Created
October 1, 2012 13:56
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Javascript required to rotate the css3 logo cube
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//NOTE: [element].removeClassName() and [element].addClassName() are not built-in methods, but IMHO they should be. | |
//Those are defined using unobtrusive javascript if the browser doesn't provide the. See code here: https://github.com/akmurray/aaronkmurray-blog/blob/master/js/prototype-extensions.js | |
//make a function called "init" that we'll run after the page finishes loading | |
var init = function() { | |
///<summary>Code to be run once the page finishes loading html and inline/sync javascript</summary> | |
///<returns>undefined</returns> | |
//rotate the logo cube... | |
var logoRotate = function() { | |
var cube = document.getElementById('logo-cube'); //get the cube element | |
for (var i=1;i<=6;i++) | |
cube.removeClassName('show-side-' + i); //remove the css class for 'showing' this element from all 6 sides | |
var num = Math.ceil(Math.random()*6); //choose a random side to show | |
cube.addClassName('show-side-' + num); //add the css class required to show that side | |
}; | |
//...every few seconds | |
var intervalLogo = self.setInterval(logoRotate,3000); | |
}; | |
//tell the browser to run the new init function once it finishes loading the page | |
if (window.addEventListener) { //new browsers | |
window.addEventListener('DOMContentLoaded', init, false); //'DOMContentLoaded' - the HTML and JS has been loaded. 'load' - HTML/JS/Images all loaded | |
} else if (window.attachEvent) { //old IE | |
window.attachEvent('onload', init); | |
} | |
</script> |
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