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import os | |
import json | |
import soundfile as sf | |
# Set paths | |
raw_data_path = "aihub_1/TS1_01" | |
labeled_data_path = "aihub_2/TL/01/02" | |
# Set output paths | |
output_path = "korean_dataset" |
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#Install git, vim and other tools for Conda | |
sudo apt update && sudo apt install -y git vim | |
#Make Anaconda Installer executable and run it under silent mode (without prompts) | |
chmod +x Anaconda3-2019.10-Linux-x86_64.sh | |
./Anaconda3-2019.10-Linux-x86_64.sh -b -p $HOME/anaconda3 -f |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class MoleWork : MonoBehaviour | |
{ | |
private float moleSpeed; | |
private float positionX; |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class MoleWork : MonoBehaviour | |
{ | |
private float moleSpeed; | |
private float positionX; |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class MoleWork : MonoBehaviour | |
{ | |
private float moleSpeed; | |
private float positionX; |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class MoleWork : MonoBehaviour | |
{ | |
private float moleSpeed; | |
private float positionX; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class MoleWork : MonoBehaviour | |
{ | |
private float moleSpeed; | |
private float positionX; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class MoleWork : MonoBehaviour | |
{ | |
private float moleSpeed; | |
private float positionX; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class MoleWork : MonoBehaviour | |
{ | |
private float moleSpeed; | |
private float positionX; |
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