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Created February 2, 2013 20:44
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package com.empireminecraft.util;
import java.util.Arrays;
/**
* A very fast and memory efficient class to encode and decode to and from BASE64 in full accordance
* with RFC 2045.<br><br>
* On Windows XP sp1 with 1.4.2_04 and later ;), this encoder and decoder is about 10 times faster
* on small arrays (10 - 1000 bytes) and 2-3 times as fast on larger arrays (10000 - 1000000 bytes)
* compared to <code>sun.misc.Encoder()/Decoder()</code>.<br><br>
* <p/>
* On byte arrays the encoder is about 20% faster than Jakarta Commons Base64 Codec for encode and
* about 50% faster for decoding large arrays. This implementation is about twice as fast on very small
* arrays (&lt 30 bytes). If source/destination is a <code>String</code> this
* version is about three times as fast due to the fact that the Commons Codec result has to be recoded
* to a <code>String</code> from <code>byte[]</code>, which is very expensive.<br><br>
* <p/>
* This encode/decode algorithm doesn't create any temporary arrays as many other codecs do, it only
* allocates the resulting array. This produces less garbage and it is possible to handle arrays twice
* as large as algorithms that create a temporary array. (E.g. Jakarta Commons Codec). It is unknown
* whether Sun's <code>sun.misc.Encoder()/Decoder()</code> produce temporary arrays but since performance
* is quite low it probably does.<br><br>
* <p/>
* The encoder produces the same output as the Sun one except that the Sun's encoder appends
* a trailing line separator if the last character isn't a pad. Unclear why but it only adds to the
* length and is probably a side effect. Both are in conformance with RFC 2045 though.<br>
* Commons codec seem to always att a trailing line separator.<br><br>
* <p/>
* <b>Note!</b>
* The encode/decode method pairs (types) come in three versions with the <b>exact</b> same algorithm and
* thus a lot of code redundancy. This is to not create any temporary arrays for transcoding to/from different
* format types. The methods not used can simply be commented out.<br><br>
* <p/>
* There is also a "fast" version of all decode methods that works the same way as the normal ones, but
* har a few demands on the decoded input. Normally though, these fast verions should be used if the source if
* the input is known and it hasn't bee tampered with.<br><br>
* <p/>
* If you find the code useful or you find a bug, please send me a note at base64 @ miginfocom . com.
* <p/>
* Licence (BSD):
* ==============
* <p/>
* Copyright (c) 2004, Mikael Grev, MiG InfoCom AB. (base64 @ miginfocom . com)
* All rights reserved.
* <p/>
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list
* of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this
* list of conditions and the following disclaimer in the documentation and/or other
* materials provided with the distribution.
* Neither the name of the MiG InfoCom AB nor the names of its contributors may be
* used to endorse or promote products derived from this software without specific
* prior written permission.
* <p/>
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
* OF SUCH DAMAGE.
*
* @author Mikael Grev
* Date: 2004-aug-02
* Time: 11:31:11
* @version 2.2
*/
public class Base64 {
private static final char[] CA = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/".toCharArray();
private static final int[] IA = new int[256];
static {
Arrays.fill(IA, -1);
for (int i = 0, iS = CA.length; i < iS; i++) {
IA[CA[i]] = i;
}
IA['='] = 0;
}
// ****************************************************************************************
// * char[] version
// ****************************************************************************************
/**
* Encodes a raw byte array into a BASE64 <code>char[]</code> representation i accordance with RFC 2045.
*
* @param sArr The bytes to convert. If <code>null</code> or length 0 an empty array will be returned.
* @param lineSep Optional "\r\n" after 76 characters, unless end of file.<br>
* No line separator will be in breach of RFC 2045 which specifies max 76 per line but will be a
* little faster.
* @return A BASE64 encoded array. Never <code>null</code>.
