*(This will make street lights "glow" look like shit. Still looking for the exact culprit behind this. I think it's the texture filtering quality in Nvidia Control Panel, as I can't improve it with in game settings.
AKA "yeah, run it without ray tracing". Really what you should do with these settings is get a stable FPS beyond 60 fps, then turn on ray tracing and see if you can keep it in the realm of 50 - 60 fps. This was very possible for me on a RTX 2070 Super. There's some good ideas in this guide, and some bad ones (like downloading "resource-freeing" programs and hex-editing). Use with care and don't be desperate. This game is also buggy and might just "not work" yet for you.
- Disable steam overlay (may break "Steam Controller" api, (so it only works with an Xbox One controller basically))
- Disable steam input (if using mouse/keyboard)
- You really wanna be on Windows 20H2 for this game apparently
- I can vouch for this one to a degree
- If you can't figure this out, take a computer class or something.
- Disable fullscreen optimizations
- Disable Override high-DPI scaling behavior -> Dropdown application
- Edit power plan -> Power Options -> Show Additional Plans -> AMD Ryzen High Performance (If it's there.)
- If you're a normal person, you don't have that option. Go with "High Performance".
- Background App Max Framerate -> 60 FPS
- Low Latency Mode -> Off
- Max Frame Rate -> 1000 FPS
- MFAA -> Off
- Texture Filtering Anisotropic sample optimizations => ON (!!! DirectX specific)
- Texture Filtering - Quality => High Performance
For lower latency when you get a stable frame rate. If you're trying to ray-trace, this is probably going to hurt more than it helps. If not, it's going to help quite a bit in terms of "lag", but not really fps.
- Add Cyberpunk2077.exe
- Set Low Latency Mode -> Ultra
- Max Frame Rate -> 60 FPS
- Processor: -> Select your GPU, NOT Auto or CPU
- some sort of app killing memory freeing program. probably not a good idea.
- Create a backup of Cyberpunk
- Find -> Hex Values -> 75 30 33 c9 b8 01
- search all
- go to 75, change to EB
- Save
- Boot into game
- find process, set priority -> High
- According to Panjno, resolution should always be "the highest your display supports"
- This is objectively false. Going from 4K to 1440p on these exact same settings has allowed me to achieve 75 fps WITH ray tracing on Ultra (no shadows, no reflections). Granted, this was under a contrived night-time scenario but I still recommend going to 1440p.
- FOV 100
- Film Grain -> Off
- Chromatic Abberation -> Off
- Depth of Field -> On
- Lens Flare -> On
- Motion Blur -> Off
- Contact Shadows -> On
- Improved Facial Lighting Geometry -> Off
- Anisotropy -> 16
- Local Shadow Mesh Quality -> Medium
- Local Shadow Quality -> Medium
- Cascaded Shadows Range -> Low
- Cascaded Shadows Resolution -> Medium
- Distant Shadows Resolution -> High
- Volumetric Fog Resolution -> Medium
- Volumetric Cloud Quality -> Medium
- Max Dynamic Decals -> High
- Screen Space Reflections Quality -> High
- Subsurface Scattering Quality -> Medium
- Ambient Occlusion -> High
- Color Precision -> High
- LOD -> High
- Ray Tracing -> Off :(
- DLSS -> Balanced (for nvidia)
- Dynamic FidelityFX CAS -> On (for AMD)