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Created August 8, 2016 11:03
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Common.cs
enum WarriorTalents
{
None = 0,
Dauntless = 1,
Overpower,
SweepingStrikes,
Shockwave,
StormBolt,
DoubleTime,
FervorOfBattle,
Rend,
Avatar,
Outburst = Rend,
Ultimatum = Rend,
SecondWind,
BoundingStride,
DefensiveStance,
InForTheKill,
MortalCombo,
FocusedRage,
DeadlyCalm,
Trauma,
TitanicMight,
AngerManagement,
OpportunityStrikes,
Ravager,
ImpendingVictory = Shockwave,
InspiringPresence = StormBolt,
Safeguard = DoubleTime,
WarMachine = Dauntless,
EndlessRage = Overpower,
FreshMeat = SweepingStrikes,
ShockwaveProtection = Dauntless,
StormBoltProtection = Overpower,
Warbringer = SweepingStrikes,
WreckingBall = FervorOfBattle,
RenewedFury = FervorOfBattle,
FuriousCharge = SecondWind,
Warpaint = DefensiveStance,
WarlordsChallenge = SecondWind,
CracklingThunder = DefensiveStance,
Massacre = InForTheKill,
FrothingBerserker = MortalCombo,
Carnage = FocusedRage,
BestServedCold = InForTheKill,
NeverSurrender = MortalCombo,
Indomitable = FocusedRage,
Bloodbath = DeadlyCalm,
Frenzy = Trauma,
InnerRage = TitanicMight,
Vengeance = DeadlyCalm,
IntroTheFray = Trauma,
BoomingVoice = TitanicMight,
Bladestorm = AngerManagement,
RecklessAbandon = OpportunityStrikes,
DragonRoar = AngerManagement,
HeavyRepercussions = OpportunityStrikes
}
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