*/
public final static char[] encodeToChar(byte[] sArr, int sLen, boolean lineSep) {
// Check special case
if (sLen == 0) {
return new char[0];
}
int eLen = (sLen / 3) * 3; // Length of even 24-bits.
int cCnt = ((sLen - 1) / 3 + 1) << 2; // Returned character count
int dLen = cCnt + (lineSep ? (cCnt - 1) / 76 << 1 : 0); // Length of returned array
char[] dArr = new char[dLen];
// Encode even 24-bits
for (int s = 0, d = 0, cc = 0; s < eLen; ) {
// Copy next three bytes into lower 24 bits of int, paying attension to sign.
int i = (sArr[s++] & 0xff) << 16 | (sArr[s++] & 0xff) << 8 | (sArr[s++] & 0xff);
// Encode the int into four chars
dArr[d++] = CA[(i >>> 18) & 0x3f];
dArr[d++] = CA[(i >>> 12) & 0x3f];
dArr[d++] = CA[(i >>> 6) & 0x3f];
dArr[d++] = CA[i & 0x3f];
// Add optional line separator
if (lineSep && ++cc == 19 && d < dLen - 2) {
dArr[d++] = '\r';
dArr[d++] = '\n';
cc = 0;
}
}
// Pad and encode last bits if source isn't even 24 bits.
int left = sLen - eLen; // 0 - 2.
if (left > 0) {
// Prepare the int
int i = ((sArr[eLen] & 0xff) << 10) | (left == 2 ? ((sArr[sLen - 1] & 0xff) << 2) : 0);
// Set last four chars
dArr[dLen - 4] = CA[i >> 12];
dArr[dLen - 3] = CA[(i >>> 6) & 0x3f];
dArr[dLen - 2] = left == 2 ? CA[i & 0x3f] : '=';
dArr[dLen - 1] = '=';
}
return dArr;
}
/**
* Decodes a BASE64 encoded char array. All illegal characters will be ignored and can handle both arrays with
* and without line separators.
*
* @param sArr The source array. <code>null</code> or length 0 will return an empty array.
* @return The decoded array of bytes. May be of length 0. Will be <code>null</code> if the legal characters
* (including '=') isn't divideable by 4. (I.e. definitely corrupted).
*/
public final static byte[] decode(char[] sArr) {
// Check special case
int sLen = sArr != null ? sArr.length : 0;
if (sLen == 0) {
return new byte[0];
}
// Count illegal characters (including '\r', '\n') to know what size the returned array will be,
// so we don't have to reallocate & copy it later.
int sepCnt = 0; // Number of separator characters. (Actually illegal characters, but that's a bonus...)
for (int i = 0;
i < sLen;
i++) // If input is "pure" (I.e. no line separators or illegal chars) base64 this loop can be commented out.
{
if (IA[sArr[i]] < 0) {
sepCnt++;
}
}
// Check so that legal chars (including '=') are evenly divideable by 4 as specified in RFC 2045.
if ((sLen - sepCnt) % 4 != 0) {
return null;
}
int pad = 0;
for (int i = sLen; i > 1 && IA[sArr[--i]] <= 0; ) {
if (sArr[i] == '=') {
pad++;
}
}
int len = ((sLen - sepCnt) * 6 >> 3) - pad;
byte[] dArr = new byte[len]; // Preallocate byte[] of exact length
for (int s = 0, d = 0; d < len; ) {
// Assemble three bytes into an int from four "valid" characters.
int i = 0;
for (int j = 0; j < 4; j++) { // j only increased if a valid char was found.
int c = IA[sArr[s++]];
if (c >= 0) {
i |= c << (18 - j * 6);
} else {
j--;
}
}
// Add the bytes
dArr[d++] = (byte) (i >> 16);
if (d < len) {
dArr[d++] = (byte) (i >> 8);
if (d < len) {
dArr[d++] = (byte) i;
}
}
}
return dArr;
}
/**
* Decodes a BASE64 encoded char array that is known to be resonably well formatted. The method is about twice as
* fast as {@link #decode(char[])}. The preconditions are:<br>
* + The array must have a line length of 76 chars OR no line separators at all (one line).<br>
* + Line separator must be "\r\n", as specified in RFC 2045
* + The array must not contain illegal characters within the encoded string<br>
* + The array CAN have illegal characters at the beginning and end, those will be dealt with appropriately.<br>
*
* @param sArr The source array. Length 0 will return an empty array. <code>null</code> will throw an exception.
* @return The decoded array of bytes. May be of length 0.
*/
public final static byte[] decodeFast(char[] sArr) {
// Check special case
int sLen = sArr.length;
if (sLen == 0) {
return new byte[0];
}
int sIx = 0, eIx = sLen - 1; // Start and end index after trimming.
