plugins) | |
Enabling plugin 'CurveEditorTools' (referenced via default plugins) | |
Enabling plugin 'DataValidation' (referenced via default plugins) | |
Enabling plugin 'EditorDebugTools' (referenced via default plugins) | |
Enabling plugin 'FacialAnimation' (referenced via default plugins) | |
Enabling plugin 'GameplayTagsEditor' (referenced via default plugins) | |
Enabling plugin 'GeometryMode' (referenced via default plugins) | |
Enabling plugin 'MacGraphicsSwitching' (referenced via default plugins) | |
Enabling plugin 'MaterialAnalyzer' (referenced via default plugins) | |
Enabling plugin 'MobileLauncherProfileWizard' (referenced via default plugins) | |
Enabling plugin 'PluginBrowser' (referenced via default plugins) | |
Enabling plugin 'SequencerAnimTools' (referenced via default plugins) | |
Enabling plugin 'SpeedTreeImporter' (referenced via default plugins) | |
Enabling plugin 'WorldPartitionHLODUtilities' (referenced via default plugins) | |
Enabling plugin 'DatasmithContent' (referenced via default plugins) | |
Enabling plugin 'VariantManagerContent' (referenced via default plugins -> DatasmithContent.uplugin) | |
Enabling plugin 'AutomationUtils' (referenced via default plugins) | |
Enabling plugin 'BackChannel' (referenced via default plugins) | |
Enabling plugin 'ChaosClothEditor' (referenced via default plugins) | |
Enabling plugin 'ChaosCloth' (referenced via default plugins -> ChaosClothEditor.uplugin) | |
Enabling plugin 'ChaosEditor' (referenced via default plugins) | |
Enabling plugin 'PlanarCut' (referenced via default plugins -> ChaosEditor.uplugin) | |
Enabling plugin 'GeometryCollectionPlugin' (referenced via default plugins -> ChaosEditor.uplugin) | |
Enabling plugin 'ProceduralMeshComponent' (referenced via default plugins -> ChaosEditor.uplugin -> GeometryCollectionPlugin.uplugin) | |
Enabling plugin 'ChaosSolverPlugin' (referenced via default plugins -> ChaosEditor.uplugin -> GeometryCollectionPlugin.uplugin) | |
Enabling plugin 'ChaosNiagara' (referenced via default plugins) | |
Enabling plugin 'CharacterAI' (referenced via default plugins) | |
Enabling plugin 'InterchangeEditor' (referenced via default plugins) | |
Enabling plugin 'Interchange' (referenced via default plugins -> InterchangeEditor.uplugin) | |
Enabling plugin 'OpenImageDenoise' (referenced via default plugins) | |
Enabling plugin 'PlatformCrypto' (referenced via default plugins) | |
Enabling plugin 'SkeletalReduction' (referenced via default plugins) | |
Enabling plugin 'FastBuildController' (referenced via default plugins) | |
Enabling plugin 'AlembicImporter' (referenced via default plugins) | |
Enabling plugin 'AndroidMedia' (referenced via default plugins) | |
Enabling plugin 'AvfMedia' (referenced via default plugins) | |
Enabling plugin 'ImgMedia' (referenced via default plugins) | |
Enabling plugin 'MediaCompositing' (referenced via default plugins) | |
Enabling plugin 'MediaPlayerEditor' (referenced via default plugins) | |
Enabling plugin 'WmfMedia' (referenced via default plugins) | |
Enabling plugin 'MeshPainting' (referenced via default plugins) | |
Enabling plugin 'TcpMessaging' (referenced via default plugins) | |
Enabling plugin 'UdpMessaging' (referenced via default plugins) | |
Enabling plugin 'ActorSequence' (referenced via default plugins) | |
Enabling plugin 'MatineeToLevelSequence' (referenced via default plugins) | |
Enabling plugin 'OnlineSubsystemGooglePlay' (referenced via default plugins) | |
Enabling plugin 'OnlineSubsystem' (referenced via default plugins -> OnlineSubsystemGooglePlay.uplugin) | |
Enabling plugin 'OnlineBase' (referenced via default plugins -> OnlineSubsystemGooglePlay.uplugin -> OnlineSubsystem.uplugin) | |
