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@wojteklu
wojteklu / clean_code.md
Last active June 5, 2023 03:42
Summary of 'Clean code' by Robert C. Martin
View clean_code.md

Code is clean if it can be understood easily – by everyone on the team. Clean code can be read and enhanced by a developer other than its original author. With understandability comes readability, changeability, extensibility and maintainability.


General rules

  1. Follow standard conventions.
  2. Keep it simple stupid. Simpler is always better. Reduce complexity as much as possible.
  3. Boy scout rule. Leave the campground cleaner than you found it.
  4. Always find root cause. Always look for the root cause of a problem.

Design rules

@basham
basham / css-units-best-practices.md
Last active June 2, 2023 15:12
CSS Units Best Practices
View css-units-best-practices.md

CSS units

Recommendations of unit types per media type:

Media Recommended Occasional use Infrequent use Not recommended
Screen em, rem, % px ch, ex, vw, vh, vmin, vmax cm, mm, in, pt, pc
Print em, rem, % cm, mm, in, pt, pc ch, ex px, vw, vh, vmin, vmax

Relative units

Relative units

@jareware
jareware / SCSS.md
Last active June 1, 2023 05:57
Advanced SCSS, or, 16 cool things you may not have known your stylesheets could do
View SCSS.md

⇐ back to the gist-blog at jrw.fi

Advanced SCSS

Or, 16 cool things you may not have known your stylesheets could do. I'd rather have kept it to a nice round number like 10, but they just kept coming. Sorry.

I've been using SCSS/SASS for most of my styling work since 2009, and I'm a huge fan of Compass (by the great @chriseppstein). It really helped many of us through the darkest cross-browser crap. Even though browsers are increasingly playing nice with CSS, another problem has become very topical: managing the complexity in stylesheets as our in-browser apps get larger and larger. SCSS is an indispensable tool for dealing with this.

This isn't an introduction to the language by a long shot; many things probably won't make sense unless you have some SCSS under your belt already. That said, if you're not yet comfy with the basics, check out the aweso

@vsouza
vsouza / .bashrc
Last active May 9, 2023 05:56
Golang setup in Mac OSX with HomeBrew. Set `GOPATH` and `GOROOT` variables in zshell, fish or bash.
View .bashrc
# Set variables in .bashrc file
# don't forget to change your path correctly!
export GOPATH=$HOME/golang
export GOROOT=/usr/local/opt/go/libexec
export PATH=$PATH:$GOPATH/bin
export PATH=$PATH:$GOROOT/bin
@malarkey
malarkey / Contract Killer 3.md
Last active May 5, 2023 08:46
The latest version of my ‘killer contract’ for web designers and developers
View Contract Killer 3.md

When times get tough and people get nasty, you’ll need more than a killer smile. You’ll need a killer contract.

Used by 1000s of designers and developers Clarify what’s expected on both sides Helps build great relationships between you and your clients Plain and simple, no legal jargon Customisable to suit your business Used on countless web projects since 2008

…………………………

@nishantmodak
nishantmodak / nginx.conf.default
Last active February 15, 2023 07:59
Default Nginx Conf
View nginx.conf.default
#user nobody;
#Defines which Linux system user will own and run the Nginx server
worker_processes 1;
#Referes to single threaded process. Generally set to be equal to the number of CPUs or cores.
#error_log logs/error.log; #error_log logs/error.log notice;
#Specifies the file where server logs.
@olefredrik
olefredrik / _rem-calc.scss
Created April 25, 2017 07:07
rem-calc function
View _rem-calc.scss
@function rem-calc($size) {
$remSize: $size / 16;
@return #{$remSize}rem;
}