// Trim illegal chars from start
while (sIx < eIx && IA[sArr[sIx]] < 0) {
sIx++;
}
// Trim illegal chars from end
while (eIx > 0 && IA[sArr[eIx]] < 0) {
eIx--;
}
// get the padding count (=) (0, 1 or 2)
int pad = sArr[eIx] == '=' ? (sArr[eIx - 1] == '=' ? 2 : 1) : 0; // Count '=' at end.
int cCnt = eIx - sIx + 1; // Content count including possible separators
int sepCnt = sLen > 76 ? (sArr[76] == '\r' ? cCnt / 78 : 0) << 1 : 0;
int len = ((cCnt - sepCnt) * 6 >> 3) - pad; // The number of decoded bytes
byte[] dArr = new byte[len]; // Preallocate byte[] of exact length
// Decode all but the last 0 - 2 bytes.
int d = 0;
for (int cc = 0, eLen = (len / 3) * 3; d < eLen; ) {
// Assemble three bytes into an int from four "valid" characters.
int i = IA[sArr[sIx++]] << 18 | IA[sArr[sIx++]] << 12 | IA[sArr[sIx++]] << 6 | IA[sArr[sIx++]];
// Add the bytes
dArr[d++] = (byte) (i >> 16);
dArr[d++] = (byte) (i >> 8);
dArr[d++] = (byte) i;
// If line separator, jump over it.
if (sepCnt > 0 && ++cc == 19) {
sIx += 2;
cc = 0;
}
}
if (d < len) {
// Decode last 1-3 bytes (incl '=') into 1-3 bytes
int i = 0;
for (int j = 0; sIx <= eIx - pad; j++) {
i |= IA[sArr[sIx++]] << (18 - j * 6);
}
for (int r = 16; d < len; r -= 8) {
dArr[d++] = (byte) (i >> r);
}
}
return dArr;
}
// ****************************************************************************************
// * byte[] version
// ****************************************************************************************
/**
* Encodes a raw byte array into a BASE64 <code>byte[]</code> representation i accordance with RFC 2045.
*
* @param sArr The bytes to convert. If <code>null</code> or length 0 an empty array will be returned.
* @param lineSep Optional "\r\n" after 76 characters, unless end of file.<br>
* No line separator will be in breach of RFC 2045 which specifies max 76 per line but will be a
* little faster.
* @return A BASE64 encoded array. Never <code>null</code>.
*/
public final static byte[] encodeToByte(byte[] sArr, int sLen, boolean lineSep) {
// Check special case
if (sLen == 0) {
return new byte[0];
}
int eLen = (sLen / 3) * 3; // Length of even 24-bits.
int cCnt = ((sLen - 1) / 3 + 1) << 2; // Returned character count
int dLen = cCnt + (lineSep ? (cCnt - 1) / 76 << 1 : 0); // Length of returned array
byte[] dArr = new byte[dLen];
// Encode even 24-bits
for (int s = 0, d = 0, cc = 0; s < eLen; ) {
// Copy next three bytes into lower 24 bits of int, paying attension to sign.
int i = (sArr[s++] & 0xff) << 16 | (sArr[s++] & 0xff) << 8 | (sArr[s++] & 0xff);
// Encode the int into four chars
dArr[d++] = (byte) CA[(i >>> 18) & 0x3f];
dArr[d++] = (byte) CA[(i >>> 12) & 0x3f];
dArr[d++] = (byte) CA[(i >>> 6) & 0x3f];
dArr[d++] = (byte) CA[i & 0x3f];
// Add optional line separator
if (lineSep && ++cc == 19 && d < dLen - 2) {
dArr[d++] = '\r';
dArr[d++] = '\n';
cc = 0;
}
}
// Pad and encode last bits if source isn't an even 24 bits.
int left = sLen - eLen; // 0 - 2.
if (left > 0) {
// Prepare the int
int i = ((sArr[eLen] & 0xff) << 10) | (left == 2 ? ((sArr[sLen - 1] & 0xff) << 2) : 0);
// Set last four chars
dArr[dLen - 4] = (byte) CA[i >> 12];
dArr[dLen - 3] = (byte) CA[(i >>> 6) & 0x3f];
dArr[dLen - 2] = left == 2 ? (byte) CA[i & 0x3f] : (byte) '=';
dArr[dLen - 1] = '=';
}
return dArr;
}
/**
* Decodes a BASE64 encoded byte array. All illegal characters will be ignored and can handle both arrays with
* and without line separators.
*
* @param sArr The source array. Length 0 will return an empty array. <code>null</code> will throw an exception.
* @return The decoded array of bytes. May be of length 0. Will be <code>null</code> if the legal characters
* (including '=') isn't divideable by 4. (I.e. definitely corrupted).