Enabling plugin 'AndroidPermission' (referenced via default plugins -> OnlineSubsystemGooglePlay.uplugin) | |
Enabling plugin 'OnlineSubsystemIOS' (referenced via default plugins) | |
Enabling plugin 'OnlineSubsystemNull' (referenced via default plugins) | |
Enabling plugin 'OnlineSubsystemUtils' (referenced via default plugins -> OnlineSubsystemNull.uplugin) | |
Enabling plugin 'OnlineServices' (referenced via default plugins -> OnlineSubsystemNull.uplugin -> OnlineSubsystemUtils.uplugin) | |
Enabling plugin 'LauncherChunkInstaller' (referenced via default plugins) | |
Enabling plugin 'ActorLayerUtilities' (referenced via default plugins) | |
Enabling plugin 'AndroidDeviceProfileSelector' (referenced via default plugins) | |
Enabling plugin 'AndroidFileServer' (referenced via default plugins) | |
Enabling plugin 'AndroidMoviePlayer' (referenced via default plugins) | |
Enabling plugin 'AppleImageUtils' (referenced via default plugins) | |
Enabling plugin 'AppleMoviePlayer' (referenced via default plugins) | |
Enabling plugin 'ArchVisCharacter' (referenced via default plugins) | |
Enabling plugin 'AssetTags' (referenced via default plugins) | |
Enabling plugin 'AudioCapture' (referenced via default plugins) | |
Enabling plugin 'CableComponent' (referenced via default plugins) | |
Enabling plugin 'ChunkDownloader' (referenced via default plugins) | |
Enabling plugin 'CustomMeshComponent' (referenced via default plugins) | |
Enabling plugin 'ExampleDeviceProfileSelector' (referenced via default plugins) | |
Enabling plugin 'GoogleCloudMessaging' (referenced via default plugins) | |
Enabling plugin 'GooglePAD' (referenced via default plugins) | |
Enabling plugin 'IOSDeviceProfileSelector' (referenced via default plugins) | |
Enabling plugin 'LinuxDeviceProfileSelector' (referenced via default plugins) | |
Enabling plugin 'LocationServicesBPLibrary' (referenced via default plugins) | |
Enabling plugin 'MobilePatchingUtils' (referenced via default plugins) | |
Enabling plugin 'ResonanceAudio' (referenced via default plugins) | |
Enabling plugin 'RuntimePhysXCooking' (referenced via default plugins) | |
Enabling plugin 'SoundFields' (referenced via default plugins) | |
Enabling plugin 'Synthesis' (referenced via default plugins) | |
Enabling plugin 'AudioSynesthesia' (referenced via default plugins -> Synthesis.uplugin) | |
Enabling plugin 'WebMMoviePlayer' (referenced via default plugins) | |
Enabling plugin 'WebMMedia' (referenced via default plugins -> WebMMoviePlayer.uplugin) | |
Enabling plugin 'WindowsDeviceProfileSelector' (referenced via default plugins) | |
Enabling plugin 'WindowsMoviePlayer' (referenced via default plugins) | |
Enabling plugin 'XGEController' (referenced via default plugins) | |
Compiler: C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\bin\HostX64\x64\cl.exe | |
Linker: C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\bin\HostX64\x64\link.exe | |
Library Manager: C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\bin\HostX64\x64\lib.exe | |
Resource Compiler: C:\Program Files (x86)\Windows Kits\10\bin\10.0.19041.0\x64\rc.exe | |
Mover.cpp: Produced item "C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\Mover.cpp.obj" doesn't exist. | |
Mover.cpp: Produced item "C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\Mover.cpp.json" doesn't exist. | |
Mover.gen.cpp: Produced item "C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\Mover.gen.cpp.obj" doesn't exist. | |
Mover.gen.cpp: Produced item "C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\Mover.gen.cpp.json" doesn't exist. | |
SharedPCH.Engine.ShadowErrors.cpp: Dependency C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\HAL\Platform.h is newer than the last execution of the action:5/26/2022 8:02:43 PM vs 5/17/2022 6:09:53 PM | |
