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@aidswidjaja
Last active November 8, 2020 03:59
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Preserving Flash Games: Boxhead

Preserving Flash Games: Boxhead

Alright, so I've been trying to get flash games to be preserved for when Adobe ends support in 2020. Particularly, I want to preserve Sean T Cooper's Boxhead flash game. Here's what I did.

  1. Ripped a version of the .swf file from Y8 Games: https://img-hws.y8.com/cloud/y8-flash-game/contents/item_versions/flash_games/1941/original/box_head_2play.swf?1521286171
  2. Used LightSpark under [Wine] to attempt to run it
  3. Failed :( - it gets through the loading screen and then sorta dies

welp Lightspark didn't work

ERROR: Unhandled ActionScript exception in VM ArgumentError: Error #1034: Error #1034: Type Coercion failed: cannot convert Object to flash.geom::Point.

fyi the Flash Player version (obtainable by grabbing the 4th byte of the file) for this particular version is Flash v8 Hex code editor displaying Flash version

Compressed too Hex code editor displaying compression status

Oh well, a time will come soon

Maybe we shuld try using GNU Gnash instead?

@aidswidjaja
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ok actually Flashpoint looks like it has boxheads, nice

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