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Skyrim Object LOD Generator 1.1.0.0
Created by Ehamloptiran and Zilav
Updated by Sheson
Log started at 6:23:45 AM
Game Mode: TES5
Fix Tangents: False
Generate Tangents: True
Generate Vertex Colors: True
Merge Meshes: True
Grouping: False
Remove Faces under Terrain: True
Remove Faces under Water: True
Use HD Flag: True
Ignore Materials: False
Alpha DoubleSided: False
Use Alpha Threshold: False
Use Backlight Power: False
Use Decal Flag: False
Global scale: 1.00
Specific level: No
Specific quad: No
Output: C:\Games\STEP\Out\DynDOLOD Standalone 2.25\DynDOLOD_Output\Meshes\Terrain\dlc01falmervalley\Objects
Using UV Atlas: C:\Games\STEP\Out\DynDOLOD Standalone 2.25\Edit Scripts\DynDOLOD\cache\DynDOLOD_TES5_atlas_map_dlc01falmervalley.txt
Using Flat Textures: C:\Games\STEP\Out\DynDOLOD Standalone 2.25\Edit Scripts\DynDOLOD\cache\DynDOLOD_TES5_flat_textures.txt
Using Alt Textures: C:\Games\STEP\Out\DynDOLOD Standalone 2.25\Edit Scripts\DynDOLOD\cache\DynDOLOD_TES5_alt_textures_dlc01falmervalley.txt
Generating LOD for worldspace DLC01FalmerValley
Finished LOD level 4 coord [4, -5] [3029/1905]
Finished LOD level 8 coord [8, 3] [861/846]
Finished LOD level 8 coord [-8, 11] [485/485]
Finished LOD level 8 coord [0, 11] [308/300]
Finished LOD level 8 coord [8, -5] [658/327]
Finished LOD level 8 coord [-16, -13] [831/431]
Finished LOD level 8 coord [-16, 3] [1429/1087]
Unhandled Exception: System.Runtime.Serialization.SerializationException: Type 'LODGenerator.NifMain.BSSegment' in Assembly 'LODGen, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null' is not marked as serializable.
at System.Runtime.Serialization.FormatterServices.InternalGetSerializableMembers(RuntimeType type)
at System.Runtime.Serialization.FormatterServices.GetSerializableMembers(Type type, StreamingContext context)
at System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo.InitMemberInfo()
at System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo.InitSerialize(Type objectType, ISurrogateSelector surrogateSelector, StreamingContext context, SerObjectInfoInit serObjectInfoInit, IFormatterConverter converter, SerializationBinder binder)
at System.Runtime.Serialization.Formatters.Binary.ObjectWriter.WriteArray(WriteObjectInfo objectInfo, NameInfo memberNameInfo, WriteObjectInfo memberObjectInfo)
at System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Write(WriteObjectInfo objectInfo, NameInfo memberNameInfo, NameInfo typeNameInfo)
at System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Serialize(Object graph, Header[] inHeaders, __BinaryWriter serWriter, Boolean fCheck)
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Serialize(Stream serializationStream, Object graph, Header[] headers, Boolean fCheck)
at LODGenerator.Common.Utils.ObjectToByteArray(Object obj)
at LODGenerator.Geometry.GetHash(Adler32 crc)
at LODGenerator.Geometry.ReUV(ShapeDesc shapedesc, String texture, LogFile logFile, Boolean verbose)
at LODGenerator.ShapeDesc.ReUV(LogFile logFile, Boolean verbose)
at LODGenerator.LODApp.TransformShape(QuadDesc quad, StaticDesc stat, NiFile file, NiTriBasedGeom geom, Matrix44 parentTransform, Single parentScale, Int32 numGeom)
at LODGenerator.LODApp.IterateNodes(QuadDesc quad, StaticDesc stat, Int32 level, NiFile file, NiNode parentNode, Matrix44 parentTransform, Single parentScale)
at LODGenerator.LODApp.ParseNif(QuadDesc quad, StaticDesc curStat, Int32 level)
at LODGenerator.LODApp.<>c__DisplayClass71_1.<GenerateLOD>b__2(Object state)
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart(Object obj)
Finished LOD level 8 coord [0, -13] [2855/2061]
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