Default.rc2: Produced item "C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\Default.rc2.res" was produced by outdated attributes. | |
TP_PickUpComponent.gen.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\TP_PickUpComponent.gen.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM | |
TP_WeaponComponent.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\TP_WeaponComponent.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:58 PM | |
CryptRaiderCharacter.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaiderCharacter.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM | |
UnrealEditor-CryptRaider.dll: Prerequisite C:\Program Files\Epic Games\UE_5.0\Engine\Intermediate\Build\Win64\UnrealEditor\Development\Engine\UnrealEditor-Engine.lib is newer than the last execution of the action: 5/26/2022 8:01:57 PM vs 5/17/2022 6:09:59 PM | |
CryptRaiderCharacter.gen.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaiderCharacter.gen.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM | |
CryptRaiderGameMode.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaiderGameMode.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:58 PM | |
UnrealEditor-CryptRaider.lib: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\UnrealEditor-CryptRaider.lib.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:58 PM | |
TP_PickUpComponent.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\TP_PickUpComponent.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM | |
CryptRaiderProjectile.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaiderProjectile.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM | |
CryptRaiderProjectile.gen.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaiderProjectile.gen.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM | |
CryptRaiderGameMode.gen.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaiderGameMode.gen.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:56 PM | |
CryptRaiderEditor.target: Prerequisite C:\Program Files\Epic Games\UE_5.0\Engine\Binaries\Win64\UnrealEditor.version is newer than the last execution of the action: 5/26/2022 8:01:16 PM vs 5/17/2022 6:09:59 PM | |
CryptRaider.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaider.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM | |
New attributes: C:\Program Files (x86)\Windows Kits\10\bin\10.0.19041.0\x64\rc.exe /nologo /D_WIN64 /l 0x409 /I "." /I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\INCLUDE" /I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt" /DIS_PROGRAM=0 /DUE_EDITOR=1 /DENABLE_PGO_PROFILE=0 /DUSE_VORBIS_FOR_STREAMING=1 /DUSE_XMA2_FOR_STREAMING=1 /DWITH_DEV_AUTOMATION_TESTS=1 /DWITH_PERF_AUTOMATION_TESTS=1 /DUNICODE /D_UNICODE /D__UNREAL__ /DIS_MONOLITHIC=0 /DWITH_ENGINE=1 /DWITH_UNREAL_DEVELOPER_TOOLS=1 /DWITH_UNREAL_TARGET_DEVELOPER_TOOLS=1 /DWITH_APPLICATION_CORE=1 /DWITH_COREUOBJECT=1 /DWITH_VERSE=0 /DUSE_STATS_WITHOUT_ENGINE=0 /DWITH_PLUGIN_SUPPORT=0 /DWITH_ACCESSIBILITY=1 /DWITH_PERFCOUNTERS=1 /DUSE_LOGGING_IN_SHIPPING=0 /DWITH_LOGGING_TO_MEMORY=0 /DUSE_CACHE_FREED_OS_ALLOCS=1 /DUSE_CHECKS_IN_SHIPPING=0 /DUSE_ESTIMATED_UTCNOW=0 /DWITH_EDITOR=1 /DWITH_IOSTORE_IN_EDITOR=1 /DWITH_SERVER_CODE=1 /DWITH_PUSH_MODEL=1 /DWITH_CEF3=1 /DWITH_LIVE_CODING=1 /DWITH_CPP_MODULES=0 /DWITH_CPP_COROUTINES=0 /DUBT_MODULE_MANIFEST="UnrealEditor.modules" /DUBT_MODULE_MANIFEST_DEBUGGAME="UnrealEditor-Win64-DebugGame.modules" /DUBT_COMPILED_PLATFORM=Win64 /DUBT_COMPILED_TARGET=Editor /DUE_APP_NAME="UnrealEditor" /DNDIS_MINIPORT_MAJOR_VERSION=0 /DWIN32=1 /D_WIN32_WINNT=0x0601 /DWINVER=0x0601 /DPLATFORM_WINDOWS=1 /DPLATFORM_MICROSOFT=1 /DOVERRIDE_PLATFORM_HEADER_NAME=Windows /DRHI_RAYTRACING=1 /DNDEBUG=1 /DUE_BUILD_DEVELOPMENT=1 /DORIGINAL_FILE_NAME="UnrealEditor-CryptRaider.dll" /DBUILT_FROM_CHANGELIST=20280985 /DBUILD_VERSION=++UE5+Release-5.0-CL-20280985 /DBUILD_ICON_FILE_NAME="\"..