A Pen by Toshiya Marukubo on CodePen.
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May 2, 2022 15:10
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Practice / 3.js
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#loading | |
.circle | |
#container |
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import * as THREE from 'https://cdn.jsdelivr.net/npm/three@0.121.1/build/three.module.js'; | |
import { OrbitControls } from 'https://cdn.jsdelivr.net/npm/three@0.121.1/examples/jsm/controls/OrbitControls.js'; | |
/** vertex shader source */ | |
const vertexShader = ` | |
uniform float uTime; | |
float PI = 3.14159265359; | |
void main(){ | |
vec3 pos = position; | |
pos.x = cos((275.0 + uTime * 0.01) * PI / 180.0 * pos.z) * (pos.z * 0.001); | |
pos.y = sin((275.0 + uTime * 0.01) * PI / 180.0 * pos.z) * (pos.z * 0.001); | |
float len = length(pos) * 0.05; | |
pos.z = abs(tan(uTime + len * PI * 0.5 / 180.0)) * (-0.3); | |
vec4 mvPosition = modelViewMatrix * vec4(pos.x, pos.y, pos.z, 1.0); | |
gl_PointSize = 8.0 * (16.0 / - mvPosition.z); | |
gl_Position = projectionMatrix * mvPosition; | |
} | |
`; | |
/** fragment shader source */ | |
const fragmentShader = ` | |
void main () { | |
/** | |
* Square to Circle. | |
* Referred to | |
* https://qiita.com/uma6661/items/20accc9b5fb9845fc73a | |
* Thank you so much. | |
*/ | |
float f = length(gl_PointCoord - vec2(0.5, 0.5)); | |
if ( f > 0.1 ) discard; | |
gl_FragColor = vec4(1.0, 1.0, 1.0, 1.0); | |
} | |
`; | |
/** | |
* class Sketch | |
*/ | |
class Sketch { | |
constructor() { | |
/** renderer */ | |
this.renderer = | |
new THREE.WebGLRenderer({ | |
antialias: true, | |
alpha: true | |
}); | |
document.getElementById('container').appendChild(this.renderer.domElement); | |
this.statsInit(); | |
this.init(); | |
} | |
statsInit() { | |
this.stats = new Stats(); | |
this.stats.setMode(0); | |
this.stats.domElement.style.position = 'absolute'; | |
this.stats.domElement.style.left = '0'; | |
this.stats.domElement.style.top = '0'; | |
document.getElementById('container').appendChild(this.stats.domElement); | |
} | |
init() { | |
/** time */ | |
this.time = new THREE.Clock(true); | |
/** mouse */ | |
this.amp = 10.0; | |
this.mouse = new THREE.Vector2(); | |
this.touchStart = new THREE.Vector2(); | |
this.touchMove = new THREE.Vector2(); | |
this.touchEnd = new THREE.Vector2(); | |
/** canvas size */ | |
this.width = window.innerWidth; | |
this.height = window.innerHeight; | |
/** scene */ | |
this.scene = new THREE.Scene(); | |
/** setup and render */ | |
this.setupCanvas(); | |
this.setupCamera(); | |
//this.setupLight(); | |
this.setupShape(); | |
this.setupEvents(); | |
this.render(); | |
} | |
setupCanvas() { | |
/** renderer */ | |
this.renderer.setSize(this.width, this.height); | |
this.renderer.setPixelRatio(window.devicePixelRatio); | |
this.renderer.setClearColor(0x000000, 1.0); | |
/** style */ | |
this.renderer.domElement.style.position = 'fixed'; | |
this.renderer.domElement.style.top = '0'; | |
this.renderer.domElement.style.left = '0'; | |
this.renderer.domElement.style.zIndex = '0'; | |
this.renderer.domElement.style.outline = 'none'; | |
} | |
setupCamera() { | |
const fov = 70; | |
const fovRadian = (fov / 2) * (Math.PI / 180); | |
this.dist = this.height / 2 / Math.tan(fovRadian); | |
this.camera = | |
new THREE.PerspectiveCamera( | |
fov, | |
this.width / this.height, | |
0.01, | |
1000 | |
); | |
this.camera.position.set(0, 2.0, 8.0); | |
this.camera.lookAt(new THREE.Vector3()); | |
this.scene.add(this.camera); | |
this.controls = new OrbitControls(this.camera, this.renderer.domElement); | |
} | |
setupLight() { | |
/** directinal light */ | |
this.directionalLight = new THREE.DirectionalLight(0xffffff); | |
this.scene.add(this.directionalLight); | |
/** point light*/ | |
this.spotLight = new THREE.SpotLight(0xffffff); | |
this.spotLight.position.set(0, 300, 0); | |
this.scene.add(this.spotLight); | |
} | |
setupShape() { | |
this.shapes = new Array(); | |
const s = new Shape(this); | |
this.shapes.push(s); | |
} | |
setupGui() { | |
this.settings = { | |
scale: 3, | |
}; | |
this.gui = new dat.GUI(); | |
this.gui.add(this.settings, 'scale', 1, 10, 1).onChange(() => this.init()); | |
} | |
render() { | |
this.stats.begin(); // -------------------- // | |
const time = this.time.getElapsedTime(); | |
/** shapes */ | |
for (let i = 0; i < this.shapes.length; i++) { | |
this.shapes[i].update(time); | |
} | |
this.renderer.render(this.scene, this.camera); | |
this.stats.end(); // -------------------- // | |
