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Created May 31, 2022 23:16
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Log started at 5/31/2022 7:14:09 PM (2022-05-31T23:14:09Z)
No config file at C:\Users\Anthony\Documents\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
Configuration will be read from:
C:\Users\Anthony\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
Note: Android toolchain NDK r21b recommended
Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (1)
Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (2)
Found Windows 10 SDK version 10.0.19041.0 at C:\Program Files (x86)\Windows Kits\10
Found Universal CRT version 10.0.19041.0 at C:\Program Files (x86)\Windows Kits\10
Win64 using Manual SDK 10.0.19041.0
Command line: "C:\Program Files\Epic Games\UE_5.0\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" "-Target=CryptRaiderEditor Win64 Development -Project=\"C:/Users/Anthony/Documents/Unreal Projects/CryptRaider/CryptRaider.uproject\"" -LiveCoding "-LiveCodingModules=C:/Program Files/Epic Games/UE_5.0/Engine/Intermediate/LiveCodingModules.txt" "-LiveCodingManifest=C:/Program Files/Epic Games/UE_5.0/Engine/Intermediate/LiveCoding.json" -WaitMutex -LiveCodingLimit=100
Log file: C:\Users\Anthony\AppData\Local\UnrealBuildTool\Log.txt
Deleting old log file: C:\Users\Anthony\AppData\Local\UnrealBuildTool\Log-backup-2021.01.14-05.39.05.txt
Creating makefile for CryptRaiderEditor (no existing makefile)
Skipping C:\Program Files\Epic Games\UE_5.0\Engine\Intermediate\Build\BuildRules\UE5Rules.dll: File is installed
Skipping C:\Program Files\Epic Games\UE_5.0\Engine\Intermediate\Build\BuildRules\UE5ProgramRules.dll: File is installed
Found Visual Studio installation: C:\Program Files\Microsoft Visual Studio\2022\Community (Product=Microsoft.VisualStudio.Product.Community, Version=17.1.32421.90)
Found Visual Studio toolchain: C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103 (Family=14.31.31103, FamilyRank=1, Version=14.31.31107, Is64Bit=True, Preview=False, Architecture=x64, Error=False, Redist=C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Redist\MSVC\14.31.31103)
Enabling plugin 'ModelingToolsEditorMode' (referenced via CryptRaider.uproject)
Enabling plugin 'MeshModelingToolset' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin)
Enabling plugin 'GeometryProcessing' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin -> MeshModelingToolset.uplugin)
Enabling plugin 'ProxyLODPlugin' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin -> MeshModelingToolset.uplugin)
Enabling plugin 'HairStrands' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin -> MeshModelingToolset.uplugin)
Enabling plugin 'Niagara' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin -> MeshModelingToolset.uplugin -> HairStrands.uplugin)
Enabling plugin 'PythonScriptPlugin' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin -> MeshModelingToolset.uplugin -> HairStrands.uplugin -> Niagara.uplugin)
Enabling plugin 'ContentBrowserFileDataSource' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin -> MeshModelingToolset.uplugin -> HairStrands.uplugin -> Niagara.uplugin -> PythonScriptPlugin.uplugin)
Enabling plugin 'GeometryCache' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin -> MeshModelingToolset.uplugin -> HairStrands.uplugin)
Enabling plugin 'MeshModelingToolsetExp' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin)
Enabling plugin 'MeshLODToolset' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin)
