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@aknarts
Created January 11, 2018 11:46
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Crashing UE4 server 4.18
Increasing per-process limit of core file size to infinity.
- Existing per-process limit (soft=18446744073709551615, hard=18446744073709551615) is enough for us (need only 18446744073709551615)
LogPlatformFile: Using cached read wrapper
LogInit: Display: RandInit(1317286849) SRandInit(1317286849).
LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
LogStats: Stats thread started at 0.024790
LogPluginManager: Mounting plugin BlueprintStats
LogPluginManager: Mounting plugin NativizedAssets
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleARKit
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin ImmediatePhysics
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SteamVR
LogFileManager: Warning: ReadFile failed: Count=0 Length=4096 Error=errno=21 (Is a directory) for file
LogInit: Using libcurl 7.48.0-DEV
LogInit: - built for x86_64-unknown-linux-gnu
LogInit: - supports SSL with OpenSSL/1.0.2h
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_TLSAUTH_SRP
LogInit: Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
LogInit: Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = /etc/ssl/certs/ca-certificates.crt - Libcurl will set CURLOPT_CAINFO to it
LogInit: Build: ++UE4+Release-4.18-CL-0
LogInit: Engine Version: 4.18.3-0+++UE4+Release-4.18
LogInit: Compatible Engine Version: 4.18.0-0+++UE4+Release-4.18
LogInit: Net CL: 0
LogDevObjectVersion: Number of dev versions registered: 16
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 20
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 30
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 20
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 4
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 1
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 12
LogInit: Compiled (64-bit): Jan 11 2018 06:51:10
LogInit: Compiled with Clang: 5.0.1 (tags/RELEASE_501/final)
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.18
LogInit: Command line:
LogInit: Base directory: /mnt/ssd2/fastrepos/builds/TownDefence/LinuxServer/TownDefence/Binaries/Linux/
LogInit: Installed Engine Build: 0
LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false
LogInit: Object subsystem initialized
[2018.01.11-09.07.12:713][ 0]LogLinux: Selected Device Profile: [LinuxServer]
[2018.01.11-09.07.12:713][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [LinuxServer]
[2018.01.11-09.07.12:720][ 0]LogInit: Linux hardware info:
[2018.01.11-09.07.12:720][ 0]LogInit: - we are the first instance of this executable
[2018.01.11-09.07.12:720][ 0]LogInit: - this process' id (pid) is 3883, parent process' id (ppid) is 3876
[2018.01.11-09.07.12:720][ 0]LogInit: - we are not running under debugger
[2018.01.11-09.07.12:720][ 0]LogInit: - machine network name is 'time_killer'
[2018.01.11-09.07.12:720][ 0]LogInit: - user name is 'stastny' (stastny)
[2018.01.11-09.07.12:720][ 0]LogInit: - we're logged in locally
[2018.01.11-09.07.12:720][ 0]LogInit: - we're running without rendering
[2018.01.11-09.07.12:720][ 0]LogInit: - CPU: GenuineIntel 'Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz' (signature: 0x506E3)
[2018.01.11-09.07.12:720][ 0]LogInit: - Number of physical cores available for the process: 4
[2018.01.11-09.07.12:720][ 0]LogInit: - Number of logical cores available for the process: 8
[2018.01.11-09.07.12:720][ 0]LogInit: - Cache line size: 64
[2018.01.11-09.07.12:720][ 0]LogInit: - Memory allocator used: binned2
[2018.01.11-09.07.12:720][ 0]LogLinux: Benchmarking clocks:
[2018.01.11-09.07.12:720][ 0]LogLinux: - CLOCK_REALTIME (id=0) can sustain 45398388 (45398K, 45M) calls per second without zero deltas.
[2018.01.11-09.07.12:720][ 0]LogLinux: - CLOCK_MONOTONIC (id=1) can sustain 54536560 (54537K, 55M) calls per second without zero deltas.
[2018.01.11-09.07.12:721][ 0]LogLinux: - CLOCK_MONOTONIC_RAW (id=4) can sustain 4857575 (4858K, 5M) calls per second without zero deltas.
[2018.01.11-09.07.12:721][ 0]LogLinux: - CLOCK_MONOTONIC_COARSE (id=6) can sustain 180356427 (180356K, 180M) calls per second with 99.999828% zero deltas.
[2018.01.11-09.07.12:721][ 0]LogLinux: Selected clock_id 1 (CLOCK_MONOTONIC) since it is the fastest support clock without zero deltas.