this.animationId = requestAnimationFrame(this.render.bind(this)); | |
} | |
setupEvents() { | |
window.addEventListener('resize', this.onResize.bind(this), false); | |
window.addEventListener('mousemove', this.onMousemove.bind(this), false); | |
this.renderer.domElement.addEventListener('wheel', this.onWheel.bind(this), false); | |
this.renderer.domElement.addEventListener('touchstart', this.onTouchstart.bind(this), false); | |
this.renderer.domElement.addEventListener('touchmove', this.onTouchmove.bind(this), false); | |
this.renderer.domElement.addEventListener('touchend', this.onTouchend.bind(this), false); | |
} | |
onResize() { | |
const id = this.animationId; | |
cancelAnimationFrame(id); | |
this.init(); | |
} | |
onMousemove(event) { | |
this.mouse.x = ( event.clientX / window.innerWidth ) * 2 - 1; | |
this.mouse.y = - ( event.clientY / window.innerHeight ) * 2 + 1; | |
} | |
onWheel(event) { | |
this.amp += event.deltaY * 0.05; | |
} | |
onTouchstart(event) { | |
const touch = event.targetTouches[0]; | |
this.touchStart.x = touch.pageX; | |
this.touchStart.y = touch.pageY; | |
} | |
onTouchmove(event) { | |
const touch = event.targetTouches[0]; | |
this.touchMove.x = touch.pageX; | |
this.touchMove.y = touch.pageY; | |
this.touchEnd.x = this.touchStart.x - this.touchMove.x; | |
this.touchEnd.y = this.touchStart.y - this.touchMove.y; | |
this.amp += this.touchEnd.y * 0.05; | |
this.mouse.x = event.clientX; | |
this.mouse.y = event.clientY; | |
} | |
onTouchend(event) { | |
this.touchStart.x = null; | |
this.touchStart.y = null; | |
this.touchMove.x = null; | |
this.touchMove.y = null; | |
this.touchEnd.x = null; | |
this.touchEnd.y = null; | |
this.mouse.x = null; | |
this.mouse.y = null; | |
} | |
} | |
/** | |
* shape class | |
*/ | |
class Shape { | |
/** | |
* @constructor | |
* @param {object} sketch - canvas | |
*/ | |
constructor(sketch) { | |
this.sketch = sketch; | |
this.init(); | |
} | |
/** | |
* initialize shape | |
*/ | |
init() { | |
/** particles */ | |
this.count = this.sketch.width < 500 ? 10000 : 20000; | |
this.geometry = new THREE.BufferGeometry(); | |
this.vertices = new Float32Array(this.count * 3); | |
for (let i = 0; i < this.count * 3; i++) { | |
const rad = 137.5 * Math.PI / 180 * i; | |
this.vertices[i * 3 + 0] = 0; | |
this.vertices[i * 3 + 1] = 0; | |
this.vertices[i * 3 + 2] = i; | |
} | |
this.geometry.setAttribute('position', new THREE.BufferAttribute(this.vertices, 3)); | |
this.material = new THREE.ShaderMaterial({ | |
side: THREE.DoubleSide, | |
uniforms: { | |
uTime: {type: 'f', value: 0}, | |
uResolution: { | |
type: 'v2', | |
value: new THREE.Vector2(this.sketch.width, this.sketch.height), | |
}, | |
}, | |
blending: THREE.AdditiveBlending, | |
transparent: true, | |
vertexShader: vertexShader, | |
fragmentShader: fragmentShader | |
}); | |
this.mesh = new THREE.Points(this.geometry, this.material); | |
this.mesh.rotation.set(-90 * Math.PI / 180, 0.0, 0.0); | |
this.sketch.scene.add(this.mesh); | |
} | |
/** | |
* update shape | |
* @param {number} time - time | |
*/ | |
update(time) { | |
this.mesh.material.uniforms.uTime.value = time; | |
} | |
} | |
(() => { | |
window.addEventListener('load', () => { | |
console.clear(); | |
const loading = document.getElementById('loading'); | |
loading.classList.add('loaded'); | |
new Sketch(); | |
}); | |
})(); |
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<script src="https://cdnjs.cloudflare.com/ajax/libs/stats.js/16/Stats.min.js"></script> |
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html, body | |
height: 100%; | |
width: 100%; | |
body | |
font-size: 62.5%; | |
background: #000; | |
overflow: hidden; | |
color: #FFF; | |
font-family: sans-serif; | |
overscroll-behavior: none; | |
#loading | |
background: black; | |
position: fixed; | |
top: 0; | |
left: 0; | |
width: 100%; | |
height: 100%; | |
z-index: 9999; | |
display: flex; | |
justify-content: center; | |
align-items: center; | |
visibility: visible; | |
opacity: 1; | |
transition: visibility 1.6s, opacity 1.6s; | |
.circle | |
width: 50px; | |
height: 50px; | |
background: white; | |
border-radius: 50%; | |
opacity: 0; | |
transform: scale(0, 0); | |
animation: circle-animation 1.6s ease-in-out 0s infinite normal none; | |
#loading.loaded | |
visibility: hidden; | |
opacity: 0; | |
#container | |
width: 100%; | |
height: 100%; | |
/** css animation */ | |
@keyframes circle-animation | |
0% | |
opacity: 0; | |
transform: scale(0, 0); | |
50% | |
opacity: 1; | |
transform: scale(1, 1); |
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