Enabling plugin 'GeometryFlow' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin -> MeshLODToolset.uplugin)
Enabling plugin 'EditorScriptingUtilities' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin -> MeshLODToolset.uplugin)
Enabling plugin 'StylusInput' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin)
Enabling plugin 'Paper2D' (referenced via default plugins)
Enabling plugin 'AISupport' (referenced via default plugins)
Enabling plugin 'EnvironmentQueryEditor' (referenced via default plugins)
Enabling plugin 'AnimationModifierLibrary' (referenced via default plugins)
Enabling plugin 'BlendSpaceMotionAnalysis' (referenced via default plugins)
Enabling plugin 'ControlRigSpline' (referenced via default plugins)
Enabling plugin 'ControlRig' (referenced via default plugins -> ControlRigSpline.uplugin)
Enabling plugin 'LevelSequenceEditor' (referenced via default plugins -> ControlRigSpline.uplugin -> ControlRig.uplugin)
Enabling plugin 'SequencerScripting' (referenced via default plugins -> ControlRigSpline.uplugin -> ControlRig.uplugin -> LevelSequenceEditor.uplugin)
Enabling plugin 'PropertyAccessEditor' (referenced via default plugins -> ControlRigSpline.uplugin -> ControlRig.uplugin)
Enabling plugin 'IKRig' (referenced via default plugins)
Enabling plugin 'FullBodyIK' (referenced via default plugins -> IKRig.uplugin)
Enabling plugin 'CameraShakePreviewer' (referenced via default plugins)
Enabling plugin 'GameplayCameras' (referenced via default plugins -> CameraShakePreviewer.uplugin)
Enabling plugin 'TemplateSequence' (referenced via default plugins -> CameraShakePreviewer.uplugin -> GameplayCameras.uplugin)
Enabling plugin 'OodleNetwork' (referenced via default plugins)
Enabling plugin 'AnimationSharing' (referenced via default plugins)
Enabling plugin 'SignificanceManager' (referenced via default plugins -> AnimationSharing.uplugin)
Enabling plugin 'CLionSourceCodeAccess' (referenced via default plugins)
Enabling plugin 'CodeLiteSourceCodeAccess' (referenced via default plugins)
Enabling plugin 'GitSourceControl' (referenced via default plugins)
Enabling plugin 'KDevelopSourceCodeAccess' (referenced via default plugins)
Enabling plugin 'NullSourceCodeAccess' (referenced via default plugins)
Enabling plugin 'PerforceSourceControl' (referenced via default plugins)
Enabling plugin 'PixWinPlugin' (referenced via default plugins)
Enabling plugin 'PlasticSourceControl' (referenced via default plugins)
Enabling plugin 'PluginUtils' (referenced via default plugins)
Enabling plugin 'PropertyAccessNode' (referenced via default plugins)
Enabling plugin 'RiderSourceCodeAccess' (referenced via default plugins)
Enabling plugin 'SubversionSourceControl' (referenced via default plugins)
Enabling plugin 'TextureFormatOodle' (referenced via default plugins)
Enabling plugin 'TraceDataFilters' (referenced via default plugins)
Enabling plugin 'UObjectPlugin' (referenced via default plugins)
Enabling plugin 'VisualStudioCodeSourceCodeAccess' (referenced via default plugins)
Enabling plugin 'VisualStudioSourceCodeAccess' (referenced via default plugins)
Enabling plugin 'XCodeSourceCodeAccess' (referenced via default plugins)
Enabling plugin 'AssetManagerEditor' (referenced via default plugins)
Enabling plugin 'ContentBrowserAssetDataSource' (referenced via default plugins)
Enabling plugin 'ContentBrowserClassDataSource' (referenced via default plugins)
Enabling plugin 'CryptoKeys' (referenced via default plugins)
Enabling plugin 'CurveEditorTools' (referenced via default plugins)
Enabling plugin 'DataValidation' (referenced via default plugins)
