Here's a rough draft proposal for an extension to the animated component that can handle both simple and advanced FLIP use cases.
Initiate a FLIP animation on a component by updating the flipKey prop.
Match unconnected components across renders by making sure they share the same flipId prop, and when one unmounts and the other mounts, they will be connected with a FLIP animation.
Occasionally, like in the example below, users will want to be able to FLIP pre-existing springs, if for instance a FLIP could be interrupted by a drag.
The api allows for this as well, by passing in a flipSet prop in addition to a flipKey or flipId.
This is a first draft of the code wrapping the animated component to make the above three use cases possible.
The AnimationHandler outer wrapper attempts to simplify the most common use cases. However, if you pass in the flipSet prop you can bypass this
to get total control of the animation to facilitate interruptability and more complex effects.
- Think about improving or simplifying
flipId/flipKey/flipSetapi. - Figure out chained staggering of FLIP components and/or whether it is necessary (react-flip-toolkit supports it).
- Figure out how to lazily import FLIP functionality into
animatedso as not to bloat the bundle for users who don't need FLIP. (or perhaps just have aFlippableAnimatedcomponent or similar?) - Make the springs customizable for abstracted FLIP cases (like examples one and two). this would be easy with a
flipSpringprop or something but that might start making the api too complex.
A few of my initial thoughts on the API direction:
animatedcomponents yet, and we should keep avoiding that, IMO.useSpringprops API as much as possible, for familiarity and flexibility's sake.<FlipContext>component to let users decide where flipped components are rendered whilst flipping, which is especially important for multi-parent flips.If we follow these constraints, I think a lot of our decisions will come naturally. For example, chaining of FLIP animations can be achieved with
useChain, and auseFliphook would be easy to tree-shake out for users that don't need it.With all that said, here's a first draft of what a hook-based API might look like:
Flipping reordered children
Flipping between parents
Still thinking about this one. Open to suggestions!
I think the
toandfromprops could work wonders here. For example, passing the equivalent of aflipIdtouseFlipwould make the returned<Flip>component animate its child using the styles of theflipIdelement as either itsfromortovalues, depending on which prop you defined.In the example above,
childBwould animate fromchildAstyles to its own styles.Btw, we could also export a
<Flip>component that has the same API asuseFlip.