*/
public final static byte[] decode(byte[] sArr) {
// Check special case
int sLen = sArr.length;
// Count illegal characters (including '\r', '\n') to know what size the returned array will be,
// so we don't have to reallocate & copy it later.
int sepCnt = 0; // Number of separator characters. (Actually illegal characters, but that's a bonus...)
for (int i = 0;
i < sLen;
i++) // If input is "pure" (I.e. no line separators or illegal chars) base64 this loop can be commented out.
{
if (IA[sArr[i] & 0xff] < 0) {
sepCnt++;
}
}
// Check so that legal chars (including '=') are evenly divideable by 4 as specified in RFC 2045.
if ((sLen - sepCnt) % 4 != 0) {
return null;
}
int pad = 0;
for (int i = sLen; i > 1 && IA[sArr[--i] & 0xff] <= 0; ) {
if (sArr[i] == '=') {
pad++;
}
}
int len = ((sLen - sepCnt) * 6 >> 3) - pad;
byte[] dArr = new byte[len]; // Preallocate byte[] of exact length
for (int s = 0, d = 0; d < len; ) {
// Assemble three bytes into an int from four "valid" characters.
int i = 0;
for (int j = 0; j < 4; j++) { // j only increased if a valid char was found.
int c = IA[sArr[s++] & 0xff];
if (c >= 0) {
i |= c << (18 - j * 6);
} else {
j--;
}
}
// Add the bytes
dArr[d++] = (byte) (i >> 16);
if (d < len) {
dArr[d++] = (byte) (i >> 8);
if (d < len) {
dArr[d++] = (byte) i;
}
}
}
return dArr;
}
/**
* Decodes a BASE64 encoded byte array that is known to be resonably well formatted. The method is about twice as
* fast as {@link #decode(byte[])}. The preconditions are:<br>
* + The array must have a line length of 76 chars OR no line separators at all (one line).<br>
* + Line separator must be "\r\n", as specified in RFC 2045
* + The array must not contain illegal characters within the encoded string<br>
* + The array CAN have illegal characters at the beginning and end, those will be dealt with appropriately.<br>
*
* @param sArr The source array. Length 0 will return an empty array. <code>null</code> will throw an exception.
* @return The decoded array of bytes. May be of length 0.
*/
public final static byte[] decodeFast(byte[] sArr) {
// Check special case
int sLen = sArr.length;
if (sLen == 0) {
return new byte[0];
}
int sIx = 0, eIx = sLen - 1; // Start and end index after trimming.
// Trim illegal chars from start
while (sIx < eIx && IA[sArr[sIx] & 0xff] < 0) {
sIx++;
}
// Trim illegal chars from end
while (eIx > 0 && IA[sArr[eIx] & 0xff] < 0) {
eIx--;
}
// get the padding count (=) (0, 1 or 2)
int pad = sArr[eIx] == '=' ? (sArr[eIx - 1] == '=' ? 2 : 1) : 0; // Count '=' at end.
int cCnt = eIx - sIx + 1; // Content count including possible separators
int sepCnt = sLen > 76 ? (sArr[76] == '\r' ? cCnt / 78 : 0) << 1 : 0;
int len = ((cCnt - sepCnt) * 6 >> 3) - pad; // The number of decoded bytes
byte[] dArr = new byte[len]; // Preallocate byte[] of exact length
// Decode all but the last 0 - 2 bytes.
int d = 0;
for (int cc = 0, eLen = (len / 3) * 3; d < eLen; ) {
// Assemble three bytes into an int from four "valid" characters.
int i = IA[sArr[sIx++]] << 18 | IA[sArr[sIx++]] << 12 | IA[sArr[sIx++]] << 6 | IA[sArr[sIx++]];
// Add the bytes
dArr[d++] = (byte) (i >> 16);
dArr[d++] = (byte) (i >> 8);
dArr[d++] = (byte) i;
// If line separator, jump over it.
if (sepCnt > 0 && ++cc == 19) {
sIx += 2;
cc = 0;
}
}
if (d < len) {
// Decode last 1-3 bytes (incl '=') into 1-3 bytes
int i = 0;
for (int j = 0; sIx <= eIx - pad; j++) {
i |= IA[sArr[sIx++]] << (18 - j * 6);
}
for (int r = 16; d < len; r -= 8) {
dArr[d++] = (byte) (i >> r);
}
}
return dArr;
}
// ****************************************************************************************
// * String version
// ****************************************************************************************
/**
* Encodes a raw byte array into a BASE64 <code>String</code> representation i accordance with RFC 2045.