Enabling plugin 'EditorDebugTools' (referenced via default plugins)
Enabling plugin 'FacialAnimation' (referenced via default plugins)
Enabling plugin 'GameplayTagsEditor' (referenced via default plugins)
Enabling plugin 'GeometryMode' (referenced via default plugins)
Enabling plugin 'MacGraphicsSwitching' (referenced via default plugins)
Enabling plugin 'MaterialAnalyzer' (referenced via default plugins)
Enabling plugin 'MobileLauncherProfileWizard' (referenced via default plugins)
Enabling plugin 'PluginBrowser' (referenced via default plugins)
Enabling plugin 'SequencerAnimTools' (referenced via default plugins)
Enabling plugin 'SpeedTreeImporter' (referenced via default plugins)
Enabling plugin 'WorldPartitionHLODUtilities' (referenced via default plugins)
Enabling plugin 'DatasmithContent' (referenced via default plugins)
Enabling plugin 'VariantManagerContent' (referenced via default plugins -> DatasmithContent.uplugin)
Enabling plugin 'AutomationUtils' (referenced via default plugins)
Enabling plugin 'BackChannel' (referenced via default plugins)
Enabling plugin 'ChaosClothEditor' (referenced via default plugins)
Enabling plugin 'ChaosCloth' (referenced via default plugins -> ChaosClothEditor.uplugin)
Enabling plugin 'ChaosEditor' (referenced via default plugins)
Enabling plugin 'PlanarCut' (referenced via default plugins -> ChaosEditor.uplugin)
Enabling plugin 'GeometryCollectionPlugin' (referenced via default plugins -> ChaosEditor.uplugin)
Enabling plugin 'ProceduralMeshComponent' (referenced via default plugins -> ChaosEditor.uplugin -> GeometryCollectionPlugin.uplugin)
Enabling plugin 'ChaosSolverPlugin' (referenced via default plugins -> ChaosEditor.uplugin -> GeometryCollectionPlugin.uplugin)
Enabling plugin 'ChaosNiagara' (referenced via default plugins)
Enabling plugin 'CharacterAI' (referenced via default plugins)
Enabling plugin 'InterchangeEditor' (referenced via default plugins)
Enabling plugin 'Interchange' (referenced via default plugins -> InterchangeEditor.uplugin)
Enabling plugin 'OpenImageDenoise' (referenced via default plugins)
Enabling plugin 'PlatformCrypto' (referenced via default plugins)
Enabling plugin 'SkeletalReduction' (referenced via default plugins)
Enabling plugin 'FastBuildController' (referenced via default plugins)
Enabling plugin 'AlembicImporter' (referenced via default plugins)
Enabling plugin 'AndroidMedia' (referenced via default plugins)
Enabling plugin 'AvfMedia' (referenced via default plugins)
Enabling plugin 'ImgMedia' (referenced via default plugins)
Enabling plugin 'MediaCompositing' (referenced via default plugins)
Enabling plugin 'MediaPlayerEditor' (referenced via default plugins)
Enabling plugin 'WmfMedia' (referenced via default plugins)
Enabling plugin 'MeshPainting' (referenced via default plugins)
Enabling plugin 'TcpMessaging' (referenced via default plugins)
Enabling plugin 'UdpMessaging' (referenced via default plugins)
Enabling plugin 'ActorSequence' (referenced via default plugins)
Enabling plugin 'MatineeToLevelSequence' (referenced via default plugins)
Enabling plugin 'OnlineSubsystemGooglePlay' (referenced via default plugins)
Enabling plugin 'OnlineSubsystem' (referenced via default plugins -> OnlineSubsystemGooglePlay.uplugin)
Enabling plugin 'OnlineBase' (referenced via default plugins -> OnlineSubsystemGooglePlay.uplugin -> OnlineSubsystem.uplugin)
Enabling plugin 'AndroidPermission' (referenced via default plugins -> OnlineSubsystemGooglePlay.uplugin)
Enabling plugin 'OnlineSubsystemIOS' (referenced via default plugins)