[2018.01.11-09.07.12:721][ 0]LogInit: Linux-specific commandline switches:
[2018.01.11-09.07.12:721][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
[2018.01.11-09.07.12:721][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2018.01.11-09.07.12:721][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2018.01.11-09.07.12:721][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2018.01.11-09.07.12:721][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2018.01.11-09.07.12:721][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2018.01.11-09.07.12:721][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2018.01.11-09.07.12:721][ 0]LogInit: - Physical RAM available (not considering process quota): 32 GB (32090 MB, 32861020 KB, 33649684480 bytes)
[2018.01.11-09.07.12:722][ 0]LogInit: Using OS detected language ().
[2018.01.11-09.07.12:722][ 0]LogInit: Using OS detected locale ().
[2018.01.11-09.07.12:722][ 0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the language.
[2018.01.11-09.07.12:723][ 0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the locale.
[2018.01.11-09.07.12:746][ 0]LogAssetRegistry: FAssetRegistry took 0.0205 seconds to start up
[2018.01.11-09.07.12:804][ 0]LogPakFile: New pak file ../../../TownDefence/Content/Paks/pakchunk0-LinuxServer.pak added to pak precacher.
[2018.01.11-09.07.12:805][ 0]LogLinux: Selected Device Profile: [LinuxServer]
[2018.01.11-09.07.12:821][ 0]LogNetVersion: TownDefence , NetCL: 0, EngineNetVer: 2, GameNetVer: 0 (Checksum: 884232895)
[2018.01.11-09.07.12:853][ 0]LogUObjectArray: 30607 objects as part of root set at end of initial load.
[2018.01.11-09.07.12:853][ 0]LogUObjectAllocator: 5586928 out of 0 bytes used by permanent object pool.
[2018.01.11-09.07.12:853][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2018.01.11-09.07.12:854][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2018.01.11-09.07.12:854][ 0]LogEngine: Initializing Engine...
[2018.01.11-09.07.12:859][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
[2018.01.11-09.07.12:859][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
[2018.01.11-09.07.12:859][ 0]LogInit: Texture streaming: Disabled
[2018.01.11-09.07.12:865][ 0]LogInit: Display: Game Engine Initialized.
[2018.01.11-09.07.12:865][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
[2018.01.11-09.07.12:877][ 0]LogInit: Display: Starting Game.
[2018.01.11-09.07.12:877][ 0]LogNet: Browse: /Game/Code/Maps/DefaultMap?Name=Player
[2018.01.11-09.07.12:877][ 0]LogLoad: LoadMap: /Game/Code/Maps/DefaultMap?Name=Player
[2018.01.11-09.07.13:176][ 0]LogStreaming: Error: Cycle Node /Game/Code/Character/BP_AnyCharacter 3 Export_Create /Game/Code/Character/BP_AnyCharacter/Default__BP_AnyCharacter_C/
[2018.01.11-09.07.13:176][ 0]LogStreaming: Error: Cycle Node /Game/Code/Character/AgressionData -3 Import_Create /Game/Code/Character/BP_AnyCharacter/Default__BP_AnyCharacter_C/
[2018.01.11-09.07.13:176][ 0]LogStreaming: Error: Cycle Node /Game/Code/Character/AgressionData 1 Export_StartIO /Game/Code/Character/AgressionData/AgressionData/
[2018.01.11-09.07.13:176][ 0]LogStreaming: Error: Cycle Node /Game/Code/Character/AgressionData 1 Export_Serialize /Game/Code/Character/AgressionData/AgressionData/
[2018.01.11-09.07.13:176][ 0]LogStreaming: Error: Cycle Node /Game/Code/Character/BP_AnyCharacter -285 Import_Serialize /Game/Code/Character/AgressionData/AgressionData/
[2018.01.11-09.07.13:176][ 0]LogStreaming: Error: Cycle Node /Game/Code/Character/BP_AnyCharacter 700 Export_StartIO /Game/Code/Character/BP_AnyCharacter/BP_AnyCharacter_C/ExecuteUbergraph_BP_AnyCharacter/K2Node_MakeStruct_AgressionData/