*
* @param sArr The bytes to convert. If <code>null</code> or length 0 an empty array will be returned.
* @param lineSep Optional "\r\n" after 76 characters, unless end of file.<br>
* No line separator will be in breach of RFC 2045 which specifies max 76 per line but will be a
* little faster.
* @return A BASE64 encoded array. Never <code>null</code>.
*/
public final static String encodeToString(byte[] sArr, int sLen, boolean lineSep) {
// Reuse char[] since we can't create a String incrementally anyway and StringBuffer/Builder would be slower.
return new String(encodeToChar(sArr, sLen, lineSep));
}
/**
* Decodes a BASE64 encoded <code>String</code>. All illegal characters will be ignored and can handle both strings with
* and without line separators.<br>
* <b>Note!</b> It can be up to about 2x the speed to call <code>decode(str.toCharArray())</code> instead. That
* will create a temporary array though. This version will use <code>str.charAt(i)</code> to iterate the string.
*
* @param str The source string. <code>null</code> or length 0 will return an empty array.
* @return The decoded array of bytes. May be of length 0. Will be <code>null</code> if the legal characters
* (including '=') isn't divideable by 4. (I.e. definitely corrupted).
*/
public final static byte[] decode(String str) {
// Check special case
int sLen = str != null ? str.length() : 0;
if (sLen == 0) {
return new byte[0];
}
// Count illegal characters (including '\r', '\n') to know what size the returned array will be,
// so we don't have to reallocate & copy it later.
int sepCnt = 0; // Number of separator characters. (Actually illegal characters, but that's a bonus...)
for (int i = 0;
i < sLen;
i++) // If input is "pure" (I.e. no line separators or illegal chars) base64 this loop can be commented out.
{
if (IA[str.charAt(i)] < 0) {
sepCnt++;
}
}
// Check so that legal chars (including '=') are evenly divideable by 4 as specified in RFC 2045.
if ((sLen - sepCnt) % 4 != 0) {
return null;
}
// Count '=' at end
int pad = 0;
for (int i = sLen; i > 1 && IA[str.charAt(--i)] <= 0; ) {
if (str.charAt(i) == '=') {
pad++;
}
}
int len = ((sLen - sepCnt) * 6 >> 3) - pad;
byte[] dArr = new byte[len]; // Preallocate byte[] of exact length
for (int s = 0, d = 0; d < len; ) {
// Assemble three bytes into an int from four "valid" characters.
int i = 0;
for (int j = 0; j < 4; j++) { // j only increased if a valid char was found.
int c = IA[str.charAt(s++)];
if (c >= 0) {
i |= c << (18 - j * 6);
} else {
j--;
}
}
// Add the bytes
dArr[d++] = (byte) (i >> 16);
if (d < len) {
dArr[d++] = (byte) (i >> 8);
if (d < len) {
dArr[d++] = (byte) i;
}
}
}
return dArr;
}
/**
* Decodes a BASE64 encoded string that is known to be resonably well formatted. The method is about twice as
* fast as {@link #decode(String)}. The preconditions are:<br>
* + The array must have a line length of 76 chars OR no line separators at all (one line).<br>
* + Line separator must be "\r\n", as specified in RFC 2045
* + The array must not contain illegal characters within the encoded string<br>
* + The array CAN have illegal characters at the beginning and end, those will be dealt with appropriately.<br>
*
* @param s The source string. Length 0 will return an empty array. <code>null</code> will throw an exception.
* @return The decoded array of bytes. May be of length 0.
*/
public final static byte[] decodeFast(String s) {
// Check special case
int sLen = s.length();
if (sLen == 0) {
return new byte[0];
}
int sIx = 0, eIx = sLen - 1; // Start and end index after trimming.
// Trim illegal chars from start
while (sIx < eIx && IA[s.charAt(sIx) & 0xff] < 0) {
sIx++;
}
// Trim illegal chars from end
while (eIx > 0 && IA[s.charAt(eIx) & 0xff] < 0) {
eIx--;
}
// get the padding count (=) (0, 1 or 2)
int pad = s.charAt(eIx) == '=' ? (s.charAt(eIx - 1) == '=' ? 2 : 1) : 0; // Count '=' at end.
int cCnt = eIx - sIx + 1; // Content count including possible separators
int sepCnt = sLen > 76 ? (s.charAt(76) == '\r' ? cCnt / 78 : 0) << 1 : 0;
int len = ((cCnt - sepCnt) * 6 >> 3) - pad; // The number of decoded bytes
byte[] dArr = new byte[len]; // Preallocate byte[] of exact length
// Decode all but the last 0 - 2 bytes.