Enabling plugin 'OnlineSubsystemNull' (referenced via default plugins)
Enabling plugin 'OnlineSubsystemUtils' (referenced via default plugins -> OnlineSubsystemNull.uplugin)
Enabling plugin 'OnlineServices' (referenced via default plugins -> OnlineSubsystemNull.uplugin -> OnlineSubsystemUtils.uplugin)
Enabling plugin 'LauncherChunkInstaller' (referenced via default plugins)
Enabling plugin 'ActorLayerUtilities' (referenced via default plugins)
Enabling plugin 'AndroidDeviceProfileSelector' (referenced via default plugins)
Enabling plugin 'AndroidFileServer' (referenced via default plugins)
Enabling plugin 'AndroidMoviePlayer' (referenced via default plugins)
Enabling plugin 'AppleImageUtils' (referenced via default plugins)
Enabling plugin 'AppleMoviePlayer' (referenced via default plugins)
Enabling plugin 'ArchVisCharacter' (referenced via default plugins)
Enabling plugin 'AssetTags' (referenced via default plugins)
Enabling plugin 'AudioCapture' (referenced via default plugins)
Enabling plugin 'CableComponent' (referenced via default plugins)
Enabling plugin 'ChunkDownloader' (referenced via default plugins)
Enabling plugin 'CustomMeshComponent' (referenced via default plugins)
Enabling plugin 'ExampleDeviceProfileSelector' (referenced via default plugins)
Enabling plugin 'GoogleCloudMessaging' (referenced via default plugins)
Enabling plugin 'GooglePAD' (referenced via default plugins)
Enabling plugin 'IOSDeviceProfileSelector' (referenced via default plugins)
Enabling plugin 'LinuxDeviceProfileSelector' (referenced via default plugins)
Enabling plugin 'LocationServicesBPLibrary' (referenced via default plugins)
Enabling plugin 'MobilePatchingUtils' (referenced via default plugins)
Enabling plugin 'ResonanceAudio' (referenced via default plugins)
Enabling plugin 'RuntimePhysXCooking' (referenced via default plugins)
Enabling plugin 'SoundFields' (referenced via default plugins)
Enabling plugin 'Synthesis' (referenced via default plugins)
Enabling plugin 'AudioSynesthesia' (referenced via default plugins -> Synthesis.uplugin)
Enabling plugin 'WebMMoviePlayer' (referenced via default plugins)
Enabling plugin 'WebMMedia' (referenced via default plugins -> WebMMoviePlayer.uplugin)
Enabling plugin 'WindowsDeviceProfileSelector' (referenced via default plugins)
Enabling plugin 'WindowsMoviePlayer' (referenced via default plugins)
Enabling plugin 'XGEController' (referenced via default plugins)
Compiler: C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\bin\HostX64\x64\cl.exe
Linker: C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\bin\HostX64\x64\link.exe
Library Manager: C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\bin\HostX64\x64\lib.exe
Resource Compiler: C:\Program Files (x86)\Windows Kits\10\bin\10.0.19041.0\x64\rc.exe
Mover.cpp: Produced item "C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\Mover.cpp.obj" doesn't exist.
Mover.cpp: Produced item "C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\Mover.cpp.json" doesn't exist.
Mover.gen.cpp: Produced item "C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\Mover.gen.cpp.obj" doesn't exist.
Mover.gen.cpp: Produced item "C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\Mover.gen.cpp.json" doesn't exist.
SharedPCH.Engine.ShadowErrors.cpp: Dependency C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\HAL\Platform.h is newer than the last execution of the action:5/26/2022 8:02:43 PM vs 5/17/2022 6:09:53 PM
Default.rc2: Produced item "C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\Default.rc2.res" was produced by outdated attributes.