[2018.01.11-09.07.13:176][ 0]LogStreaming: Error: Cycle Node /Game/Code/Character/BP_AnyCharacter 700 Export_Serialize /Game/Code/Character/BP_AnyCharacter/BP_AnyCharacter_C/ExecuteUbergraph_BP_AnyCharacter/K2Node_MakeStruct_AgressionData/
[2018.01.11-09.07.13:176][ 0]LogStreaming: Error: Cycle Node /Game/Code/Character/BP_AnyCharacter 16 Export_StartIO /Game/Code/Character/BP_AnyCharacter/BP_AnyCharacter_C/ExecuteUbergraph_BP_AnyCharacter/
[2018.01.11-09.07.13:176][ 0]LogStreaming: Error: Cycle Node /Game/Code/Character/BP_AnyCharacter 16 Export_Serialize /Game/Code/Character/BP_AnyCharacter/BP_AnyCharacter_C/ExecuteUbergraph_BP_AnyCharacter/
[2018.01.11-09.07.13:176][ 0]LogStreaming: Error: Cycle Node /Game/Code/Character/BP_AnyCharacter 2 Export_StartIO /Game/Code/Character/BP_AnyCharacter/BP_AnyCharacter_C/
[2018.01.11-09.07.13:176][ 0]LogStreaming: Error: Cycle Node /Game/Code/Character/BP_AnyCharacter 2 Export_Serialize /Game/Code/Character/BP_AnyCharacter/BP_AnyCharacter_C/
[2018.01.11-09.07.13:176][ 0]LogStreaming: Error: Cycle Node /Game/Code/Character/BP_AnyCharacter 3 Export_Create /Game/Code/Character/BP_AnyCharacter/Default__BP_AnyCharacter_C/
[2018.01.11-09.07.13:176][ 0]LogStreaming: Error: Cycle Node /Game/Code/Character/BP_AnyCharacter 670 Export_Create /Game/Code/Character/BP_AnyCharacter/Default__BP_AnyCharacter_C/CharacterMesh0/
[2018.01.11-09.07.13:176][ 0]LogStreaming: Error: Cycle Node /Game/Code/Character/BP_AnyCharacter 670 Export_StartIO /Game/Code/Character/BP_AnyCharacter/Default__BP_AnyCharacter_C/CharacterMesh0/
[2018.01.11-09.07.13:176][ 0]LogStreaming: Error: Cycle Node /Game/Code/Character/BP_AnyCharacter 670 Export_Serialize /Game/Code/Character/BP_AnyCharacter/Default__BP_AnyCharacter_C/CharacterMesh0/
[2018.01.11-09.07.13:176][ 0]LogStreaming: Error: Cycle Node /Game/Code/Character/Spider -48 Import_Serialize /Game/Code/Character/BP_AnyCharacter/Default__BP_AnyCharacter_C/CharacterMesh0/
[2018.01.11-09.07.13:176][ 0]LogStreaming: Error: Cycle Node /Game/Code/Character/Spider 2 Export_StartIO /Game/Code/Character/Spider/Spider_C/
[2018.01.11-09.07.13:176][ 0]LogStreaming: Error: Cycle Node /Game/Code/Character/Spider 2 Export_Serialize /Game/Code/Character/Spider/Spider_C/
[2018.01.11-09.07.13:176][ 0]LogStreaming: Error: Cycle Node /Game/Code/Character/Spider 3 Export_Create /Game/Code/Character/Spider/Default__Spider_C/
[2018.01.11-09.07.13:176][ 0]LogStreaming: Error: Cycle Node /Game/Code/Character/Spider 28 Export_Create /Game/Code/Character/Spider/Default__Spider_C/CharacterMesh0/
[2018.01.11-09.07.13:176][ 0]LogStreaming: Error: Cycle Node /Game/Code/Character/Spider 3 Export_StartIO /Game/Code/Character/Spider/Default__Spider_C/
[2018.01.11-09.07.13:176][ 0]LogStreaming: Error: Cycle Node /Game/Code/Character/Spider 3 Export_Serialize /Game/Code/Character/Spider/Default__Spider_C/
[2018.01.11-09.07.13:176][ 0]LogStreaming: Error: Cycle Node /Game/Code/Maps/DefaultMap -211 Import_Serialize /Game/Code/Character/Spider/Default__Spider_C/
[2018.01.11-09.07.13:176][ 0]LogStreaming: Error: Cycle Node /Game/Code/Maps/DefaultMap 0 Package_ExportsSerialized
[2018.01.11-09.07.13:910][ 0]LogLinux: Error: appError called: Assertion failed: [File:/mnt/ssd2/fastrepos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoading.cpp] [Line: 1376]
Async loading event graph contained a cycle, see above.
Signal 11 caught.
Malloc Size=131076 LargeMemoryPoolOffset=131092
CommonLinuxCrashHandler: Signal=11
Malloc Size=65535 LargeMemoryPoolOffset=196655
[2018.01.11-09.07.14:463][ 0]LogLinux: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to write memory at address 0x0000000000000003
[2018.01.11-09.07.14:464][ 0]LogLinux: Assertion failed: [File:/mnt/ssd2/fastrepos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoading.cpp] [Line: 1376]
Async loading event graph contained a cycle, see above.
