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@akosbalogh
Created November 6, 2017 13:20
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cmake_minimum_required(VERSION 3.8)
project(Prog1)
set(CMAKE_C_STANDARD 11)
set(SOURCE_FILES
sand.png
main.c
bottom_texture.c bottom_texture.h brown_textures.c brown_textures.h texture_generators.c texture_generators.h types.c types.h)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -lglfw -lraylib -framework GLUT -framework OpenGL -framework Cocoa")
link_directories("lib")
include_directories("lib")
#link_directories("lib/osx")
#include_directories("lib/osx")
link_directories("lib/src")
include_directories("lib/src")
#file(GLOB LIBRARIES
# "lib/libglfw.3.2.dylib"
# )
#message("LIBRARIES = ${LIBRARIES}")
add_executable(Prog1 ${SOURCE_FILES})
#target_link_libraries(Prog1 ${LIBRARIES})
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