TP_PickUpComponent.gen.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\TP_PickUpComponent.gen.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM
TP_WeaponComponent.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\TP_WeaponComponent.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:58 PM
CryptRaiderCharacter.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaiderCharacter.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM
UnrealEditor-CryptRaider.dll: Prerequisite C:\Program Files\Epic Games\UE_5.0\Engine\Intermediate\Build\Win64\UnrealEditor\Development\Engine\UnrealEditor-Engine.lib is newer than the last execution of the action: 5/26/2022 8:01:57 PM vs 5/17/2022 6:09:59 PM
CryptRaiderCharacter.gen.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaiderCharacter.gen.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM
CryptRaiderGameMode.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaiderGameMode.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:58 PM
UnrealEditor-CryptRaider.lib: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\UnrealEditor-CryptRaider.lib.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:58 PM
TP_PickUpComponent.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\TP_PickUpComponent.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM
CryptRaiderProjectile.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaiderProjectile.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM
CryptRaiderProjectile.gen.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaiderProjectile.gen.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM
CryptRaiderGameMode.gen.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaiderGameMode.gen.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:56 PM
CryptRaiderEditor.target: Prerequisite C:\Program Files\Epic Games\UE_5.0\Engine\Binaries\Win64\UnrealEditor.version is newer than the last execution of the action: 5/26/2022 8:01:16 PM vs 5/17/2022 6:09:59 PM
CryptRaider.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaider.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM
New attributes: C:\Program Files (x86)\Windows Kits\10\bin\10.0.19041.0\x64\rc.exe /nologo /D_WIN64 /l 0x409 /I "." /I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\INCLUDE" /I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt" /DIS_PROGRAM=0 /DUE_EDITOR=1 /DENABLE_PGO_PROFILE=0 /DUSE_VORBIS_FOR_STREAMING=1 /DUSE_XMA2_FOR_STREAMING=1 /DWITH_DEV_AUTOMATION_TESTS=1 /DWITH_PERF_AUTOMATION_TESTS=1 /DUNICODE /D_UNICODE /D__UNREAL__ /DIS_MONOLITHIC=0 /DWITH_ENGINE=1 /DWITH_UNREAL_DEVELOPER_TOOLS=1 /DWITH_UNREAL_TARGET_DEVELOPER_TOOLS=1 /DWITH_APPLICATION_CORE=1 /DWITH_COREUOBJECT=1 /DWITH_VERSE=0 /DUSE_STATS_WITHOUT_ENGINE=0 /DWITH_PLUGIN_SUPPORT=0 /DWITH_ACCESSIBILITY=1 /DWITH_PERFCOUNTERS=1 /DUSE_LOGGING_IN_SHIPPING=0 /DWITH_LOGGING_TO_MEMORY=0 /DUSE_CACHE_FREED_OS_ALLOCS=1 /DUSE_CHECKS_IN_SHIPPING=0 /DUSE_ESTIMATED_UTCNOW=0 /DWITH_EDITOR=1 /DWITH_IOSTORE_IN_EDITOR=1 /DWITH_SERVER_CODE=1 /DWITH_PUSH_MODEL=1 /DWITH_CEF3=1 /DWITH_LIVE_CODING=1 /DWITH_CPP_MODULES=0 /DWITH_CPP_COROUTINES=0 /DUBT_MODULE_MANIFEST="UnrealEditor.modules" /DUBT_MODULE_MANIFEST_DEBUGGAME="UnrealEditor-Win64-DebugGame.modules" /DUBT_COMPILED_PLATFORM=Win64 /DUBT_COMPILED_TARGET=Editor /DUE_APP_NAME="UnrealEditor" /DNDIS_MINIPORT_MAJOR_VERSION=0 /DWIN32=1 /D_WIN32_WINNT=0x0601 /DWINVER=0x0601 /DPLATFORM_WINDOWS=1 /DPLATFORM_MICROSOFT=1 /DOVERRIDE_PLATFORM_HEADER_NAME=Windows /DRHI_RAYTRACING=1 /DNDEBUG=1 /DUE_BUILD_DEVELOPMENT=1 /DORIGINAL_FILE_NAME="UnrealEditor-CryptRaider.dll" /DBUILT_FROM_CHANGELIST=20280985 /DBUILD_VERSION=++UE5+Release-5.0-CL-20280985 /DBUILD_ICON_FILE_NAME="\"..\\Build\\Windows\\Resources\\Default.ico\"" /DPROJECT_COPYRIGHT_STRING="Fill out your copyright notice in the Description page of Project Settings." /DPROJECT_PRODUCT_IDENTIFIER=CryptRaider /fo "C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\Default.rc2.res" "..\Build\Windows\Resources\Default.rc2" (ver 0)
TP_WeaponComponent.gen.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\TP_WeaponComponent.gen.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM
CryptRaider.init.gen.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaider.init.gen.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM
SharedPCH.Engine.ShadowErrors.cpp: Dependency C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\HAL\Platform.h is newer than the last execution of the action:5/26/2022 8:02:43 PM vs 5/17/2022 6:09:53 PM
Mover.cpp: Produced item "C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\Mover.cpp.obj" doesn't exist.