int d = 0;
for (int cc = 0, eLen = (len / 3) * 3; d < eLen; ) {
// Assemble three bytes into an int from four "valid" characters.
int i = IA[s.charAt(sIx++)] << 18 | IA[s.charAt(sIx++)] << 12 | IA[s.charAt(sIx++)] << 6 |
IA[s.charAt(sIx++)];
// Add the bytes
dArr[d++] = (byte) (i >> 16);
dArr[d++] = (byte) (i >> 8);
dArr[d++] = (byte) i;
// If line separator, jump over it.
if (sepCnt > 0 && ++cc == 19) {
sIx += 2;
cc = 0;
}
}
if (d < len) {
// Decode last 1-3 bytes (incl '=') into 1-3 bytes
int i = 0;
for (int j = 0; sIx <= eIx - pad; j++) {
i |= IA[s.charAt(sIx++)] << (18 - j * 6);
}
for (int r = 16; d < len; r -= 8) {
dArr[d++] = (byte) (i >> r);
}
}
return dArr;
}
}
package com.empireminecraft.util;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.util.zip.DataFormatException;
import java.util.zip.Deflater;
import java.util.zip.Inflater;
public class Compression {
/*
final static public ThreadLocal<Deflater> deflaterRef = new ThreadLocal<Deflater>() {
@Override
protected Deflater initialValue() {
return new Deflater(1);
}
};
final static public ThreadLocal<Inflater> inflaterRef = new ThreadLocal<Inflater>() {
@Override
protected Inflater initialValue() {
return new Inflater();
}
};*/
public static String compress(String str) throws IOException {
if (str == null || str.length() == 0) {
return str;
}
byte[] input = str.getBytes();
Deflater deflater = new Deflater(1);
deflater.reset();
deflater.setInput(input, 0, input.length);
deflater.finish();
byte[] buffer = new byte[input.length + 100];
int size = deflater.deflate(buffer);
return Base64.encodeToString(buffer, size, false);
}
public static String decompress(String str) throws IOException {
if (str == null || str.length() == 0) {
return str;
}
byte[] bytes = Base64.decodeFast(str);
Inflater inflater = new Inflater();
inflater.reset();
inflater.setInput(bytes, 0, bytes.length);
ByteArrayOutputStream buffer = new ByteArrayOutputStream();
byte[] buff = new byte[1024];
int resLen;
try {
while ((resLen = inflater.inflate(buff)) > 1) {
buffer.write(buff, 0, resLen);
}
} catch (DataFormatException e) {
Util.printException("Data Format Exception: ", e);
return null;
}
return new String(buffer.toByteArray());
}
}
package com.empireminecraft.util;
import com.empireminecraft.util.json.JsonConfiguration;
import org.bukkit.Bukkit;
import org.bukkit.configuration.InvalidConfigurationException;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import java.util.HashMap;
import java.util.Map;
public class Serialization {
static public String inventoryToJson(Inventory inventory) {
JsonConfiguration json = new JsonConfiguration();
json.set("size", inventory.getSize());
json.set("name", inventory.getTitle());
int idx = 0;
HashMap<String, ItemStack> items = new HashMap<>();
for (ItemStack item : inventory.getContents()) {
int i = idx++;
if (item == null) {
continue;
}
items.put("" + i, item);
}
json.createSection("items", items);
return json.saveToString();
}
static public Inventory jsonToInventory(String jsons) throws InvalidConfigurationException {
return jsonToInventory(jsons, null);
}
static public Inventory jsonToInventory(String jsons, String title) throws InvalidConfigurationException {
try {
JsonConfiguration json = new JsonConfiguration();
json.loadFromString(jsons);
int size = json.getInt("size", 54);
if (title == null) {
title = json.getString("name");
}
Inventory inventory = Bukkit.createInventory(null, size, title);
Map<String, Object> items = json.getConfigurationSection("items").getValues(false);
for (Map.Entry<String, Object> item : items.entrySet()) {
ItemStack itemstack = (ItemStack) item.getValue();
Integer idx = Integer.parseInt(item.getKey());
inventory.setItem(idx.intValue(), itemstack);
}
return inventory;
} catch (InvalidConfigurationException e) {
Util.printException("Exception in deserializeYaml" + jsons, e);
return null;
}
}
}
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