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@akmadian
Created October 3, 2017 01:58
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Pygame basic input box
# by Timothy Downs, inputbox written for my map editor
# Modified by Ari Madian for python 3.x and bad word filtering
# This program needs a little cleaning up
# It ignores the shift key
# And, for reasons of my own, this program converts "-" to "_"
# A program to get user input, allowing backspace etc
# shown in a box in the middle of the screen
# Called by:
# import inputbox
# answer = inputbox.ask(screen, "Your name")
#
# For bad word filtering, just modify the bad_words_file path to get
# your text file of choice.
#
# Only near the center of the screen is blitted to
import pygame
import pygame.font
import pygame.event
import pygame.draw
import os
import sys
from pygame.locals import *
bad_words_file = os.path.os.path.dirname(os.path.realpath(sys.argv[0])) \
+ '/bad_words.txt'
def get_key():
while 1:
event = pygame.event.poll()
if event.type == KEYDOWN:
return event.key
else:
pass
def display_box(screen, message):
"Print a message in a box in the middle of the screen"
fontobject = pygame.font.Font(None, 18)
pygame.draw.rect(screen, (0, 0, 0),
((screen.get_width() / 2) - 100,
(screen.get_height() / 2) - 10,
200, 20), 0)
pygame.draw.rect(screen, (255, 255, 255),
((screen.get_width() / 2) - 102,
(screen.get_height() / 2) - 12,
204, 24), 1)
if len(message) != 0:
screen.blit(fontobject.render(message, 1, (255, 255, 255)),
((screen.get_width() / 2) - 100, (screen.get_height() / 2) - 10))
pygame.display.flip()
def ask(screen, question):
"ask(screen, question) -> answer"
pygame.font.init()
current_string = []
display_box(screen, question + ": " + "".join(current_string))
while 1:
inkey = get_key()
if inkey == K_BACKSPACE:
current_string = current_string[0:-1]
elif inkey == K_RETURN:
file = open(bad_words_file, 'r').readlines()
if "".join(current_string) in [thing[:-1] for thing in file]:
current_string = []
else:
break
elif inkey == K_MINUS:
current_string.append("_")
elif inkey <= 127:
current_string.append(chr(inkey))
display_box(screen, question + ": " + "".join(current_string))
return "".join(current_string)
def main():
screen = pygame.display.set_mode((320, 240))
print(ask(screen, "Name") + " was entered")
if __name__ == '__main__': main()
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