CryptRaider.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaider.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM
CryptRaiderProjectile.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaiderProjectile.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM
CryptRaider.init.gen.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaider.init.gen.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM
CryptRaiderCharacter.gen.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaiderCharacter.gen.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM
Mover.cpp: Produced item "C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\Mover.cpp.json" doesn't exist.
CryptRaiderGameMode.gen.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaiderGameMode.gen.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:56 PM
CryptRaiderProjectile.gen.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaiderProjectile.gen.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM
TP_PickUpComponent.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\TP_PickUpComponent.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM
Default.rc2: Produced item "C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\Default.rc2.res" was produced by outdated attributes.
CryptRaiderCharacter.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaiderCharacter.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM
TP_WeaponComponent.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\TP_WeaponComponent.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:58 PM
TP_WeaponComponent.gen.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\TP_WeaponComponent.gen.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM
Mover.gen.cpp: Produced item "C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\Mover.gen.cpp.obj" doesn't exist.
CryptRaiderGameMode.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\CryptRaiderGameMode.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:58 PM
TP_PickUpComponent.gen.cpp: Prerequisite C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\TP_PickUpComponent.gen.cpp.obj.response is newer than the last execution of the action: 5/31/2022 6:37:42 PM vs 5/17/2022 6:09:57 PM
New attributes: C:\Program Files (x86)\Windows Kits\10\bin\10.0.19041.0\x64\rc.exe /nologo /D_WIN64 /l 0x409 /I "." /I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\INCLUDE" /I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt" /DIS_PROGRAM=0 /DUE_EDITOR=1 /DENABLE_PGO_PROFILE=0 /DUSE_VORBIS_FOR_STREAMING=1 /DUSE_XMA2_FOR_STREAMING=1 /DWITH_DEV_AUTOMATION_TESTS=1 /DWITH_PERF_AUTOMATION_TESTS=1 /DUNICODE /D_UNICODE /D__UNREAL__ /DIS_MONOLITHIC=0 /DWITH_ENGINE=1 /DWITH_UNREAL_DEVELOPER_TOOLS=1 /DWITH_UNREAL_TARGET_DEVELOPER_TOOLS=1 /DWITH_APPLICATION_CORE=1 /DWITH_COREUOBJECT=1 /DWITH_VERSE=0 /DUSE_STATS_WITHOUT_ENGINE=0 /DWITH_PLUGIN_SUPPORT=0 /DWITH_ACCESSIBILITY=1 /DWITH_PERFCOUNTERS=1 /DUSE_LOGGING_IN_SHIPPING=0 /DWITH_LOGGING_TO_MEMORY=0 /DUSE_CACHE_FREED_OS_ALLOCS=1 /DUSE_CHECKS_IN_SHIPPING=0 /DUSE_ESTIMATED_UTCNOW=0 /DWITH_EDITOR=1 /DWITH_IOSTORE_IN_EDITOR=1 /DWITH_SERVER_CODE=1 /DWITH_PUSH_MODEL=1 /DWITH_CEF3=1 /DWITH_LIVE_CODING=1 /DWITH_CPP_MODULES=0 /DWITH_CPP_COROUTINES=0 /DUBT_MODULE_MANIFEST="UnrealEditor.modules" /DUBT_MODULE_MANIFEST_DEBUGGAME="UnrealEditor-Win64-DebugGame.modules" /DUBT_COMPILED_PLATFORM=Win64 /DUBT_COMPILED_TARGET=Editor /DUE_APP_NAME="UnrealEditor" /DNDIS_MINIPORT_MAJOR_VERSION=0 /DWIN32=1 /D_WIN32_WINNT=0x0601 /DWINVER=0x0601 /DPLATFORM_WINDOWS=1 /DPLATFORM_MICROSOFT=1 /DOVERRIDE_PLATFORM_HEADER_NAME=Windows /DRHI_RAYTRACING=1 /DNDEBUG=1 /DUE_BUILD_DEVELOPMENT=1 /DORIGINAL_FILE_NAME="UnrealEditor-CryptRaider.dll" /DBUILT_FROM_CHANGELIST=20280985 /DBUILD_VERSION=++UE5+Release-5.0-CL-20280985 /DBUILD_ICON_FILE_NAME="\"..\\Build\\Windows\\Resources\\Default.ico\"" /DPROJECT_COPYRIGHT_STRING="Fill out your copyright notice in the Description page of Project Settings." /DPROJECT_PRODUCT_IDENTIFIER=CryptRaider /fo "C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\Default.rc2.res" "..\Build\Windows\Resources\Default.rc2" (ver 0)
Mover.gen.cpp: Produced item "C:\Users\Anthony\Documents\Unreal Projects\CryptRaider\Intermediate\Build\Win64\UnrealEditor\Development\CryptRaider\Mover.gen.cpp.json" doesn't exist.
ERROR: Unable to patch action graph - unexpected executable in compile action (C:\Program Files (x86)\Windows Kits\10\bin\10.0.19041.0\x64\rc.exe)
BuildException: Unable to patch action graph - unexpected executable in compile action (C:\Program Files (x86)\Windows Kits\10\bin\10.0.19041.0\x64\rc.exe)
at UnrealBuildTool.HotReload.PatchActionGraphForLiveCoding(IEnumerable`1 Actions, Dictionary`2 OriginalFileToPatchedFile) in d:\build\++UE5\Sync\Engine\Source\Programs\UnrealBuildTool\System\HotReload.cs:line 817
at UnrealBuildTool.HotReload.PatchActionsForTarget(BuildConfiguration BuildConfiguration, TargetDescriptor TargetDescriptor, TargetMakefile Makefile, List`1 PrerequisiteActions, List`1 TargetActionsToExecute, Dictionary`2 InitialPatchedOldLocationToNewLocation) in d:\build\++UE5\Sync\Engine\Source\Programs\UnrealBuildTool\System\HotReload.cs:line 594
at UnrealBuildTool.BuildMode.Build(TargetMakefile[] Makefiles, List`1 TargetDescriptors, BuildConfiguration BuildConfiguration, BuildOptions Options, FileReference WriteOutdatedActionsFile) in d:\build\++UE5\Sync\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 510
at UnrealBuildTool.BuildMode.Build(List`1 TargetDescriptors, BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, BuildOptions Options, FileReference WriteOutdatedActionsFile, Boolean bSkipPreBuildTargets) in d:\build\++UE5\Sync\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 282
at UnrealBuildTool.BuildMode.Execute(CommandLineArguments Arguments) in d:\build\++UE5\Sync\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 237
at UnrealBuildTool.UnrealBuildTool.Main(String[] ArgumentsArray) in d:\build\++UE5\Sync\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.cs:line 612
WriteFileIfChanged() wrote 0 changed files of 23 requested writes.
Timeline:
[ 0.000]
[ 0.000](+2.247) <unknown>
[ 2.247]
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