0x00000000022a4ebf FLinuxPlatformStackWalk::CaptureStackBackTrace(unsigned long long*, unsigned int, void*) [/mnt/ssd2/fastrepos/UnrealEngine/Engine/Source/Runtime/Core/Private/Linux/LinuxPlatformStackWalk.cpp:1040]
0x0000000002181436 FGenericPlatformStackWalk::StackWalkAndDump(char*, unsigned long, int, void*) [/mnt/ssd2/fastrepos/UnrealEngine/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformStackWalk.cpp:173]
0x00000000022a4d0a Unknown [/mnt/ssd2/fastrepos/UnrealEngine/Engine/Source/Runtime/Core/Private/Linux/LinuxPlatformStackWalk.cpp:0]
0x00000000022539c2 FLinuxCrashContext::CaptureStackTrace() [Runtime/Core/Public/Containers/ContainerAllocationPolicies.h:332]
0x0000000004f615b0 CommonLinuxCrashHandler(FGenericCrashContext const&) [/mnt/ssd2/fastrepos/UnrealEngine/Engine/Source/Runtime/Linux/LinuxCommonStartup/Private/LinuxCommonStartup.cpp:37]
0x0000000002255080 PlatformCrashHandler(int, siginfo_t*, void*) [/mnt/ssd2/fastrepos/UnrealEngine/Engine/Source/Runtime/Core/Private/Linux/LinuxPlatformCrashContext.cpp:597]
0x00007fba50f75db0 /usr/lib/libpthread.so.0(+0x11db0) [0x7fba50f75db0]
0x000000000217a5e6 FGenericPlatformMisc::RaiseException(unsigned int) [/mnt/ssd2/fastrepos/UnrealEngine/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMisc.cpp:354]
0x00000000024f13a6 FLinuxErrorOutputDevice::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&) [/mnt/ssd2/fastrepos/UnrealEngine/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxErrorOutputDevice.cpp:58]
0x000000000234024b FOutputDevice::Logf(wchar_t const*, ...) [Runtime/Core/Public/HAL/UnrealMemory.h:159]
0x00000000022e7d74 FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...) [Runtime/Core/Public/Containers/ContainerAllocationPolicies.h:356]
0x000000000252108d FEventLoadGraph::CheckForCycles() [/mnt/ssd2/fastrepos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoading.cpp:1376]
0x0000000002542881 FAsyncLoadingThread::CheckForCycles() [Runtime/Core/Public/Containers/Array.h:633]
0x0000000002541dc0 FAsyncLoadingThread::TickAsyncLoading(bool, bool, float, FFlushTree*) [/mnt/ssd2/fastrepos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoading.cpp:234]
0x00000000025442dc FlushAsyncLoading(int) [/mnt/ssd2/fastrepos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoading.cpp:6738]
0x000000000270c300 LoadPackageInternal(UPackage*, wchar_t const*, unsigned int, FLinkerLoad*) [/mnt/ssd2/fastrepos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp:1154]
0x000000000270969a LoadPackage(UPackage*, wchar_t const*, unsigned int) [/mnt/ssd2/fastrepos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp:1430]
0x0000000004b58782 UEngine::LoadMap(FWorldContext&, FURL, UPendingNetGame*, FString&) [/mnt/ssd2/fastrepos/UnrealEngine/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp:10467]
0x0000000004b55802 UEngine::Browse(FWorldContext&, FURL, FString&) [/mnt/ssd2/fastrepos/UnrealEngine/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp:9948]
0x00000000043c9421 UGameInstance::StartGameInstance() [/mnt/ssd2/fastrepos/UnrealEngine/Engine/Source/Runtime/Engine/Private/GameInstance.cpp:434]
0x000000000439ffec UGameEngine::Start() [/mnt/ssd2/fastrepos/UnrealEngine/Engine/Source/Runtime/Engine/Private/GameEngine.cpp:712]
0x000000000212fb38 FEngineLoop::Init() [/mnt/ssd2/fastrepos/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp:2726]
0x00000000021353d5 GuardedMain(wchar_t const*) [/mnt/ssd2/fastrepos/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp:52]
0x0000000004f620d7 CommonLinuxMain(int, char**, int (*)(wchar_t const*)) [/mnt/ssd2/fastrepos/UnrealEngine/Engine/Source/Runtime/Linux/LinuxCommonStartup/Private/LinuxCommonStartup.cpp:236]
0x00007fba5023bf4a /usr/lib/libc.so.6(__libc_start_main+0xea) [0x7fba5023bf4a]
0x0000000002129c0a /mnt/ssd2/fastrepos/builds/TownDefence/LinuxServer/TownDefence/Binaries/Linux/TownDefenceServer(_start+0x2a) [0x2129c0a]
[2018.01.11-09.07.14:474][ 0]LogExit: Executing StaticShutdownAfterError
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
./TownDefenceServer.sh: line 5: 3883 Segmentation fault (core dumped) "$UE4_PROJECT_ROOT/TownDefence/Binaries/Linux/TownDefenceServer" TownDefence $@
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