\\Build\\Windows\\Resources\\Default.ico\"" /DPROJECT_COPYRIGHT_STRING="Fill out your copyright notice in the Description page of Project Settings." /DPROJECT_PRODUCT_IDENTIFIER=CryptRaider /fo "C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\Default.rc2.res" "..\Build\Windows\Resources\Default.rc2" (ver 0) | |
TP_WeaponComponent.gen.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\TP_WeaponComponent.gen.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM | |
CryptRaider.init.gen.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaider.init.gen.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM | |
SharedPCH.Engine.ShadowErrors.cpp: Dependency C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\HAL\Platform.h is newer than the last execution of the action:5/26/2022 8:02:43 PM vs 5/17/2022 6:09:53 PM | |
Mover.cpp: Produced item "C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\Mover.cpp.obj" doesn't exist. | |
CryptRaider.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaider.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM | |
CryptRaiderProjectile.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaiderProjectile.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM | |
CryptRaider.init.gen.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaider.init.gen.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM | |
CryptRaiderCharacter.gen.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaiderCharacter.gen.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM | |
Mover.cpp: Produced item "C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\Mover.cpp.json" doesn't exist. | |
CryptRaiderGameMode.gen.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaiderGameMode.gen.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:56 PM | |
CryptRaiderProjectile.gen.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaiderProjectile.gen.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM | |
TP_PickUpComponent.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\TP_PickUpComponent.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM | |
Default.rc2: Produced item "C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\Default.rc2.res" was produced by outdated attributes. | |
CryptRaiderCharacter.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaiderCharacter.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM | |
TP_WeaponComponent.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\TP_WeaponComponent.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:58 PM | |
TP_WeaponComponent.gen.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\TP_WeaponComponent.gen.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM | |
Mover.gen.cpp: Produced item "C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\Mover.gen.cpp.obj" doesn't exist. | |
CryptRaiderGameMode.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaiderGameMode.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:58 PM | |
TP_PickUpComponent.gen.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\TP_PickUpComponent.gen.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM | |
New attributes: C:\Program Files (x86)\Windows Kits\10\bin\10.0.19041.0\x64\rc.exe /nologo /D_WIN64 /l 0x409 /I "." /I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\INCLUDE" /I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt" /DIS_PROGRAM=0 /DUE_EDITOR=1 /DENABLE_PGO_PROFILE=0 /DUSE_VORBIS_FOR_STREAMING=1 /DUSE_XMA2_FOR_STREAMING=1 /DWITH_DEV_AUTOMATION_TESTS=1 /DWITH_PERF_AUTOMATION_TESTS=1 /DUNICODE /D_UNICODE /D__UNREAL__ /DIS_MONOLITHIC=0 /DWITH_ENGINE=1 /DWITH_UNREAL_DEVELOPER_TOOLS=1 /DWITH_UNREAL_TARGET_DEVELOPER_TOOLS=1 /DWITH_APPLICATION_CORE=1 /DWITH_COREUOBJECT=1 /DWITH_VERSE=0 /DUSE_STATS_WITHOUT_ENGINE=0 /DWITH_PLUGIN_SUPPORT=0 /DWITH_ACCESSIBILITY=1 /DWITH_PERFCOUNTERS=1 /DUSE_LOGGING_IN_SHIPPING=0 /DWITH_LOGGING_TO_MEMORY=0 /DUSE_CACHE_FREED_OS_ALLOCS=1 /DUSE_CHECKS_IN_SHIPPING=0 /DUSE_ESTIMATED_UTCNOW=0 /DWITH_EDITOR=1 /DWITH_IOSTORE_IN_EDITOR=1 /DWITH_SERVER_CODE=1 /DWITH_PUSH_MODEL=1 /DWITH_CEF3=1 /DWITH_LIVE_CODING=1 /DWITH_CPP_MODULES=0 /DWITH_CPP_COROUTINES=0 /DUBT_MODULE_MANIFEST="UnrealEditor.modules" /DUBT_MODULE_MANIFEST_DEBUGGAME="UnrealEditor-Win64-DebugGame.modules" /DUBT_COMPILED_PLATFORM=Win64 /DUBT_COMPILED_TARGET=Editor /DUE_APP_NAME="UnrealEditor" /DNDIS_MINIPORT_MAJOR_VERSION=0 /DWIN32=1 /D_WIN32_WINNT=0x0601 /DWINVER=0x0601 /DPLATFORM_WINDOWS=1 /DPLATFORM_MICROSOFT=1 /DOVERRIDE_PLATFORM_HEADER_NAME=Windows /DRHI_RAYTRACING=1 /DNDEBUG=1 /DUE_BUILD_DEVELOPMENT=1 /DORIGINAL_FILE_NAME="UnrealEditor-CryptRaider.dll" /DBUILT_FROM_CHANGELIST=20280985 /DBUILD_VERSION=++UE5+Release-5.0-CL-20280985 /DBUILD_ICON_FILE_NAME="\"..\\Build\\Windows\\Resources\\Default.ico\"" /DPROJECT_COPYRIGHT_STRING="Fill out your copyright notice in the Description page of Project Settings." /DPROJECT_PRODUCT_IDENTIFIER=CryptRaider /fo "C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\Default.rc2.res" "..\Build\Windows\Resources\Default.rc2" (ver 0) | |
Mover.gen.cpp: Produced item "C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\Mover.gen.cpp.json" doesn't exist. | |
ERROR: Unable to patch action graph - unexpected executable in compile action (C:\Program Files (x86)\Windows Kits\10\bin\10.0.19041.0\x64\rc.exe) | |
BuildException: Unable to patch action graph - unexpected executable in compile action (C:\Program Files (x86)\Windows Kits\10\bin\10.0.19041.0\x64\rc.exe) | |
at UnrealBuildTool.HotReload.PatchActionGraphForLiveCoding(IEnumerable`1 Actions, Dictionary`2 OriginalFileToPatchedFile) in d:\build\++UE5\Sync\Engine\Source\Programs\UnrealBuildTool\System\HotReload.cs:line 817 | |
at UnrealBuildTool.HotReload.PatchActionsForTarget(BuildConfiguration BuildConfiguration, TargetDescriptor TargetDescriptor, TargetMakefile Makefile, List`1 PrerequisiteActions, List`1 TargetActionsToExecute, Dictionary`2 InitialPatchedOldLocationToNewLocation) in d:\build\++UE5\Sync\Engine\Source\Programs\UnrealBuildTool\System\HotReload.cs:line 594 | |
at UnrealBuildTool.BuildMode.Build(TargetMakefile[] Makefiles, List`1 TargetDescriptors, BuildConfiguration BuildConfiguration, BuildOptions Options, FileReference WriteOutdatedActionsFile) in d:\build\++UE5\Sync\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 510 | |
at UnrealBuildTool.BuildMode.Build(List`1 TargetDescriptors, BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, BuildOptions Options, FileReference WriteOutdatedActionsFile, Boolean bSkipPreBuildTargets) in d:\build\++UE5\Sync\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 282 | |
at UnrealBuildTool.BuildMode.Execute(CommandLineArguments Arguments) in d:\build\++UE5\Sync\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 237 | |
at UnrealBuildTool.UnrealBuildTool.Main(String[] ArgumentsArray) in d:\build\++UE5\Sync\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.cs:line 612 | |
WriteFileIfChanged() wrote 0 changed files of 23 requested writes. | |
Timeline: | |
[ 0.000] | |
[ 0.000](+2.247) <unknown> | |
[ 2.247] |
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